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#pbp adventures
6uts · 2 years
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the tension of not knowing whether your character will die or live 😬
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saysaeqo · 1 year
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z misji topote na ziemi, plaża, zachodnia stolica
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unseenphil · 5 months
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Me: I should introduce my character for the new Sword World PBP game in a normal way.
Also me, introducing my character:
"Call me Grim. It's not the name my parents gave me, which was "Oh cursed abominable child who brings us nothing but misery" but when I told that to the adventurer's guild the fella at the front desk sort of stared at me and said "Well, that's grim" and it sort of stuck, eh?"
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thesimscurator · 7 months
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Career World Horse Ranch update is now live!
It’s finally here! Sorry this update is so late; a minor but time-consuming home repair emergency stopped my work on it for about a month. But now my real-life house is fixed and the update is finally out! The Career World save file, Career Challenge Chart, and the list of study abroad opportunities have all been updated to incorporate horses and all their associated gameplay. And the delay meant I got to add in the new Home Chef Hustle features, as well, so it’s not all bad.
Just because I already teased it, I’ll start with...
Expansion of the Actor Career:
In addition to all the sound-stage filming that comes automatically with the actor career, and the live stage acting I had already added in the form of the Starlight Theatre venue, there are now three on-location filming spots: one for Westerns, one for costume dramas, and one for fantasy/medieval/pirate projects. Each on-location filming site is a residential lot which permanently houses several horses and three behind-the-camera crew members: a horse wrangler/stunt rider, a stylist, and a cinematographer. When cast in certain gigs, your actor should now immediately (but temporarily) move in with one of these households, in the following configuration:
If you are cast in...
Making Moosic
Last Town in the West
The Sheriff from Alpha Centauri
...move your actor sim in with the PBP Western Crew in Chestnut Ridge.
If you are cast in…
Dignity & Decorum
Of Tea & Treachery
...move in with the PBP Costume Drama Crew in Henford-on-Bagley.
And if you are cast in…
Salty Suds
Dead Sea Adventures
Tournament of Honor
Treasures of Aarbyville
...move in with the PBP Fantasy Crew in Windenburg. All other gigs you should just do as normal; they have no corresponding on-location filming site.
Once on location, you will find an area set up to house you, marked with a star door (on the Western set, this is a trailer; on the other two, a room within the massive building), as well as living areas for the other crew members, a dressing room / wardrobe area, a video editing space with the video station and lots of drones (plus still cameras for doing promo shots), and locations for filming acting scenes. In the case of Chestnut Ridge, the acting area is on a separate lot located right next door to the living area with the trailers.
Your job while you are here is to get footage, in costume, of your sim (and potentially their co-stars or the horse wrangler acting as a stunt double) acting out scenes on location and riding on horseback through the appropriate landscapes. (Mostly. The pirate stuff may not need to be too heavy on the horseback scenes, but there are plenty of places to shoot acting scenes on the battlements of the castle overlooking the sea, which is why I rolled those gigs in with the fantasy stuff. Plus even pirates get embroiled in problems on land sometimes, and have to make a quick escape on horseback. Everything you do on an actual ship is shot during sound-stage day.) I strongly suggest also taking some still photos as promotional material and keepsakes for both the crew household and your sim.
If your actor sim has no horseback riding skill to start with and looks ridiculous on the horse, you may have to spend some time riding around and skilling up in your regular street clothes before you get all dolled up and dive into filming—unless, of course, you want to get footage of your sim getting bucked off the horse for the movie, in which case get into costume immediately and fire up the drone right away; the cinematographer will edit out all the extra footage of you looking stupid while you wait to get bucked off.
At some point during your on-location filming adventure, you will be called back to Del Sol Valley for the set sound-stage filming day. Don’t worry about this; Plumbob Pictures is a wealthy studio, and can totally afford to send a chopper to whisk you back to Del Sol Valley for a day of filming on set before dropping you right back on location. Take your time and don’t rush it; you are welcome to remain on location as long as it takes to get all the footage you want to get. A word to the wise, however: you will only be able to call your director and co-stars to the on-location filming site BEFORE sound-stage filming day, so if you want to record any two-person scenes, sword fights, or all-cast promo shots with your co-stars, you’ll need to prioritize doing that first and getting your horseback riding shots later. Lucky for you if you’re filming Tournament of Honor, jousting scenes are done in full armor that completely conceals the sim, so horse wrangler Cheyenne Blackwolf is able to act as the stunt double for your co-stars for footage where you need two sims on horseback. Jim Chooli, the horse wrangler in Chestnut Ridge, is a semi-retired actor himself who frequently plays minor characters in the Westerns when a second sim is needed there. And the entire costume drama crew is happy to pop into powdered wigs and ballgowns when extra sims are needed to flesh out a ball or dinner scene.
Because you live with them in the same household during this time, you will be able to control not only the horse wrangler as a second horse-rider when need be, but also the stylist to costume both your own actor sims and your non-controllable co-stars during on-location filming. Likewise, you can direct the cinematographer to control the drones, take photographs, and even operate the non-functional camera equipment for maximum realism. The end goal of on-location filming is to have the cinematographer take all the drone footage you’ve captured, edit it together into a single reel, maximize the quality, and “send it off to the studio”—a.k.a. upload it via the video station. If you get the notification that the footage has been nominated for an award, you may want to remain with the crew household through the following Sunday and all go to the Starlight Accolades together—you could even get some red-carpet shots! If not, that’s a wrap! You’re welcome to move back to your regular residence in Del Sol Valley while you prepare for the next audition.
Chestnut Ridge Townies:
You’ll notice that with this pack, I’ve been a lot more liberal with adding townies who didn’t originally exist than I usually am. There are two reasons for this: 1) there are so many ways to make money in this pack that I didn’t think I could reasonably cover all the new career options it enabled me to add with only the original townies, and 2) Chestnut Ridge does not spawn its own locals like Sulani and Mt. Komorebi do, so if you don’t add more townies, there aren’t really enough western-dressed, horse-riding folks to flesh out the community lots—and I’m sorry, but Bella Goth just looks really stupid doing the cowpoke dance in that tight dress. So for the new townies, I used some gallery sims (credited in the Chestnut Ridge credits post, coming next), but I also used a lot of the “play with genetics” feature to expand the families of sims who shipped with the pack. Everybody gets a brother! Ok, well, not everybody, but a lot of people got brothers. So here’s what I did with townies:
In early testing, I learned to my disappointment that Sienna Grove works like the special townies from Cottage Living, not like the ones from High School Years—which is to say that the instant you start to play her, she is immediately and permanently replaced as horse trainer with a randomly generated townie. I wanted to retain her as horse trainer in this save file, so (like with Sarah Scott before her), I immediately kicked her out to the homeless bin so people wouldn’t try to play her and lose her the job. That said, for some reason this makes her un-inviteable to places just like Roberto Crinkletop, the mysterious rancher. To counteract this somewhat, I’ve had every household in town make her a keyholder, so she’ll occasionally drop by of her own accord. And of course, you can always come to her for a visit: she is outside the equestrian center from 7am to 7pm every single day, so she’s not hard to find. And pro tip: you can always invite her for a stayover, but for some reason only from the relationships panel, not the phone. The programming on this is weird, man.
Don and Duke Gooseman are now actual champions, as per their backstory. This means that Duke has the special “Champion Horse” trait that gives his foals better qualities, so if you’re going to get into horse breeding as a moneymaking enterprise, I suggest just getting a mare and having her breed with Duke. House rule, though: your sim has to gift Don a thousand simoleons for the privilege. There is now an actual stud service in town! And Don’s been doing a little studing of his own—I’ve made him aromantic since he’s such a loner, but as a sim who loves the outdoors, he constantly gets wants to woohoo in the bushes: so he is now woohoo partners with Roberto Crinkletop, with whom he has the occasional Brokeback-Mountain-style al fresco tryst. Plus I gave him a cat. Don just seems like a cat guy to me.
The Nectar Making Duo have opened a duo of businesses: a country nectary where they live, grow ingredients, and craft and age their nectars, and a small shop in town where they sell them. They’re in a fair amount of debt (used the university student loan system for this), so you can have fun digging them out and making the businesses profitable! They have three main ways to make money: holding ranch gatherings at the nectary (which are basically tasting events to bring in new clientele), using the sales table at the nectary to sell bottles direct-from-the-source, and manning the retail store in town. Some quirks to know about these things:
1) You can’t do a sale on the sales table at the same time you’re throwing a ranch gathering. I was hoping you could, but starting a sale immediately ends the gathering. Sucks, but that’s the way it is.
2) The front door of the nectary is the open-barn-doors arch to allow street sale customers into the nectary so they can buy from the sales table. If you swap these out for real, closed doors, the customers will just hang out nervously at the edge of the lot and then disappear, never buying anything. So if you want to use the sales table, you have to leave the arch. That said, an arch can’t be set as the front door for the purposes of other households coming to visit, so I have put a small, unusable wooden door off to the side of the barn doors and set that as the front door. If you’re visiting the nectary as another household, just knock on this door to make the building appear solid.
3) The nectars available for purchase at the retail store include a mix of qualities and levels of aging. There’s nothing there that is poor quality, and nothing that isn’t aged at all, but the bottles range from lightly aged to finely aged and some are normal rather than excellent. This is so that you can come to the store as a buyer while playing another household and have the option to either splurge on a high-quality bottle or not break the bank and go for something more modestly priced, according to your funds and storyline. Plus bonus: The Nectar Making Duo sub-contract with a few outside suppliers for specialty nectars they can’t brew themselves, so you can find occult nectars here, as well.
And on that note . . . to get Marissa Tracey in with the occult sims who brew the specialty nectars, and also because I think she looks a great deal like him, I have made Marissa—and her new twin brother, Chip—the products of a youthful indiscretion between Wolfgang Wilder and a human sim from Chestnut Ridge. They were both born as “dormant wolves” rather than full-blown werewolves and raised by their mother under her last name, but they know Wolfgang and are friends of the Moonwood Collective. Stocking the Collective’s moonpetal nectar got Marissa’s name circulating in the supernatural community, and now she contracts with the Straud Estate and the famed Madam Zoe herself, as well.
Aside from getting a dog, The Grove family have only gotten minor edits to careers and clothing; I put Umber in the musician career as per his backstory, stuck Juniper in the athlete career (under the new sub-category of show rider!) and let her hair down. It bothers me when the sims team gives two pre-made townies in the same world the exact same hairstyle in the exact same color, as it makes them too easy to confuse. So just like with Cottage Living, where I changed Rashida Watson’s hair to the blue-dyejob teen hair from Parenthood so she wouldn’t be confused with Cecelia Kang from behind, Juniper has now left the side braid to Sienna and adopted a more flowing-hair look that will accent those horse jumps. Oh, and Umber also started a band; he’s the leader of club of local musicians who play down at the saloon most nights—though if you feel like doing an afternoon gig on occasion, I also suggest meeting at the Hay Now! Festival Grounds sometimes.
Look, with the things in this pack, I just couldn’t resist making “Chip and Dale, Rescue Ranchers,” so I did. Chip Tracey (new brother of Marissa Tracey) and his husband, Dale Chooli (new brother of Juniper Grove) run a rescue ranch / petting zoo where children from all worlds can come to learn about animals of all types. The money they get from throwing “ranch animal day” events for kids is pretty modest to support two rescue horses, a cow, a llama, a bunch of mini goats and mini sheep, several chickens, a ton of stray dogs and cats, and some semi-wild rabbits, foxes, and birds, but it sure is cute! And they can always teach kids to ride and bring mini sheep to kids’ birthday parties on the side.
Juniper and Dale’s father, Jim Chooli, has also joined the save file as the horse wrangler for Plumbob Pictures’ on-site Western filming location. He lives in one of the many trailers on location in Galloping Gulch, alongside Barb Henderson (stylist, saloon singer, and local icon) and Giovanni Carrettino, a young cinematographer from Tartosa looking to make his own “penne Westerns.” Jim cares for and trains the studio’s three horses, Molasses, Gun, and Beauty, who play the roles of native American war horse, cowboy horse, and wild stallion, respectively.
Sienna Grove’s former lot is now home to an elderly horse trader named Tallulah Heiheiwuti, who has a bunch of family in Evergreen Harbor. One of them, her eldest granddaughter, has come to stay with her and learn the family business. The problem? She’s afraid of horses! I figured someone had to be, and that storyline just made sense. It also means there is a new family in Evergreen Harbor, which was pretty underpopulated before—Talullah’s son and his wife and kids are now fleshing out the community there and justifying the existence of the Coast Salish art swatch on the Horse Ranch wall hanging, while also giving you the new opportunity to play the botanist branch of the gardener career or the life of a pop-up cupcake baker.
Other things that have changed:
This save file has never featured Faiz Jaleel, the flower-seller from the My Wedding Stories pack, because neighborhood stories killed him off before I had quite figured out that feature and how to manage it. But now, thanks to Roberto Crinkletop’s secret family recipe, he has been resurrected and is in the save file as a living sim! I could not, unfortunately, figure out a way to reinstate him as the flower cart NPC, but he still has all the grapevine gossip interactions about owning it, so just pretend he’s hired extra help to man it sometimes when he’s busy. He has moved into his old childhood home in the big square in Tartosa with the other Piazza Dwellers, where he is trying to get a second business venture, a food stand, off the ground. He’s torn between the classic Tartosan cuisine of pizza and leaning further into the romantic atmosphere with heart-shaped waffles. Can you help him decide and make his new business a success?
Speaking of returning from the netherworld, the save file also never featured Felix Psyded, ghostly founder of the University of Britechester, because the game culled him before I discovered coolspear’s “Delay Ghost Culling Indefinitely” mod. Now that I have it, I have re-downloaded the original Felix from the gallery and made him the resident ghost of Lord Drake Men’s Dorm on the UBrite campus. How did I do this, you say? I’ve enrolled him in the History degree at UBrite in order to make him a proper resident of the dorm. You can keep him there practically indefinitely by having him enroll in only one class at a time while you play with other focus sims in this dorm—and if he runs out of classes and completes the degree, just start in on another degree. By my count, this should enable him to keep haunting this dorm for 156 in-game weeks—and that’s only if he never fails a single class! If you alternate having him fail and succeed so he does it slower but never gets kicked out, that’s 312 weeks, or basically eternity in sim years. He’s here forever! Also, in setting this up, I realized I had not included any woohoo locations in the UBrite dorms, which is completely unacceptable. Who’s ever heard of a dorm without a hookup spot?! I have now added closets to both the men’s and women’s dorms in order to fix this grave oversight. My deepest apologies.
I had previously not moved Wolfgang Wilder in with the other Moonwood Collective sims because I wanted him to remain the NPC librarian in Moonwood Mill, but in the process of making him related to his new children (Marissa and Chip Tracey), I discovered that somewhere along the way the game had already booted him out of that role for some reason. Just like with Faiz, I couldn’t figure out how to reinstate him, so now he has retired from librarianship, moved in with the rest of the Collective, and embraced his writing full-time—which means he still spends a lot of time at the library, since the Collective Cabin is off-the-grid and doesn’t have a computer.
On the subject of townies with NPC jobs, there’s news on the Scotts, the not-quite-playable family I booted to the homeless bin to prevent Sara Scott being supplanted as pub owner in Finchwick. You still can’t play her without losing her job, but her husband Simon is totally fair game, because he isn’t any kind of special villager NPC. So, with the introduction of a large estate needing filming crew for the long-running TV series “Dignity & Decorum,” I decided to rescue him from the homeless bin and make him the cinematographer on the Plumbob Pictures costume drama crew. This has actually allowed me to make the Scotts semi-playable, because even though Sara is still in the homeless bin, I was able to get Simon to ask her to be his NPC roommate, and that completely works! As long as she’s only a roommate and not technically part of the household, she can both be the pub owner and live in the swanky suite of rooms I’ve marked off for her and Simon within the manor house. Admittedly, she’s rarely there because pub hours are serious business, but still! That said, in my experience the game tends to get rid of roommates when you switch households, so you may need to reinstate her as roommate if you want to play with this arrangement down the line. Luckily, that’s very easy; just head down to the pub where she’ll be working and re-invite her under the “roommate…” menu.
Derek McMillan and Ian Moody, the stitchery shop owners in Henford-on-Bagley, are getting on in years and have been finding the crops and the chickens and the llamas and the store a lot to manage, so they’ve made a few strategic decisions to help themselves out. First and foremost, they have refocused on their mission to provide beautiful, high-quality colored wool to their customers by swapping out their chicken coop for a small sheepfold, which they have stocked with a multicolored array of mini sheep dyed every color of the rainbow (except for the colors already covered by their two llamas). They’ve also hired a ranch hand to assist with animal care and the garden, so they can focus their own energy on the shop and their sewing circle club, which is going better than ever now that it’s associated bug has been fixed!
The Watson family has moved off the hilltop to a smaller, flatter, and more organized farm with fewer camera problems down in the valley of Old New Henford. They have added a small flock of sheep to their livestock, and adopted an elderly Irish Draught horse named Dobber. Rashidah has already knitted him a set of leg warmers and a saddleblanket, and animal-lover Imran is learning to ride!
Lucha Harjo has started a side hustle selling popcorn down on the pier in Copperdale. It’s more a hobby than a career move right now, but oh, that satisfying crunch when those teens enjoy their popcorn to the tinny sounds of the ferris wheel music! Truly heartwarming.
Bob Pancakes randomly came home the other day with a tattoo of kitchen utensils on his forearm. Eliza thinks she smells a midlife crisis coming on . . .
Celebrity chef Clara Bjergsen decided that she wanted a whole new expanded kitchen, so she bought one. It’s not like she doesn’t have the money. Her current flavor obsession: reconnecting with her childhood and making heritage memories for her daughters through haute cuisine experimentation with traditional Nordic waffles.
On the opposite end of that career trajectory, aspiring chef Hugo Villareal has been hard at work spending his father’s ill-gotten gains on lots of new equipment to revive the old nectary the family moved into. With his new nectar press, oak barrels, bottle storage racks, pizza oven, stand mixer, and a block of parmigiana and a grater always at the ready, Hugo is all prepped to begin his journey into vineyard-to-table nectars perfectly paired with lovingly crafted Italian dishes. And he’s really leaning into it, too—he also bought himself a whole set of food-themed shirts, so he’s always repping his future career goals. If he could only graduate high school early and get started...
Refugio dei Pirati Resort in Tartosa discovered a long-forgotten Roman bath structure beneath its foundations and, deciding this was too good a find to ignore, tore down their entire building to excavate, restore, and construct an entrance to the thing. They subsequently rebuilt completely from the ground up, and now boast a whole new building with brand-new amenities like a private reception hall alongside refurbished old favorites like the couples’ spa. To celebrate their grand re-opening, they rebranded as the Amorosa Resort. If you’ve never vacationed in Tartosa, now might be the time to start—especially with all the new pizza ovens and functional nectar cellars popping up all over the place!
The shops on the Sulani Promenade have gotten in a whole new shipment of swimsuits thanks to the Poolside Splash Kit. They are now on display and for purchase from a series of colorful new mannequins. Whether you’re looking for tourist-y beach wear or wetsuits and snorkel gear, they’ve got you covered!
That's not the only new stock in this update: The Gnome’s Arms in Finchwick has stocked its behind-the-bar shelves with nectar. It’s not top-of-the-line stuff like you’ll find in Chestnut Ridge, but it does the trick!
SimCity Pizza, the oldest restaurant on The Waterfront in San Myshuno’s Spice Market, has finally, grudgingly, updated their equipment to include a modern pizza oven alongside their so-old-the-food-inspector-banned-them-from-using-it wood fired one. They’re having a “create your own flavor” special right now, where customers can make their own pizzas using off-menu flavors and ingredients. It’s really revitalized the place!
Llamante Llama Ranch in Selvadorada wants all animals to feel welcome, including those who are traveling with their humans. They have converted some previously unused space in the front into a small horse paddock, and added some items for cats and dogs, as well. If you’re looking to go horseback riding around Selvadorada (gorgeous, by the way!), this is the place to rent for your vacation. There are also a ton of juice barrels lined up behind the bar in town—you’re welcome to use a couple of them for horse training, if you want.
San Sequoia has a few more items in the open portions of worlds, including a newly functional lemonade stand alongside the makeshift one down on the docks! It’s a great place to sell ice cream, lemonade, or scout cookies (though you’ll need to make those yourself at home beforehand).
There are no new residents in Brindleton Bay. Nope, not a one. Not a single living soul. But the price has gone down on the old lightkeeper’s house on Deadgrass Isle. For some reason, you can now move in there completely for free…
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Thanks for your patience, and for your votes on the expansion of the actor career! Head to the original Career World save file post to download the update and enjoy!
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pawseds · 3 months
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4e Westmarches doodle dump! This campaign (tagged GAWE, Great Adventure World Exploration, also a Bahasa Sunda word for 'work' which was intentional lol) had 45 players, a handful of DMs, and was a lot of fun! I even ran 2 sessions there, one in collaboration with another DM (horror of course lol, thank you Delta Green). It only ran for 2 months through pbp -- I miss it already haha.
Only Hrodwyn (first character) belongs to me! The rest belongs to the other fun players. Hrodwyn grew so much as a character and made so many friends...
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deepfriedscallops · 1 year
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Jessenar (YEH-sen-ahr), half-Drow trickery cleric
He's just level 1 for now, but he's for a new pbp campaign set in Tal'Dorei, Exandria.
Not much is known about Jessenar at all, much less if that's even his real name. He doesn't seem to be native to Tal'Dorei however, judging by his accent and the bronze ring with a dodecahedron emblazoned into it worn on his right thumb. An alchemist hailing from elsewhere, he carries himself as someone with some reputation and money, yet he lives as a mysterious and a little haggard transient who does the odd dealing contract with the Clasp. However, when he runs into trouble and has no other choice but to accept a divine intervention from a rather uninvited deity to preserve his own life, then encounters some adventuring individuals passing by just a month after, his former expectation to lay low in Tal'Dorei is shattered against his wishes.
(He's literally a warlock-flavored cleric and ngl I am kinda excited to play a cleric who leans super heavy into ranged spellcasting and opportunity utility over the traditional cleric).
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I know what I said. But more art?? What am I??
Anyways: this is a PC of mine, River, and another PC in a pbp I’m in. The piece was inspired by the two of them but each other an outfit, and they both individually bought the other an outfit that matches them. River bought Pyroflare a very flowy deep warm toned blue outfit with ocean embroidery and Pyroflare bought river a red dress. So I went off that.
River is a Triton Storm Sorcerer and Pyroflare is a Fire Genasi Monk.
The two of them were in an adventuring group together for a while, when they were betrayed, being led into a mimic room. The cleric of the group, Greenie, River’s best friend, died first, then river then pyroflare.
Months passed until Selbi managed to find the souls of River and Pyroflare, finally getting to bring them back.
The two of them have always been at each other’s throats with teasing. But after dying and coming back, why deny the feelings the had for each other anymore?
(They finally admitted their feelings for each other today!!!)
(I also don’t tend to draw men, especially shirtless strong men, but I had to give it a go)
Also have River’s playlist. It’s in order from: being home and loving someone she wasn’t allowed to->her betraying river and abandoning her-> the council trying to make river marry someone she didn’t want to-> her running away and changing her name -> life with her group -> her dying -> coming back -> coming to terms with the fact that she does love Pyr even if she refuses to say the words.
https://open.spotify.com/playlist/5FAwq3mxYtRgYqa6qtqpiM?si=lRpr-pwVTJyclkv62TFXbQ
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basilhomebrews · 6 months
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Day 15 - Drya- SIKE gotcha no monster today, instead I'm gonna advertise this Fabula Ultima RP/Westmarches discord server I'm a part of: https://discord.gg/V4e3QJkDR9
The server's just starting out but do join up if you wanna play/learn Fabula Ultima and don't mind a text-based pbp format! We're still (as of posting) accepting location, history, and threat submissions for the setting ala typical FabUlt session 0 and people are still setting their characters up, but you can start interacting with other PCs as soon as your character is approved! We even have a quest set up now, ready to be GM'ed by yours truly (no guarantee of RP or questing quality)!
And for those interested, the server's currently looking for additional staff to help moderate and run quests! Got a side quest or a multishot adventure you've been itching to run? Wanna see how your homebrewed monsters fare before trying them out in your home game? Hell, do you just wanna tell interesting stories with other people passionate about doing so? Well, come on down to the Travellers Discord Server and apply to be a storyteller! Slots are still open but who knows how long that'll last? Order Join now at 1-800-Fabula-Ultima https://discord.com/invite/V4e3QJkDR9 !
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principium
This journal is a remnant of a wanderer, an adventurer of sorts.
More precisely a solo RPG journal for me, traveling through the mists, and exploring the wonderful and horrifying place that is the home setting of Ravenloft.
The Hickman couple created something in 1983 that captured the fans of gothic horror and at the time emerging Dungeons & Dragons enthusiasts - it became a cult setting for many alike.
My personal experience with the world of Ravenloft runs back to 2017 when I first started to run Curse of Strahd, the 5th edition variant of the classic module I6 - Ravenloft. I was just starting college and gathered a new group of friends to guide them into the mists of Barovia.
Since then I ran the campaign two more times, with more or less success, but I knew that it is the perfect setting for me if I ever wanted to play D&D.
So what is the premise of this blog?
I intend to delve deep into the lore of the setting and explore it through the lenses of a character who travels through the mists and gets to know the colorful (albeit desaturated) Domains of Dread.
I'll write about my adventures, as I slowly slip into the role of this character, and hopefully enjoy my time over the weekly sessions of a couple of hours, and leave behind something that is enjoyable to read as well, since I do have my aspirations of creative writing.
It is also a practice of writing and my (non-existent) English skills, since I'm not a native speaker of the language, but if I'm to write, I need to hone the skill well enough to create something that captivates the readers' curiosity.
So expect grammatical issues, or sometimes errors in semantics, as I power through descriptions and ways to express my experiences during play.
Aesthetics? Format?
I also try to leave behind sketches, and make it pleasing to read this journal. I'm already thinking about the formatting of the text so one can separate the narrative from the game mechanics, and only read the fiction emerging from my dice rolling and decisions. Solo Roleplaying is a very interesting concept in itself, that deserves a dedicated post later on.
I think my time with Play-By-Post (pbp) games gave me a certain standard when it comes to "written play" and how certain things should be presented.
Writing in first person or third person will be always one of the difficult decisions when it comes to the tone of fiction. For the setting the first person perspective offers a certain kind of intimacy, especially to convey the character's emotions, that might be a better option to convey a personal experience. Bram Stoker's Dracula (Read it if you have the time) was also an inspiration for this choice, since the plot is told through letters, written from the perspective of the characters.
And while reading I will listen to music that inspires me, I'll most likely leave a Spotify/Youtube link at the beginning of each post to have an audio ambience for the entry.
In the coming weeks I'll figure out the blog aesthetics as well, refreshing my CSS skills and/or looking for a suitable template.
So who will be the Wanderer?
I don't know at the moment, but I need to find first where I should start. There are many wonderful resources online that can help me choose the first Domain of Dread to venture to. What I also need to choose is the rules themselves. Since the first Ravenloft was written for AD&D 1E - I might opt for using an older version of the traditional formula. There are some pros for it:
It's OSR compatible. I have a truckload of OSR resources, that can be fairly easily adapted to it, thus giving me more creative and gameplay freedom.
Lots of compatible Ravenloft materials. Lots of resources exist for AD&D 2E which also has an easy conversion backwards, if I would ever need to have that, but again the difference between 1E and 2E are minor.
It's simpler. While it's obscure in nature, it is less complicated, and less restrictive with certain aspects of the game, compared to 3E/3.5.
It's crunchy enough. 5E is nice, but lacks a certain kind of crunch that I liked about the older editions. AD&D 1E might have just enough that will be still simple enough for solo play, that I don't have to spend too much time figuring out the system while playing.
In the next post I'll be exploring my options for the character and the first Domain of Dread.
But I think it's good to write down the foundation of the thought process, and I hope it gave perspective for you as a reader on what the hell I'm doing here.
Cheers,
Mythwriter
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ivabellini · 11 months
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Posted @withregram • @amy.cycling.adventures #instagram #foto 400km ~ 12418ft elevation Poynton ➡️ Holyhead 🏴󠁧󠁢󠁷󠁬󠁳󠁿 ➡️ Poynton @audax_uk Out third PBP (Paris-Brest-Paris) qualifier 🙌 Setting off at 9am we expected a day of rain but were gifted with sun and clouds all day 🎉 absolutely LOVED it as always & super proud of @kylephudson for his longest ride yet. Arrived back at 3.30am, lots of snacks (a magnum at 217 miles I’m really hit the spot🍦) laughs, a few tiffs (bound to happen when you’re tired 😂) & a supportive atmosphere got us to the end 🫶 I’ve never been so pleased to see a village hall and and airbed! Of course I finished the ride with a crunchy apple 🍎 (and a whole loada pasta). Highlight - Arriving at the cafe at the halfway point & having the best beans on toast ever (at this point I was trying to distract from the fact that we’d ridden 125miles and had another 125 to go). Lowlight - Getting a puncture at 2.15am that took 40 minutes to sort out because of a faulty pump 😭 not ideal 8 miles from the end! Just the 600km qualifier to go now then we’ll be off to France in August 🙌 #audaxuk #audax #cyclinggirl #cyclist #cyclists #cyclingstyle #womencycling #roadcyclinguk #roadcycling #roadcyclist #cyclingpassion #cyclingaddict #endurancecycling #womenriders #bikegirl #cyclingculture #rideout #maap #cannondalebikes #cyclingadventures #cyclingadventure #adventure #explore #bikelove
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toughgirlchallenges · 2 years
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Anisa Aubin - Experienced ultra cyclist competing events such as the Transcontinental Race, the Transatlantic way and GBDURO Adventure Challenge.
Anisa Aubin, from Reading and Wokingham Cycling clubs, is an experienced ultra cyclist who has completed well know challenging events such as the Transcontinental Race (TCR) and Transatlantic way (TAW).
In 2020 she was one of 20 people who set off in the midst of a global pandemic to complete a different, rigorous format of the GBDURO adventure challenge where only 5 people finished.
The GBDURO20 required riders to be completely self-sufficient from start to finish while cycling the length of Great Britain from Land’s End to John O’Groats. They could receive no supplies or assistance whatsoever for the duration of the ride. With the exception of publicly available water outside, riders carried everything they needed to be able to reach the finish.
  Anisa in her own words:
  “I started cycling with the goal of riding a 4,000km ride for charity, and then realised there was a lot more to learn for the journey, about the bike, the training, and myself (mind and body).
I learned from everyone around me; at the local bike kitchen, on club rides, and from Audaxers. My introduction to long distance cycling started with the Transcontinental, followed by the North-cape Norway to Tarifa Spain, the Transatlantic way, and the Paris–Brest–Paris (PBP).
Eventually, I started dabbling in off-road and when the pandemic hit and GBDURO (self-sufficient) was the only event option I took the opportunity to see what was possible.
I want to see more people encouraged to try new things, and not let other peoples perceptions of what you should be capable of stand in your way.”
During this episode Anisa shares more about her passion for cycling, what it’s like being on the bike day to day, plus how her body copes with these challenges when she’s being pushed to her limits.
  New episodes of the Tough Girl Podcast go live every Tuesday at 7am UK time - Make sure to subscribe so you don’t miss out. 
  To support the mission to increase the amount of female role models in the media. 
  Sign up as a Patron:  www.patreon.com/toughgirlpodcast. Thank you. 
  Show Notes
Who is Anisa
Being based in the UK
Growing up in Africa
Studying for her PhD
Her love for the outdoors and passion for cycling
Her cycling journey which started 4/5 years ago
Being inspired by her cousins who rode the Tour Divide 
Wanting to raise money for a Children’s Home
Deciding to get a road bike to learn the skills
Learning about the Transcontinental Race (TCR) and signing up for it
What is the Transcontinental Race
Being solo and having to look after yourself
Taking 15/16 days the first time doing the race
Magical moments from the TCR and falling in love with the bike
Learning more about herself from spending time alone in nature
Not knowing if it was possible to get to the end
Deciding to do the race again and why it was an accident
Having 24hrs to prepare before the race
Her experience the 2nd time around
Being able to relax once the race started
What a typical day looks like while out racing 
How her body copes with the physicality of riding hard every day
Recovering after the races and starting to take more rest
Losing small motor function in her hands 
Doing the GBDURO Adventure Challenge 2020 during Covid
Riding from Land’s End to John O’Groats (2,000km) and the challenges she dealt with
Being so focused that she doesn’t remember the weather
What cycling looks like now and how it fits into her lifestyle
How many bikes?!
Getting into rowing and working with a rowing coach
Being active everyday
Being a mentor to other cyclists 
The Ultra Distance Scholarship
Being inspired by Carla Molinaro 
The divide between the mental and physical side of the challenge
Top tips for mental toughness and resilience 
Plans for 2022 - rowing, hiking and plans for walking the Camino
Planning some smaller UK walks
Connect with Anisa on the socials 
Final words of advice 
  Social Media
  Restrap www.stewardship.org.uk/pages/Dreamriders
  Instagram @anaubie
  Facebook: @DreamRiderAnisa
  Check out this episode!
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Felth’s Heart
https://felthsheart.forums.net/ join our discord https://discord.gg/4A85WGy
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blackmotionsoup · 5 years
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Cramps! Are! Bad!!
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victorluvsalice · 5 years
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He’s artistic too! And I finally remembered to get him an important object from the pre-Get Famous patch -- the Digitalistic Sketchpad! If he can’t have quill and paper, he can have this. :p It actually produces some nice work too -- if I remember correctly (this was a little while ago for me), that sketch on the wall was his second masterpiece! So yeah, obviously sketching is the way to go for him. :p
The rest of the afternoon was more domestic cuteness, for the most part. Victor and Emma had a brief father-daughter skate while Eliza napped (very brief -- Victor kept getting off the ice after just a few seconds, and I kept having to force him back on to get the picture!), and Alice had to stop Eliza playing in the toilet once she got home from work (how does one baby-proof a john, anyway?). But soon enough seven o’clock loomed, and the adults of the household headed down to Studio PBP in Del Sol Valley! This (rather empty) lounge is the hot spot for the Starlight Accolades, and only REAL celebrities are allowed past the velvet rope.
. . .and vampires, because flying as a bat basically acts as a super-handy teleport. XD That bit of sneakiness left Alice peckish, though -- fortunately, we had a handy victim in the personage of Thorne Bailey! He’s one of the premade celebs of the game, and -- judging by my own YouTube experiences -- abusing him is becoming a Sims 4 tradition. XD Frankly, having Alice chomp on him for a bit of plasma is being kind given that The Sim Supply actively worked to ruin his life in the Get Famous Rags To Riches (although he then did a spin-off series to restore it), and Call Me Kevin had Jim Pickens seduce him, steal all his stuff, and then dump a bunch of unwanted children on him -- to the point where he knifed himself because Kevin has the Extreme Violence mod installed. Sooo yeah.
But we’re not here to humiliate Thorne Bailey (much) -- we’re here for the Starlight Accolades! What was the result of the awards show?
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unsoundedcomic · 4 years
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Did Sydney Losstarot (or any other particular bits of Vagrant Story, I guess) inspire any characters in Unsounded?
*beeps your nose!*
Yes! Bastion Winalils began life as a cheap stand-in for Sydney Losstarot! Duane himself didn’t even have that honour, and was yanked straight from a VS bit character by the same name.
Okay, we’re getting deep into the rat urine-soaked weeds of my internet fan debauchery here, but Murkoph first came to life as an OC for a Vagrant Story PBP RP game on a Yahoo! messageboard. He’d been magically raised to his second life by Sydney who - if you haven’t played VS and of course ninety-five percent of the people reading this haven’t - was a cult leader with vaguely defined dark powers. When I transplanted Murkoph from that game to a generic fantasy setting, I needed an original necromancer character, and Bastion was it. Bastion grew into someone wildly different from Sydney but it to this day amuses me when people assume he was ganked from Howl’s Moving Castle or something, because no! he was stolen from something entirely different and less classy!
Duane’s tale is more straightforward. A good friend of mine really enjoyed the character Commander Grissom from Vagrant Story, and she would RP him while I RP’d Murkoph. They had some fun buddy adventures, were both assholes. In VS, Grissom had a brother whom the protagonist kills very early on, a death that serves to motivate Grissom to chase him down and get his own damned self killed. That brother was named Duane! No one cares about him! He has one scene and is ugly. But I thought I would do my friend a solid and try playing him, so her Grissom could grow as a character.
Well, the more I wrote him, the more I grew to like him. I liked him so much that I started writing fanfics about him. I gave him a family, a last name, a personality. There are a few Commander Grissom fans, but I may be the only Commander Duane fangirl on this earth. Because he’s a dick. Look at this dick!
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Our Duane Adelier would never slap his own charges like this. Terrible! He is brutally murdered in literally the next scene, and deserves it.
Bastion and Duane are markedly different from their origins now, but without Vagrant Story, they wouldn’t exist. Murkoph too, and Will. Sometimes at just the right point in your life, you play a game or read a book or watch a movie that hits your heart like Cupid’s arrow and fundamentally changes what you want your artwork to be going forward.
Here’s my take on Commander Duane. Look at this dweeb. Look at all these wretched villains.
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In case you’re wondering, Lemuel is nothing like Grissom. I played Grissom a few times, but mostly left him up to my friends. He’s a good character but I could never get inside his head very well.
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Since were both in a Kirsty & Richie mood - seven scenes, one for each season?
oooo okay let’s go!!!!
Season 1: in Forgiveness and Stuff, once they’re sure that Richard is going to be okay and they all go home, Richie makes hot chocolate and brings it to Kirsty’s room because he knows that she’s been really shaken up (both because of being closer with the grandparents than Rory and because of the hospital stuff) and they spend the night drinking hot chocolate and cuddling under a warm blanket until Kirsty stops shaking 🥺(I can see him including Rory in it or Rory having gone to bed when they get home!)
Season 2: just, Richie escorting Kirsty at the debutant ball 🥺at first it’s just doing a favour for his sister but he ends up getting really excited to have this special thing with her because they haven’t has as much time together since starting Chilton bc of school and everything, and the entire thing is just soft and sweet and adorable!
My Way —
Season 3: listen when Kirsty gets her early admissions to Yale, the first person that she tells is Richie and he’s so excited it’s adorable!  He totally respects that she’s not ready to tell Lorelai but he definitely struggles to hide his excitement
Season 4: okay these are technically two scenes but idk which works with your Richie plans!!!  In The Lorelais First Day At Yale, either Kirsty goes to crash in Richie’s dorm for the night because having Lorelai (and Rory tbh) there at all is already really shitty for her but then the whole food party makes it even worse, or Kirsty begs Richie to come to the dorm because she can’t deal with any of it alone (possibly including Richie reassuring Kirsty that she’s not a bad person for being pissed about Rory being at Yale/in her quad)
Season 5: oof oh boy okay so Rory and Kirsty have a huge fight over the Rory getting back with Dean thing (especially because Kirsty is like genuinely afraid of Dean after the Keg! Max situation), and I can just see Richie like basically dragging her to New York to spend a weekend in the apartment because he can tell that she’s kind of falling apart over it all
Season 6: okay so while literally everyone else is fighting with everyone else (hell, Kirsty even tears into Rory at one point), can we just have Friday Night’s Alright For Fighting with Kirsty and Richie absolutely defending each other all the way until finally the two of them just leave and Richie drives them out to New York to spend the weekend at the apartment because it’s home-home (and possible Richie calling Logan & Tristan and Kirsty calling Paris, and Jess already there, so they just have a family bonding time)
Season 7: oh god okay but at parents’ day, Kirsty continuously introducing Luke & Jess as her family and Richie just kind of laughing at her (but affectionately) but then when he sees Lorelai and Christopher he joins her in calling Luke dad (and they both run interference keeping each other away from Christopher and Richie basically telling Lorelai “you really fucked up so respect that Kirsty doesn’t want you in her life and leave her alone”)
Piece By Piece — 
Season 3: Just give me Richie defending Kirsty & Jess’ relationship to Lorelai pls 🥺like when she flips her shit at the end of summer party and Kirsty is like definitely close to tears, I really need Richie to just say something along the lines of “well she’s almost 18 were and Jess is involved, so she’s off to a better start than you were”
Season 4: ooh boy okay so obviously the Harvard-Yale game is a disaster so afterwards Richie goes back to Kirsty & Jess’ and the three of them eat takeout on the living room floor while watching a movie (probably a disney one bc of the twins) like they used to when Richie was staying with them in New York!!!
Season 5: okay but when the Christopher and Kirsty fight breaks out, Luke and Jess are each holding one of the twins (keeping them far away from Christopher) so Richie is the one who like just grabs her by the stomach and pulls her away and basically tells Christopher to leave before he lets go of her
Season 6: okay like it isn’t a specific scene but since Rory lives in New York for at least a chunk of the time that she’s out of Yale, just give me the triplets’ New York adventures like either in the summer or Kirsty and Richie going down for some weekends (and still studying super hard but also just spending time the three of them because like clearly they’ve grown apart a bit if Rory fell apart like that and couldn’t talk to them about it so they want to reconnect 🥺)
Season 7: goddd okay but the episode where Richard has a heart attack like in PBP Kirsty is still at Yale and she’s in Richard’s class so either Richie being in the class too or Kirsty calling him and like the entire ambulance ride to the hospital and like tbh the entire time at the hospital they just are not letting go of each other’s hands and just being each other’s rock through the entire time (and the second that Christopher finally shows up, Richie is just immediately pulling Kirsty out of the hospital)
Send me a crossover and I’ll talk about a scene that I could see happening in their story
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