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#pirate101 companion
coopersroost · 4 months
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it's criminal that this bonnie anne line only shows up for privateers because it's meant as a response to egg shen's line and the other starter companions don't mention it. because i think it's really funny
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piecesofchess · 9 days
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Fan Flanders! 🐸 ⚔️
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devilfish-landing · 7 months
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yeah that bull guy from cool ranch. i love him. uhh what was his name again (checks smeared writing on hand) del taco
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pokerockin · 6 months
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Ok gonna go on a quick tangent if I DID return to Pirate101, I’m gonna be mainly focusing on building a crew consisting of Fin Dorsal, El Toro, and Hawkules, and I’ll call them the Beef Brigade
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Just imagining some enemy armada ships boarding mine and just seeing this twinky witchdoctor surrounded by the Spiral’s Swolest is really funny to me
I don’t care that I’m still in Cool Ranch world I’ll make it happen one day (and also Fin Dorsal costs crowns I think)
Honorable mention to Birgus Latro because I know he was the OG bodyguard
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myxineye · 8 months
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oooo if ur asking for pitty requests maybe like….one of your favorite companions?
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ridolfo + iago are my favorites!!! the first thing i did when i got enough crowns was get ridolfo for my witchdoctor, and a big reason why i picked privateer as my second pirate to run through the story is because i could get iago lol
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extravalgant · 7 months
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I finished ratbeard's second promotion and I'm going insane about him rn dude spent his whole life focused on the goal of revenge and the effects of that is so fascinating to me like ik vengeance are bad stories can sound preachy but I also think that sometimes letting someone consume your whole life like that is so damaging
i LOVEEEE revenge stories. like its a tragedy either way because you either kill the person responsible for what happened in the first place and feel aimless and lost and empty afterwards or you dont and just feel. conflicted about the whole thing
LIKE ITS SO SATISFYING IN AN UNSATISFYING WAY I THINK... i think because ratbeard is already so rough around the edges that something like murder wouldnt be above him. but then u find out thats not the case at all... +_+
sometimes i forget that pirate101 is very.. well not explicit but it makes it clear that were killing people and that some of ur crew has killed people before 😭 i mean its obvious from the beginning when u get to choose how ur parents die and whatnot but sometimes it just hits me
AND TO SPEND YOUR ENTIRE LIFE ON THAT.... i just think its sweet that he thanks the pirate<33
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frozenfirecats · 1 year
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Old One plush is cool but why Frogfather of all characters?
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jackie-whisperwind · 2 years
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playing a privateer is like spamming the buff button and then occasionally throwing bombs at the enemies
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Here's Bones McGee because I'm bored 🙈 I sketched his "earring" wedged into his skull because in game its literally just like, what, floating there?? I can't tell 🙃 Also ignore my inconsistent scaling with the hat, I still had fun-
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w101blog · 2 years
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Hey out of curiosity Is privateer a good pirate101 class? I chose it already so pls tell me it’s good
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cloutchase · 3 days
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SIDE SEEING - PIRATE101 (HE/HIM)
biggest pirate roleplayer in cyberspace
certified Loremaster™
you know you can set companions to auto, right?
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bad101ideas · 10 months
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weather dynamics are introduced into both games. weather is different for each world and affects your battles and ability to travel. boat mounts in wizard101 travel faster during the rain, but fire wizards’ spells are 5-10% more likely to fizzle. sometimes more. it’s incredibly hard to sail your ship in pirate101 during a hurricane in skull island, and it may take damage. sometimes the weather makes your character or your companions sick. 
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piecesofchess · 3 months
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Commission for @rancidrodentz and a client on Twitter!
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devilfish-landing · 7 months
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Pittyober Prompt 2: Puppet
Some would say they were "utterly incompetent together" and "some of the least feared pirates in all of the Spiral".
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yeah so this one ended up being another episode of me playing with art styles LMAO but i saw the "puppet" prompt and IMMEDIATELY the idea of imitating the style of the in-game puppet shows came to me and i ended up doing it with my two main pirates, Orion and Brynn (i never post about the latter because im not running through the game with her atm SORRYYY) you WILL look at my silly guys
also this is where i come out and say ive already failed to stay on the 30 day schedule but whad ever. ill get these done when i get them done. im having a blast about it either way. xoxo
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oneriderratbug101 · 3 days
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Alright, so I've been thinking a bit too much about the connection between schools of magic in the spiral, and more specifically where the witchdoctor magic we see in Pirate101 can fit in with the magics of Wizard101. After spending a good bit thinking about it and looking into it I think I finally have my own explanation that I can be satisfied with.
So, obviously the witchdoctor class deals with things related to death, right? It has similar spells to the death school in wizard101 as well! However, it's obviously not actually 1:1 the death school for a number of reasons. The largest overarching one is the intense focus on spirits though, which I'm going to break into two parts-
1: So to begin, magic in the spiral is differentiated based on schools of thought, and how one interacts with natural forces. The school of death in the spiral tends to split its focus between reanimation, and summoning agents of death, reflecting its focus on controlling the natural force of death. There is a clear focus on, and respect for, death as a concept. However, in witchdoctors, we see a greater focus on the dead themselves, spirits, etc. Old Scratch and Madame Vadima place a heavy emphasis on communing with the spirits, respecting the spirits, and the emotions of the spirits, taking a step away from the emphasis on death as a concept and basing the magic off of a separate school of thought and method of interaction.
2: Now, of course, the actual gameplay mechanics and combat style. I maybe went on a bit too long in section 1 and said some of the points I planned on touching upon here, so I'll keep this relatively brief. So, of course, where death's combat has you interacting with all sorts of forces of death, witchdoctor for the most part exclusively has you summoning spirits, ghosts, etc. Both have a well rounded batch of support, lifesteal, and damage. Death appears, however, to have a level of detachment from the forces it's commanding. As we see with Malistaire however, a level of distance might be all that keeps a student of death sane. Nevertheless, death students seem to have little regard for the actual soul behind what they're reanimating, and merely focus on the broad creature they're summoning. Witchdoctor spells are either summoning specific spirits, calling upon the power of spirits, or summoning a spirit as a companion, rarely seen in any wizard101 school through the minion system. The companion, though, forces a cooperation and sense of teamwork with the individual spirit (will expand on all this later in the post).
Now if you're a fan of the worldbuilding provided by Wysteria, you might be thinking similar to me when I was first looking into this dilemma. Spirit this, spirit that, clearly this is the spirit school from Pigswick Academy, right? In the Rogue's Gallery video description, it's even stated that rumors say Vadima attended Pigswick! If it's the spirit school, that would make Vadima perfect as an instructor! This theory is missing one crucial detail, however- multiple quest dialogues in Wysteria state that (despite them participating in a magic tourney) Pigswick heavily frowns upon the practice of magic, and all of its schools are theory! However, utilizing what we know about the spirit and death schools, we can come to a rough conclusion that witchdoctor is a 75/25% blend of spirit and death, respectively. Given its extreme emphasis on spirits, the nature of thought evolving, and its apparent pre-Vadima history in the spiral, we can also assume that it might have originated with an even larger emphasis on spirit, but Vadima's knowledge from the wizarding side of the spiral and Darkmoor heritage could have brought a few more touches of death.
This still doesn't feel fully correct though, and I believe small pieces are still missing. So, we have to dig even further. To begin with, why does witchdoctor have some more shadowy spells? They're few and far between, but there is certainly a touch of shadow magic on the witchdoctor school. Its presence can be lightly felt in a good chunk of spells. And while thinking on this, I actually stumbled across some tumblr posts that reminded me of this question's missing piece! Morganthe, known lover of shadow magic, was a pirate at some point! There is an incredibly large chance Morganthe's shadow magic had some sort of small but noticable influence on the pirates' magic school of witchdoctor! And now there is but one final piece I would like to note, where I will expand on the haste of wizard summoning as promised earlier.
It has been hinted at this entire time, but the world of wizards and the world of pirates is vastly different. Wizards prioritize structured duels, wizard vs wizard, generally forcing the hasty use of summons and emphasis on the wizards. Pirates, however, engage in a more freeform style of combat, casting aside the idea of duels unless deemed necessary or fun, and generally opting to win by whatever means necessary, with a crew to back them up. The world of pirates is filled with outlaws and rule benders, and the skyways are filled with thoughts, personalities, and ideals rarely encountered in a wizard's typical interaction with the spiral. Witchdoctor primarily being used by magicians in the world of pirates most likely slowly added the loose and morally grey nature of piracy into its practice, further separating it into a school of its own. Why witchdoctor became the most popular magic among pirates is anybody's guess, but I at least view the death vs spirit choice like this- Pirate101 is a world emphasizing the pursuit of the individual and individual's goals, as opposed to The Wizard's pursuit of saving the world and the general world of wizards focusing more on what the individual represents. Even further, pirates seem to live in a world where death is someone to be challenged, or escaped. In the world of pirates, why WOULD you choose death over spirits?
So to summarize, I have come to the conclusion that for a variety of reasons, pirate101's witchdoctor is a rough 75/25% blend of the schools spirit and death respectively, with sprinkles of shadow magic and piracy.
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myxineye · 9 months
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i havent drawn my pirate101 ocs in a while so i'm just slowly working my way through all 10+ of them... anyways here's my witchdoctor's squad!
Quincy is a witchdoctor who does musketeer stuff because of their love to tinker with things -- recently, they've been on a roll experimenting with clockworks and technomancy. They never stay in one place for long and travel frequently, but the experiences they pick up from meeting so many people and dealing with many different situations (along with the crew they often travel with) has made Quincy a force to be reckoned with. They fight with a mix of witchcraft and guns and any contraptions they make.
Huo Tian is a swashbuckler who was the former princess of a ruined village in Mooshu. After the raid that destroyed her village, and with nothing left, she decided to embark on a quest for vengeance. After taking care of those directly responsible, she turned her sights to the one who hired them -- General Tso. However, Huo Tian landed herself in some trouble with the Armada and only managed to slip away because of Quincy's interference. Now with nothing to do outside of revenge, she wanders the worlds together with Quincy in hopes of finding a purpose in life. Huo Tian fights with a jian and an enchanted fan that can manipulate fire.
Knight is a privateer and Quincy's creation, a centaur created by scavenged battle angels and clockwork steeds. Though Knight often acts like a standard battle angel with the objective to protect Quincy and co., they've recently begun to have emotions of their own and expresses a curiosity of the world around them. Quincy is very proud of them :) They fight with a modified lance that can also shoot a burst of sparks when needed.
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