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#platformer game
one-time-i-dreamt · 4 months
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There was a platformer video game of the Maltese Falcon. It had a cutesy chibi art style and Joel Cairo could float with a parasol a la Princess Peach.
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conkreetmonkey · 2 months
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skye-blacke · 1 month
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It's been a busy couple of months and I'm very happy to announce that the first game I've been working on with the team Those Awesome Guys and Panik Arcade has an official launch date! Get ready to vroom on April 9th!
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Games I've Played And Loved
Ok so I decided to make a masterpost of the games I liked the most out of all the mobile games I've played in the last few years. Most of these are available on Android, I don't know about iOS though. I will be adding PC games to this list soon.
These are mostly puzzle/adventure games, some are platformers. There are a couple of other genres as well. I'll rate each of them based on several criteria such as controls, plot, playability, and (in some cases, because this is by no means a criterion I usually select my games based on) graphics.
I hope you like these games as much as I have, and lmk what you think!
(This is not ranked in any order, I'm going to list all the good ones.)
Masterlist
(Updated on 24th June 2022)
•Gear Enigmas : Really well made puzzle game, looong and interesting plot. Love the world building. The puzzles range from really easy (almost disappointingly so at times) to a good kind of challenging. The second half needs to be purchased. I'm currently playing the second half and it's really good. If you pirate it, you can get the second half for free AND infinite free hints by going to the purchase section. 9.8/10.
•here : The main objective of this game is to find the word "here". It is brilliantly made with a minimalistic design but excellent concept and really good controls. Once you finish the game, there's an Easter egg too. 9/10.
•Dear Brother: September : Rusty Lake vibes, very short game (20-25 minutes gameplay max.) Kinda unsatisfactory and bewildering ending because it makes you solve a puzzle and get an item in your inventory but then the plot becomes very weird from there and that item turns out to be useless. I thought there were multiple endings so I replayed, but no luck. The game is apparently still in development so I hope they give it a proper ending. 8/10.
•Where's Samantha? : This is an absolutely gorgeous game, kinda similar to Oddmar. The narrators' voices are also VERY similar imo. The story is really intriguing too. HOWEVER, the gameplay is less than satisfactory. The clones glitch into the walls sometimes and no matter what you do you can't bring them back to you unless you start the level over, which is frustrating to say the least because the levels are HUGE. Also, the jump button is very inconsistent in its functioning while you're on moving platforms, so it's very, very irritating. It makes you slide off randomly too. Also, some parts are so damn difficult I nearly gave up on the game several times, which usually never happens with me. But I kept going, and for what? The game has a beautiful story with so many twists and turns and character development, but the ending is absolutely fucking horrible. It's abrupt and pointless and makes you feel that you spent over six hours from a very unsatisfactory ending. One good thing though, I got zero ads throughout. Overall it has the potential to be a 10/10 but unfortunately I'm gonna have to give it an 8/10.
•The Witch's Isle (by Cocosola) : Oh so you think Rusty Lake is good? Try playing this. Oh so you think the Rusty Lake storyline is an absolute mess? Try playing this. In all seriousness (I just finished the game, got the normal end second try) this is one of the most complicated and baffling games you'll come across. There are seven different endings, and I have absolutely no clue how to get the five I still have left. There's so much exploration you can do here, and the graphics are absolutely adorable. The puzzles aren't frustrating, just the right level of challenging. There's a timer of 1h 25min exactly, which is 5h 40min in game. Be prepared to get the bad ending on your first try, there's absolutely no fucking way you make it first try. The controls are remarkably good, although it's kinda hard to see stuff at times because it's a pseudo 3D game and the foreground doesn't become translucent when you move back a tier so it's hard to discern your surroundings at times. Pacing is really good, too. 10/10.
•Card Thief : This is a solitaire style game with a mediaeval castle twist. I absolutely love the concept. Very addictive game, though the limited treasure chest capacity may be slightly frustrating because it makes you watch an ad to open the chests quicker. It doesn't have ads otherwise, which makes for a relaxing gameplay with no distractions. 9.5/10.
•Dungeons of Dreadrock : This has an 80s RPG vibe to it, and I absolutely love it. The puzzles are challenging without being frustratingly difficult. It's very addictive, though each level is pretty short so that's good. The controls are unfortunately very bad, there are no joystick controls and you have to swipe to do anything and sometimes it doesn't register. 8/10 (but only because of the controls.)
•Nora's Dream : I could gush about this game for days on end. This is a GORGEOUS game in all aspects. It has a similar vibe to Tunic but without the fighting. I enjoyed every second of it. The controls were a bit irritating at times because you have to keep tapping on the squares you wanna go to, but that's not really an issue tbh. Some of the puzzles might be a little too much. 9.8/10.
•one night, hot springs : Very short and very sweet. (Transphobes DNI.) 30-45 minutes long at max, this is a sort of choose your own adventure game, but don't stress too much cuz it's just a very relaxing game. 10/10.
•Désiré : Ok, I'll admit, I haven't played the entire game because it's a very time-consuming game and when I started playing it I quickly realized I didn't have the energy to continue right then. BUT, it is definitely something that's on my to-do list in the upcoming months. From the little I did play, I can say that it's a very unique concept. Controls are slightly wonky at times but it does not affect the quality of the game or even playability all that much. I won't rate this yet until I've played all of it, but I can say for sure that it's a good game and totally worth it.
•Nekra Psaria : If you've played and liked the Rusty Lake games, you'll love this too. There is some gore-y stuff, so TW for that. Very weird game overall but in a very good way. The puzzles are really good. You'll have to buy the full version or you can find a mod somewhere online, your call (I've played the full version, it's SO GOOD.) Smooth controls, no issues with gameplay. 10/10.
•Obsolete : It's a puzzle 2D platformer. Nothing extraordinary, really, but it's a good game. Iirc the controls did cause some issues at times but it's worth playing. It does get a little boring after a certain point but it's good for when you wanna try something new that doesn't take too much energy. 7/10.
•Medulla : Another very unique game. The puzzles are very abstract, sort of in the way Rusty Lake puzzles are but more difficult in some ways. I haven't played the full version but it's definitely worth it. 8/10.
•Oddmar : *breathes in deeply* THIS. GAME. OH. MY. FUCK. This is till date possibly the best platformer I have played, and it's AWESOME. Well, except for the fact that they have Loki as the main villain :(. But other than that it's so, so good. Again, full version is paid, but you can find free mods online. 9/10 (would've given it a 10 but the whole thing with Loki being the villain...)
•Finding Idun : This game has Loki as the protagonist. Although they still try to vilify him in some ways, he's mostly just chaotic here. It's a pretty short game, but it's really fun and has some really good puzzles. 9.5/10.
•Dash : This game is ADDICTIVE, holy fuck. It's a really good action platformer. Very good controls, smooth gameplay, never gets boring. Sometimes it definitely crosses the line between good difficult and frustrating difficult, so that's kinda bad. Overall it's worth playing. 8.5/10.
•Kub : One of the best puzzle platformer games I've played. Very cute graphics, very fun overall. I skipped one level with an ad iirc because I couldn't get through it after two very frustrating days of trying, but other than that one level it's REALLY good. 9/10.
•Ella's Dimension: Good for some casual fun. Very relaxing, kinda addictive. It's worth playing, although you may get tired eventually. 8/10.
•her tears were my light : GAY. WOOLOOWOO. HEHSJJAHSHJDJDHHAJAJJA. Beautiful game with three different endings and it's the cutest shit ever. 10/10.
•Meridian 157: Prologue : I recommend this entire series. I played the prologue, the first part and a bit of the second part, and they're all REALLY good. The puzzles are challenging, but not too frustrating. Definitely recommend playing it. 8.5/10.
•The Mooseman : This is yet another gorgeous game. It draws inspiration from the myths and legends of Chud' tribes, and it's so good. The full version has to be purchased, and I haven't played it full unfortunately. The free version is still really good. 9.5/10.
•Liyla and the Shadows of War : Based on actual events that occurred in Palestine. It's a heart-wrenching game. TW for extreme violence. Really short game, 15-20 minutes max. I really recommend playing it. 9.8/10.
•Fern Flower : Very relaxing game, beautiful graphics. It's quite engaging, although it does get kinda repetitive after a while. Good for some casual fun. 7/10.
•Dawn, P.I. (Pocket edition) : Really good puzzles, very well executed. The pocket edition isn't too long, and I didn't play the full version, but if the full version is as good as this, then it's absolutely worth playing. 8.5/10.
•Cassel : Cute and engaging game, kinda meh at first but it gets better and more challenging after the first couple of levels. Again, good for some casual fun. 7/10.
•Boo! : Very cute puzzle game, the levels get progressively harder but not frustrating in the slightest. One issue, though: SO many ads. 8.5/10.
•The Frostrune : This has to be the winner of the lot, honestly. Absolutely no competition. You won't find a puzzle game that is better than this game. If you love Norse mythology and/or puzzle games, you will fall in love with this game. 100000000/10.
•Tiny Quest Jungle : One of the cutest puzzle games you'll find. It's not very long, takes under an hour to finish. You won't by disappointed by this game. 9.5/10.
•Tiny Quest Desert : Part 2 of Tiny Quest Jungle. This is a paid game, but the apk can be found online. Longer than the first game and just as good, if not even better. Absolutely recommend playing it. 10/10.
•Tiny Room Stories: Town Mystery : This is a huge game. I played it a while ago so I don't remember exactly how long, but I think around 5-7 hours. It's as interesting as it is long, and you'll have a great time with this game if you like puzzle games. The full version is paid, unfortunately, but there's a free apkmody.io mod of the game :). 9.8/10.
•NOX : This one has a sad ending, but it's really well made. Be prepared to use hints, though, some of the puzzles are all over the place since they're scattered over a HUGE map. The game mechanics are very similar to Tiny Room Stories, so if you liked that one you'll like this too. If you speedrun through it, it's possible to finish it in about an hour, but for first time players it's gonna take 2-3 hours. 9.8/10 (ads :') )
•Get Acc_e55 (by UnderAIR) : Another isometric puzzle game with similar game mechanics to NOX and Tiny Room. Sci-fi lovers will love this, it's got super cyberpunk vibes. Really good controls, no issues at all. The full version can be bought or you can watch ten ads on a little device on a shelf (it's right where you start the game.) Very challenging, but not frustrating at all. Possible to finish with no hints. 9.9/10 (cuz ads.)
•Tiny Robots Recharged : Very similar vibes to Get Acc_e55, although this one has levels. Super cute, though the puzzles are kinda easy (maybe they'll get harder, I've only played up to the second boss, so idk.) Definitely recommend playing. 9.5/10.
•Tricky Castle: Trap Adventure : If you like Kub, you'll love this too. Long game, probably around 10+ hours of gameplay, and it's worth every second. If you like puzzle platformers, this is the game for you. 10/10.
•IQ Dungeon : Very cute game, the puzzles are really cool though some of them are kinda unclear. Overall it's super fun, kinda like Tricky Castle in some ways. The last level is kinda squicky, personally. LOTS OF ADS. 8.5/10.
•Minimal Escape : I have a love-hate relationship with this game. As good as this game is, it is really, really frustrating sometimes, so I deleted it once and reinstalled a few months later. My game started glitching in one level and it wouldn't let me go through no matter what I did, and I tried restarting the entire level and it still glitched at the same place. This would've been fine but the levels are LONG. Each level is 15+minutes long so I got irritated and uninstalled it a second time. If you can handle that frustration with games, then you'll definitely like it. Even if you don't, you'll still probably like it, just be sure not to stress out too much. 8/10 (would've been lower but the game is actually really good.)
•Very Little Nightmares (by BANDAI NAMCO Entertainment Europe) : Very similar to Little Nightmares in terms of the puzzles, graphics and overall vibes. Puzzles are quite challenging, can get kinda frustrating sometimes but mostly pretty good. 9/10.
•Alto's Adventure : Oh. My. Goodness. If you hate endless runner games, this game right here is going to change your mind. Guaranteed. It's one of the most beautiful games you'll ever play, I promise you this. 12/10. Please do yourself a favour and play this.
•Alto's Odyssey : Part 2 of Alto's Adventure. Just as good as its precedent, if not even better. 12/10.
•Space Chase: Odyssey : This is also a gorgeous endless runner game. If you liked the Alto games you'll like this too. 10/10.
•That Level Again : Really good game. There are more games similar to this one in these series, but I haven't played those. I definitely recommend this one, though. 8.5/10.
•Within (by SilverLiningStudio) : It's a horror/puzzle game that won't let me share the link, for some reason. It's really good. Beautiful graphics, awesome music, really poignant game overall. 9.5/10.
•Apple Knight : This is a really good action platformer. Nowhere near as good as Oddmar but similar objective. You'll never get bored with this, that's for sure. 8.5/10.
•Knock-Knock : A horror/adventure game that you should play alone. It's surprising not repetitive at all and it's very addictive. It does glitch sometimes when you're on the ladder, and the ghosts attack you even when they're not around, then. 8.5/10.
•Heads Off : This is honestly just a really funny game. Not something you can play for a long time, but it's good for a laugh or two. 9/10.
•No Humanity : This is HARD. But so good. It's been a while since I played this so I don't remember much, but it's definitely really good. 8/10.
•Rusty Lake : You were probably waiting for me to mention this BRILLIANT series, if you're a puzzle game lover. This is an indie studio that makes some of the best puzzle games out there. If you're into puzzle games, you've probably heard of them already. All the games are connected and there are Easter eggs everywhere, including connections that you need to make to get certain achievements in a few games. The games range from 2 to 10+ hours long, and they're all so worth it. Some of them are paid, but as always, mods are always an option. Of course, some puzzles are very frustrating, but still so good. 10/10.
•Dark Dome : If you like Rusty Lake, you'll like this series too. Start from oldest and move on to the most recent, in the series. I ploughed through all five games in just over a day, that's how good this is. The members of this indie studio are masters of their craft, no kidding. There are Easter eggs here too, the games are all based in the same town so you'll see a lot of connections. 10/10.
•FM Studio : I've only played Forgotten Hill: Fall so far, but if the other games are anywhere near as good as this one, this is a brilliant series. There are a bunch of jumpscares tho and it's a horror-puzzle series, so keep that in mind. The gameplay is slightly wonky at times though, and some of the puzzles would be better if they were more challenging. That said, I absolutely recommend it. 9.5/10.
•BusColdApp : This is a studio that makes a LOT of really great escape room games. I've played several of these and half of my already played games list is filled by these games. Lots of ads though, unfortunately. Some of the puzzles are kinda meh. 9/10.
•EscapeFunHK : Idk if the devs of this are the same as the ones in BusColdApp, but these are are escape room games.
•HKAppBond : Same as the above two.
•HFG Entertainments : Same as the above three.
•Last Quarter Studios : This indie studio has made the Cats Are Liquid series, and both games are wonderful. Kinda sad, but very sweet. The second one is way better imo but if you wanna follow the storyline play them in order. Also, you can make your own levels and share them too, so that's pretty cool. 9.5/10.
BONUS:
Happymod is a mod app where you can get a lot of the paid games in this list (and more) for free. I've played most of the paid games here thanks to happymod. Just a heads up in case you wanna play them but are broke. :)
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dailylowqualitycats · 5 months
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Day 103
Platformer cat
His name is Kevin
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fanshitby808 · 1 year
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@markiplier PLAY DEPICT 1
It’s a small indie platformer game on newsgrounds and you may have to try and do the thing with the thing and Google how to get the good ending since it was confusing for me to get too
I suggested this wayyy back when you still had the community board of old on YouTube
It’s a very good game yes yes
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auroracubed · 1 year
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VVVVVV
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VVVVVV is an amazing platformer game I highly recommend. I played myself, and it’s awesome. In stead of jumping, you flip gravity, which makes for very interesting levels. Go try it! https://store.steampowered.com/app/70300/VVVVVV/
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shadowdemon-gd · 1 year
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Sometimes I wonder why I stop playing Celeste so much. Then I go back to playing it and remember why
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obesitystudio · 2 years
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Working on a 2D platformer indie game OUTGUNNED. It’s a shooter-adventure game about a lost soldier in WWII.
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aj-igb-gdev · 21 days
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Week 5: Platformer Development, (WIP)asteroids elevator pitch
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Not much of the game has been developed outside of what was in the tutorial content. A sword has been equipped on the character for future reference in melee combat, and a coin has been added that can be collected, but has no full implementation as of yet. The player also ‘dies’ if they fall off the platforms, and returns to the start of the level, with the slime and coin back to normal even if the player had killed/collected them respectively.
There are several improvements that could be made to the game prototype so far. On the combat side, I’d add more than one enemy type, such as ones that move up and down vertical walls to make wall jumping more difficult, and airborne enemies to make jumping movement in general more difficult. On the movement side, I’d add jumping off of walls, double jumping and getting an extra jump if an airborne enemy is defeated. The game aesthetically doesn’t match the type of game I’d pitched, so I would change that too, by looking into assets on GDevelops website, or potentially creating my own if time allowed.
Playtesting was done with this version of the prototype, but the feedback I got reflects my own problems with the game as labelled above, so I think playtesting from a wider pool of people for my next iteration would be helpful. In chapter 1, Fullerton in the Prototyping and Playtesting part emphasises that the designer should set and pay attention to the player experience goals during this process. Although I did have player experience goals in mind, especially in regards to the player movement, I think asking questions pertaining to those goals would help narrow down the kind of feedback I’d like to hear on my game and the type of feedback the playtester can give, rather than the general, vague questions I asked for this iteration of playtesting. This part of the chapter also mentions conceiving of and then writing down an idea/system behind the game, which would also be helpful for future development of the game and in making it more realised, rather than sticking to vague ideas of the game I’ve formulated in my head.
Asteroids Pitch
● Title of Game - ?
● Asteroids Elevator pitch (one paragraph, shorter is better) 
o Ideally include an X Statement (Razer and a Theme) 
● Images – Can be original or a collage composed of other images, though avoid using images of other games! 
o It leads readers to assume your game will be akin in scope and quality to the game images you show. 
● Game Controls Diagram (how it’s played) 
The ship is controlled by the placement of the player’s mouse on the screen, and the left click button, whether pressed and/or held, will shoot bullets that destroy asteroid objects that will reduce the ships health if collided with.
● 3 Unique Selling Points
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vietanh · 22 days
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ChronoLeap The begining
Title: "ChronoLeap"
Platformer Elevator Pitch: "ChronoLeap" is an exciting time-traveling platformer adventure in which players take on the role of Dale, a young inventor with a time-travelling device. Travel through different eras, from ancient civilizations to futuristic worlds, to foil an evil time-traveling villain's plot to alter history. With its dynamic level design, inventive puzzles, and engaging mechanics, "ChronoLeap" promises to be an exciting journey through time.
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This shows the mechanic of one of the time manipulation ability
along side with this mechanic there will be a mechanic to travel time which set the player back in 50 yrs time in the exact same spot
Game Controls Diagram:
Movement - W A S D Ability's - I O P ( With two time manipulation ability and one shooting ability) Interact - U
The game play:
Dale (the player) must navigate through obsidian in each level, using WASD to navigate and jump while avoiding enemies in his path.
Dale must also solve puzzles throughout his journey, utilising his two key abilities of time manipulation to complete the level and reach the end.
Dale will also encounter a variety of enemies, and powerups will drop depending on the type of enemy to aid in his journey
Selling Points:
Dynamic Time Manipulation Gameplay: Use Dale's time-traveling device to manipulate time, solve puzzles, and overcome obstacles in unique ways. Ancient civilizations, futuristic cities, and prehistoric landscapes all present unique challenges and hazards.
Target Audience
This game is rated for 7+ as it contains violence
Genre:
Platformer Puzzle game
Student Contact Info:
Viet Anh Tran [email protected]
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retrogamingloft · 10 months
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Downfall Longplay (Amiga Game) An addicitve reverse-platform game...
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witchmarsh · 17 days
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Romance option?? (no)
Wishlist Witchmarsh on Steam now!
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onawhimsicot · 1 year
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i know not many people would want to read a 10,000 word article about the minecraft end poem and how the author, Julian Gough, was never fairly compensated for his work and has made it public domain.
But it's a very well-written and heartfelt read, and he makes it very clear that none of this is a cash-grab and despite the fact that he is essentially a starving artist in this capitalist society, he only mentions his financial struggles despite Minecraft's huge huge success at the bottom of this article and not in the tweets so as to not dilute his message.
Anyway, I just think it'd be cool if those who are able to could support him in some way whether it be subscribing to his substack or donating to his paypal (that's linked in the article, you can ctrl + F to find it easier), that's all.
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prokopetz · 11 days
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Limbo style atmospheric puzzle-platformer about a little red-haired girl where the obligatory surreal brainfuck powerup sequence that changes up the puzzle formula in the final act gives you an air dash.
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This week I finished the One Page Document for Assignment 2. With this completed I have finally finished Assignment 2 officially and am ready for the mid sem break.
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