Superhero/Villian Au
I'm was gone for a while, I would like to assure you that I didn't die.
Anyway, finalized character designs! (Let's be real, no one can read my handwriting. So I'll be translating everything)
Starting with the hero's,
Aviate- Sky
Hero: Danger level: medium-high
Crimes committed: justified murder, Minor vandalism, manslaughter
Facts:
-strict but kind, determined, outspoken
-friends with both Shade (see second panel) and Rogue (see third panel)
-out of all the hero's, he is the most hostile towards vigelates, believing them to be volatile threats to the public
-very defensive of the hero system
-favorite food is corn dogs
-engaged to Sun
-Calm under pressure
-has a pet parrot
What's in the pouch? A feather from his parrot, a red potion, hero ID, some rope (for restraining foes)
Power: Flight
Aviate's power is rather simple at first glance, but is very effective when it's used. Aviate, like the name suggests, can fly using holographic-looking wings, controlled by a combination of focus and arm movements. The wings largely follow Aviate's arm movements, however with enough concentration, he can move them on their own. The reason Aviate is the #1 hero, and what Makes it so powerful, is that it takes no endurance or stamina whatsoever to use. For example, Say he is chasing a criminal. The criminal is running as fast as he can, soon enough he runs out of breath, that's when Aviate swoops in, arresting him with little to no effort.
Shade- Time
Hero: danger level- high
Crimes Committed: 3rd degree murder, lawful vandalism
Facts:
- Sarcastic, irritable, collected,
-Rogue's (see third panel) mentor
-unlike Aviate, doesn't find a problem with vigelates, unless they get in the way
-knows full well the corruption of the hero system, but they do pay really well.
-Rather temperamental, but trys not to be
-has a annoyingly specific coffee order
-married to Malon
What's in the pockets? Anger Management medication, tape (for restraints), protein bar, Nokia phone (he needs a work phone that won't break), hero ID, pepper spray, Red potion
Power: Reactive Strength
Shade's ability builds off of his already powerful physical strength, and makes him stronger based on the intensity of his emotions. Rage is the best fuel for his power, multiplying his strength about ten times. However his power can be powered by any strong emotion. Doing as the fact that his power is emotion based, he needs to be extremely cautious with everyday situations, as anything could trigger his power. So as apposed to hurting someone, he elects to bottle up his emotions. Which makes his powers more powerful on the battlefield, however causes lasting problems with, and his mental state. He has prescribed anger management medication for when he needs to calm down, but he doesn't take is often as he's supposed to.
Rouge- Twilight
Hero: danger level: medium-high
Crimes Committed: manslaughter, battery
Facts:
-Loyal, protective, and decently petty
-is the only hero with permission to tamper interact with the evidence of a crime scene
-out of all the hero's, he is the most layed back about vigelates (and certain villains) leaving them with a warning as opposed to arresting them.
-Shade's protege
-(secretly) a mentor to Suspend (see fourth panel) and has a albeit shaky alliance with Thorn (see eighth panel)
-doesn't know the extent of the hero systems corruption, but knows enough to understand villains
-unlike the othe heroes, Rogue had 2 swords
-orders only basic white girl drinks at Starbucks.
What's in the harness? Latex gloves (no fingerprints allowed), a notebook, a pen, a Nokia phone (same reasoning as Shade), Empty bottles (storing evidence), handcuffs, Hero ID, health potion
Power: Tracking
Rogue has a more peculiar power, he has the ability to track someone down with dead accuracy using only something they have been in contact with. (ie: a piece of torn clothing, a left behind weapon, the persons blood, ect). He has gained the title "the bloodhound" with the media. Another thing about his power is whenever he uses it, he gets a almost feral impulse to hunt them. The strength of this urge is based on how close the person he's tracking is to his location. Rogue is scary because when he genuinely wants to, he can know your location, exactly what your doing, and how long it will take him to get there.
Vigelates
Suspend- Wild
Vigilante: danger level: medium-high
Wanted for: aggravated assault, assault, battery, obstruction of the law, theft, vigilantism, Minor destruction of property, disturbance of peace, Minor vandalism
Facts:
-Reckless, Easily distracted, Loyal, persistent
-Allies with Tetrad (see panel 5) and (friendly) acquaintances with Thorn
-Rogue's Protege, which gets a little complicated sometimes due to the whole your-entire-job-is-to-arrest-me thing.
-Became a vigelate when he realized that the heroes weren't protecting the poorer parts of town, so he decided to help the people the hero's weren't.
-he makes a very good vigelate despite his impulsive tendencies
-doesnt like coffee. Drinks monster energy instead. (Mipha does not approve)
What's on the harness? Stamina potion, climbing clips, (stolen) police radio, (stolen) taser, stun grenade. (He also has the rope across his chest)
Power: Time Manipulation
Suspend has a unique ability called time manipulation. He can slow down or speed up time around him while he remains at normal speed. This ability can be used for flurry rushes, sneak attacks, or even bullet time. Originally the media mistook his power for super speed which he had to correct the next time he saw a hero. There are two issues to his power. Not only does it sap his energy extremely fast, forcing him to carry around a stamina potion at all times, but also he hasn't completely mastered the power. He can't just slow down time whenever he wants. It's largely timing based, in the heat of the moment. The adrenaline rush allows him to temporarily unlock his power, but when the rush fades, he can't use it. he and Rogue are currently trying to figure out what triggers the power.
Tetrad- Four
Vigelate: danger level- medium
Wanted for: vigilantism, obstruction of the law, wire fraud, theft
Facts:
- subdued, rational, witty
-usually a loner but has a strong alliance with Suspend.
-prefers to stay out of the spotlight to avoid the hero's attention.
-he is very helpful to his community, fighting off criminals, walking drunk people home, ect. But comes off as more threatening then Suspend, who's more extroverted, when in reality he just doesn't want to talk. The community loves him nonetheless.
-when theres nothing to do on patrol, he reads. He's reading the Odyssey right now, or at least trying to. He has no idea what's happening.
What's in the backpack? Rope (restraints), flashlight, police tracker that notifies him about and where nearby crime is, his book, and thirty bang! snaps! (those little snappers you get for fireworks that you throw on the ground and they light up and are super loud. He uses those for stun grenades)
Power: Cloning
Tetrad has a rather unique power to clone himself a max of 4 times. these clones don't have separate personalities, and are more like to drones. He can use these clones as anything from distractions, to a extra pair of hands, getting multiple civilians out of danger. however, controlling multiple of these clones takes energy, so often times Tetrad will be exhausted after using them. He can't control the clones once they get too far away, so the moment he gets out of range, they'll just disintegrate. If a clone dies, he feels the effect, but very downgraded. If a clone gets burned alive, he'll get a blister. Stabbed? That might hurt a bit in the morning things like that.
Villains
Thypoon- Wind
Villain: danger level- high
Wanted for: first degree murder, third degree murder, manslaughter, destruction of property, disturbance of peace, criminal mischief, vandalism, aggrieved assault, terrorism, anarchy
Facts:
-reckless, charismatic, loyal
-Captain's (see panel 7) younger brother
-started being a villain mostly for fun, but then realized how horrible the system is and now he refuses to quit
-Captain doesn't let him drink coffee so he drinks fanta instead
- has a rivalry with Suspend after the vigelate told him he looked like he was seven. (He is not seven for your information)
-Allies with Hare (panel 9) and Thorn (panel 8)
What's in the pouch? Water bottle, smoke bombs, granola bar, device that send his location to Captain if he holds the button (wasn't his idea)
Power: Water Creation and Control
Despite his young age, Typhoon's power is terrifyingly efficient, the only consequences being dehydration, Typhoon can summon water, at will and can control its form, making it from a liquid to a gas or a solid. This can be used to make ice shields, changes in humidity, attacking with waves, drowning foes, water boarding etc. However, the more water he summons, the more dehydrated he gets. he will reach dangerous levels of dehydration, If not monitored.
Captain- Warriors
Villain: danger level- medium
Wanted for: arson, anarchy, kidnapping, manslaughter, first degree murder, second degree murder, third degree murder, destruction of property, vandalism, terrorism
Facts:
-Protective, Chatty, Sarcastic
-Thypoon's older brother
-Allies with Thorn(panel 8) and Hare (panel 9)
-friendlier then most villians, but that doesn't make him a good person
-actually never wanted to be a villain, but he found out wind was one, and decided "maybe if I'm out there with him he won't get hurt"
-Only drinks black coffee because he wants to look cool. He hates it.
-he talks when hes nervous so you could be fighting him and out of the blue he'd just say "your dog could be planning your murder and you wouldn't know" It doesn't happen often, because he's pretty good under pressure, but that's how you can tell he's actually anxious
What in the hoodie pocket? Athletic tape (he gets muscle pain), small knife, device that sends his location to Typoon if he holds down the button (was his idea), survivalist fire starter, gasoline in a bottle, red potion
Power: Paralysis
If he touches any part of you clothing included, then he can paralyze you temporarily, the closer he is to you, the longer you are paralyzed, the farther away he is the less time it takes for you to be able to move during paralysis, you are still fully conscious, usually he will pair up this ability with Typhoon's power, allowing the 2 of them to get hostages easier and more effectively. Their is no downside to his power and it can be used on multiple people. But the more people he has to paralysis, the shorter the paralysis lasts on the victims.
Thorn- Hyrule
Villain: danger level, medium
Wanted for: theft, first degree murder, third degree murder, kidnapping, manslaughter, destruction of property, Anarchy
Facts:
-friends and close Allies with Hare, Captain, and Typoon
-knows Hare's identity
-trys to avoid killing people, but it's occasionally needed.
-knows the hero system is corrupt, but doesn't blame the hero's for the state of the system since they can't control it.
- he likes vigelates, believing their everything the hero's can't be.
- He always feels guilty whenever he sees someone injured, so he'll toss a roll of bandages to them every now and again. Which is how he has so many Allies (some heros included)
What's in the pouch? Several bandage rolls, bandaids, medic kit, various packages of plant seeds, red potion
Power: Accelerated Plant Growth
Thorn carries pockets of seeds around at all times, while it seems like a weak weapon with thorns, power becomes a terrifyingly effective asset, Thorn can speed up, slow down, and control plant movement and growth. Just with a few scattered seeds, he can make a wall out of plants the size of a 2 story building.
Hare- Legend
Villain: danger level- high
Wanted for: theft, arson, destruction of property, first degree murder, second degree murder, anarchy, attempted murder, hostage taking, kidnapping, drug possession with intent, non-consentual drug use
Facts:
-Friend and close allie with Thorn
-knows Thorn's identity
-doesn't shy from murder
-believes the hero's themselves are corrupt
- picks fights with vigelates, believing them to be mo better then the heroes.
-has Hypoglycemia (low blood sugar) (had to look it up)
What's in the cargo pants pocket? Stamina potion, candy, switchblade, rope, chalk (for hands), vials of anesthesia, a rag (for anesthesia)
Power: accelerated jumping and grip
Much like his ally, Thorn, Hare has a seemingly questionable power for villainy, until you see how he uses it, not only can he launch himself at foes, but he can also escape a crime scene very easily simply by going into a alleyway and jumping off building to building. He can get to people fast, or get away from them fast. What Makes Hare so deadly isn't his power, its his willingness to kill any, and all people who get in his way. He doesn't feel much remorse for killing people anymore. He's been doing this for year's.
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asking and receiving (bonus below readmore)
[ID: A black and white, digital Trigun comic of Vash and Wolfwood. In the first panel is a close up of Wolfwood's mouth as he says, "Vash". Accompanying it is a close up shot of Vash's eye, widen and cheeks flushed. Wolfwood presses a knee against the open space between Vash's legs and says, "Tell me everything you want from me." Wolfwood's face is equally as flushed. He continues to say, "I'll give it to you. Everything." As he talks, a wide shot shows the both of them in white space. Vash is sitting, leaning a little back with both hands pressed against the surface he's sitting on. Wolfwood is in his white dress shirt, stripped of the blazer. He's still leaning in with one knee in between Vash's spread legs, his right hand touching Vash's lips and his left hand behind his back.
The shot closes in on Vash's mouth and Wolfwood's hand against it, pressing down on the lower lip as he says, "You have to ask though. Go on." His hand moves down to Vash's chin, gently holding it. With a shy and uncertain expression, Vash hesitantly asks, "Um... K... Kiss... Please?" Wolfwood, without wasting a second, leans in and kisses him and indulges by pressing deeper, eliciting a small noise of surprise from Vash.
Wolfwood moves away from Vash first and with a smile, asks, "What else?" Vash tugs on Wolfwood's left sleeve, wordlessly budging Wolfwood to give him his hand that was still behind his back. In the next panel, Vash utters, "Hold me..?" He's holding Wolfwood's left hand with his own while his right hand is reaching for his waist. Wolfwood complies, moving his left hand to Vash's shoulder and his right hand continues to touch Vash's cheek. Wolfwood asks again, "What else?"
More comfortable now, Vash leans in to kiss Wolfwood. Wolfwood catches him immediately, pressing his thumb against Vash's lips to stop him before demanding, "Hey. Ask." Vash looks back in surprise and Wolfwood meets his eye with a quiet, insistent look. They're quiet for a moment before Vash leans in again and curtly requests, "Kiss. Me." Wolfwood says "Good", smiling as he lifts his hand away, and meets Vash's lips. In the next shot, Wolfwood had adjusted his position, sitting on Vash's thigh. The hand that was once on Vash's cheek has moved its way to Vash's nape, pushing away the collar of his jacket with his pinky. His other hand continues to grip on Vash's shoulder. Still kissing, Wolfwood asks again, "What else?"
In the next shot, Vash is starting to turn, moving Wolfwood with him. Vash asks, "Let me on top of you?" Wolfwood says, "Mhm" before asking again, "What else?" The next panel shows a close look of Vash's face. He's looking down, flushed and shy just as he had been at the beginning, but now, more decisive. Vash asks, "Wolfwood... Let me have you..?" A panel of Wolfwood taking Vash's hand into his, pulling it towards his chest. The next panel shows Wolfwood lying down where Vash had laid him. Vash's hand is on Wolfwood's chest, covering the cross of his rosary while Wolfwood's hand lingers against his, loosely pressing Vash's hand in place. He looks up at Vash with a shy smile of his own, flushed cheeks. He says, "All yours."
A panel shows a close up of Vash's tender gaze before he leans down to be closer to Wolfwood. The final shot is a front view of their positions, Vash's face turned away from the viewer; Vash is leaning over Wolfwood who's lying down with his right leg draped over Vash's legs. Wolfwood's left hand holds onto Vash's left arm. With finality, Vash says, "...Mine." End ID]
[ID: A follow up bonus comic in a looser, sketchier style. They're laying comfortably in bed when Vash asks, "What was that earlier?" referecing to the start of the previous comic. Wolfwood glances away and says, "To get you used to it. Asking. And getting what you ask for. Since you're alwasy hesitant about it." Vash's eyes widen, tight lipped. Wolfwood continues, "Knowing you, it'll be a tough habit to break..." When he says this, Vash can't help but laugh, unable to deny it. Wolfwood slowly brings a hand to Vash's cheek and continues to say, "So I'll keep trying -- whatever ways I can... to get it through your thick skull." Vash takes Wolfwood's hand with his, kissing the the palm gently. Wolfwood's eyes soften and holding onto Vash's cheek, he leans in to try for a kiss. Vash says, "Hey..." before stopping Wolfwood's lips with the back of his hand, a smug look on his face, "Ask." Wolfwood's embarrassed and with little irritation, asks, "Really?" Vash smiles, saying, "You're in need of practice too." They pause for a moment, Wolfwood looking contemplatively, before he's leaning in again, asking, "May I please kiss you?" Vash looks him in the eyes and says, "Yes." The comic ends with a "chu", indicating an off-panel kiss. End ID]
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