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#plotting call     /     story dlc sold separately.
kaimaciel · 5 years
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Q: In terms of the story in the Pixar worlds, it was a continuation of the stories in the movies, which surprised me.
A: Well, originally, the KH series has always seen Sora and his friends experiencing the [same] plot of the original movies as its basis, and [the worlds of] Tangled and Frozen are like this, too. However, in the cases of Toy Story and Monsters Inc, we were requested to show the "authorized history" of what happened after the events of the movies. Whichever [story] pattern the worlds have was largely influenced by the ideas of the creators and producers.
Q: Included in the worlds that appear this time is Olympus, which is a fairly "regular customer" at this point; do you have some emotional attachment to it?
A: Honestly, there isn't really a special reason, it's just by chance. It appears in KH3 since Sora has lost all of his powers and needs to get them back, and there was once a hero who regained his own powers in the same way, so it was a perfect fit for the start of the journey. If there's anything I have an emotional attachment to, it's that I wanted to include Hades. Hades is a fun character, so you kind of want to watch him [do things].
Q: On the other hand, The Caribbean [in terms of graphics] looks incredibly like real life.
A: In a sense, the high image quality of that world was already decided. Around the time development started, in the video that was prepared for the in-house presentation meeting, scenes were created showing Sora diving in the ocean and riding enemies while flying in the air in The Caribbean. Additionally, the experimental reproduction of certain scenes from the movie [that were included] were so well made that they might as well have been the highlight of the meeting. From that point on, around the beginning of development, it was felt that that world would be quite high-level. By the way, the coat Sora wears in The Caribbean is actually based on one of my own personal coats that I gave to the staff with instructions to include it, but I feel like they don't want to give it back yet [laughs].
Q: Talking about Sora's appearance in the various worlds, the way he looks in Monstropolis is pretty daring.
A: At first, I was thinking about something similar to the monster costume Boo wears in the movie, but Pixar gave the idea to actually change [Sora] into a monster. In Monsters Inc., there are a lot of detailed rules concerning character design, like the colors that can be used or the shape of the eyes, so after the design that was made to obey those rules was checked, I went and did the fine-tuning myself. Particularly, at the beginning, I couldn't give Sora's body a smooth feeling, so I covered him with fur, but Pixar pointed out that I shouldn't make him look too much like a cat, so trying to find middle ground was a struggle. That's why, although it looks like Sora has cat ears, those are actually horns [laughs].
Q: For example, it was shown in KH2 that the Ansem that appears in KH1 wasn't the real one, but was this decided ever since the beginning?
A: When I wrote the scenario in KH1, even I was thinking "Ansem calls himself wise, but doesn't he seem like a bad guy?" [laughs]. With that feeling as the catalyst, the scenes after KH2 reflected that. Q: Xigbar, too; when he appeared in KH2, we had no idea he would be such an important person.
A: A lot of people say this, but at the time I wanted to show that "Xigbar is a character with a very special role" by giving him a suspicious way of acting. When we were doing dubbing for KH2, I listened to Houchu Otsuka (the JP VA of Xigbar)'s voice and thought, "This guy isn't just some organization grunt, there's definitely some hidden side to him", so the creation of the current situation evolved from there. It does sometimes happen that I get inspired to change the circumstances because of the voice actors' voices. 
Q: The Final World, a place very important to the story, appeared in the game, but what kind of world is it?
A: It is a place where those just a step from death arrive, connected to the Station of Waking. Up until now, the Station of Waking was always a dark place where the floor was made of stained glass, where the condition of the inside of one's heart could be shown, but in this case I made The Final World a place where I could show [that] more concretely, a place similar to a portal to [people's] respective hearts. Within the game, it's said that sleep and death are intimately linked, so if one's heart were in a state of sleep and they found themselves in the Station of Waking, the idea is that if they moved on from there, they would find themselves in The Final World. 
Q: Halfway through the epilogue, we see that there are seven black pieces being used in the new game [of chess]. Are six of these supposed to represent the Master of Masters' six apprentices?
A: Yes. 
Q: I see. Then, continuing on, I'd like to ask about the secret movie; is the location connected to the ending? A: Yes. After disappearing in the ending, Sora arrives in the world shown in the secret movie. Q: Is the place Sora is in the same world as the one in The World Ends With You?
A: It looks that way. However, rather than saying Sora has gone to the TWEWY world, the meaning is that it's not exactly Shibuya, but ~Shibuya~ (note: this is hard to explain in English, but instead of it being written in kanji, the name for "Shibuya" is written in katakana here. This basically means it's not the same Shibuya as in TWEWY or in the real world.) Also, although Sora promised Neku and his friends that they would meet again in Shibuya, this video is not connected to that.
Q: The world Riku is in also calls up past memories with its thrilling background scenery. The man looking down from the roof looks like Yozora, who we saw in the popular game "Verum Rex" in Toy Box...
A: Yes, it is Yozora. Q: So, is this the world of "Verum Rex?"
A: It will end up being. Visually speaking, I'm sure there are people who will think it's the same as a previous title I was once planning, but it's not. Since it's a plan that was never released out into the world, there are parts I was saving that will end up overlapping, but "Verum Rex" is a completely different creation. The plan that was never released is still unknown to everyone, and "Verum Rex" doesn't exist yet, either, so I'm sure everyone is wondering what it means, but what I want to make clear is that it's not the same thing. (note: obviously, he means FF Versus XIII)
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Q: How is the development of the planned DLC going?
A: Currently, I gave a list of things I'd like to have done concerning battles to the staff, who are in the process of going through it. As for additional scenarios, I told you just before that the final battle in the Keyblade Graveyard came to be [the way it is] because of a certain intention I had, so I think that's going to be the main focus. I'm hoping that it will be completed as soon as possible, but because development is happening alongside the preparations for the next project, I can't say with certainty when it will be released. For the time being, it's planned that instead of splitting up all the parts separately, everything will be released all in one pack together. Q: Are you not planning to release a "Final Mix", as has been customary for the KH series until now?
A: There aren't any plans for a "Final Mix"-type package (sold separately). If I do make one, it would be in the form of DLC that included an English mode you could switch to. Additionally, we took recent player trends into account when we created the battles [for KH3], so we held back on the difficulty level, but there have been many requests to fight strong enemies, so I'm thinking that the priority would be on releasing a critical mode in the form of free DLC, and making the addition of strong enemies, the sort that would appear in a "Final Mix", paid DLC.
Q: Now that the Dark Seeker arc has concluded, there's a pause in the KH series, so now what is your attitude mentally?
A: I thought I'd feel relieved once it was over, but I don't feel that way at all. Now we're right in the midst of developing DLC, and it's coinciding with [the development of] a few other titles. I want to hurry up and start on the next project, so I don't feel like there's a pause. Q: Fans are curious about what's to come for the KH series...
A: Nothing has been officially decided yet, so at this point in time, I can't say anything. Right now, the top priority is on making DLC for KH3, and a huge update that's coming to KHUx. As far as the developments to come, I currently have two ideas, and something that requires me to think about it separately, so the next project will actually have to be two, I think. Even if we're talking about a hypothetical "KH4", there's something that must be written before it, so I'm looking into the possibility of sandwiching it between works. To all the fans: to realize the first step beyond the Dark Seeker arc, I thank you for your continued support. 
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crystalelemental · 5 years
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Can you explain to us non-FF players what was so awful about Fates?
FE.  Very different trainwrecks.
And...probably?  I had a TON of posts about the problems in the game, but I can try to do an abridged version here.  Or at least, I’ll make an attempt.
Starting with the obvious, they took one game and split it into three, then charged us for three separate games.  It was complete horseshit from second 1.
Face-rubbing minigame.  You know Pokemon Amie?  Imagine doing that with humans.  That’s the waifu simulator they put in this game.
The creators of the game went on record early on saying that, yeah, Awakening saved the entire franchise from death with its simple but impactful storyline, but it was kinda too simple so we’re gonna make it better.  They then proceeded to make the shittiest plot I’ve ever been involved with, filled with nothing but contrivances to make anything make sense.
Characters sucked.  There are like 5 good ones, and at least three are debatable depending on who you ask.  The problem with infinite supports is that no character ever changes, so whenever one character would support, say, Oboro (the worst example of this), they’d reach A rank and she’d move on from her blatant racism, only to be right back to racist central for the next character’s C-support.  As such, no one ever grew as a character, and no one was particularly compelling, especially because both sides in the war were idiots.
Speaking of idiots, the reason for the war?  Invisible soldiers from an ancient dragon god attacked people on both sides of the border.  Rather than investigate, they both immediately accused the other and went to war.  The reason no one pointed out the soldiers or dragon god?  If you talked about them, you’d be magically transported to the dragon god’s kingdom and mind controlled into working for him!  Yeah, pure contrivance, because otherwise your entire plot would be resolved in literally two seconds as someone mentioned what was going on.
THE BABY REALM.  So, in Awakening, you could get married and have kids.  They wanted to do that mechanic again.  But Awakening had time travel, so it made sense.  Here?  Instead, they had a baby, and you throw them into an inter-dimensional rift, where they will immediately be spit out at combat-ready age.  I think like two of the kids briefly mention being sad their parents weren’t around.  Otherwise, somehow no abandonment issues at all.  Leo is a fucking asshole, though.  Forrest deserved better.
Speaking of the kids, fuck the kids.  Again, there’s like 5 that were good, and at least 3 are debateable.  But I think we can all agree that Kanna is a horrible little gremlin we should’ve kept locked away in another dimension.  FUCK YOU, YOU’LL NEVER BE MORGAN
On the topic of shipping, the main ship?  Corrin and Azura?  Yeah, you’re cousins.  So after all the debate about the main families being incest, but they totally aren’t because you’re adopted and not related to either of them, the main couple of the game that I think the game itself actively pushes, is incestuous.  Fucking great job, team.
I could bitch about the difference in female costume design between this game and the rest of the series all goddamned day so let’s just say “Camilla is just there for fanservice” and call it a day.
The final boss is literally the stone mask from JoJo and yet the game is somehow still lame.
Speaking of the final boss.  That dragon god?  We never learn his motivation.  Or rather, we do, but only in the DLC.  So after paying over $80 for this shit game they sold to you three times?  You have to pay even more to get the DLC that fucking explains anything.
Weapons came with penalties now.  So strong weapons had severe drawbacks that made them less useful, and instead forging was the way to go.  How do you forge?  By buying like 50 copies of the same weapon, and farming endlessly for arbitrary resources through other players’ My Castles (I’ll bitch about that in a minute), then spending a shitload of gold in the forge to give it slightly better stats.  Hope you like farming!
Christ, the My Castle thing...  You know what Fire Emblem really needed?  Instead of steady progression through a story, it needed to grind to a fucking halt as you farmed out all your arbitrary resources that are now required, and get all your skills through this method alone.  Most of your game won’t even be the main story, it’ll be My Castle, the fucking shitshow nightmare they added into this series for no goddamned reason.
“We finally put in gay characters!” the series said, giving you version exclusive options of (1) the reincarnation of a stalker who abused her daughter mentally and physically, or (2) a gay man whose only defined personality traits are “sadistic” and “makes a lot of uncomfortable sex jokes.”  Fucking top-tier representation.  Shame you didn’t pick sensible options, like...I dunno, Soleil?  The obvious bi girl?  But no, Tharja 2.0, that’s fine.
But on top of that?  On top of all that?  Pick your poison from the following:
The english translation was so unbelievably bad, that most characters spoke in decades-old memes, and entire support conversations were outright removed for funny ninja moments like no spoken dialogue because ninjas don’t talk.  But at least they removed the incredibly creepy face-rubbing minigame that you just know someone was jerking it to.
OR you keep the Japanese version, where one support conversation is literally your main character drugging a girl who thinks other girls are cute, without her consent, to make her see men as other women and vice versa, basically so you can fuck and marry her, in what’s basically a point-for-point re-enactment of conversion therapy.  And that’s just one of the incredibly horrific things the Japanese version had in it.  There was an entire SITE listing the problems people had with how it portrayed things.
And that’s just what I remember off the top of my head.  I know for a fact there’s more.  But imagine going from “Oh man, a new entry into this, my favorite series” to getting all of this information, bit by bit, over months, and trying to convince yourself that it’ll be okay and you should still get it.  Then you get it, and it’s somehow WORSE.  That’s what the experience of Fates was like.  Constant horror and disappointment, followed by an attempt to compromise that backfired spectacularly and resulted in, bar none, the worst game I’ve ever played, with absolutely nothing gained.  I am a lesser person for having played Fates.
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123zombiegames · 6 years
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Top 7 action games are good, highly addictive
You are tired, you want to find a best action game android to play but do not spend too much time. These are short, neat and addictive titles.
> Play game at now:  minclip
1) Firewatch
Firewatch is definitely a game you can not ignore in 2016. Set the scene of the largest forest fire in the history of the forest. The Shoshone, USA (commonly known as the Yellowstone Wildfire 1988), will play the role of a ranger named Henry. Through the accidental discoveries of the fire, Henry has gradually discovered the clues and mysterious causes surrounding the catastrophe.
Released on February 9, 2013, Firewatch is the debut of two Campo Santo and Panic developers. The game can run on Microsoft Windows, OS X, Linux and Playstation 4 platforms.
2) Inside
If you've ever played Limbo, a solitaire game in 2010, Inside can be considered as a great successor. Also produced by Studio Games from the Mach Playdead, Inside inherits all the qualities and essences left by Limbo.
With 2.5D picture quality simple and not too picky, however, Inside is highly rated by unique gameplay with a plot with meaningful content. Join the game, you will be driving a boy on the road to explore a monochrome world, surreal. Players can control their character by walking, running, swimming, climbing or using anything seen to pass the game. Inside is worthy of the most worthy titles in the year 2016.
3) Far Cry 3: Blood Dragon
Far Cry 3: Blood Dragon is the first shooter game produced and released by Ubisoft in 2013. It is the eighth installment in the Far Cry series. Blood Dragon is independent of Far Cry 3, which means that the player does not need to learn the story of Far Cry 3 but can still experience and play easily.
At Gamescom 2013, Ubisoft announced that Blood Dragon has sold over 1 million copies. This game is nominated for many awards of 2013 as Best Game, Best DLC Game (Extension), Most Downloaded Game.
4) Moirai
Do not look at the graphics of this game, it may look like an old game decades ago. But its play style will make you enjoy and be completely absorbed. More importantly, Moirai is free on steam and you only need 10 minutes to complete the whole game.
5) Grow Home
It is a special thing that Grow Home is not a name that Ubisoft himself, when the game itself is a "entertainment" is the developer at Ubisoft Reflections created to serve time. precious break.
However, the breakthrough potential of Grow Home has made him big attention and PC gamers have the opportunity to enjoy this great "entertainment".
Grow Home is a special adventure game, featuring a "fairy-tale" color scheme that takes the player into the "BUD (Botanical Utility Droid) robot" sent to a small planet with a mission. Collect seeds of a giant plant called Star Plant. This giant plant will be a precursor to the creation of the oxygen regeneration machine to save his distant planet.
6) Dear Esther
Initially, Dear Esther was not an independent game. Launched in 2008 as a mod for Half-Life 2, the new game is now officially released as a separate game with images and sound are thoroughly elaborated.
In the game, the player plays a character trapped on a deserted island. At first, it seems like you are also the narrator, as the story unfolds as you step through the desert on the island. But then, with the arrival of a series of strange stories, the player will slowly realize that things are not so simple, and began to get caught up in the obsessive dark world of the game.
7) Brothers: A Tale of Two Sons
There is no long story with many secrets and hidden numbers, no colorful graphics, no splendor and no gameplay too detailed but Brothers: A Tale Of Two Sons still attract players with a game. meaningful adventure and emotional moments of two sons for his father. Game is a total of 3 hours. 
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furederiko · 7 years
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Electronic Entertainment Expo 2017 was held on June 13-15 in Los Angeles, USA. Meaning, it has once again come and gone, and now comes the time to talk about some of its biggest news (ones that matters to me, at least). That's right, it's a Video-Game Special Random-News-Digest this time around...
NOTE: In general, the topics below are categorized under the company that released them. But in some cases, they go by their separate franchises instead. And one more thing, this was supposed to go up yesterday, precisely one day after E3 2017 ended. BUT... due to unexpected technical issues (internet connection, and... my health), I had no choice but to postpone it. Better late than never, I guess... *sigh*
Marvel vs Capcom
Let's kick this off with a collaboration of Marvel and CAPCOM. Aside from another "Monster Hunter" title that I honestly couldn't care less, "Marvel vs. Capcom: Infinite" was one of CAPCOM's big showcase this year. Remember that leak that arrived earlier this month, the one that spoiled the game's roster? Looks like that report might be true after all. CAPCOM has officially unveiled several more playable characters: the Marvel side has been added by Sorcerer Supreme Doctor Strange, cosmic warrior Nova, assassin Gamora, and the Mad Titan Thanos; while the CAPCOM side was expanded by silver haired Dante of the original "Devil May Cry" (so NOT the latest reboot "DmC"), Zero from "Rockman X" series, cyborg Spence of "Bionic Commando", and goofy knight Arthur from the action comedy franchise "Ghosts 'n Goblins". Considering all eight of these names fit that roster report, I'm pretty sure the credibility of that leak has been confirmed. Everyone was revealed through the new Story trailer, that also announced that a Story Demo has been made available to those who want to experience the game first-hand. You can also check out some of these characters in action, as well as possible in-game pairings (like Gamora-Strider, Strange-Arthur, and so on), through the official gameplay video.
As I've commented on my previous R-N-D, most of the names (with the exception of two) revealed here are 'has been' characters. So while some people were happy about them, many were equally disappointed, which isn't good considering the internet hasn't been kind towards this title. An issue that stemmed from public's disappointments to "Street Fighter V", really. Thankfully, there was one pleasant surprise that came along with this trailer. And it's Black Panther! Those X-Men enthusiasts who cried foul when Wolverine is omitted from the game, can stop whining because the character officially has a replacement now. I'm pretty confident that Panther is going to share a similar 'slash and dice' movesets, if not simply a re-skin version. Panther's inclusion made a lot of sense, considering his first-ever solo movie is arriving in February 2018. The same logic goes to Thanos, as "Avengers: Infinity War" that will put him in the spotlight will arrive a few months after in May. And thanks to Thanos' importance in the story mode, now I understand why Gamora (who shares a famillial link) is necessary to be included in the core cast. Somehow I suspect she's going to be a re-skin of Jill Valentine though, and that might be an issue. Speaking of problem, Panther's not among the core roster. He will be part of the upcoming 6 character DLCs that already includes Ultron and Sigma, though seemingly will be available on launch as part of the 'Deluxe Edition'. And since we already have Gamora, Rocket Raccoon, and also Groot (who has been confirmed to be an official assist of Rocket, as they come in one package), I wouldn't be surprised if Star-Lord will follow suit among this DLC wagon as well.
Story is usually not a fighting game's forte. Even the seamless touch of "Mortal Kombat" couldn't hide the fact that it's... ridiculous at best. And well... this one is no different. Jugding from the trailer, this game seems to rely heavily on the Infinity Stones, or as Captain America suggested, "Infinite Six". Again, it also makes sense, due to the movie based on it happening in less than a year. After all, why would the title even bothered to have 'Infinite' as the sub-title, if that's not the whole point, right? The universe-shattering plot somehow reminded me of "Street Fighter V" all over again, which wasn't that great. So I'm not too sure CAPCOM will be able to pull this 'cinematic experience' off into something significantly better. The CAPCOM characters already felt... what's the word... out of place? And yikes, what happened to Chun-Li?! Subjectively speaking, she's not as 'ugly' as NetherRealm Studios' design for female characters, but I've certainly seen the Chinese Interpol agent in a much better shape before! On the other hand, never thought I'm gonna say this, but Thanos totally kicked-ass with his Infinity Gauntlet. Getting me more and more excited for the "Infinity War" movie, which might be the other primary goal of this game from the very beginning.
I don't know what you think, but overall this game doesn't look half bad. The design might need some getting used to, but I think it feels closer and closer to the previous 3 titles the more I see it. Unfortunately, as I've said before, the general sentiment of this game is definitely leaning on the side of negative. Fans who have 'tasted' the Story Demo have expressed a similar pessimistic tone as well. With a release date crawling closer and closer, how would CAPCOM react to this? I guess we'll just have to wait and see when the game is officially launched. "Marvel vs. Capcom: Infinite" will be released for PlayStation 4, Xbox One, and PC on September 19.
Sonic the Hedgehog
SEGA released a new trailer for "Sonic Forces", and this time around, they introduced the set of villains that Modern, Classic and Custom Sonic will be teaming up to face. I was already sold by the inclusion of a Custom character, but seeing all those arch-nemesises in one place just turned me into... a pure happy camper. And that's not all, because a new powerful and mysterious enemy will be joining, if not commanding them. Infinite, no relations to the above category, will be teaming up with Doctor Ivo Robotnik/Eggman (from... duh, almost every game?), Metal Sonic (who debuted on "Sonic CD"), Chaos (of "Sonic Adventure"), Shadow the Hedgehog (of "Sonic Adventure 2"), and Zavok (from the recent "Sonic Lost World") to take over the world. Seriously, that new villain looks scary, and he's totally stealing my attention. Dang it, I totally wish I can play this game. There's no release date so far, but "Sonic Forces" will be released for PlayStation 4, Xbox One, Nintendo Switch, and PC this holiday.
Dragon Ball
I actually couldn't care less about any "Dragon Ball"-based games beyond the ones released during the 90s, but this one... "Dragon Ball FighterZ"? This totally got my attention! Indeed, it was that good, that it was stealing many E3 attendee's attention with its high speed action, flashy moves, and colorful anime graphics. For some reason, the "Marvel vs Capcom" style felt strong in this, to the point that many people have come to loving this more than that franchise's upcoming release. Ironic, huh? I guess nostalgia does play a crucial factor...
This title is under Bandai Namco, but developed by Arc System Works, and somehow was leaked a few days ahead of its planned official reveal. The latter is the company that is known for franchises like "BlazBlue", "Guilty Gear", and also the "Naruto" series. But unlike the Naruto ones that went full-on 3D style, this one utilized a 2.5D style, which once again, is the right call! Why? The development is in 3D, which as producer Tomoko Hiroki has confirmed, makes some technical elements much easier to pull off, but the visual is of 2D animation. And I say, not just that. "Dragon Ball" IS and has always been an anime, thus the anime style is definitely the way to go when it comes to adapting Son Goku and other character of the long-running franchise. It also easily reminded me of those classic "Dragon Ball" fighting game I used to play on my SEGA Genesis/Mega Drive with my family. Aaah, the good 'ol times when the world was still kind, and people hasn't been corrupted by the irony called... growing up.
The game's official reveal trailer only included 6 characters so far: Son Goku, Vegeta, (child) Son Gohan, Cell, Frieza, and Majin Buu. But since the game will be based on the whole "Dragon Ball Z" arc, it's obvious we'll be seeing many more characters like the twins Android 17 and Android 18, Krillin, (future and child) Trunks, and even Son Goten. Especially with Bandai Namco stressing out that "famous scenes from the Dragon Ball anime reproduced in 60 frames per second and 1080p resolution.". A closed beta demo will be held on PlayStation 4 and Xbox One before the end of summer, so fans who are intrigued to give this game a shot, just need to wait a bit longer. For the time being, we can indulge ourselves with several gameplay videos taken as direct-feed from the E3 hall. You can visit Gematsu (HERE, and HERE) to view them. "Dragon Ball FighterZ" will be released for PlayStation 4, Xbox One, and PC worldwide in early 2018.
Nintendo
Contrary to previous report, Nintendo did take the stage this year, as they announced numerous exciting titles that made MAAANY people happy. Not a surprise as well, because Nintendo Switch was just released 4 months ago, and there haven't been many softwares to complement the hybrid console.
Let's start with what's probably the biggest signature title for Switch. A game that IGN has even crowned to be the "Game of Show", "Best Platformer", and "Best Nintendo Switch Game" of E3 2017. It's none other than... "Super Mario Oddysey"! In this game, players will take Mario on a globe-trotting 3D adventure to collect Moons, a fuel for the airship 'Oddysey' that is necessary to rescue Prince Peach from Bowser. Yeah, I know what you're thinking. How many effing times do Mario needs to walk through the same scenario, right? But never mind that, because this game looked super fun.
I haven't purchased Switch yet, but even I'm already itching to play this game. For so many reasons. That great and catchy theme song that made me dancing like a child. That white broadway top-hat, or Mexican sombrero? And Mario 'possessing' practically any living beings around him with a cap throw? Dang it, if only I can play it right NOW. This looked a lot like "Super Mario Galaxy" on Wii, but with its own... spin. Get it? Here, just take a look at its reveal trailer, or the gameplay videos (available on Gematsu), and tell me if you're not easily charmed by this game. Because if you're not, then I seriously pity your sad childhood (just kidding, no need for death threat!). "Super Mario Odyssey" will launch on October 27th, 2017... only on Nintendo Switch.
The second Switch game for Mario is "Mario + Rabbids Kingdom Battle", that combines the world of Mario and his Mushroom Kingdom, with Ubisoft's "Rabbids" franchise. Yep, this worst-kept secret collaboration title has been developed by Ubisoft, hence why I don't give the company their own exclusive category (because its content will be separated in two). In this game, Mario, Luigi, Princess Peach, and also Yoshi will join forces with their four... Rabbids dopplegangers, to journey four different worlds, in the hope of restoring order to The Mushroom Kingdom. I'm personally NOT a fan of the Rabbids, but even this crossover game looked FUN. And beyond that, according to IGN it has a deep strategic battle system too. But more importantly, this game also proved that Nintendo is becoming more open to allow other developers to use their properties. A fact that inspires great potentials and possibilities in the future. You can watch the official announcement trailer on Youtube, as well as a Development Diary for the game. Gematsu also had 21 minutes of gameplay from the E3 floor, so go ahead and visit the site. "Mario + Rabbids Kingdom Battle" will be released for Nintendo Switch on August 29th, 2017.
More Mario? Yes... more Mario! Announced during Nintendo's E3 2017 Treehouse live stream, "Mario & Luigi: Superstar Saga + Bowser's Minions" is a renewed classic that will arrive on October 6th, 2017 exclusively for Nintendo 3DS. In this game, rather than trying to battle Bowser, the Mario Bros are teaming up WITH Bowser to restore Princess Peach's voice. Visit Youtube for the official trailer, and also Gematsu for 25 minutes of gameplay videos. Wow, Mario is killing it, huh? Nope, not just him, his green dinosaur friend Yoshi is also getting his own Switch game! Conveniently titled as "Yoshi", the 2D side-scrolling adventure will see Yoshi exploring a world of miniature diorama filled with flip-ping surprises. Go ahead and watch the trailer and have your mind... flipped. LOL. "Yoshi" will be released in 2018.
What about other franchises, you wonder? Well, ask and you shall receive! In list form... LOL - The honestly weird-looking "Arms", is getting rave reviews. It's ridiculous fun, even with its lack in the story department as well as... logic. It might look simple, but it has a startling amount of depth that will wow anyone. Many are saying that this will be a hit for families entertainment, and the game is already hitting the market with a DLC already announced. - Fans of the "Metroid" series will also get their share of excitement. "Metroid Prime 4" has been announced for Switch. There's no release date for now, but I'm sure information about that will come in the near future. The same can't be said about "Metroid: Samus Returns" though. A 3D polygon remake of Game Boy classic "Metroid II: The Return of Samus", the title will be officially released for 3DS on September 15th, 2017. - The pink ball Kirby also gets Switch-ed, in the equally conveniently named "Kirby". Kirby will be adventuring in a party of four, which means up to 4 players can play this game together. Don't forget to check out its Hollywood style trailer! "Kirby" doesn't have a release date yet, but is set to be released in 2018. - And "Skyrim" fans? You got it! Complete with amiibo support and Legend of Zelda skins...
As you can see, the library of Switch is expanding like crazy, and it's an exciting turn around especially compared to what happened to Wii U. Those who have purchased this hybrid console since day one, no longer has to worry about not having a game to play. And for those who haven't had a chance to do so... well, the more the reason to get a Nintendo Switch, right? *grins*
Pocket Monsters
Are you among those who are waiting for a core Pokemon title on Switch? And you were disappointed when "Pokemon Ultra Sun & Ultra Moon" was announced for 3DS instead of the rumored "Pokemon Stars"? Well, turns out you only need to wait... a little bit longer. The Pokemon Company president Tsunekazu Ishihara officially announced that Game Freak has begun developing a core RPG title for Nintendo Switch! So it is indeed happening, folks! He added though, that the title "may not release for more than a year, but we hope you will look forward to it all the same", hence why I told you to wait. Then again, more than a year from now can also mean... it MIGHT arrive on November 2018, right? Wow, I'm getting excited for no reason... LOL.
In a way, this announcement has also partially confirmed that the Switch is indeed the officiall replacement of 3DS. Moreso, and this is just a wild guess, but likely the rumor about "Pokemon Stars" was actually referring to this particular development, instead of the recently announced extension of "Pokemon Sun & Moon". Either way, this is a great news, because we're finally getting what many Pokemon fans have been dreaming: a chance to play a Pokemon RPG on the TV screen! How is that possible, you dare ask? DUH, Switch is a hybrid console that enables that! Of course, this also works wonder to Switch itself, because quoting my own words from last week: "The hybrid console is definitely in need of a fan favorite franchise like Pokemon to attract more players". Yes, the E3 announcement for those Mario titles and many others have shut down the public concern of 'Switch is lacking of exclusive game titles'. But having a Pokemon RPG on Switch, will undeniably attract Pokemon fans who are still on the fence to purchase the console and help boost its sales. Want prove? That's easy, because mark my word, I'm TOTALLY getting a Switch (sooner or later) just for this! *geeks out*
By the way, technically speaking, this section should've been part of the Nintendo category. But since it has already established its own category (in various form of medias) for such a long time, I've decided to put it separately.
Assassin's Creed
At long last, Ubisoft officially unveiled "Assassin's Creed: Origins" during Microsoft's E3 2017 stage. It was certainly not a surprise announcement, considering the title was already leaked since May. More than that, a Game Informer coverage was already leaked ahead of E3, officially spilling the beans in a non-official manner. Ouch! Someone at Game Informer is going to get fired...
Confirming the rumor, the new game will take place in Egypt, and as the title suggest, will be telling about the founding of the Assassin's Brotherhood. The main character (but not the only playable one) will be Bayek, a protector of the land whose story will be root of the Creed. Since the game takes place in the ancient Egypt during Cleopatra's reign, we can expect to see Great Pyramids, mythologies, pharaohs, and many other awesome bits from the country's history. Eventhough this game has been in production before the infamous "Assassin's Creed Unity", it will have a new free-form combat system with new A.I., revamped narrative experience and freedom to choose quests, an entire country to full explore, while still retaining and improving the series existing signatures like puzzles, Eagle Vision (through an Eagle named the Senu this time), stealth, that annoying climbing, Naval adventures, and many others. You can check out the official reveal trailer on Youtube, a Gameplay Demo, coverage by Game Informer, as well as a "Mysteries of Ancient Egypt" that gave additional details about the game.
There are several version of the game that fans can purchase. First is the "Deluxe Edition" that contains the game, printed version of the hand-drawn world map, soundtrack, and Digital Deluxe Pack. Second is the "Gold Edition", that adds a Season Pass for upcoming expansions and equipments. There are also the "Collector's Edition", "Dawn of the Creed Collector's Edition", and the special "Dawn of the Creed Legendary Collector's Edition". That last one will add a highly detailed resin statue of Bayek and Senu, The Collector's Certificate of Authenticity, replica of Bayek's eagle skull amulet, two Steelbooks, and four large lithographs signed by the studio artists. This limited edition (only 999 units for worldwide sale) is already available for pre-order exclusively on Ubisoft store for $799,9. As the pricing suggest, this is totally for that devoted fan with plenty of money to spare! *sigh*. Visit Gematsu for further details of these items. "Assassin's Creed: Origins" will be released for PlayStation 4, Xbox One, and PC on October 27th, 2017.
Square Enix
The company brought their top franchise to the convention this year. Several new iterations of "Final Fantasy XV" were announced during the event, while new development on the highly anticipated "Kingdom Hearts III" was also revealed elsewhere.
Second DLC episode for "Final Fantasy XV", one that will focus on Prompto Argentum's solo adventure will be launched on June 27th, 2017, alongside the "Regalia Type-D" update (brings greater freedom to drive Regalia off-road). Just like the first that featured Gladioulus as the central character (released back in March), "Episode Prompto" will likely take place in between the infamous Chapter 13 of the main game as well. If Gladioulus was a hack and slash action genre, then apparently Prompto will take on a first-person shooter experience. Makes sense, really, considering his signature weapon of choice. You can check out a six minutes gameplay video of this DLC on Youtube.
Expanding the "FF XV Universe", two more extension games have been announced. The first one was "Monster of the Deep: Final Fantasy XV", that will be available for PlayStation VR. It's a... fishing game, that let players explore oceans, lakes, ponds, and rivers alongside Noctis and his friends. Clearly based on one of the main game's mini-mission, the game will be launched in September. For now, you can view the official trailer to know that I'm not at all kidding. The second was "King's Knight: Wrath of the Dark Dragon", which apparently is an action RPG. This one's an App game, and will be released on iOS and Android later this year. I can't see the relation of this title with the main game, but I'm sure Final Fantasy fans will dig it like crazy anyway, right? Last but not least, the main game will soon have a major update to support Microsoft's new console. One which I will talk about at the end of this post. "Final Fantasy XV" is available on PlayStation 4 and Xbox One.
As for "Kingdom Hearts III", Square Enix debuted a new trailer during the "Kingdom Hearts Orchestra World Tour". Compared to the "Final Fantasy" one, I personally liked this one better. But while the game looked great, the story seemed to have gotten... even more confusing by and by. Apparently, Hades, Maleficent, and Pete are looking for a Black Box or something, while lead character Sora alongside buddies Donald Duck and Goofy want to bring Roxas to reality, with a certain 'dire cost'. I recall only getting to the second game, thus never experienced the Nintendo DS ones to even have a clue of what's going on. Still, the charm of this series is the various Disney/Squaresoft worlds, and at the end of this trailer, Square Enix officially announced that new information will be delivered at the Disney D23 Expo 2017 on July 15th, 2017. That means there will be new worlds to explore, and I bet it will involve recent released titles like "Frozen", "Moana", and/or "Big Hero 6". "Kingdom Hearts III" is still under development, and hasn't gotten a release date, but is likely to arrive in 2018 for PlayStation 4 and Xbox One.
Taiko no Tatsujin
The latest iteration of the "Taiko Drum Master" series, the "Taiko no Tatsujin: Session de Dodon ga Don!" has been announced on Famitsu Magazine. The game will have a special jam session against other player's musical performance data, that can even be achieved when they are not actually available online. This game will include over 70 songs that cover from famous Japanese classic anime songs, classic orchestral musics, recent tunes from the J-Pop circle, up to modern hypes like the "Pen-Pineapple Apple-Pen". A teaser website has been opened by Bandai Namco, that revealed a special feature to play the game alongside popular characters from Japanese shows. Development has reached 80% and the game is set to be released for PlayStation 4 later this year.
Spider-Man
As proven by their smartphones games like "Future Fight" and "Contest of Champions", or the collaboration with CAPCOM that I've talked about above, Marvel is ramping up on their video game divison. And the one I'm going to talk about here, is their collaboration with Insomniac Games, in form of the non-nonsense titled "Marvel's Spider-Man". It is best known as "Spider-Man PS4" though, because as the nickname suggests, it will be exclusively released on PlayStation 4. And well, since SONY is the copyright owner of the Spider-Man franchise, it's not really much of a surprise huh?
A special 9 minutes gameplay video has been released to give players a sense of what to expect from this game. My reaction? If you're eager to see how Spider-Man gets trapped in a Rocksteady's Arkham game, then this is easily your answer. The whole stalking, cinematic quick-time sequences, as well as exciting one-vs-many combat totally reminded me of those Rocksteady titles. But instead of Batman and his vast array of gadgets, we have Spider-Man and his iconic humor, jokes, acrobatic movesets, and... gadgets in his place. Creative director Bryan Intihar also described the footage in details, through PS4's official blog. It seems Spidey will 'cooperate' with Wilson Fisk, to deal with the Inner Demons gang, who works under Martin Li or Mr. Negative. He will be exploring an open-world of New York to deal with super villains as well as personal matters.
Honestly, I'm not too keen on the human character design, as well as the first suit that has too much white. But this certainly caught my attention. Heck, I think every Marvel fans would be amazed by this. In fact, this game has been confirmed to include additional Spidey suits, as well as multiple Spider-Man characters, meaning there's more to it than what we've seen so far. With strong emphasis on story, it's not a joke that IGN has awarded it as "Best PS4 Game" as well as "Best Action Game" of E3 2017. Here's hoping the actual game will be as good as, if not better than this achievement suggested. "Spider-Man" will be released in 2018.
LEGO Games
New characters have been announced for "LEGO Marvel Super Heroes 2"! Giant teleportation mutt Lockjaw, and Inhumans Queen Medusa have officially entered the game alongside Agent Venom. As to be expected, the whole roster of Guardians of the Galaxy have also been confirmed to be playable in this second game, because the story will pick up directly where the previous title left off. Not to mention tying in to this year's "Guardians of the Galaxy Vol. 2" movie. There weren't many details offered for this game, because likely TT Games and Warner Bros Interactive Entertainment is saving more reveals to be delivered on Disney D23. For now, you can watch various gameplays through the official LEGO presentation stream on Youtube. "LEGO Marvel Super Heroes 2" will launch for all consoles on November 14th, 2017.
Professor Layton
Following last month's reveal of the first episode of "Layton's Mistery Journey: Katrielle and The Millionaires' Conspiracy", LEVEL-5 celebrated E3 2017 with with details for the second one. Episode 02, entitled "Song of a Certain Love: Riverside Festival" will focus on the town's tradition of confessing love from opposite sides of River Thames. One that is called "Riverside Confession Show". The legend told that the couple who engaged in that would die unnatural death. But this time, contrary to the annual festive that usually went victim-less, two young people actually get killed! An event that shakes the town, for better or worse. I found the premise of this episode to be exciting, because it means Katrielle isn't just a run-of-the-mill detective in this game. She's going to be investigating deaths, and possible murders!
Another two of the "Seven Millionaires of London" have also been revealed. Joining Ridley Fremens and Clerk Gospec are Andrea Quinto and Zach Lyell. Quinto is a young multi-millionaire who inherited a vast sum of money following the death of her parents. While Lyell is a sharp business who is extensively expanding businesses. He's the president of a group enterprise that owns Long Roller Bank. Up to this point, it's still unclear how or in what capacity these Millionaires are involved in the game. Are they part of a secret organization, that is somehow responsible for Professor Layton's disappearance? Or is there other mystery behind that? And how will they affect Katrielle's life?
Several new features have also been announced. Katrielle will be able to change clothes in the game, and they are specially designed by famous stylist Shouhei Kashima. New outfits can be obtained by using "Special Coins" in the 3DS version, or actual money in the smartphones version. Those who purchase the 3DS download version in Japan will receive a Flora Reinhold-style outfit. Player can also decorate the interior of Katrielle's "Layton Detective Agency" through the new "Room Coordinate" feature. New furnitures might be obtained by trading "Interior Tickets". As for the puzzles, this game is said to have the highest number of them, of all Layton titles. Lastly, the game's theme song "Girls" is sung by Kana Nishino, and will be officially released on July 26. "Layton's Mystery Journey: Katrielle and The Millionaires' Conspiracy" will be released worldwide on July 20th, 2017.
Atari
No, you're NOT reading it wrong. Atari, the classic 90s gaming console that even I have never even seen in real life, is getting back into the hardware business. Apparently, CEO Fred Chesnais had publicly stated this news on the E3 2017 floor. He didn't really go into specifics about this, aside from saying that it is based on PC technology. But could he be talking about that "Ataribox" that has been teased on Youtube? The video DOES call it 'a brand new Atari product'. It even has its own website. The current speculation on the internet, that Atari is attempting to replicate Nintendo's accomplishment with their NES Classic. You know, the one that only saw limited release and has been discontinued? Especially because the video hinted at the "Atari 2600" which was the first console ever released by the company. I guess we'll just have to wait for more information about this. But be honest, would you purchase a NES Classic-esque console just to play classic and likely long-forgotten Atari games? Personally, I'm NOT too sure...
Microsoft
Speaking of console... Okay, let's end this R-N-D with a topic that many are calling to be... the 'MOST POWERFUL' reveal of the Expo. Microsoft has officially unveiled the name of its high-tech console Project Scorpio, and it officially goes by name "Xbox One X". That's... so many Xs, huh? LOL. By 'most powerful', I'm obviously talking about the console's technical specifications of course. And not about that over-confident official tagline that's being boasted throughout the event on T-Shirts, as well as flaunted pretty much everywhere. Hold on... HUH?
Really, its technical specs is certainly no joke. True 4K resolution with 12GB GDDR5 graphic memory, that enable games to run smoothly in 8 million plus pixels resolution (that's the highest possible, for current technology at least); 8-core Custom AMD CPU with 6 Teraflops GPU and 326GB/s Memory Bandwidth, for realistic and smoother animations; liquid cooling and supercharger-style centrifugal fan, to ensure it stays cool with less noise, a system that, according to Xbox Software Engineering Kareem Choudhry, is usually implemented for servers; 8GB flash and 1TB internal HDD storage, with faster hard drive speed; 4K UltraHD Bluray Disc Drive; DTS and DOLBY TrueHD Atmos sounds; various connectivities via wires and wireless; and not to mention being the smallest consoler the company has ever released. To be honest, eventhough I might have an IT background, I have NEVER been into hardware. Thus all these gibberish tech-talks almost put me down to sleep. But I don't think it takes a genius to easily tell that this thing is massive. Undeniably a 'First Class' product that offers immersive gaming experience. According to IGN, the CPU is 30% faster than the current Xbox One, with a GPU that's 4.6 times higher. To ensure backward compatibility with it, all of its accessories and games will work on this Xbox One X, and existing games (like "Dragon Ball FighterZ", "Final Fantasy XV", and "Assassin's Creed: Origins" that I've mentioned above) will soon receive major updates to ensure faster loading time, even for a player who isn't utilizing a 4K TV.
Said technical specification is certainly an eye-popping fact. This is basically a super high-end PC set, in form of a standalone console. Unfortunately, that comparison also immediately raised several glaring questions among the public, particularly game enthusiasts. One that ranged from the most simple, like "Who is this intended for?" to the most philosophical like "Why even bother choose this over PC?". Indeed, which gamer market is Microsoft really trying to aim with this product? Because obviously, to make full use of the UltraHD 4K resolution, a gamer needs to eventually own and plug it into a 4K TV as well. Which is... STILL a really pricey technology that NOT everyone can afford. The fact that the console itself will arrive at an equally 'premium price', feels like a hard wake-up slap to every average guy's face.
Will this win over those gamers who have abandoned home consoles and have since moved on towards PC? In an interview with Gamespot, a developer (who's working on exclusive Xbox title... a random FYI to see the bigger picture) sang praises for Xbox One X by calling it as the most developer-friendly due to its super over-powered hardware. He said, "it's like a high-end PC crammed into this tiny little box". Of course, the logic that follows is, why not just... use a PC instead? A PC World writer has even made a possible comparison to the budget necessary to build one with similar specs. With its own valid pros and cons. The point is, PC gamers will likely opt to spend less money to upgrade their existing PC sets. So is this meant for Xbox fanatics who are looking to upgrade from a very recent Xbox One then? Or VR enthusiasts, eventhough it might be a veeeery niche market? Why not go with the cheaper Xbox One S instead? Hmmm...
Sure, technically speaking, Microsoft has created a console that's... uncomparable, and has no competitor in terms of power and performance (that's the words of Head of Xbox Phil Spencer himself). Will that guarantee a win in the console competition? Remember, the hip and popular neighbour PlayStation 4 (and its 4K extension PS4 Pro) proudly carries the advantages of having far richer library of titles and DLC exclusives, one that only continues to add as we speak. While the sweet and seemingly innocent new kid-on-the-block Nintendo Switch, is offering the ease of mobility, family-friendliness, and multiplayer experience both offline and online. Both are already promising long hours of entertainment with a relative 'family-budget' that seems more inline with the current economical climate throughout the world. So can Microsoft really be certain that their luxury product will appeal a much bigger mass than those? Particularly when sales for the current Xbox One isn't even doing... good? Learning from past experience, the answer to that is rather... skeptical.
No offense to the company, but somehow the term 'most powerful' itself feels... exaggerating much? I mean, A for effort, but it's nothing but a temporary bubble with a very limited lifetime. We are talking about technology here, a means that is ever-changing and ever-evolving. This month, perhaps Xbox One X is indeed the strongest there is, but another console will surely swoop in with better specs and surpassed it. Perhaps next year, if not sooner or later. Trust me, this is coming from a proud Xbox360 owner, who still has the fully operational console and plays its numerous game titles every now and then, and who has consciously skipped out Xbox One due to the lack of interesting titles (aside from monetary situation LOL). What I'm trying to say is, I don't really see the point of moving on towards Xbox One X, at least in the near future. Which is ironic, because what seems to be winning over many gamers' heart, was none other than Xbox One's backward compatibilites. Yes, the exact thing that SONY has been failing to deliver for years, has become the big positive difference that Microsoft is generously offering. Said function will not be available until later this year, but it will support up to classic/original Xbox games! That's an era of 15 years ago, so we're talking about valid nostalgia boost here.
In the end, the common sense is the Xbox One X is NOT for everyone. But it's still all up to you to decide whether you want, NEED, or even afford to have one decorating your already-possibly-expensive home. Lest we forget, freedom of choice, is everyone's basic human rights, regardless of their financial ability *sigh*. This 'most powerful console' is set to be released on November 7th, 2017 at the mindblowing price of $499. I guess that's when its accessibility strength to the general public can truly be tested. So as always, we'll see...
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