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#pokemon analysis
aviculor · 1 year
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Phylogenetic Tree of Invertebrate Pokemon (Gen 9 Edition)
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zed-the-buggy · 1 year
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ok so larry and geeta
i really hate to rag on a character other people like for my own blorbo so uh, geeta fans i am so so sorry i would recommend skipping this post, i doubt its actually this deep </3 you are allowed to like her prommy
ok but ACtual analysis time, what the FUCK is up with larry and geeta (people who have never had a shitty two faced boss before ask. /j)
larry expresses anti institutional ideologies a lot, he wants to do things outside the system hes in will allow. he expresses a lot of negativity about his position, a lot of remarks which could rock the boat. which they HAVE with the amount of people now realizing most gym leaders have second jobs. and the system might! be kinda fucked! and deal shitty pay and is just kinda a whole gimmick of an industry in the whole universe. and larry sorta points directly at that, when he actively complains about Having to be a gym leader, Having to be an e4 member.
Geeta in this position would fucking hate Larrys guts! and would also point to her just quietly not saying anything when the player likes larry most. Because Geeta doesnt just dislike larry in this position. Geeta dislikes the ideals hes lowkey pioneering here. And when the player likes larry, its like the player is siding with larry. The player believes hes in the right, not Geeta, and it directly pits the player and Geeta at odds, in a very quiet way.
Geeta cant say shit. Geeta has to keep up the appearance of one big happy league full of amazing, positive members and they're all strong and etc etc. She keeps the facade of the entire league. Whether she genuinely loves the league or not, she has to keep an incredibly dedicated face up about the view of the league. But this same rule doesn't apply in private. The gym leaders, her workers have to keep that facade also, especially with Geeta, but Geeta doesnt have to give them that same light of day. Geeta can do whatever she wants, and the gym leaders just kinda have to deal with it.
i very much believe geeta and larrys relationship proposes this really. really sad idea. because geeta is larrys boss, and they. really dont like eachother! and geeta has. power. larry is afraid she will "dock his pay" for chitchat. but really it comes down to his chit chat going against the status quo, the status quo which Geeta benefits from. And ultimately, she does have the power to dock him for chit chat. She can rob him for being honest. And while Geeta's true treatment of the gym leaders as a manager will probably remain unknown, Larry's existence really offers the idea that it's probably not a great role.
Larry is not special. And thats the problem. Hes not breaking ass to go all out on a cute gimmick, hes not loving the institution as much as everyone else is to the point of doing more than its worth. Hes just doing the bare minimum to get by. Actively complains about his job, which for people in the right spheres it could seem like a huge deal to be a gym leader, and an elite four member. like bro! thats awesome! you just get to do pokemon battles all day! but really its not. once you live in the system, and you get sick enough of it, it loses its luster, and you realize that its just another grind, dodging pay cuts, trying to please the right people and constantly bust ass just to pay for the rent on your apartment and maybe groceries.
Larry is a pawn in the same system as everyone else. Geeta needs larry to be special. But he wont be. And Geeta doesn't take well to that.
Thats why hes the exceptional ordinary man. His ordinariness is what makes him the exception.
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chaoticreivingu · 3 months
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Reminder that Kieran gives us Drayton's phone case
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So Kieran has Drayton's phone case with him at all times even though he doesn't even have a phone
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As @perelka-l pointed out Drayton's tracksuit coming from Kitakami is actually true, so Drayton and Kieran carry smth that they (maybe) gave to each other 24/7.
Credit to Calem MrNazreenni for the playthrough screencaps.
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silvermoon424 · 1 year
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I'm WAY overthinking this but
It kind of just occurred to me that the Team Rocket Trio are like, a perfect example of many of the more progressive sociological theories of crime?
Jessie, James, and Meowth really don't seem like very bad people. Yeah, they do bad things sometimes, but time and time again we see them put others' needs before their own, care for the Pokemon they work with, and they even showed up at Ash Ketchum's final battle to cheer him on. In one of the Pokemon manga (the Electric Tale of Pikachu) they literally give up a life of crime to settle down together as a family.
So why join Team Rocket? Because they had basically no other choice.
Jessie grew up as a poor foster kid. James was a runaway. And Meowth was a literal alley cat. It's been forever since I watched the anime, but I think I remember there being episodes about how the trio did try to go on the straight and narrow when they were younger but it just didn't work out. So they turned to a life of organized crime.
This is actually the background of Team Skull in Sun and Moon; the team is made up of disaffected youth who failed their Island Challenges and have been rejected by society, so they decided to band together for safety and companionship. Much like actual, real-life gangs.
Wow, yeah, it's almost like, when given no alternative options and largely shunned by society, poor people often turn to crime huh
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edwinrocks0811 · 3 months
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Explaining the Paradox Pokemon
I've been debating with myself on should this be a video or analysis on here, but after rewatching my older vids I decided the latter would be better.
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Anyways Paradox Pokemon are the weirdo "gimmick" pokemon similar to Ultra Beast, and today I want to go in-depth on them and explain why they're the way they are.
Also before I go I start I just need to get this off my chest: YES THE PAST AND FUTURE PARADOX POKEMON ARE JUST DINOSAURS AND ROBOTS. THAT'S THE POINT. They're very obviously based on pop cultures extremist and fantastical take on what the past was like and future will be. This isn't anything new to A. Pokemon(look at Ultra Beast being sci-fi tropes) and B. Entertainment media
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I feel like so many people treat them to literally or miss the point, cause they didn't execute them in the exact way they wanted(basically Galar Fossils 2.0). Whether which one is better or worse is at the end of the day subjective and this bloods/crypts ass discourse is like comparing American Girl to Bratz(their both dolls targeted to kids, but appeal to two vastly different demographics).
The Meaning of Scarlet and Violet
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Before we can explain the paradox pokemon I feel like explaining why the games are called this is important for understanding the games theme of past and future(also to explain why their not called Pkmn: Past and Future, cause it's a very upfront and doesn't represent the Paradox Mons entirely).
Let's start of with explaining what is Ultraviolet and Infrared
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Light and colors are the visible radiation we can see, so in turn UV and IR are the invisible radiations we can't see. The past and future are nothing more than history and speculation; they ultimately exist in our minds and art. This explains Paradox pokemon mysterious and contradictory lore/origins. Another thing to note is the meaning of Ultra and Infra being Beyond(UV) and Below(IR), which perfectly explains how their based on pre-existing pokemon, but made stronger, and live below the region of Paldea in Area Zero.
This also explains why they're in a region with a gimmick based around types and legendary pokemon with a light motif both themed around crystals. Tera is the visible spectrum of colors, while Paradox pokemon are the invisible spectrum of radiation
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Next is explaining Red and Purple(and also warm and cool colors)
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Starting off with warm/cool tones are descriptors for two groups of color on the opposite ends of the color spectrum. How does this connect to the Paramons? Well next we'll explain what happens to water when warmed and cool to the extreme.
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On the left are ice molecules and right vapor molecules. The ice molecules are aligned in columns and rows and fill out the box in an orderly manner. And I'll let this other image explain the vapor.
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This explains the essential themes of the paradox pokemon: Chaos(past) and Order(future)... to the XTREME. And that red and purple being the farthest colors on both ends of warm and cool tones are used to exemplify that.
Before moving on I'd like to point out how on a wheel, despite being far apart red and purple are bridged together. This will be important later
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Now let's start off by explaining the Past Paradox
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The chaotic ancestors fueled by the scorching sun, Ancient Paramons have: yellow eyes, eye markings, sharp teeth, warm red colors, long/messy hair/feathers/etc., and spikes or tail.
Getting the most obvious details out of the way the teeth, hair, and spikes/tail are all to call back to dinosaurs or cavemen. Common creatures constantly portrayed living in the past.
The eye markings could call to punk/rock makeup with them looking like sharp lashes or mascara.
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Also something to notice is that the ancient pokemon have a lot of motifs and all the designs incorporate them in a way that's sorta messy and overdesigned. This exemplifies the overall theme of chaos(if that wasn't obvious).
The use of yellow for their eyes could call to yellow's association with hazard. The use of red is similar to yellow as one of red's symbolic meaning is danger; which exemplifies a key part of paradox pokemon lore.
Add-On: Since I explained the names and shinies of the Future I just state, that the past Paramons shinies reference the og pokemon shinies and their names reference how dinosaur name meanings are upfront on their appearance and behaviors (T-Rex- Tyrant Lizard)
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Now onto their gimmick involving the sun weather. The sun is a natural resource that a lot of creatures depend on to live, and can be used to fuel technology. But it's also an energy source that cannot be controlled due to space, weather, climate, etc.; furthermore it can cause drought's or wildfires. This line up with the lore of Ancient pokemon drawing their power from a "primal energy"(the sun) and fits with the chaos theme, but also gives us some hints onto the world they come from. That being a harsh climate that involves strength to survive.
Next is the Future Paradox
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The orderly descendants powered by electricity, Future Paramons have: y2k fluid, L.E.D eyes, black sclera, and fully mechanical bodies
The fluid, L.E.D, chrome shinies are Y2K AS FUCK. The fluid could reference lava lamps a 60s decoration that had a resurgence in the 90s(when Y2K started)(and also reference the 2000s 60s influence), the L.E.D eyes could allude to I-Pets. Y2K was an aesthetic that referenced the fearmongering phenomenon of the same name. This exemplifies the pokemon being from the future and makes sense when you take into account Scarvio development cycle lining up with Y2K resurgence and Pokemania.
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Black has a lot of symbolism that could apply to to the theme of order and their paradox nature like: restraint, power, occult, mystery, bleakness, fear. But the possible main reason is it gives the an emotionless look which amplifies their inorganic designs that contrast with the Ancient Pokemon.
ADD-ON: Originally I didn't go in depth for the shinies meaning as I thought it was because of the Y2K Aesthetic, but i remembered that the base Future mons y2k fluids are a color of the rainbow(Treads- Red, Moth- Orange, Hands- Yellow, Thorns- Green, Bundle- Blue, Jugulis- Indigo/Purple, Valiant- Pink). And then I remembered also that Miraidon shiny is white the metallic texture just fucks it up, plus looking at the home models. the shinies use either gray or white as a base. Gray's notable meanings as a color are control and compromise, and white's meaning is cleanliness, blankness, coldness, emptiness, simplicity, and minimalism. Basically their orderly asf.
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Something to note is how simplistic in executing these motifs the future pokemon do. Obviously like the past pokemon this exemplifies the theme of order, as they're more refined than the pokemon they're based on. This could also reference Technological Singularity a theory that states we'd advanced so far technologically that it'll lead to the end of humanity.
Add-On: To expand upon the Technological Singularity(and the whole rainbow Y2K fluid thang among others) the Future Paramons could reference the Singularity, which is the state or condition of being singular(as one). This could reflect the use of iron, and chrome shinies. It also explains the Y2K rainbow, as they basically emphasize how their parts with distinct roles to a greater mechanism. Compared to the past Paramons who are unique individuals.
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Speaking of inorganic the use of electric terrain as the Future mons "primal energy" source could contrast the Sun as a natural, since electricity used for energy is produced through man-made/unnatural means. Similarly to the ancients this could allude to the future they originate from: possibly being one that wanted to have the strength of the ancient world, without the harsh environment of the past. Using technology and electric terrain to achieve this, with control over the world.
Now remember when I talked about the color wheel and how their connected and far apart at the same time...
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Well the designs of both paradox pokemon also showcase this. Despite being complete opposites they execute certain motifs similarly. Using ST and IB as examples at a glance Scream Tail has more differences to the mon it's based on compared to Iron Bundle; however Iron Bundle does differ from Delibird through it's functionality(IB bag is a water cannon, it's feet are skies and moves through using it cannon as a propeller, and attacks with it's head and elastic neck piece). Compared to Scream tail which attacks and moves like Jigglypuff.
Basically Past pokemon focuses on physical changes, Future pokemon change focus on functional changes(Unless your Iron Fugulis)
Now circling back to explaining how their similar, both paradox groups: have face motifs that have slight variety, but are generally the same, past pokemon all have red in their palette but have execution variety meanwhile future pokemon fluid all looks the same but with color variety, past mons all have messy "hair"(although with slight variety: Sandy Shocks and Brute Bonnet) while future mons robot gimmick is expressed in a variety of ways(although with slight similarities: Iron Hands and Moth) , all paradox pokemon change physically and functionally in some way(Unless your Iron Fugulis); i.e. Walking Wake or Iron Treads.
ADD-ON: If this sounds like confusing word-vomit well that's because I was struggling to put this thought process to text, but after analyzing the future paradox shinies they perfectly embody what I want to say in a simpler way. All past pokemon have unique discernible shinies, yet all share the warm red motif(Unless your Sandy Shocks and Brute Bonnet then it's yellow). Whereas future mons all share chrome/metallic gray or white shinies with unique discernible colored Y2K fluid(excluding Leaves cause the legendary Paramons got their own things going on)(Unless your Fugulis)
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TlDr: Paradox mon are similar as they are polar opposites, and living in a world that represents both themes at ounce is ideal(I.e. a world where rules and freedom exist in harmony. Think of diet Shin Megami Tensei). This explains why they're all threats to the present.
I dunno how to end this, so let me say Iron Jugulis is a godawful pokemon design. Bye
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kob131 · 7 months
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Pokemon Team Symbolism in Pokemon
You would think a series that emphasizes a colorful cast of creatures would try to use them to symbolize a character and their journey.
They have. Just not as often as you would think. It's damn good when they do though.
What Symbolism?
The symbolism I am talking about is using a Trainer's Pokemon to demonstrate aspects of the Trainer's personality and/or journey. For example, a Pokemon evolving after the Trainer has reached a turning point in their story or a Pokemon's move or Ability to demonstrate a personality trait that isn't so obvious.
Gen 1
Now normally I would begin off by talking about how a Pokemon represents a character and how they change alongside the Trainer...but Gen 1 doesn't really...have this.
This isn't an insult or anything- Gen 1 simply doesn't have the variety to pull this off. For example, what Pokemon can you use to represent Misty within Gen 1? Maybe Seaking or Gyardos but there's a reason why, in her Heartgold/Soulsilver rematch, she uses a Milotic due to it's heavy association with the fluidity and grace of water alongside being a counterpart to perhaps Gen 1's most famous Water-Gyardos. It's because no other Water type can really symbolize who Misty is, especially since there are no rematches to give her a more expansive team. And Misty's one of the EASIER people to make a more symbolic team with.
I guess of particular note is Blaine's use of Arcanine as his ace, due to how supplementary material implies he helped make Mewtwo and how Arcanine is referred to as the 'Legendary' Pokemon. Or Alakazam's immense power and almost alien appearence fitting with Sabrina's creepy vibe. And Giovanni using Nidoking and Nidoqueen, Ground/Poison types, can symbolize his leadership of Team Rocket and his status as the Ground Gym Leader. It's all cool... But not really anything special.
Gen 2
Ah here's the good shit.
This is where Game Freak started experimenting with more...expressive uses of Pokemon. Before we get to the big example, I want to try and talk about some of the other trainers.
In particular, I want to make a special mention of Clair and Lance's teams. With Clair, her team consists of three Dragonairs and a Kingdra. Now this doesn't look all that special aside from the Dragon-Type's status as being uber powerful in earlier gens but it does gain quite a bit of significance if you consider her relationship with Lance (him being her stronger and older cousin that she's implied to feel inferior to) and his own team. Namely that her Dragonairs all only have one move seperating them (Surf/Thunderbolt/Ice Beam) which is very similar to three Pokemon from Lance's team...except that the moves chosen (Thunder/Blizzard/Fire Blast) all have higher BP and the Pokemon in question are his Dragonites, the fnal stage of Dragonair. Meaning that Lance's team is basically an upgraded version of Clair's, showing why she feels so inferior to him.
And this chink in her armor is further emphasized through her ace, Kingdra. Kingdra's typing of Water/Dragon actually removes the signature Ice weakness that Dragons have (as well as giving it a STAB against the Swinub line the player will likely try to use against her) but it leaves it weak to Dragon-Types still. Meaning Lance's mastery will lead to Clair facing a harder battle. And for extra points- Lance's Gen 3 rematch team even gives him a Kingdra, further connecting them.
Now to move on- Silver.
I've come to the realization that Silver might be one of the most important characters in Pokemon. Not story wise mind you- he basically falls off outside of his Gen and it's remakes. But rather, in his writing. Because Silver's team actually includes the first notable use of Evolution to symbolize a Trainer's personal development. In his own story, Silver begins as your average edgy teen with an obsession with power and being a badass, even though you keep whooping his ass. However unlike Blue, Silver actually reacts to being beaten by you as he grows more and more frustrated. This coincideces with everyone he fights telling about how cruel and abusive he is acting towards his Pokemon. And by the time you beat him in Victory Road- he accepts what he did wrong and works to improve himself, not just his Pokemon. And this is shown as his Mt. Moon fight (...Really Game Freak?), his Kadabra and Haunter have evolved, meaning that Silver had to have become more personable to get someone to trade with him and his Golbat evolves in Crobat in his finale fight, a friendship based evolution. (Bonus points- Zubat/Golbat are commonly used by Team Rocket members, with Giovanni their leader being Silver's dad.)
This really shows how a Trainer's team can be used to symbolize their growth as a person. I can't wait to see what the next Gen accompli-
Gen 3
... God damn it.
So Gen 3 kind of falls back a bit in turns of using Pokemon teams for characterization. You have the usual basic symbology- like Brawly the martial artist using martial arts focused Fighting types, Norman being an everyman and a mundane but everpresent presence in your life being the master of powerful Normal types and the sea surrounded Sootopolius having a Water Gym. But nothing like the interplay between Lance and Clair or the subtly of Silver.
Best I have is the quite and sensitive Wally using the sensitive and shy Ralts evolving into the powerful Gardevoir/Gallade. But poor Walley doesn't get much time. The rivals...aren't really characters in Gen 3 and I've never played the Gen 6 remakes. For fuck's sake- they didn't even fully evolve her starter in the original games!
At least the Gym Leader aces do a better job of portraying them. Like Tate and Liza's Double Battle makes them like souped-up versions of the twins you've encountered in the game, their teamwork is shown through their Claydol always having access to Earthquake while their other Pokemon have some way of mitigating its team hitting function. Steven's love of rare stones and minerals is shown through him using the fossil Pokemon and Metagross. Or Winnoa's love of the sky being shown through her cloud-shaped Altaria. And Wallace's love of elegance being echoed in Milotic.
... Let's move on.
Gen 4
Okay, we're getting better.
Specifically, I'm talking about Barry. Specifically, his second to and last fights alongside his general team composition.
In his second to last fight, Barry fights you in Calvacade City, right before the sixth. By this point, most players will have evolved their starter. After all, Byron's team is edging Level 40 and the starter's evolve at Level 36 (Infernape/Empoleon) or 32 (Torterra). This is because Barry hasn't hit his turning point yet, in his loss to Jupiter at Lake Acuity which results in Uxie's capture. This causes Barry to become more serious and focused in his later appearances, as shown by his team battle with the player and his final fight at the Pokemon League having his starter fully evolved.
There's also the fact that Barry's team is actually rather well balanced, better than even Blue's team. As it turns out, Barry's family has a history of being tough trainers as his Dad, Palmer, is a Battle Frontier member. The Battle Tower, in fact. Which is basically the Pokemon location for 'ultra tough battles.'
Of course, there's also Cynthia. Her team is where Game Freak really go out of their way to try and capture the feeling of a 'Pokemon Master'. She begins with Spiritomb, a VERY rare Pokemon that the player likely knows nothing about. She also wields Milotic, a former Champion's ACE; Lucario, another rare Pokemon that you can only get from being gifted an Egg; Togekiss, a Pokemon that involves evolution through friendship and a Gen 4 stone; Roserade, a similar Pokemon to Togekiss through it's evolution line as well as being Gardena's ace and Garchomp, a Pokemon that takes advantage of Gen 4's more varied BST distribution to be a kind of Master of All pseudo-legendary. All of this together showcases Cynthia's power as a Champion- the varied methods of evolution display her wide range, the rarity of her Pokemon show her extensive travels, her use of former aces show her higher rank and her own ace being almost specifically stated to take advantage of every single advantage possible show her sheer strength.
Of smaller note is also Volkner and Flint, friends as shown in game, having similar kinds of teams whose aces are Electrivire/Magmortar, two evolutions of Gen 1 counterparts Electibuzz/Magmar with Gen 2 baby pre-evolutions. And Rorak and Byron's Aces, being Ramphardos and Bastidon, showing them to both be miners and having Byron be a Steel Gym Leader, when Steel is essentially an upgraded version of Rock, to show them being father and son.
Gen 5
Oh this is the good shit.
Gen 5 is famous for the MASSIVE leap in story quality and it really shows. Ignoring the two green elephants in the room for right now, let's start with the rivals.
With Bianca, her story is all about wanting to go out into the world with her childhood friends to live out her dreams, like them. However, she comes to learn that she might not be suited for being a Trainer since even with her strong resistance to her father's demands- she can't really keep up with the other two. And this shows in her battles- Namely that she fights you less frequently than Cheren (five vs. his seven) and with Cheren having better strategies.
Speaking of, Cheren is someone heavily focused on becoming a stronger Trainer and being determined to overcome the Player, which is reflected in his team. He not only fights you more often but his team is at a higher level before the post game than Bianca and he's one of the Trainers in the series to use extensive use of held items. It also demonstrates a knowledge of Pokemon battling than most Trainers in the series, showing why he'd qualify for being a Gym Leader in the sequels.
Then we have perhaps the two who stand as the standards, if not pinnacles for great team symbolism- N and Ghetsis. With N, it's already noted that for each battle he partakes in, he catches nearby Pokemon and uses them for his battles. And it's already said that he does this because he thinks capturing Pokemon is wrong and that humans and Pokemon can't coexist. But the interesting thing comes from his teams in the original games and the sequels.
In the first game, N is unique in that he sends out his ace, Zekrom/Reshiram, first. While on a gameplay level it makes sense as your own dragon will be sent to the first slot, it works on a story level too as N sees this fight as the big, determining battle to see whose side is right with your dragons representing your sides of the conflict. I even think N will always start the fight with the Fusion attack of his dragon, showcasing how you have affected him and his view of Pokemon and humans. You also have his other Pokemon- like how he has Carracosta and Archeops, the fossil Pokemon, and Klinklang and Vanillux, a futuristic Pokemon and a Pokemon inspired by a modern beverage, showcasing Black and White's duality and focus on the past and future while also showing N's deep connection to Pokemon old and new. And finally we have his Zoroark, a Pokemon shown in the opening of the game as a Zoura to have been with him his whole life, likely feeding into his beliefs through its experiences...and how said beliefs were based on lies.
Then we have his sequel teams, themed after each different type of weather for each season (Rain for Spring, Sun for Summer, Sand for Autumn and Hail for Winter)- implying that not only is N such a masterful trainer that he has mastered multiple kinds of teams but also showing that he's unwilling to force himself onto nature and Pokemon, instead working with them to achieve the best they can.
Very much unlike his father, Ghetsis. With him, he starts with the defensive and stalling Cofagrigus which uses Toxic and Protect to slowly whittle away at the player with his Mummy ability representing the way he infected and controlled N; Boffluant with Reckless demonstrating his wild emotions and how he views his Pokemon as expendable; Seismitoad and its sweeping power to demonstrate his threat; Bisharp with Defiant to show his status as the final boss as well as how he truly commands Team Plasma much like how a Bisharp commands Pawniards; Eelktross and it's almost leech like appearence to show how he used N and his Hydrigeon, Gen 5's Pseudo-Legendary and known for its violent disposition to show what Ghetsis is really like.
This gets especially blatant with his sequel team, which is far less effective with his Sesimitoad losing Swift Swim for Poison Touch, losing his Bisharp and Boffulant for Draipon and Toxicroak and finally his Hydriegon losing its Special set for an inferior Physical set (the only upside being a maxed out Frustration. Which...yeah, three guesses why). All to show how far he has fallen, how he has lost his ability to lead by this point, how corroded his mind actually is now and how he's lost his effectiveness.
We even have some interesting symbolism in the Gym Leaders, like with Clay's ace, Excadrill, not only being based on a mining tool but also seems to be perfectly designed to defeat the ore-based Roggnerola line (with Ground/Steel attacks to it's Rock, Mold Breaker to ignore Sturdy and Sand Rush/Sand Force to take advantage of the line's future Sand Stream ability). Things are looking up once aga-
Gen 6
... I need to stop pissing in the face of fate.
So...Gen 6, probably the worst Generation of Pokemon, has next to no interesting Pokemon symbolism. Cool, the dancing rival has Pokemon that use dance moves. ... That's it. Trevor wants to travel Kalos because his parents left him behind but his team is a Raichu, a Aerodyctal and a Florges. Shanua is aimless and has a crush on the player character, gets the type-weak starter and fights you twice. Calem and Serena are the kids of famous Pokemon battlers...but their teams aren't very well put together.
The Gym Leaders have nothing. Best is Wulfric, a bulky guy, uses the iceberg Pokemon Avalugg.
The villain leader Lysander does use a Pyroar in his matches, matching team Flare's colors and showing their obssession with beauty. And Malva also uses a Pyroar to show she was a supporter of Team Flare.
That's it.
.... Moving on.
Gen 7
Getting back on track. Again.
First up is Hau. In the Sun and Moon games, Hau is a very laid back and generally easy going guy who doesn't put much stock into the battles he gets into. While this would normally be seen as a good thing, a few characters call him out for his easy going attitude which ends up affecting his performance in battle. The culminates in his loss in Aether House, hammering home that he cannot continue this path. And so, he works harder to become stronger for the sake of his friends. It's around this time the games visibly have his starter, previous stuck in its middle or 'teen' evolution, grow into it's final stage. There's also quite a bit of Fighting Type hate in his team, from his Pichu knowing Charm and it evolving into a part Psychic type, his Eeveeloution also having Charm and Baby-Doll Eyes as well as having a Noivern on his team. Showing that he's still focused on beating his grandpa, Hala. And yet, he's still proud of his heritage, as shown with his Tauros (commonly found on Melemene island as a Ride Pokemon) and his Crabmomible (the ace of his grandpa).
Things don't end there, since there's also Gladion and his ace, Type: Null. Gladion is a runaway young team having recently lost his dad and basically his mom (since she goes either coocoo from neurotoxins in the original games or goes all Count of Monte Cristo on aliens in the Ultra games). Much like his ace, Gladion is bound and chained by his past, driven to either stop his mother or protect who he has left but can't really take advantage of his strengths because of it too. So instead he's kind of stuck seeking power even when we know he's way in over his head. That is until he meets the player and Hau, whom he learns to trust and put his faith into. And by the end- he's free as his family is safe and he can pursue the life he wants. A story neatly packed into Type: Null's own evolution, going from a rampaging beast bound and restricted to a freed and kinder creature. For bonus points, out of Gladion's other six Pokemon- three of them are friendship evolutions with one being a Lucario, a Pokemon that only follows those who have justice in their hearts.
Oh and you get a nice dose of N with his Zororark imitating his Silvally, showing that his threatening demeanor is just a really complicated version of teen angst and coping.
Speaking of coping- Guzma. A tough looking leader of Team Skull...whose actually a man who grew up abused by his dad before beating him up and running away, took up the Island Challenge and is now a washed up leader of bitter people desperately trying to make something of themselves. And wouldn't you know it- He uses the Bug Type, a type that gets shit on both in universe and out for its weak members and generally being outclassed. This shows Guzma's inner weakness and connection to the weak and discarded Team Skull. They're also some of the more threatening Bug Types, including his rather strong ace Golisopod. This Pokemon in particular represents Guzma, as it begins as a weak and scared Wimpod before evolving after a lot of hard work into the threatening and determined Golisopod. Rather fitting for a man who once jumped into an interdimensional portal to fight aliens and also got involved in the downfall of the Super Interdimensional Gay Mafia. Awesome.
Moving back to the blondes- Lusamine. Said mother who went coocoo over her husbands death. A woman obsessed with the beauty of Pokemon, herself deceptively beautiful for a violent and destructive person. Her team consists of Pokemon commonly considered beautiful or cute...while also being rather strong. Those being- Clefairy, a kind hearted and helpful Pokemon showing her loving nature that is either hidden or wrecked; Lilligant, a Pokemon heavily associated with beauty and grace that requires skillful care to ensure its flower blossoms to show her geniune love for Pokemon; Lopunny, a cautious and active Pokemon that also displays Lusamine's kinder side; Mismagius, an eerie witch-like Pokemon known for its cries harming but sometimes helping others, showing Lusamine's violent mood in the earlier games before being switched with the kinder Lopunny; Milotic...we've already talked about it and Bewear, a giant fluffy Pokemon that loves to give hugs...that smooths and crushes those it hugs due to not understanding its own strength. ... Take a guess as to what this Pokemon represents.
And finally we have Lillie. A girl who starts off scared, indecisive and unable to do anything until events force her to help out or lose everything. WIth the likes of Hop and the player's actions, she's inspired to take a more proactive role in battles...while still not being the best and acting as support. As shown with her team being support based Fairy types. A type that just so happens to be heavily connected to feminine beauty. And her signature Pokemon is a Friend Guard Clefairy. ... Did I mention Lusamine's first Pokemon in all her fights is an offensive Magic Guard Clefable?
Sadly can't say too much about the Kahunas- they aren't really focused on. It's more the Totem Pokemon...and those aren't teams. So...moving on.
Gen 8
Okay, get a snack and a drink. We're going to be here for a while.
Let's try something simple- Marnie. One of the more static trainers, this isn't to say she doesn't have any symbolism on her team. It kind of seems odd for someone like Marnie, who isn't even really aggressive in her rivalry with the player, to be using a Dark type team, since Dark types are known for their underhanded tactics and propensity for malicious behavior. But it does make sense when you see that she hails from Spikemuth, which is the hometown of Team Yell. Said team is, in actuality, her brother's Gym Trainers having gone off to support her. This is shown by her team being made up, while perhaps not fully moral Pokemon, are the more beign Pokemon of their types. Like her Liepard, Morpeko and Grimmsnarl are all more akin to tricksters rather than the malicious Pokemon usually associated with the Dark Type. Even her Poison type is a Toxicroak, a Pokemon known for its toxicity but not for any underhanded tactics. This is also a Pokemon that appears frequently on villain teams, hinting at her connection to Team Yell. Further connecting her to them is Scrafty, a Dark/Fighting type she shares with her brother Piers. Over half her team also has a type ADVANTAGE over Team Yell, indicating how she not only controls them but also takes over for her brother in the end.
Yeah, that was one of the more...easy examples. Bede is a bit more complex. He starts off as your typical example of a 'jackass rival', being smug and condescending to you and your friend Hop. As he seems to be a call back to the likes of Blue, Bede uses the Psychic type, which was infamously overpowered in Gen 1. However, Bede is..not good. His team entirely consists of Psychic, Normal and Fairy attacks which sounds good...until you remember that A. this leaves Bede with no means of answering Steel types which resist Psychic, Normal and Fairy and B. Half his moves use his Pokemon's inferior attacking stats (like Gothorilla used Rock Tomb and Galarian Pontya uses Special moves). These kind of leave him as an ill fitting opponent despite his arrogance. And that weakness to Steel types likely isn't a coincidence- his benefactor is Chairman Rose, a Steel type specialist who helped Bede become a Gym Challenger before revoking his right later. Around this time, the Fairy Gym Leader Opal takes a liking to him and proceeds to drag him off. Next time he appears, he shows up as Opal's apprentice and successor, becoming a Fairy type trainer. From here, we see that he has learned a bit of humility and understanding on where he went wrong. This nicely coinsides with his team having far more diverse type coverage, being fully evolved and even having a coverage move against Steels. Coolest part is that Bede retains half his team, with his formerly pure Psychic Ponyta and Hattrem evolving into Psychic/Fairy Rapidash and Hattrene, which is now able to stand against Rose. Even so, he still cares for him, as shown by his Mawille, a Steel/Fairy Pokemon, being his lead. It's part Steel typing and Intimidate ability summing up Bede before his encounter with Opal and displaying Rose's permanent impact in his life.
And yet they both pale in comparison to your main rival- Hop. Hop is the childhood friend of the player character and brother to the current Champion, Leon. An energetic boy with high hopes for his travels, he starts his adventure with his Wooloo (this game's first Normal type) and the starter weak to yours. SO naturally you beat the crap out of him. Simple as always. .... Except. Hop...doesn't just take it. When you beat him after obtaining your first badge, he briefy bemoans how he's weaker than you before admitting he need sto keep his guard up. And this isn't a one and done deal. He later loses to Bede who proceeds to insult him, telling him that he's dragging his brother's name through the mud. Which he later admits to really affecting him. And so...Hop does something that no other trainer in the series has ever done. He does a near full revamp of his old team. He benches his Wooloo and Corvisquare he had been using up until then for various different Pokemon in not just his next fight but the one after that. And after each loss, Hops becomes more and more despondent. After all, if he can't beat you even after overhauling his team twice then does he really stand a chance of beating his brother? However, upon hearing about the Galar legend about the Darkest Day, Hop resolves himself to stop doubting himself and simply focus on getting better, as shown by him returning his old Pokemon (now fully evolved), including a Pinurchin and adding the Snorlax he had been using before. So alls well that ends well.
Until you beat Hop in the semifinals before proceeding to beat his brother, the so-called unbeatable Champion. The man whom he looked up to. The man he dreamed about beating and surpassing. The man YOU just beat after beating him multiple times. ... Yeah. After the credits roll, you and him are called back to the resting place of the Legendaries where Hop asks to fight you once again. And here's the return of one the Pokemon from his 'doubt' period. And once again, Hop loses to an asshole insulting him (Sorward or Shieldbert) and even run off with the Legendaries' items, causing a huge hit to his confidence. It even makes him question whether or not he can even help you as you try to catch the brothers, even though Hop had done as much in the plot as you had. Even though he kept one of the items the Legendaries used to fight Eternatus. Even though he helped you BEAT Eternatus. Which is far more than can be said of most rivals. But Hop proves himself once more- he helps quell the raging Dynamax Pokemon, helps defend you as you chase after the brothers and even risks his life to go quell one of the Legendaries as it runs wild. All culminating in an honor that no other rival in the series has gotten: Hop catches the opposing Legendary and adds it to his team. Proof that he is just as much a hero as you are.
And he deserved it.
But this section is going on long enough by this point so we really need to move on. Because Hop sets a standard for the next Gen of Pokemon.
Gen 9
We're FINALLY at the last Gen as of this post's making (Gen 9 Teal Mask DLC). And...fuck my arm is tired.
So, let's try to get the Gym Leaders out of the way quick. Because yes- The Gym Leaders all have some kind of symbolism, rivaling their Gen 5 counterparts. Like Katy bemoaning that she's forced to go easy on Trainers is neatly symbolized by her cute ace Teddiursa becoming the fierce and violent Ursaring; Brassius' signature artwork being a stone statue of a Grass Type with his ace being a Tera Grass Sudowoodo, a Rock Type that emulates a tree; Kofu being a seafood chief using a team themed around seafood (including the self fillieting Veneluza); Larry's ordinary profession belying effectiveness shown through his Tera Pokemon sharing it's type with it meaning it gets extra damage; Rhyme being a rap artist connected with the dead through her Tera Ghost Low Key Toxicricity ect. I can't speak too much about them cuz shit's gonna be long.
Let's start with Arven. A boy who isn't much of Trainer, closed off and hostile because of his parent(s?)'s neglect- Arven doesn't really have any Pokemon to speak of at the beginning. He has a Skwot...and that's it. He even admits he just caught the damn thing. But as he travels with the player, slowly opening up to them and becoming friend with them, he catches nearby Pokemon and uses them to fight off the Titans. And he does a pretty damn good job- His Pokemon will always have a type advantage to be advantageous and each are fairly decent Pokemon in their own right (Cloyster, Scovillain, Garganacl and Toedscruel) along with his previously caught Greedent and his old friend Mabosstiff, an intimidating but loving and loyal Pokemon. Much like Arven. And like Mabosstiff, Arven gains friends and allies in his efforts through his adventure with the player.
One of said allies is Penny. An unassuming girl who the player saves from being harrassed by a group of deliquents called Team Star...who ends up being a skilled hacker and also the LEADER of Team Star under the pseudonym of 'Cassiopea'. And Penny's team is...entirely standardized with six Eeveelutions that share the moves Baby-Doll Eyes, Quick-Attack, a STAB move and a single coverage moves. A rather...underwhelming team of Pokemon, especially for the climax of a storyline. ... But that's intentional. Penny maybe the leader of Team Star but, as you could probably guess, no one had ever even SEEN Penny face to face before. While Team Star have formidable Trainers in their upper ranks, Penny never took to the battlefield personally. Penny is not a fighter and her team reflects this. Her Eeveelutions are not specially trained Pokemon- they're effectively pets. This is why they all have low-level moves in their movesets: they're hold overs from when they were Eevees that were never removed because Penny never had a reason for it. In fact, Quick Attack and Baby Doll Eyes arguable work better for a pet (being able to zoom around quickly to release energy and beg for food) than a battler. Hell, her Pokemon all provide some kind of utility and two of which are friendship evolutions- they really ARE pets.
Next we have Nemona, the rival character of the game. Unlike the other rivals, Nemona is in fact a more accomplished trainer than the player at first. In fact, she's so strong that this combined with her obssession lead her to becoming isolated from her peers. And for a peak at her strength: she beat the Top Champion of Paldea while still holding back. And it shows in the contrast between her fights with the player throughout the Victory Road story. She constantly talks about holding back, carefully considering her team to match what you should be at that point. And her teams are, consequently, nothing special. Just some basic level up moves. Right up until the very last fight of the storyline. Nemona, having changed her class from 'Pokemon Trainer' to 'Champion', is not only using a full team but is now packing STAB for each of her Pokemon AND coverage moves to smack your Pokemon hard no matter the matchup. Even with her choosing the starter weak to yours- her team is made up of rare and powerful Pokemon like a Goodra (pseudo-Legendary), Orthworm (a Pokemon previously fought as a TITAN), Lycanrock (a speedy Rock type), Pawimot (a Pokemon with the rare Electric/Fighting type) and a three segment Dundunsparce (a bulk and strong Normal Type that's also a 1/100 evolution, showing her sheer talent). Unless you overlevel your team, Nemona will be knocking out some of your team. As befitting a Champion. Moreso than fucking Geeta...
And if that's not enough, we also have the Professor stand in- Director Clavell. Introduced as the well meaning, attentive, kind and reasonable principal of the Academy, you would be forgiven for thinking that he might just be okay fight. ... He has more strategy to his team than 90% of Trainers in the series. No really.
He starts with an Oragnuru, a Pokemon noted for its intelligence and ability to use tools. FIttingly, it's a support Pokemon that lacks the usual weakness to Ghost types that Psychics have (important as SV is lousy with absurdly strong Ghosts), Oranguru will debilitate your team with Yawn to smack you with Dream Eater, Foul Play any cheeky Physical Attackers and use Reflect to shore up his team's Physical weakness. He then uses an Abomasnow, which sets up snow to further boost its defense. He then uses it to smack your team hard with STAB, perfect accuracy Blizzards, Wood Hammers and priority Ice Shard. And you want to kill it quick because it setting up snow means it can use Auorua Veil, effectively Reflect AND Light Screen in one. Which is bad because his next Pokemon is a Shell Smash using Poltigeust that spams Shadow Ball for STAB and Sucker Punch to punish priority and revenge killers. And it ALSO has Will-O-Wisp to weaken Physical attackers, which is bad because one of his next two Pokemon can be a Hex-spamming Amoongus which also has the lovely combination of Toxic and Spore to fuck with your team. And it has Giga Drain for recovery. Literally the only thing separating this Pokemon from its competitive counterpart is lacking Regenerator and Leftovers. He can also have a Gyardos, an almost evergreen Water type with a ton of coverage. Telling that his easiest Pokemon is a possible Houndoom. Oh and he uses the starter not picked in the beginning. The one strongest against you.
Really goes to show that Clavell really did earn his spot as the Director.
And if this was just about the base game, I could end it here. But even with all this and more- this wasn't what inspired me to make this post.
No, that would be the Teal Mask DLC and its two key players- Carmine and Kieran.
Starting with Carmine, a basic overview of her story here- she's a dickhead who has a more caring side but is basically covered by her being utterly awful at expressing herself and not being the best sister. She doesn't like outsiders due to people treating her hometown of Kitakami as a tourist trap but grows more open as she befriends the player. Why am I saying all this?
Because her team is a perfect representation of this.
She will always start her fights with a Poocheyna that evolves into Mightynea. A threatening Dark type that excels in pack tactics and is known to follow strong Trainers. Showcasing that despite Carmine's dickish attitude- she's most certainly a skilled trainer while also demonstrating how she bosses around her little brother.
Next is her Morpeko. An Electric/Dark type that wildly switches mood based on hunger, from friendly to aggressive. This duality is a summation of Carmine's character- how she switches from arrogant and standoffish to kinder and sweeter.
Then comes her Swadloon that evolves into Leavanny, a kind and nuturing Pokemon known for taking care of small Pokemon by weaving clothes for them. This showcases Carmine's real feelings for Kieran as despite acting like a bully towards Kieran- she geniunely loves and treasures him. Hell, the Pokedex in Scarlet even deviates a bit from its usual depiction of Leavanny to mention its protective instincts, similar to Carmine's own protectiveness.
Next comes her Ninetails, a Pokemon based off a kitsune and known for its mystical power but vengeful nature. A rather apt summation of how Carmine usually acts- a strong trainer but very easy to set off.
Finally comes her Poltchageist that evolves into Sinistcha- a Pokemon exclusive to her hometown of Kitakami, a Grass/Ghost type that tries to trick people into drinking it in order to drain them of their lifeforce...but failing most of the time. Whereas Morpeko is an overview of Carmine and Ninetails is the usual side of her, Sinistcha is what Carmine really is at the end of the day- a harmless fool. While she can burn people much like her Sinistcha can through its signature move and Scald, she means no ill will and can't do much to hurt anyone. And she can help as much as she can harm, just like how Sinistcha can aid others through its ability, Hospitality.
And what makes this interesting is the effectiveness of the team. As her Mightyena has one of the most useful lead abilities in Pokemon along with Howl to boost it's Sucker Punch and Play Rough; her Morpeko taking advantage of Aura Wheel's Speed boost through a held Focus Slash; Leavanny being a setup sweep through Swords Dance and Fell Stinger; Ninetails supporting the team through Disable and Will-o-Wisp and Sinistcha negating Grass' Fire Weakness through a Berry- it communicates that Carmine is an effective trainer. Fitting as her school is said to be specifically focused on Poke Battles.
But even this pales in comparison to her brother, Kieran. A shy boy who starts out looking up to and befriending the player character, neatly shown through his first two fights being simple 2-3 Pokemon fights. And as the story progresses, we learn a bit about him. That he expresses an admiration for the ogre in the village myth, having defeated three strong Pokemon by itself. He admires that strength and the seeming independence it has, since he himself wants to be strong and relied on due to his sister's unwitting damage to his ego through taking over his tasks. He even comes across having a crush on the player character to add to his likeability.
Then you meet the mascot of the Teal Mask DLC and the ogre from the legend, Ogerpon. Through a series of events involving Carmine making you swear not to tell Kieran about this to preserve his feelings and Kieran evasdropping- he learns that we met Ogerpon and we unknowingly keep lying to him. Which, considering we met the Pokemon he had been admiring for so long and being his first friend...he takes it hard. Things spiral out of control as his mental state burrows down, with him lashing out at the player character and Carmine for percieved injustices, eventually resulting in Kieran challenging the player for the right to be Ogerpon's partner...even though she had already chosen the player character. Even Kieran admits this is selfish but still pushes for it.
It's around this time that his team starts changing for real. Before his team consisted of a Yanma, Furret and Poliwhirl; all with unremarkable moves. Now his Yanma is a dedicated Special Attacker, his Furret is a setup Pokemon using a breeding move to clean hazards and get a Dragon Dance boost; his Poliwhirl evolves into Poliwrath with Haze to clear boosts and he adds a Applin evolution, Dipplin, based off of the candy apples he likes. His next battle has him shelve the Furret for a Cramorant, he adds a Gilgar to his team and his Yanma has evolved into a Tinted Lens Yanmega. ANd then there's his final team.
A Shiftry with a Focus Sash and the new Wind Rider ability with tailwind to boost Speed and Attack at once; the afromentioned Tinted Tens Yanmega so resistances are less effective than ever; Dipplin for more speed control and Leftovers for recovery; Probopass with Sturdy and pinch berry to become a cannon of a Special Attacker; Poliwhirl is now a Belly Drum-Sitrus Berry user to be a massive sweeper and now a fucking Yache Berry holding Gliscor. ... This is one of the most well put together teams in Pokemon history. Which, again, makes sense since Kieran is ALSO a student at Carmine's school. And not only that- he is actively trying to prove himself worthy of Ogerpon. He will obviously put out ALL the stops to beat you.
And the symbolism isn't just limited to movesets. Each Pokemon have...eerie undertones. Yanma, despite its looks, is a rather big Bug Type known for moving very fast and keeping a close eye on prey with Yanmega capable of crippling foes with its wingbeats and BITING the heads off prey. Shiftry can level houses and its Violet entry posits that it's based off a bird Pokemon that recieved divine punishment. Both representing Kierian's radical change. Poliwhirl goes from a dopy sleep inducing Pokemon to powerful swimmer, reflecting his desire for strength. Probopass manipulates the little mini-units to catch prey and Gliscor is a terrifyingly effective predator, reflecting Kierian's sheer hostility by this point. And Dipplin, the last remainder of the child-like innocence his team once had after Furret gets benched? Its apple is hollowed out and filled with two dragons, unlike Flapple and Appletun who coexist with the apple. Much like how Kieran's childlike demeanor has been hollowed out into a shell.
And just like how Kieran's story isn't done with the Teal Mask- datamines and experimentation with Eviolite has revealed Dipplin will be getting an evolution in the Indigo Disk.
Conclusion
You would think a series that has a core gameplay mechanic like Evolution, basically the symbolic progression from childhood to adulthood, would use these aspects for characterization more. But the history of this is rather bumpy, since the games have prioritized gameplay over story for so long. But good god damn, I would say that Pokemon beats out its contemporary in SMT for using its Mons cast for symbolism when it does.
I mean, you don't write an essay of THIS length over nothing. And I would like to remind people- I glossed over a few things. As in depth as this is: it's not all encompassing.
So I do think Game Freak deserves credit for this.
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Pokemon And Their Trainers
An in-depth analysis of the Pokemon world and its culture (hereafter referred to as the “Pokeverse.”) Where I’ll attempt to understand just what these beings actually are, and how they relate to the humans of their universe. 
For this post, I will reference the video game lore, but I will, to a large extent, be pulling examples from the anime. While I can understand why this might invalidate my points to some of you, I truly think the anime should be considered fair game. It depicts what the Pokeverse is truly supposed to be like, as the writers intend it to be, unhampered by the restrictions of a video game. 
So here’s the million dollar question. Are Pokemon slaves?
At this point, I know that the Pokemon fandom and the general public have a well-established and largely iron-cast interpretation of what it means to be a Pokemon Trainer, but today I’m going to attempt to challenge that interpretation. Because on the whole, it’s not especially flattering, and I think it’s false. You’ve seen the jokes, and the video essays, and the parody comics. You’ve seen it all. People have criticized Pokemon for the premise of the game effectively being a system of romanticized slavery. That the heartless humans kidnap these innocent animals and force them into sadistic dog-fights to further their own power, to the point where it is a global, televised sport. Ask anyone and they’ll tell you, Pokemon…are slaves. It's animal abuse. Those who argue it are in denial.
The funny thing is, most people don’t argue it. Which is because, to a large extent, most people don’t care. It’s just a video game, right? It’s not as though the Pokemon are outwardly suffering. Pokemon fans seem to just accept this premise and live with it, because the Pokemon world is bright and enjoyable and the formula of the games is simply addicting. To most people, the problematic premise of this universe isn’t a big deal. Nobody takes a passionate stance against it, apart from Gamefreak itself of course. They have little choice but to dismiss these claims, to argue against them…but nobody really listens. The franchise may do the best it can to play up the whole “friendship” angle, but the majority of fans, casual and otherwise, would say they’re not fooling anyone.
I disagree. 
I’m not saying these points don’t have merit. To a degree, they do. But this conclusion about the Pokeverse is not the only one that can be drawn from analyzing this world. It's also based on several assumptions, headcanons, and interpretations of this world’s symbolism. I interpret these things differently myself, and I’ll try to explain how. But the bottom line is that humans and pokemon exist together in this world and have a unique relationship. Our world has humans, but not pokemon, so one can assume that the Pokemon are a deliberate symbol of…something. What that something is will probably vary based on who you ask, but just about everyone seems to interpret them as the “animals” of their universe. As in, living creatures who are not human. (Because Humans…are also Animals, and that’s kind of the whole point right there, but I’m getting ahead of myself.) 
We seem to draw an inherent comparison between Pokemon and #RealWorld Animals, which is where all of this stems from. I believe this is a mistake. Or if nothing else, it’s not the definitive interpretation of what they are. If anything, the closest comparison I can think of is…maybe Angels? But even that doesn’t truly describe their role. The more the Pokeverse gets fleshed out, the clearer it becomes to me that catching and training Pokemon are completely misunderstood concepts. They’re not really comparable to anything in real life, certainly not the training of animals or the keeping of pets. I genuinely don’t think that the relationship between Trainer and Pokemon has an equivalent in our world. 
I do understand where the impulse to make this comparison comes from. Of course people look at Pokemon and see animals. After all, they're living, breathing creatures, magical creatures that coexist with humanity. A not insignificant number of them do resemble real-life animals or are otherwise based on them. The most crucial bit of evidence for this idea is that the Pokeverse, by all appearances, lacks “real world” animals of its own. There are no recognizable creatures from our world to speak of, apart from humanity. So I can see how people reached this conclusion and I get why they draw the parallel.
However, it’s just not a fair comparison to make. Not at all. 
Some animals do have the means to defend themselves, of course. But Pokemon have abilities on another level entirely. They’re basically magic. They have superpowers unique to themselves. Can a human spit fire? Tunnel a hole in seconds? Can they summon storms in the blink of an eye? Can a human block all damage with Wonder Guard? The answer is no. They cannot do this. Humans are one race, and a relatively mundane race at that. While they are distinctly separate from Pokemon…that doesn’t make them superior. It doesn’t make them more powerful. The sheer variety in Pokemon species, not to mention the variety of their powers, means that if war was to break out between the two communities…the humans would not win. It wouldn’t even be close. 
Pokemon are baked deep into this culture. If you had to guess which of these two societies was here first, would you really guess humanity? I wouldn’t. Just look at the spiritual side of this world. It has deities who are confirmed to exist, who created this world as we know it..and they’re all Pokemon. Who knows where the humans even came from, but the Legendary Pokemon are the ones who fashioned the universe.
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It is vanity to assume that Humanity is the dominant species of the Pokeverse.
They are not in charge of this world - they could never be. Pokemon explicitly range from human to above-human level intelligence. The humans attempt to understand them, but the Anime clarifies that they’ve chosen to name the Pokemon based on their speech patterns. Pokemon don’t “say their name” and nothing else. It’s the reverse. They speak unique languages that the humans elected to name them for. By contrast, Pokemon can clearly understand human language. There’s no way around it, they are smarter than us. So it’s no surprise that they have their own communities and systems, totally independent from humanity. However, there are also countless Pokemon who choose (read: CHOOSE) to work with humans, on individual and group-wide scales.
In fact, Pokemon and Humans may not be so different at all.
They may descend from a common ancestor. There is consistent flavor text that verifies this, stating that on a fundamental level, Pokemon and Humans are all but the same. Perhaps humankind and Pokemon weren’t always separate beings? Perhaps they were once one and the same? It’s pure conjecture, but according to the Library in Canalave City, there was a time in the ancient past when Pokemon ate at the same table as Humans and would even marry them sometimes. That last bit of trivia is cut from the English version, undoubtedly because of the popular interpretation I discussed earlier. Fans see Pokemon as animals, and the dubbing team probably wanted to avert any weird implications. 
What’s odd is that in Legends: Arceus, which takes place in the ancient past…humans and pokemon have clearly already been separated, and have no relationship beyond hostility and fear towards each other. There are exceptions, of course, but by and large, the idea of a “Pokemon Trainer” is a new concept to the humans in Hisui. I’m getting very off topic now, but it does make a fan wonder. Just what happened to separate pokemon and humankind? They were as close as kin at one point, before some kind of split occurred, and it’s taken countless generations for them to redevelop a closeness...there’s a greater mystery here that isn’t relevant to the topic at hand, but these questions are worth asking. Either way, the point is that the two communities are almost fated to come together.
The Pokemon are drawn to humanity, and whether they invest in an official “trainer” or not, they seek out humans just as often as the humans go looking for them.
The pokemon will form these partnerships out of their own desire. A desire for what, you may be asking? I think it varies, but when it comes to the Trainer/Pokemon relationship, we can assume the typical goal is shared strength. The human and the pokemon form a symbiotic relationship in the Training system. This is stated numerous times, especially in the Anime - A wild pokemon will never reach their full potential. Not without a Trainer. You see? It isn’t only the humans who benefit from this relationship, and the Pokemon understand this. The vast majority of them want to be caught, they seek a trainer who can help them harness their powers. 
Mewtwo decries Pokemon Training as Slavery during Mewtwo Strikes Back. Pikachu contradicts him, and Ash literally puts his life on the line in the effort to prove him wrong. Much later, in Lucario and the Mystery of Mew, the same question comes up. Lucario asks if Ash is Pikachu’s “master” and Ash rejects that terminology. Because Pikachu is his best friend, nothing less. There is a reason why the word is “Trainer” and not “Master” or “Owner.” Because Pokemon Trainers do not own their Pokemon. Full stop. The Poke Ball isn't a prison. It, and the PC Boxes from the games, are implied to be a kind of virtual reality. The Poke Ball is a symbol, a convenience more than anything else, but not a requirement. Ash is living proof. The Poke-Ball may be the norm, but if you're claustrophobic like Pikachu, or you're just not feeling it, you can abstain. Ash has never treated Pikachu as a captive. (Except for that one time…)
Okay, I’ll address this real quick. Yes, Ash did drag Pikachu along with a rope in the first episode, and used rubber gloves so that Pikachu could not retaliate. I’m just gonna have to call that #EarlyInstallmentWeirdness. This was Generation 1, this was back when Ghost Types were literally dead Pokemon. Besides, Pikachu had already shocked Ash unprovoked, so the rubber gloves were arguably self-defense. I guess you could make the case that Ash didn’t “truly” become Pikachu’s Trainer until the end of the episode. But in general, the writers have shaped this world beyond what was established in the very beginning, and perhaps they’re deliberately trying to counter the claims of slavery and animal abuse, but even if that’s true…it doesn’t mean make the contributions less canon.
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How it started.
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How it's going.
Never mind. What about catching pokemon? That’s still messed up, right? 
There is an obvious counterargument to be made to my stance, a Donphan in the room, and I won’t ignore it. The counterpoint here is that capturing Pokemon is almost always done against their will. Or at least, that’s how it’s traditionally done, and the norm in the games remains consistent. Still. Ash winds up befriending the majority of his Pokemon instead, and he’s far from the only trainer we see doing so. James is another human who recruits his teammates primarily through his own likable qualities. You might argue that while obtaining a Pokemon can happen without fighting, that style is unusual. But again, based on the anime, it doesn’t seem to be that uncommon. I think what’s considered rare is that Ash seems to specialize in doing this despite his intended goal of training Pokemon for battle. 
But, whatever. Capturing Pokemon through battle still happens, right? It happens quite a lot. The examples that differ from this norm don’t erase that, nor do they erase how repugnant it is. After all, the Trainer is cornering a creature who more often than not, was just minding their own business. (A wild pokemon is very often the one to initiate battle, but never mind.) The trainer then forcibly kidnaps them after violently assaulting them. Even the term “capturing” pokemon has problematic connotations. No way around it - on paper, this sounds bad. It sounds horrific. But if I may, I’d like to offer a different perspective based on what I’ve been able to observe of the Pokeverse’s culture. First of all, I’d like to offer a scalding hot take about the violence of Pokemon battles. This may be where I lose a lot of people, but hear me out. 
I challenge the idea that a Pokemon battle is “violent.” 
Or at least, I don’t believe the characters consider it to be violent, not in the same way we understand it. A pokemon battle isn’t assault, because they’re not human. But it’s also not animal abuse, because the Pokeverse doesn’t have animals. Again, it’s worth remembering that Pokemon are supernatural creatures with magical powers, and I’d say their powers, the “moves” they learn, play by different rules than conventional fighting. There’s actually quite a bit of evidence to suggest that this is true. 
In Mewtwo Strikes Back, the Pokemon very specifically fight their clones without access to any of their actual moves, after Mewtwo psychically blocks their powers. Everything about this scene is meant to convey tragedy. All of a sudden, a series that’s been all about battle is preaching against violence. Sure, we can call it bad writing, executive meddling, or anything we want. But ignore the Fourth Wall and ask yourself, why would the characters react this way in-universe? Why is it that Pokemon battling has always been okay, but in this one instance, it’s not? The movie goes to great lengths to show us that the Pokemon are hurting each other. Which we don’t normally see.
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The only difference? The Pokemon aren’t using their normal moves.
From this, we can conclude that the typical, conventional Pokemon battle, where the two pokemon fight using their special abilities...it doesn’t hurt them. It may tire them out, but a Pokemon Center can heal basically any injuries in record time. Nurse Joy is some kind of miracle worker…or maybe she isn’t. Maybe The Pokemon are being tired out from their battles, but not actually harmed in the long term. This would explain why Pokemon attacks don’t cause lasting damage to humans, either. Get hit with a Flamethrower? Don’t worry, you’ll just be temporarily stunned and have soot all over your face. The doylist explanation is, once again, that it’s a children’s cartoon, but that doesn’t explain what’s happening in-universe. Team Rocket has been electrocuted by Pikachu a near-infinite number of times. So how are they even alive? 
Simple. Pikachu isn’t actually trying to kill them. Because of course he isn’t. It’s quite possible that Pokemon moves simply are not capable of inflicting serious damage, or perhaps Pokemon have an inherent resistance to them. But I suspect it’s not a lack of ability that stops Pokemon moves from being violent…but an almost universal choice. That when Pokemon go on the offensive with their powers, or at least, when they direct said powers at humans…they are always pulling their punches. That’s why the fight on New Island was so grotesque - the Pokemon were not remotely familiar with battling that way, engaging in true violence, and there’s little doubt that they were figuratively and literally scarred by that night. 
It’s no wonder they never use their powers to cause actual bodily harm to anyone - I wouldn’t be surprised if there’s some kind of sacred, unspoken taboo among Pokemon against doing so. A taboo that wouldn't be known to the newborn clone Pokemon on New Island. A taboo that may not have existed centuries ago, in say, the ancient times of the Hisui region. But present day, communities of Pokemon are more civilized, and they a working relationship with human society that ranges from neutral to friendly. We’re in head-canon territory now, but this kind of law among pokemon kind makes a lot of sense. There may be Pokemon out there who break this taboo, but they would be few and far between - probably outcasts among their own kind. It would add a new dimension to Pikachu's refusal to fight back against his clone counterpart.
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Again, this scene makes a point of telling us over and over, that what we’re seeing is wrong. “Pokemon aren’t meant to fight. Not like this.” That line right there is precisely the point. Battling isn’t meant to be like that, and in practice, it almost never is. There’s a reason why Pokemon almost never actually die in battle, and only get “very weak,” a condition that is cured flawlessly with the medical science of a Pokemon Center. It’s almost like a Pokemon’s powers create a kind of invisible simulation system, allowing them to spar with their opponent safely. Because that’s what a Pokemon battle is, at heart. It’s a test of skill. It’s meant to just be friendly sparring. A kind of sport that the Pokemon and Trainers engage in together, and it’s stated many times that they need to be in sync to have any hope of a successful career in professional matches. Again, I refer you to Mewtwo Strikes Back. The Pokemon were able to use their powers collectively to restore Ash to life. There’s clearly a lot more to a Pokemon’s power than just combat. That part is nothing more than recreation for them. 
I realize that I deviated tremendously from the original question about capturing Pokemon, but I feel that it’s important to address this point. 
Pokemon Battling is not violence. It’s effectively a sport that all sides consent to playing, a sport that has safety measures practically built in, as well as further precautions offered like the Pokemon Center. In that sense, it's more or less just another interpretation of Pokemon Contests, and Showcases, and everything else. A human helping a Pokemon study their powers and use them to fullest potential. This is the reason why I don’t actually consider a Trainer fighting a wild Pokemon to be so obscene. However, that only addresses the question of violence. Trainers are still kidnapping Pokemon against their will, right? That’s why one has to “weaken” a Pokemon to catch them. Well, believe it or not, I’m going to debunk that too. 
Barring exceptions, the wild Pokemon must be exhausted to the point that they can no longer resist a poke-ball, before you can obtain them. Their opinion about being caught is always a non-issue. By all accounts, it doesn't seem as though this is acceptable. But even this, I think, is part of the cultural dissonance. Among other things, we don’t know what the little “click” of the Poke-ball actually means. It signals that the capture was a success, but is that the Pokemon choosing to yield, or the Poke Ball’s technology locking them in? It’s a little ambiguous, I’ll freely admit as much…but I would argue that the former idea isn’t impossible. Again, wild Pokemon, generally speaking, actually want to find a Trainer. The first episode of the anime even hints that certain wild Pokemon are jealous of those with trainers. With that in mind, why is catching them even a fight to begin with? 
I’ll tell you why. When a wild pokemon battles a trainer, they are essentially giving that trainer a test.
They’re gauging the trainer’s abilities to bring out the potential of their pokemon. If you’re a trainer, and your pokemon defeats another pokemon in the wild…you’ve just proven beyond a shadow of a doubt that your pokemon is stronger than the wild one. You have now proven that you have something to offer, you’ve passed the test. The wild Pokemon now realizes that it stands to learn something, to grow more powerful, by accepting your tutelage. That’s why it’s considered acceptable to the pokemon to follow a trainer after they are overpowered and captured. It’s like…right of conquest, but with fully informed consent. 
Consent is key here, and I believe this cultural understanding to be the reason that most pokemon are immediately comfortable with following the trainer who caught them. While one might argue that they don't really have a choice anymore...that simply isn't true. The anime clarifies that Pokemon can release themselves from a Poke-Ball whenever they want. Misty’s Psyduck is the most iconic example of this, but there are countless others.  In theory, a Pokemon could just leave a trainer who they find unsatisfactory. Actually, that’s not just a theory. That’s canon. Something that most people don’t seem to realize (or at least, they forget) is that it’s not just Trainers who ditch Pokemon they no longer want. It happens in reverse as well.
Pokemon can and do abandon their trainers, if they deem said trainers to be unworthy of their talents. 
Remember when I said that I would be chiefly referencing the anime, because it’s the most reliable depiction of what the Pokeverse is supposed to be like? This is exactly what I was talking about. Because obviously, this never happens in the games. Your Pokemon don’t just disappear from your party or PC boxes, because that would be an incredibly stupid and unfair mechanic. But in the anime, where the relationships between pokemon and trainer are more fleshed out? In the first season, Bad To The Bone is about a Marowak who chose to ditch his trainer after said trainer had his badges stolen. While the Marowak eventually changed his mind, at no point did any character voice the idea of trying to return him by force. It was Marowak’s choice and no one else’s, which is why the trainer was heartbroken.
But that’s not a one-off, it’s not the only example. There are quite a few. Due to a misunderstanding, Gym Leader Pryce once believed his Piloswine had abandoned him. Then there’s Ash. Always the mother hen, he’s adopted many pokemon who were abandoned by previous trainers, but the opposite has also happened. His Snivy, and his Greninja, are both Pokemon who were explicitly stated to have had previous trainers whom they chose to leave, because they didn’t feel understood. Typically, it seems that Pokemon choose to leave because they feel as though the unspoken contract that is “pokemon training” has been violated somehow, or they’re otherwise not getting what they signed up for. This is why the traditional method of “catching” pokemon is so vital. Because it’s an honor system.
Any time a human does attempt to force a pokemon into submission or otherwise harm them through any method that is not the traditional system of capture, the story treats them as unquestionably villainous for doing so. The other humans react in horror, and attempt to stop them. This is because forgoing the “defeat them in battle” route and instead using some kind of technology or whatnot to claim the Pokemon is seen as dishonorable at the best of times, and evil at the worst of times. The Trainer is ignoring the agency of the Pokemon. Attempting capture in the conventional way is a mutually accepted system, the wild Pokemon know and understand that a trainer may attempt to take them, and if they really don’t want to be said Trainer’s pokemon, they can always choose to leave after they are captured. But the use of other means takes that choice away from them. These villains, usually the evil Teams, are using methods of capture that fail to demonstrate to the Pokemon why they are a worthy Trainer, and likewise rob them of the ability to judge them as unworthy. 
So yes, there are exceptions, but for the reasons I have described, I fail to see how the idea of “slavery” is applicable to properly trained Pokemon.
They have the power to attack their trainers whenever they choose. Sometimes they do. They have magical abilities that enslaved humans in real life do not have. Legends: Arceus does a great job of highlighting just how dangerous Pokemon could be toward their human counterparts if they really wanted to be. They also have the power to leave. A Pokeball is not a chain. The only time a Pokemon struggles to escape a Ball is when it is first used on them, and the connection is initially forged. But, as I’ve talked about, I believe this to be a ceremonial process and little else. Trainers will immediately send out freshly caught Pokemon to heal or train, and the Pokemon don’t run. But once again, they could. What is stopping them? Ash’s Charizard never saw fit to abandon him, but if he had, what could Ash have actually done about it? Basically nothing. He’d get a flamethrower to the face and then Charizard would fly off. The same thing is true for any of Ash’s Pokemon, or the trained Pokemon of any Trainer ever. 
There’s another Donphan in the room that I’d like to touch on real quick. I’ve talked a lot about how the anime clarifies the nature of Pokemon and their relationship to their Trainers…but I also mentioned that the developers have openly tried to beat back the claims of animal abuse, of slavery. The anime speaks for itself, but what about the time Black and White openly addressed these criticisms? You were probably waiting for me to bring it up, but the truth is, I don’t have much to say. The idea of Pokemon and Trainers having a symbiotic relationship, and needing each other…the idea that they shouldn’t be separated…all of that is touched on in the games, but the subject is mostly used as a scapegoat by a wannabe dictator.
I have yet to see any character in Pokemon honestly make the same comparison that critics make in real life, and I doubt we ever will see that happen. It’s just not an idea that can be properly explored in the Pokeverse, because our world is unknown to them. Our way of doing things isn’t something that any in-universe Trainer could hope to understand. It’s an entirely different culture. The way we personally view Pokemon as creatures is colored by our context, by the fact that we’re on the outside, peering into this world with the perspective of a society that doesn’t have Pokemon. To the humans, this is the way their world works. Team Plasma came the closest to approaching that idea, but even then, they were the villains. It was made abundantly clear that they were wrong. 
In theory, Pokemon are servants at the whims of their Trainers. In practice, they’re actually the ones with real power and the relationship is balanced, nuanced, and heavily based on mutual trust.
In theory, Pokemon are the wild animals of their universe. In practice, they have no equivalent to our world. They are, as we're told many times, "wondrous creatures." They have no explanation.
In theory, Pokemon are forced to engage in senseless violence day in and day out. In practice, Pokemon battling is an art form that the Pokemon themselves choose to pursue, and it is not remotely dangerous. 
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Thanks for coming to my Ted Talk. If you need me, I'll be hunting for a shiny Wattrel.
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pkmn-smashorpass · 3 months
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Hope this isn't too long I wrote as I thought of it I'm tempted to take 🐖 for an emoji anon
Fucking Spoink is a logistical problem we can't solve without the knowing the intricacies of Spoink biology and considering the standard Nintendo has set for their lore I'd say we might never see that.
First, we'd have to know the absolute basics of Poké Reproduction, which is impossible to do while keeping an E rating. Secondly, and more importantly, we'd have to know what exactly about bouncing pumps blood in a Spoink's body. Sure, the PokéDex says it's the shock and to be fair Spoink does jump fairly high, reaching up to Professor Oak's chest. But Spoink stops for a second to attack the professor in his Lectures segment from the Diamond and Pearl anime and does so twice. Once to bounce into his chin and another to watch how far he goes.
From that we can infer that Spoink is an organic paint can and shaker but that still begs the question of the involvement of the coil. On what level is this coil needed to generate shock for biological function? If a Spoink were to somehow lose this coil, are there implants available that use say, hammers that can keep a rhythm going and how does evolution treat them? If such surgery isn't covered by Pokémon Centers then who can afford these treatments? To get back on topic, Spoink with a vigorous enough partner might not need to bounce at all and may be able to use these moments to rest. Though if this idea now asks if Spoink can survive mating with another Spoink or if bouncing is at all taxing in the first place. I assume there might be dialogue hidden in a PMD game could give a definitive answer but without wanting to put in more than two seconds of effort for this long-winded ask, I believe the latter simply because relying on other Pokémon just to sit down for a few minutes isn't a sound way of propagating a species.
Anyway, dissertation over. Tl;dr you know the clussy onahole? There's probably a similarly perverted gag gift in universe that squeals instead of honking and the clamperl pearl is a bubble that collects everything for easy cleaning.
Sources: Bulbapedia, JickNonsense Pokémon Sun Spoink solo playthrough (timestamps 0:17 and 0:49)
Footnote: If I had to guess an exact Mystery Dungeon game I'd say Explorers of Sky due to it combining parts of Time and Darkness. Also, I've been getting notifications from Pokémon Go and I don't know how to tell them what I've been doing for the past hour instead of answering their raid invites since they follow me on here. (PoGo got me out of the house during covid and now it's a habit, don't judge me.)
This is the kinda shit that keeps me running this blog. Overly in depth analysis of the possibility of smashing Pokémon.
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so-sures-blog · 6 months
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Of butterflies and roses
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Summary: Drew hadn't fallen for May first; he been struck, curious about this doe-eyed girl in a bandana — distracted, fumbling, so very nervous —and her Beautifly. Drew liked to pay attention to people, how they got to who they were. It helped him in contests, to weed out who would be the real competition. Drew saw May playing with her little frisbees and thought, “She wouldn’t make it.
But now — now, Drew leaned forward and stared as May stumbled onstage and proceeding to blindside the audience with her plastic frisbees; with five Stringshots, a Gust, and one beautiful Silverwind.
A small smile made its way onto his face.
“Huh, what do you know?” Drew said to himself. “That wasn’t too bad at all.”
***
Or: a love story about surprises and realization
***
When Drew first sees May playing on the beach with her plastic pink frisbees he thought she was a joke.
Contests were a serious thing and they weren’t for the faint of heart. Drew has seen many bright-eyed amateurs bounce on stage to perform their shallow appeals before running off in tears when they lost. Drew knows this girl will be no different.
Because her idea of an appeal was pathetic and lame. Her performance lacked flair and finesse, and was much too shallow. She had no style, baseless confidence, and her naïveté was going to get her as far as her performance will.
Beautifly sends a Gust at the frisbees, and the girl daintily catches two of them on a spin as her friends cheer.
Drew watches in amusement as the third sails right over her head and catches it.
***
The girl passes the appeal round and is matched up with Drew right off the bat.
After their first meeting, she is determined to beat him and win the contest, and Drew scoffs at the fairy tale. He has more experience than she could ever hope for under his belt, and he can’t wait to beat her.
In the end, he leaves her in tears on the stage. She’s slumped to the ground by her Beautifly, her lips pressed into a wobbly line as tears glass her eyes. Drew gets a sudden sense of deja vu as he stares at her; he’s reminded of his first loss — his very first loss against Solidad. He remembers the feeling of defeat and devastation and turns away.
At least in his first contest he made it into the finals. With her, it seems like she barely trained for the battle round at all. (He is a little bit disappointed — he was hoping she would put up as much of a fight as she did their first battle.)
With this loss, Drew would see what type of person May would be.
Would she give up like many others have when they faced him, or would she stand up and try again?
***
Drew takes his loss against Robert hard, but moves on by training harder and winning another contest. He tells Solidad about him in one of their weekly calls, but carefully leaves the girl he’s met out of it. He still hasn’t decided on what type of trainer she is, and there will be no point in telling Solidad about her if she never shows her face again after defeat.
He spends his time training Roselia and Trapinch, searching for a new partner for his team, and winning himself another ribbon before heading to Fallarbor Town for a contest. He’s heard the competition is going to be steep.
Occasionally, he thinks of the girl in the bandana and her Beautifly, but it’s a thin, fleeting thought he easily dismisses in his busy days.
***
When Drew sees her training in Fallarbor Town, he feels something startling and surprising in him. His eyes are immediately drawn to her and he can’t help but make his way over to her to tease her about her botched up combinations — (because really, how can a coordinator not know about combinations?)
Based on their first meeting, May doesn’t like Drew. He’s arrogant and criticizes her and offers nothing good to say about her combinations. Drew shows off his newly acquired ribbons and tells her she has no shot of winning a competition this steep.
He walks away, mouth uncurling into a grin and hopes the fire he’s sparked in May will be enough to make this contest a memorable one.
***
It's Drew who loses in the Fallarbor Contest, and normally he would be upset about that if it weren’t for the fact of who won.
May won the Fallarbor Contest, and with nothing but her own skill and talent. She took the same combinations he made fun of and turned them into something elegant and powerful. She and Beautifly beat Grace and won the ribbon — her very first ribbon — and May’s never looked more alive and in sync with her Pokémon.
Drew feels reluctant admiration, pride, and (strangely) joy press into his gut and leave a tingling sensation throughout his body.
May finally did it; and although Drew still thinks that she wouldn’t have been able to beat him if they were paired up in the first round, her fight against Grace almost deserves a congratulations.
***
It was Roselia’s idea to keep giving May roses, and Drew went along with it. He doesn’t know why exactly, but Roselia is very intuitive and reminds him of Solidad, who is spending her off-season in Kanto training.
He feels like the roses are falling into some sort of routine of theirs, and strangely enough, Drew likes it enough to not want to think about what it means.
“I suppose this rose is for Beautifly, right?” May spins the flower between her fingers and teasingly asks. Her smile is light and playful and Drew feels his stomach suddenly knot in on itself at the sight. He’s not quite sure what to think of that.
“Yeah, something like that.” He keeps his response vague and puzzling before turning away before she realizes that the rose is just as much for her as it is her Pokémon.
***
Drew starts to talk about her to Solidad at around the second contest she wins. That’s two times May has defeated somebody who has beaten Drew, and he is fascinated. He talks to Solidad about their first meeting, how she totally blindsided him with the sudden Silverwind in their first battle. He talks about the first contest she won, the Pokémon she used, and is completely, totally, utterly unaware of the knowing look Solidad has in her blue eyes.
“Looks like you have yourself a rival, Drew,” she interrupts with a grin.
Drew scoffs. How can May ever be his rival?
***
It’s a while before he sees May again, but almost against his will he keeps his ear against the ground for her. He hears she wins the Lilycove Contest and the Purika Contest — after a bit of difficulty, apparently — but hasn't heard anything else.
It’s six weeks until the Pokémon Grand Festival and Drew is just out training his Masquerain when he hears someone call his name. He turns around to see May and her friends waving at him so he makes his way down the cliff to them.
May shows off her four ribbons and informs him that she’ll be entering the Pacifidlog Contest with the same happy-go-lucky smile and bright blue eyes. And because Drew doesn’t not like how she looks at him and he doesn’t like how he doesn’t like it, he makes fun of her enough to challenge him to a battle. It doesn’t get far before a trio calling themselves Team Rocket burst from the ocean and proceed to vacuum them into a giant mechanical Magikarp before exploding.
This is what he gets for spending time with May, Drew thinks as he stares out at the foggy ocean. He and May had woken up on the beach alone, together, surrounded by wreckage and with no idea where the others were. Thankfully, Roderick comes and saves them from their incessant bickering, and they set off to find May’s friends.
Admittedly, Drew is a bit excited to have landed on Mirage Island of all places. Few people have managed to set foot on the land, and it was crawling with liechi berries. That’s why when Drew finally spotted them so close to the cliff, he wasn’t as careful as he could've been.
The earth gives out beneath their feet and as they’re falling the only thought Drew has in his mind is that he’s probably going to die. May grabs onto Bellsprout’s vine, and Drew can tell as she grasps his hand that it's not going to save them.
May’s grip slips and they both hit the water, hands still firmly locked with each other. The current rips them apart and Drew desperately surges to the surface, gasping for air.
“May!” He calls, using whatever air he has left in his lungs. The water is stinging his eyes and roaring in his ears, but he’s still desperately searching for the brown-haired coordinator.
He spots her up ahead, choking on the spray of water and being submerged again and again before Drew swims forward and grabs her arm. Her blue eyes find his green ones, and they’re big and wide and scared as she fights against the current. They struggle to stay above water, Drew trying to support May as much as he can before they hear Roderick’s yell above the buffeting waves: “There’s a waterfall dead ahead!”
Fear freezes his veins. If they weren’t going to die, then they certainly would now. There isn’t any time to think straight before it’s on them, but May tightens her grip on Drew as panic seizes them both and Drew clutches her wrist as hard as he can before they go over.
They slam against the bottom, the impact sweeping them apart before Drew falls unconscious.
When he wakes up it’s nighttime, but the first thing he sees is May’s worried face and big blue eyes. She’s crouched over him, and when he opens his eyes her face breaks out into a big, relieved smile. Drew doesn’t know what happened or where he is, but he does know his heart is doing acrobatics in his chest right now and he feels dizzy with the knowledge that May probably saved his life before the Wynaut did.
The Wynaut are nice and thoughtful for wild Pokémon, and with them Drew and May find themselves becoming more at ease from their near-death experience. May releases all her Pokémon and goes to play with the Wynaut while Drew sits to the side and watches with a small smile on his lips.
The May in front of him right now is totally unencumbered and free. Her smile is big and her laugh is bright and for the first time Drew is able to see her in the light that she is a girl, not just a coordinator. This is the first time they are together outside the context of contests, and that means that the girl he is looking at right now is the real May. Normally when they met May would put up a front and talk all big for the sake of their rivalry, but not now. Now, she is completely natural.
Almost against his will, Drew feels a powerful emotion grow inside him as he watches her.
***
May has grown — slowly and steadily, with the help of her friends and Pokémon. Drew sees her start to win contests, learn strategies, her trust in her Pokémon becoming more prominent with every move she calls.
Alongside his admiration, there is something new and exciting that pulse in his veins now, and it makes Drew determined to win. Solidad calls it competition from across the phone line in Pewter City, and Drew actually feels like laughing.
Because, him? Competitive about May? It hasn’t been that long since she was stumbling through coordinating and trying to figure out combinations. But then, he realizes, it has.
May has grown into coordinating, training her partners and catching new Pokémon. Drew thinks that she can make it into the Grand Festival, and looking deeper, he thinks that he wants to face her there.
Drew knows that Solidad can see the realization on his face and quickly hangs up before she can tease him.
His Vibrava had evolved into a Flygon a while ago, and Drew has a sudden idea about who he wants him to train for.
***
It’s not a surprise to see her at the Grand Festival, but Drew is never going to admit it. May lights up when she spots him and is quickly running towards him with a bright smile. Her enthusiasm makes him smile and as she snatches his rose almost petulantly, he feels the strange emotion bubble up again.
Unfortunately, Harley shows up and May is instantly swept up with his bravado and false promises. Drew already knew she trusts easily and is unfalteringly kind, but Harley was pushing it and May is totally unaware. She almost blows her chances at competing in the Grand Festival battle rounds.
Frustration bubbles up, and Drew knows it’s unreasonable, but May doesn’t get it. She’s made it all the way here, and she was talented, but she still doesn’t get it. To be a coordinator one had to trust in themselves and their Pokémon, and find their own style to make their own Pokémon’s appeal shine through.
And May didn’t get it.
Fortunately for her, she manages to impress the judges enough to pass the appeal round and win her way through the battle rounds — until she’s matched up with him. They face off against each other in the third round of the Hoenn Grand Festival; and as they stare each other down from across the pitch, Drew recalls their first battle. He hasn’t had a real contest battle with May since then, and although Drew knows how it’ll end he still wants to see how she’ll react.
Drew calls out Roselia and Flygon. May’s never seen his Pokémon before, and when he tells her that he raised his Flygon specifically to battle her he can tell she is both flattered and scared.
Drew makes the first move and the battle is on.
***
In the end, it isn’t Drew’s time as Robert comes out on top in the Grand Festival Finals, but it was a good battle and Drew gave it his all. He learned a lot from battling Robert and was already coming up with combinations for next year.
He impatiently waits his way through the closing ceremonies and as soon as the party starts he disappears to the beach to practice with his Pokémon. They train for about an hour before someone stumbles upon them, and Drew turns when he realizes it’s May.
She’s confused about why he’s still training and Drew is reminded that it is her first season of coordinating. He gives her advice before heading on his way, but can’t help but leave her with one last thing.
“I’m hoping to see you back here next year too, May,” he says. “You were good.”
She stares at him, gaping slightly. (Has he really never complimented her before? It seems like she takes up most of his thoughts to not have.) Her sapphire eyes are wide as the seabreeze tousles her hair. He’s suddenly aware of the waves crashing against the shore and the stars shining in the night sky. Drew can barely hear the sounds of the party drifting towards the beach.
For such an open space, it feels so entirely intimate in the moment. May looks beautiful in the moonlight, and the realization of what that means strikes him.
Drew walks away from her, feeling as though someone once so out of his reach becomes touchable for just a slither of time.
***
Drew goes to Kanto for the next contest season and is surprised to see May already there. She’s still as rose-scented, sun-kissed and vibrant as she was in Hoenn and Drew is unable to withhold the realization that he likes her. He really, really likes her.
The realization follows him throughout Kanto, so he throws himself into contests and combinations to avoid thinking about it altogether. His Pokémon notice, but Roselia is the only one who knows and Drew can sense her disapproval. He ignores it — they’re rivals above all and Drew values that — her — more than his feelings.
Still though, he can’t help but go see her. Drew knew so little about her. He could easily spot her voice out of a crowd, but he wanted to hear her stories. There was still so much to May that he didn't know. Drew never really minded being a mystery to the average person (sharing parts of himself was something he was naturally against), but with May he wanted her to know him.
He wondered if she had similar thoughts about him and if part of her wanted to know more.
Drew gathers his five ribbons and heads to the Grand Festival. He’ll see her there.
***
Drew meets up with Solidad the morning of the Grand Festival.
When they first met, Solidad had beaten him and Roselia in the final round of their first contest and then invited him out to lunch afterwards. Although Drew had his reservations, he still went.
Solidad explained that she had a season of experience over him, and that her battle with him had to be the most grueling one she’d ever faced. She was impressed with his performance and wanted to see him again in another contest.
As they competed together more throughout the season and their respect for each other grew, he started to open up to her more and meet up with her more often. It's only natural that Solidad is now his best friend.
They have run into each other a couple of times in Kanto, and had carefully shared contest information and have appropriately planned out their routes so they didn’t meet up at every contest. Still, Drew had looked forward to the towns where their paths were scheduled to cross.
“So, what did you think of May?” Drew asks a bit too casually as he sips his tea. He’s not really a fan of the taste, but Solidad loves it so he drinks without complaining.
“I like her. She’s really sweet and friendly. The total opposite of you,” she says with a teasing smirk.
“Uh huh, sure,” Drew rolls his eyes. “Do I even want to know what you two said about me?”
Solidad’s eyes twinkle. “That’s between girls only. Whatever May says is completely on her own volition.”
“Great. She’s definitely going to rub something in my face now.” Drew takes another sip of tea and struggles to not make a face. Solidad does the same, watching him with calm blue eyes.
“I’m a bit sad you haven’t introduced me to her earlier though,” she speaks up suddenly. “Seeing how much you talk about her. I can see why you like her.”
Drew chokes on his tea, and for once it wasn’t because of the taste.
Solidad knows. She's probably always known, Drew rationalizes, but the knowing smile the older coordinator wears cements the fact that nevertheless, Solidad knows.
But then again, if Drew had really wanted it to be kept a secret, he wouldn’t have introduced them in the first place. But Solidad was his closest friend and Drew liked May (enough to give her advice, give her roses) and he had wanted the two of them to meet.
“She — uh, I, uh — ” Drew stammers. He feels uncharacteristically embarrassed and it throws him off his game. “I — ”
“It’s okay, Drew.” Solidad thankfully cuts him off. “You don’t have to explain yourself. I’m actually glad you’ve found someone like May. She’s good for you.” Drew’s face burns and Solidad’s face softens as she observes his flustered reaction. “Just … don’t let your feelings get in the way of your performance, okay?”
Drew scoffs at the thought. “Don’t worry, I won’t,” he reassures her.
He may like her, but they're still rivals.
***
It’s a surprise when he sees Ash and Brock come to talk to him instead of Solidad, but figures she’s probably having a talk with May after he snapped at her.
Guilt twists in his chest as he thinks of her hurt expression before he ignores it and turns to face the sunset. Don’t let your feelings get in the way of your performance, Solidad had said. Drew internally scoffed. She should have said, “Don’t let her performance get in the way of your feelings.”
Seeing her perform with her Munchlax … it shook him. For so long, May had always been the one behind him, chasing after him. It didn’t hit him until today that … she can pass him. She can beat him.
She had changed; she was a threat. He had changed; he was no longer untouchable.
And that scared him.
“Look, I said it was on my mind, alright?” Drew snaps.
“I know that Drew,” Ash clambors down to join him. Pikachu hops down his shoulder.
“Solidad’s having a little talk with May right now. I think it would be a good idea to do the same thing,” Brock says. Drew hmphs.
“You know …” Ash breaks the silence, rubbing Pikachu’s head. “Watching you out there earlier made me think about all the rivals I’ve faced in battle over the years. I never talked to them about how they trained or anything.” Ash turns to face him. “We deal with that on the battlefield.”
Drew can’t help but stare, shocked at the comparison. It's no secret that a lot of competitive battlers don't take coordinators seriously. They saw it as more of a glorified beauty contest than showing off the strength of the Pokémon with appeal. Not to mention, coordinating was more seen as a feminine form of battling, with its emphasis on beauty and combinations.
For a while, Drew thought Ash was one of those battlers — that’s why he challenged him to a battle in Fallarbor Town. But no, Ash is here drawing comparisons from his battling to relate to coordinating. To him and May.
Ash and Brock are here, telling him in their own way that they understood him. That they took his side.
Drew relaxed. “I hear ya,” he chuckles. “We’re rivals, May and I.”
Somehow, that seems to sum up everything and nothing at all.
***
It’s the Kanto Grand Festival at the Indigo Plateau, and it's Drew up against May in the quarterfinals. He walks onto the stage and hears the cheers so loud it makes his ears ring. The atmosphere of the stadium is electric, and Drew keeps his head straight.
His eyes wander across the field to May and he sees the determined glint in her eyes that Drew knows is reflected in her own. Two years, two regions, and two talented coordinators.
They’ve been ready for this their whole lives.
***
In the end, it’s only one of them who can win, and after a long, grueling battle, the winner is decided.
The screams and cheers from the stadium are overwhelming so Drew closes his eyes and takes a breath, steadying himself.
The battle was incredible. May was incredible.
She is still standing there, staring up at the scoreboard in disbelief and unable to believe what it reads. She’s surprised, shaky from the battle, but happy-ecstatic and Drew is proud to have lost to her. It's been two years since they met, since he first saw her on the beach of Slateport City with her plastic pink frisbees, and since then she’s been surprising him ever since. They’ve both changed since they first met; the final battle an accumulation of everything they learned on their journey.
Absol slowly makes his way to him, head already bowed in defeat. His Pokémon took his losses harder than Drew did, but this time the trainer wasn’t feeling bad about this one at all.
Absol looks up in surprise when Drew reaches forward and rubs his head. “Thank you, you fought hard. You're the best, Absol.” Absol lights up at the praise, gratefully pressing his head into his hand.
Drew turns to notice May’s gaze on him, questioning and uncertain. She’s worried about how he’ll take the loss against her, and suddenly the feelings Drew has tried to keep from fully consuming his heart come forth.
It’s because she surprises him. She’s surprised him from the very beginning — from the first time they met, the first time they ever competed, the first time he truly saw her — and she kept on surprising him, whether it be her skill or her passion or her love towards people and Pokémon. Drew hadn’t fallen in love with May; he was struck, stunned by the care and awe he has for her. She completely blindsided him and turned his world upside-down. He never would have imagined that the girl he had met on the beach would turn into one of his greatest rivals.
Drew’s eyes soften, mouth pulling into gentle smile as he nods. It’s okay. He lost, but it was to May and he is okay with that because she more than deserves her victory. May beams at his approval, throwing her arm around Combusken in celebration.
Drew watches for a moment longer before closing his eyes and turning away, smiling.
***
Drew doesn't stick around after the festival. His bags are packed and he’s headed out. Drew has no new destination in mind, so he just travels around Kanto, exploring the parts he didn’t get to see before. He spends two months just wandering, training and discovering himself. His mind is on May, and coordinating, and on where to head next for the next Grand Festival.
Drew finds a beautiful lake — a glittering expanse of blue in front of him — with plenty of open space to practice some tricky appeals he has been working on. He calls out Roselia and Masquerain and they work on some doubles appeals for around an hour before Drew gives them a rest. Roselia wanders along the shoreline, looking happy and relaxed while Masquerain flutters around the lake.
Suddenly, to his surprise, Roselia runs towards her trainer, exclaiming happily. Drew blinks, alarmed, before he hears a familiar voice speak up behind him.
“Hey, Drew!”
Drew turns to see Solidad approaching with Slowbro, a smile on her face.
"What are you doing here?" Drew asks before he can stop himself.
Solidad laughs. "Jeez, it's nice to see you too."
Drew smirks and waves his hand at her. "You know what I meant."
"Well, am I not allowed to want to see you?” Solidad asks gently. “You practically ran away from the afterparty of the Grand Festival, and I’ve barely heard from you.” She settles on the grass right next to him as her Pokémon goes to greet his.
Drew runs a hand through his hair and winces. “Sorry. I've been busy.”
Solidad shakes her head. “Typical of you, isn't it? But don't you think you’ve trained enough?”
Drew shrugs and says nothing; she knows what his answer is. They both watch as Roselia comes forward and Solidad rubs her head. “So, have you decided on where to go from here?”
“I think I’ll head to the Johto region next.” Drew says. “What will you do?”
“Johto too, I think.” Solidad turns to meet his gaze. “Just because I became a Top Coordinator doesn’t mean I want to stop. I want to keep coordinating, traveling, and winning. I want to be a master coordinator and be accepted into the Ribbon’s Syndicate.”
Drew smirked and closed his eyes. “Yeah, you’re not the only one, you know.”
The Ribbon Syndicate was a big ordeal for coordinators alike. It was a private, special organization that only coordinators with a legendary status could call their home. Members would finally earn that sought after "Master" status and finally become a part of the world's elite, setting an example for all young coordinators alike.
Solidad smiles. It’s quiet for a while, both of them watching their Pokémon get along before she speaks. “I gave her your rose, you know. She caught you as you were leaving, right?”
Drew tenses, before he relaxes. “Yeah. Thanks for giving it to her. I … couldn’t give her that one in person.” It feels entirely too honest than he meant it to be, so he avoids Solidad’s eyes as she studies him.
When Drew had first given roses to May, it was a mocking. The flowers were filled with taunts about how her Pokémon were carrying her to victory. Then Drew had started to notice May, and his roses became fleeting — everyone knows what red roses meant. How could Drew give out roses when he didn’t even know who he was really giving them to?
But now this one was different. After everything — their fight, their battle, the final leg of their journeys — the rose held a different meaning now. It is a confession of his affection, respect, and awe for her.
It was the only genuine rose.
And they both knew it.
“Here,” Solidad holds out a shrunken Pokéball and Drew takes it. He glances down at it and blinks.
“This is Butterfree’s Pokéball,” he says, surprised. “Why are you giving this to me?”
“Because you need it,” she says simply. “You’ve done enough reflecting, Drew. You need to get out of your head, and the best way to do that is with a new partner. He’s yours now.” She stands up as Slowbro wanders towards her and returns him.
“Where are you going?” Drew is still reeling.
“To Johto,” Solidad raises a brow as if to say ‘obviously’. “And you’re going to Fennel Valley.”
“What’s in Fennel Valley?” Drew is scared to ask.
“You’ll see.” Solidad smiles.
***
Drew does end up making his way to Fennel Valley and runs into May. As soon as he sees her, he understands why Solidad sent him here instead of going to the Johto region first.
Drew feels like he’s seeing himself a week ago. May is lost, out of sync, and confused. It’s a mental thing he’s seen in himself and other coordinators stuck in a rut, and Drew tries to pull her out of it.
He challenges her to a battle, his heart beating faster when he sees the fire relight in May’s eyes.
They’re talking outside later — May sitting beyond the fence while he leans against it — and Drew tells May he’s going to Johto. He studies her reaction, trying to see how she’s feeling, and watches her eyes lower as she leans against the fence with him. “It’s pretty there, right now,” she says.
Drew gazes at her. She’s looking at the sunset, how the pinks, reds, and golds reflect off the mountains. The sprawling region in front of them looks beautiful, but Drew can’t seem to take his eyes off May. There’s no moonlight this time — May’s dripping with the sunset glow, chestnut hair waving in the wind, azure eyes deep and Drew feels like his heart is going to crawl out of his chest looking at her.
He really, really loves her.
Harley interrupts, as he always does, and soon he and Drew have to leave. May calls out goodbyes behind him as he walks away, and Drew raises a hand in return.
Life insists on — they’re rivals, May and him. They will always come together. As frequently as roses bloom, they will meet each other, again and again.
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sugimoriedits · 5 months
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It's been another hot minute since I've posted anything, so take a generational distribution analysis of the new Pokémon Concierge Netflix trailer:
(puppets featured): Panpour, Wingull, Ratatta, Hoppip, Eevee, Dragonite, Charmander, Lampent, Pansear, Pansage, Mudkip, Pidgeot, Snorlax, Seel, Diglett, Dedenne, Skiploom, Furrett, Metagross, Wooper, Psyduck, Bulbasaur, Pikachu, Magikarp, Graveller
(patterns/symbols featured): Ursaring, Charizard, Pidgey, Venusaur, Stantler, Ledian, Farfetch'd, Mankey, Slowpoke, Mantine, Shellos (West Sea), Horsea, Oddish, Bellossom, Omanyte, Shellder, Staryu, Corsola, Starmie, Pikachu, Luvdisc, Wailord, Pachirisu, Fletchling, Gastrodon (West Sea)
Meaning the puppets are distributed: 13 gen one | 4 gen two | 3 gen three | 0 gen four | 4 gen five | 1 gen six | 0 gen seven | 0 gen eight | 0 gen nine
And the pictured/symbolic ones are distributed: 13 gen one | 6 gen two | 2 gen three | 3 gen four | 0 gen five | 1 gen six | 0 gen seven | 0 gen eight | 0 gen nine
Together the distribution being: 26 gen one | 10 gen two | 5 gen three | 3 gen four | 4 gen five | 2 gen six | X | X | X
Which is 26 gen one and 24 not gen one
Here's the data plugged into a pie chart:
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Rather unremarkably, gen 1 by far gets the most distribution, representing just over half of all pokémon featured in the trailer. Gen 2 gets the nextmost rep (average 1 out of 5 pokemon), which is unsurprising considering the trend of gen 2 pokémon getting more space in marketing over the last couple years. 3-6 get minimal representation, and 7+ get none at all.
For reference, this is what a fair distribution would look like when considering the pokédex count for each generation:
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Obviously there's some major regional preferences in this show. Gen 1 is just about 3x more presented than its ratio in the pokédex (and honestly, this is tame compared to some other regional distributions I've analyzed in the past). Now I'm curious which pokémon projects have the most and least balanced regional distributions, perhaps I'll make more of these to compare?
(the very pretty trailer)
youtube
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aviculor · 3 months
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Obviously I was being tongue-in-cheek about Pecharunt's adoptive parents being abusive. But there is an interesting picture being painted how Pecharunt was said to have become "tired of the same old requests" before being sent out to Kitakami and how the old couple had their minds a lot more intact than the victims we saw in-game. Almost like it said "okay, from now on, humans can only shout 'mochi' and do a funny dance".
Pecharunt doesn't have a solid grasp of morality, at least not from our human perspective. It's fine with burglarizing someone, murdering him in the process, because its parents wanted his cool sparkly masks. It clearly knows the effects its mochi have, but fed them to its parents anyway because it doesn't see any difference between someone loving it and someone being under its thrall. Fantastic word, by the way. Same rings true with the Loyal Three, Pecharunt considered them beloved friends despite literally keeping them bound in chains. It has this whole side of the story where it and its servants "had no choice" but to "defend" themselves from the people they were robbing. It's a lot like a small child in its way of thinking, and you could honestly make the argument that it was the responsibility of the people raising it as a surrogate child to teach it right from wrong. But since they got corrupted from eating Pecharunt's mochi, they're not entirely culpable for their actions. It's just interesting to read into things.
A piece missing from the tale of Pecharunt is that the people of Kitakami evidently found its comatose body in the woods and (as per the blurb on the official website) displayed it as a "never-rotting peach" tourist attraction in town. We don't know where Pecharunt came from before it met the old couple, but that can be overlooked because its story is supposed to mirror the legend of Momotaro. It isn't actually important. But the door could be open for it to have originated in another region with a whole other story. Maybe not though.
It's also unclear how the people of Kitakami knew the Loyal Three's names and knew about them being weak, stupid, and ugly before becoming strong, smart, and beautiful thanks to the toxic chains. It's entirely plausible the townsfolk just made it up while canonizing the Three, just like how they said worshiping the Three will make your life okey dokey and hunky dory and full of serendipity. But the inclusion of the toxic chains in the in-universe lore means someone at least made a correct assumption somewhere along the line. You could say that the old couple told others about Pecharunt and its abilities once the spell wore of, but even if that's the case, the true story never made its way to Kitakami. It begs the question of where all the information is coming from.
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canpokemonwritebooks · 10 months
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Can Wo-Chien write books? (I'd think they can, though they might have some issues considering... snail.)
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Can Wo-Chien write books?
Yes, with a 87 on the Pokémon writing scale.
(@james-silvercat also asked about Wo-Chien)
Is this Pokémon physically capable of writing?
Wo-Chien lacks limbs but it is grassy so it is presumably malleable in some way. In addition, one of the first moves it learns is Tickle. Whatever it uses to tickle can probably hold a pen. Vines perhaps? It does learn Power Whip. It is also notable that Wo-Chien was once a human who became a Pokémon by cladding themself in dead leaves. Something happened to make it change even further but there may very well just be a full guy under that snail shell.
9/10
Does this Pokémon know what a book is?
Probably not. Wo-Chien is one of the few Pokémon to be confirmed to have written before but it is said that before becoming a Pokémon, it wrote on wooden tablets. It spends its time isolated from other humans so it is unlikely it has ever seen a book. But, wooden tablets are similar to books in essence so Wo-Chien deserves points here.
8/10
Can this Pokémon read?
Yes. Wo-Chien knows how to write so it presumably knows how to read. It is made of dead leaves though so it may have lost some of its human memories when it became a Pokémon. Additionally, Wo-Chien is very old so it may have a hard time with modern language.
9/10
Would this Pokémon have access to the materials needed to write a book?
Maybe. Wo-Chien tends to stay away from people so it wouldn’t be able to get paper but it is very in tune with plants. It’s written on wooden tablets before and it can do it again. 
7/10
Does this Pokémon have enough basic education to write well?
Yes. When it was human, Wo-Chien wrote about the evil deeds of a king. Wo-Chien has enough critical thinking skills to understand and analyze the world around it. A lot of humans can’t even do that, let alone write political commentary like Wo-Chien.
10/10
Would this Pokémon be good at writing?
Yes. Wo-Chien’s writing caught the attention of the king it was writing about. The writing was deemed worthy of punishment. This doesn’t necessarily mean it was good. Evil kings aren’t exactly known for ignoring things. But, it was still good enough that the king heard about it, which implies a lot of people were reading and sharing it. Even if it wasn’t very good, Wo-Chien still angered a king and that’s pretty cool.
10/10
Does this Pokémon have anything to write about?
Yes. Wo-Chien could write something historical about its time as a human, continue its commentary as a king, about how it became a Pokémon, or what it’s like being a legendary Pokémon. It also spent a lot of time in isolation and probably spent a lot of time thinking. It has the skill and knowhow to explore different genres and types of writing.
10/10
Would this Pokémon be able to get their writing into a book?
Probably. It probably wouldn’t be able to contact a publisher but it could create a physical book and additional copies if it wanted to distribute them.
7/10
Would this Pokémon want to write a book?
Probably but maybe not. Afterall, writing is what got Wo-Chien punished and led it to becoming a Pokémon. It may not be happy about that and carry residual trauma that would make it averse to writing. It is also a real possibility it still has a passion for writing and wants to continue. 
7/10
Does this Pokémon have any other redeeming qualities?
Wo-Chien has the ability Tablets of Ruin which draws on the power of the tablets it continues to carry around. Writing is central to its identity and its existence as a legendary Pokémon. And, again, Wo-Chien was once human and it is unknown how much it has changed. It may have a lot of human traits under the leaves and shell.
10/10
Results
Yes, Wo-Chien can write books with a 87 on the Pokémon writing scale. It also gets two Dunsparce points: one because multiple people asked about Wo-Chien and another because I had a lot of fun writing this. 
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chaoticreivingu · 3 months
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There's no way to sugarcoat this, Drayton and Kieran act like bitter exes that went through a really bad breakup and use the player to get back at each other, with Kieran wanting to move on and Drayton wanting to get back together with him(he really sucks at communication though).
Seriously though, Drayton and Kieran have a lot of paralells in canon that imply they at least are supposed to be complementary to each other. Examples of this include:
Their designs(Drayton has golden eyes, white on purple hair and a black jacket, Kieran has yellow eyes, black on purple hair and a white jacket)
Not having highlights on their eyes(temporarily in the case of Kieran)
Similar tastes in food
Wearing the same kind of tank top
Their hometowns either being similar or direct opposites to one another
Their ace Pokemon being next to each other in the Pokedex and allegedly meant to resemble Black City and White Forest respectively
Not only that, but they seem to have similar pasts as well, being part of a famous lineage in their hometown, then getting rejected by the one they admire most in favor of an extremely talented foreign prodigy who understands Pokemon's hearts better than they ever did.
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This imo really seemed like Drayton was speaking from personal experience, to drive home the emotional understanding they could have. Maybe that's why he's been held back for 3 years? A mix of being burnt out, running away from his family and giving up on himself, submitting to being a slacker since he's already the black sheep anyway.
Bonus sketch of the epilogue Drayton/Kieran dynamic in a nutshell:
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Credit to Calem MrNazreenni for the playthrough screencaps.
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terunosukenyamoto · 1 year
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I know it’s been said before, but it’s just so disheartening to see people call Nemona creepy or even straight up manipulative. Like. She’s very very autistic coded, but that’s ignored because the symptoms she shows (lack of awareness of other’s emotions difficulty regulating volume and her visible excitement, not understanding social norms, etc) aren’t palatable enough for you when they make a character come off as “bad”. She doesn’t follow the player to gyms and try and battle with them as much as possible for some malicious personal reason. She’s excited to finally have someone to participate in her favorite thing in the whole wide world with, someone who cares about it on the same level that she does. She doesn’t consider if the protagonist wants to battle at that very minute or not not because she’s a “jerk” or “selfish”, but because if they love it as much as her, surely they’d be willing to drop everything like she would, right? And Jesus guys, it’s not her fault that you have no choice but to be her rival because YOU HAVE TO DO IT FOR THE GAME TO PROGRESS. It hurts to see a character who acts like I act, who can’t always instinctively consider what other people want before expressing what she wants, who struggles with understanding the feelings of others and has a one set mind on her very favorite things, just like I was, just like I AM, be belittled and demeaned by the fanbase for the same reasons autistic people are in real life.
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jinxthejubilee · 10 months
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It's always interesting being that one person who grew up with Digimon and who ends up surrounded by people who adore Pokémon.
Like, I always question the weird designs of the evolutions in Pokémon, and then I get slapped by my friends who defend them by pointing out that this little cutie:
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Somehow digivolves into this gorgeous mf.
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Look, man, I don't care that it makes no sense. He's pretty. Why question it?
Also, I raise you this, Pokémon fans. You call THIS a dragon:
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BUT THIS ISN'T A DRAGON?!
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WHAT????!!!
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theredheaded-stuff · 2 years
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There was rumors of a Kanto cryptid, at first rumors talked to a trainer to another spreading across the entire pallet just like ashes flying with wind and then to the other cities years ago.
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At first they say that the cryptic being was a childlike creature, maybe it was a pokemon, born of thunder and wearing a human skin.
They say that the creature own a mutated Pikachu, Others say that it's half of his soul, The moves almost rehearsed in a perfectly and dark synchrony, Doomed is the one who fight against this very small being, A mythical born hero helping in Arceus quests to save humanity some can even say that it's a demigod on earth
Others say that it's a mishevieous fae, Just playing with people minds, not totally evil neither a good one, with only and sole purpose of protecting Pokemon, it sickly like love and protection are not ill intend but it doesn't know what is evil or good.
The feather of ho-oh
The chaos of kalos
The ruins of the kingdom
The sacrifice of sir Aeron
The rage of a legendary pokemon
All of it, it very own work, what does it wants? What he will try to exchange for it's good deeds? Why it does what it does
No one can know
No one knows
Is not it free will, he is not a cryptid, a demigod or even a fae, he is just a child who is played like a fun game by Arceus, poor child, what could he even do? What it gonna take more from him?
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His childhood is Doomed, his personality isn't the same since Mewtwo, he can't even look to his own hands after the aura incident, even today he has nightmares with kalos destruction, darkness will come again and again against his will like every single thing in his life
His first pokemon? Not planned, but it doesn't mean that he isn't happy with his dear friend, some incidents can be good even if not at the start.
May god ask for his forgiveness when time comes, he still a child but he is no fool, he is a tool for Arceus, not a chosen one but a cursed one.
Cursed to help and heal the others while he himself perish to trauma
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