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#pokemon gold spaceworld demo
jaybug-jabbers · 1 year
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I dont want to ask for too much but i saw your cheat code page for the pokemon gold spaceworld demo and i wanted to know if you were good with japanese for a possible translated rom for the game
Unfortunately I do not know any Japanese, but I commend anyone working on translating the rom! I hope you are able to locate what you need.
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neosfusion · 2 years
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emolgabrine · 9 months
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Ken, talking to a bully: Sometimes you're really mean to me. Kinda wish you weren't. Just some constructive criticism.
Hibiki: Nice. [They fistbump]
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I guess it should be about time to at least pull this blog out of semi-retirement+start posting backlogs of content+submissions I’ve been sitting on for abt 8 years now; hi all, it’s been a while! Remember when the game files for the Pokemon 2/Pokemon Gold prototype demo from Spaceworld finally got leaked & then some? Here’s a spritesheet for that as a refresher!
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j-ellyfish · 2 months
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I started playing Pokémon Reforged Silver today and guess who found a shiny Koffing 💀 I wonder if the odds are raised in this hack..? Pls, I found a shiny Zubat in my regular Crystal run on the 3DS last year and now this??? As a kid I played Silver so much and never managed to catch one single shiny besides the Red Gyarados// Like, shinies are so hard to find in Gen2, I still can't believe it, can't help but wonder if this hack has raised odds but either way I'm happy I found this girlie ;w;
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taeltales · 5 months
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Akira: Well seeing as we have a bit of artlocke while doing all the worldbuilding with our webcomic project. We decided to go and do an artlocke of pokemon gold 97 reforged. a romhack that takes pokemon gold's spaceworld demo and turns it into a full fledge game. As an added bit of challenge, we're going to play with the spaceworld type chart,
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cut-content-contest · 9 months
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beta pokémon
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It would have given us one tailed baby vulpix and cute baby meowth and they TOOK IT AWAY FROM US. they probably thought they had plenty of baby pokemon as is, and redesigned some to better fit the pokemon evolution line.
Just Pokémon that were cut or reworked to be completely different. It was amazing when the demo leaked.
tcrf link: https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Pok%C3%A9mon
Kotora and Raitora
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A round electric tiger that was so nice, they cut it twice. These two were first discovered in the leaked Spaceworld '97 demo of Gold and Silver, which is a vastly different game than Gold and Silver ended up being, but they also appeared in a leaked roster for the original games alongside a further, unnamed evolution. Reasons for why they were scrapped twice are unknown. Kotora and Raitora are the directly-translated names they had in the Spaceworld demo, while Tyker and Straiger are hypothetical localized names given by former series translator Nob Ogasawara in an interview for Did You Know Gaming.
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riddlerosehearts · 8 months
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🌻
the pokemon gold and silver spaceworld demo is so cool!! i once downloaded it for myself so i could use the debugging tools to check something i was super curious about and got this precious baby named kurusu as my starter:
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but the thing i wanted to check is i wanted to visit kanto which at the time was basically going to just be one gigantic town with various regional landmarks in it. there's a gym there and i wanted to go to it to see who the gym leader was... turns out that rather than green (or blue, to use his english name), it's red. the text in the demo files indicates that green went on to help professor oak with his research instead. i think this is super neat because in pokemon adventures it's initally implied that red is going to take the vacant gym leader position left by giovanni but then green ends up doing it instead. and also because gary in the anime becomes a pokemon researcher.
new ask game send me a 🌻 and ill just tell you whatever the fuck i want
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pkmnomegaverse · 26 days
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Me once again going down the beta builds for Pokemon rabbit hole always gets me like this
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Like I can feel it building. I’m always torn on if I should revamp a lot of my Kanto/Johto stuff to fit in beta lore more or not. Since on one hand, had I known about it at the time, would def have used it more. Alternatively though, I don’t like to retcon established things unless I have a solid vision for the change. And all of this is more just fun facts vs information I can do much with. As with everything beta related, it tends to be speculation which I then further extrapolate on (aka I’m making things up). But here are some notes (compiling this for myself mostly) of beta themed lore to consider.
- Ethan having an older brother 3 years his senior in the beta build for Gen 2. I think I’ve talked about this one before but I really would have made Gold his older brother had I known about this at the time. But at this point, I feel it complicates things too much and surly if Ethan had an older brother, would his brother not have stepped in to help once Ethan was having all his drama with Lance’s family? Regardless, idea that came to me is he is Ethan’s long lost brother on a quest to find Kris, who’s always been MIA/abducted in this verse (because I never knew how to implement her/I didn’t want to retcon things in Johto to give her a connection to Ethan/Lyra/Silver). I still would be unlikely to add him (since again, I think he would help out Ethan more and that goes against my story for why Ethan ends up in the place he does) but I think making him a Red-like character could be interesting. Disappeared and people unsure on where he is. Perhaps that was a possible idea for him before Red ended up filling that role??? Ignoring the obvious idea he probably was just straight up Red at one point in development.
- Silver having a sister in the 1997 Spaceworld demo. Aka, the revelation that spawned me doing research again. Which it’s kind of interesting both Ethan and Silver had older siblings originally. I don’t think I’ll do anything with this (since I’m forever fighting making Mars his older sister, just doesn’t fit in my head, although with this revelation…). But an interesting beta fact to consider! Since certainly implications here. Also this got me thinking it was almost certainly canon that Silver was Giovanni’s son even back in the original Gen 2 games. The manga had to get the idea from somewhere (and there’s indication PokeSpe implemented other cut content, like Gold using a skateboard, which the demo proved that was canon before it got re-replaced with a bike down the line). So since Gen 4 was reusing cut ideas from the Gen 2 games….again, implications here.
- Jasmine likely being a ghost type user originally and having a connection to Agatha. This coming from her prototype design likely being the Gym Leader of a gym that seems pretty clearly ghost themed (the Gym Leader is surrounded by graves) and Agatha appearing in this same town. Meaning she’s possibly proto-Jasmine’s grandmother or perhaps her mentor (I lean towards grandmother due to the multiple cut family members in Gen 2 and also it would parallel Oak better). Which on one hand, could flip things so Agatha is related to Morty. But since Jasmine does have a relation to Sinnoh in some way (other fun fact about proto-Jasmine is she’s the Gym Leader of a city near what was the equivalent of Sinnoh in the Spaceworld demo, thus why Gen 4 probably kept that connection to Sinnoh with her) and I do like the Bertha and Agatha are sisters theory, Jasmine being related to them in some way still holds up. Just who is her grandmother and who is her great-aunt could go either way. Would probably keep it Agatha just to keep the original intention though.
This is the one I’m most likely to use out of all of these, since there’s something here. Mostly just need to think about the implications with what that means for Lynn. Part of me is feeling silly enough at the moment I’m like “watch out Lynn, new step-dad approaching or even retconning your bio-dad” (it’s Crasher Wake). But I think it might be interesting to make Lynn have a connection to ghost Pokemon as an homage to all this. Also congrats Rosette, your two closest people are connected to ghosts in some way! Other idea is to kind of base Lynn’s design a tiny bit off prototype Jasmine. Just a bit in the hair.
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- 1997 Spaceworld Busgy was originally the Gym Leader for the equivalent of Goldenrod. Presumably this could be related to why there’s the Bug Catching Contest in that area. For sure can’t do anything with this fact, but I was amused by the idea of a fankid using roughly the design of prototype Bugsy who could be the son of Whitney/Bugsy. Never gonna retcon those fams since Rosette especially is near and dear to my heart, but I thought it was an interesting connection. Perhaps an idea I could use if I ever do anything more with Whitney or Bugsy in ChampionVerse? His prototype design for ref, back when he was the “Goldenrod” Gym Leader
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- HGSS Morty is just his prototype design and final design in Gen 2 smashed together. Watched a YouTube video that pointed this out and thought it was funny. So throwing it here to remind myself. Also the YouTube video for those curious, which is worth a watch and also goes over a fair amount of what I have in this post.
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Also HonorShipping real since prototype Falkner has a headband which Morty steals that design idea in his final look. Whereas Falkner gets the kinda swoopy emo bang. Cause yes, that’s how far I’m reaching. Did say I was feeling like the conspiracy theory man image! Like idk, Falkner just kinda looks like if you combined the two beta designs. It’s the hair that’s doing it for me. There’s a connection here! And the connection is that they’re in love!
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decamarks · 2 years
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how do you feel about the gold spaceworld 1997 pokemon? :0
I LOVE THEM OF COURSE.... there's so many genuinely wonderful little guys there. here's a few favorites, courtesy of TCRF
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i will NEVER forgive them for getting rid of weird little egg mime jr. i don't care if this design isn't nearly as good as mime jr's, it's stupid and thus extremely good.
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WHAT IS WITH THIS GUY. i'm DEFINITELY glad we got our version porygon2 in the end, but i still can't help but appreciate this weird guy too. i cannot claim to understand the thought process of porygon evolving into a weird 3d lion but i respect it.
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I LOOOOOOVE YOU GUROTESU. his thing is just cool. huntail is pretty similar in design but i can't help but love this guy's weird huge jaw, and the other anglerfish elements that huntail doesn't have. interestingly it was also intended to be a split evolution, like huntail... but unlike huntail, gurotesu is DEAD. and i'm depressed about this.
also i know it isn't from the 1997 demo but i LOVE love love beta celebi. that vacant stare... it just looks so mildly bewildered.
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also not from the spaceworld demo, but from ~1997 as well: THESE GUYS
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i really enjoy how the stork baby is always creepily staring towards you no matter the direction. and idk what that flower thing's deal is but i mean. looks like a meatball plant. kinda dope
basically: all the beta pokemon are really good but i don't think there's any i TRULY prefer over their actual incarnations, though if i could pick any to make an actual pokemon it'd probably be the stork. it'd definitely be fairy/flying and have some kind of gimmick ability based around that creepy baby bird. like some kind of cuckoo bird situation, where the baby is parasitic and the mother stork is the host. or the stork would just straight up throw it at people like dragapult. either works for me
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synthaphone · 11 months
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accidentally got hooked on cassette beasts. i feel a little bad for comparing monster crown to it but its the last non-pokemon monster collection game i played and. wow! its Better
in that its actually finished!!!!!!!!!! and even though some of the overworld mechanics are a little clunky, none of them are remotely as rough as monster crown’s. i don’t feel like i could get softlocked at any moment, or have to worry about my game crashing and losing all of my progress. it doesn’t have as many monsters i guess? but i think that’s a good thing, because it means the ones they do have get nicely animated sprites and a lot more polish. and they still have like 44000 fusions that are generated from cobbling together monster names and sprite assets so like, if you like fusing things there’s that
anyway monster crown kind of has some fun like... ‘what if the pokemon gold/silver spaceworld demo were more finished’ energy, if you like exploring a game that DOES have its charms but can also feel a bit like wandering a buggy wasteland, lost and confused. but god. cassette beasts is like. an actual game that is ready to be sold. AND i really like the battle mechanics
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xbuster · 1 year
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A new hack was recently released that tries to expand upon the Spaceworld 97 Pokemon Gold demo and turn it into a full game. The patch just needs to be applied to a Pokemon Gold rom.
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aroaceart · 2 years
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Guess who's back? Don't know if I'll leap right back to Cattember right away, but I'm fighting past my artist's block! Today I bring Rinrin, one of the scrapped Pokemon from the Gold and Silver Spaceworld demo that was leaked a few years back. I love Rinrin so much, wish it was real, alongside its evolution Berurun. (Also, guess what I'm drawing next, lol.)
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emolgabrine · 2 years
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Kris: What would you consider the height of stupidity?
Ethan: 5'8"
Kris: . . . What?
Ethan: That’s how tall Ken is.
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shoppncarticles · 1 year
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BONUS: Gen 2 Beta
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Game development is anything but a streamlined process, and it’s rare for a game to be created without a few hiccups in development, and seeing quite a few features and pieces of its design getting tossed during the process. This is probably fairly obvious to anyone who’s played a game, let alone anyone who’s created anything, but I need these articles to start somewhere y’know.
One particular case of this is the development of Pokemon Gold (and Silver), the sequels to the original Pokemon Red and Blue games. Following such a massive success, Game Freak had quite the task ahead of them, and part of that involved making a whole new set of Pokemon. Now, they did have some designs lying around already, but they still needed to recapture the magic of the first Gen with even more wacky Pokemon creatures. We all know that they succeeded and ended up releasing a second pair of games with 100 new creatures, obviously, but what about the ones that were lost along the way?
Thankfully, a few years back, the playable demo of Pokemon Gold from SpaceWorld 1997 (a gaming convention that preceded E3) leaked online, and all the implemented Pokemon of that build were revealed to the public. A fair number of the final Johto designs did show up among the roster... but an even larger amount were designs which fans had never seen before. Since there’s such a plethora of these unseen designs, and this demo is the most documented of any of Pokemon’s found betas, I decided to dedicate some time to talking about some of these missing critters. I won’t be covering every single lost ‘mon, but there are still plenty I think are worth mentioning.
Lost Evolutions
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First up are some evolutions (or pre-evolutions in the hatchlings’ case) of some Pokemon that I’ve already talked about, and then some. As a reminder, the evolutions are for Farfetch’d, Pinsir, and Tangela on the top row, with the nest of chicks on the bottom being a baby form for Doduo. Interestingly, the beta Pokedex also has what appears to be a Grass-type evolution for Eevee, and a new evolution for Lickitung, preceding Lickilicky in Gen 4. I find this pretty noteworthy since it reinforces that Game Freak isn’t completely opposed to revisiting their older ideas when designing for new generations, or at least they weren’t during Gen 4′s development.
Anyways, in terms of the first four designs here, you can check out what I said in their respective family articles. In summary, though, I find them all to be pretty interesting additions to their previous members’ designs, and usually taking things in a different, though unique direction. The baby Doduo is a bit odd, though, since not only does it have three heads as opposed to Doduo’s two, but Doduo also has pretty poor stats itself and doesn’t really warrant having a baby form.
The beta Leafeon and Lickilicky though, if you want to call them that, are quite strange given their belated entry to the series. Leafeon here looks a bit more inspired than what we ended up getting, since while parts of its body extend into leaves like the final design, its legs and feet are more gnarled and uneven, like tree roots rather than mammalian legs. This is a lot more creative to me, and helps strengthen its plant theming just a little bit. I’ve seen other people interpret the pattern on its body as being like the texturing of a tree or leaf too, which is a good touch.
Lickilicky, though, is pretty distant from the final design we got, and to me it feels like the designers were aware how much it likely would’ve clashed against Pokemon’s style and trimmed the thing down to fit better. Lickilicky’s turban-like shape on its head, mustache, and multiple rings around its body make it feel like some heavily stylized Japanese caricature, like something you’d see in the original Starfy games. In that respect, I think it’s a pretty charmingly goofy design, and I suppose works well to play up Lickitung’s sillier elements, but I do agree that it doesn’t really mesh with the rest of Pokemon’s style.
WIP Johto ‘Mons
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Here’s a collection of beta designs for Johto ‘mons we did get that I already covered in their respective articles. Admittedly, the designs for beta Ariados and Mantine come from later demo builds rather than the SpaceWorld ‘97 one, evident by their more colorful sprites, but I still wanted to mention them again anyways. These designs are all pretty rad, and while I do like what we ended up getting for most of them, I still miss what we could’ve got too. Especially Ariados.
You can’t beat how silly straight-up-gun Remoraid is, too.
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Beta Noctowl I also covered before but forgot to include in the set of six above. Oh well. You can’t make a clean set of rows for seven anyways.
Hanēi (Haneei)
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Believe it or not, Haneei here was the very first implementation of Mantine in the game, or at least that’s what fans have decided on. It looks so different by comparison though, appearing as a much more feathery, angelic creature rather than the manta ray it ended up becoming. It’s still a Water/Flying type however, which is likely what makes people think it’s a Mantine progenitor.
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What’s really special about Haneei though is that it has a completely dark false face on its backside. This too kind of strengthens its connections to Mantine, since its baby evolution Mantyke has a smiley face on its backside in a similar fashion to this. Haneei though seems to embody a sort of yin-yang dichotomy thing here, with its underbelly being all pure and fluffy while its backside is dark and ominous. That’s a really cool effect, and I’m surprised it’s been a relatively untapped idea given how popular intimidating eyespots are in the animal kingdom. Masquerain kind of takes up that mantle, off the top of my head.
Shibirefugu 
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Would you look at that! As it turns out, Qwilfish was originally supposed to get an evolution, in this much dopey and nubbier pufferfish. Despite the lightning bolt mark on its head, Shibirefugu and Qwilfish itself in this beta remain as pure Water types. I really have to wonder why it ended up getting cut, though. Could Game Freak not decide on a way to fix up its design any further? Did they decide that they needed to add a clean 100 new Pokemon, and Shibirefugu was just unlucky enough to be on the chopping block? Why keep Qwilfish and not its evolution?? Truly a mystery for the ages.
The Manbō1 Family
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A whole line of cut designs, the Manbō1 family (it is really called that) is a bit all over the place, but has the consistent theme of being fish, I guess. Manbo, the first form, seems to be some stylized for of an angelfish given its shape. It also resembles a line of beta designs for sunfish Pokemon from Gen 1, so perhaps this was Game Freak trying to reuse leftover designs they had laying around. It’s not bad as far as Pokemon fish go, but it is a bit silly just seeing this angelfish with anime eyes among the roster.
Ikari, the first evolution, is extremely interesting, and another great loss in my book. It seems completely unrelated to Manbo before it though, which is likely part of the reason it was ultimately cut. This Water/Steel type is, for whatever reason, the head of a shark chained to an anchor. I don’t know exactly where the idea of this thing came from, but if you know anything about me you’d know that I would’ve LOVED to use this thing if given the chance. The shark head looks perfectly scummy and gnarly, and the chipped dorsal fin it has is a great touch to its design. Alas, the closest we have in Pokemon is Sharpedo, which keeps the sort of shark head idea, but sadly drops the anchor.
The final evolution though is Gurotesu. It seems like a combination of an anglerfish with its little lure and a gulper eel with its body shape and large jaw. It too is a Water/Steel type, though the Steel part seems kind of removed from its design. Given its resemblance to abyssal predators, people have speculated that the Manbō1 family were the precursors to Chinchou. That’s not an impossibility, since nothing else resembling Chinchou is in the SpaceWorld demo. Gurotesu makes a much better evolution than Lanturn in my mind, since it plays up the goofiness of deep sea fish much better than its final design does. Its overall design would be revisited in Huntail in Gen 3, kind of, but no dopey big-chinned eel like this has ever been seen in Pokemon again, sadly. We’ve got a crucially untapped market here, Game Freak!
Animon
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Ditto, surprisingly, was slated to get an evolution too. Why, I couldn’t tell you, because I don’t know what Ditto would apparently be doing once it evolved since it’s supposed to only do one thing.
That thing could very well be screaming, since Animon here is just. Screaming at all times, I guess. Since Ditto is so simplistic in terms of both visual and mechanical design, it’s hard to say what Animon could’ve done, besides maybe the fact that it evolved with used of a Metal Powder item - the precursor to the Metal Coat. While Animon remains a pure Normal type, maybe it could’ve incorporated Steel into its attacks or transformation process?
The Rinrin Family
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These two have no clear parallel in the final game, being a pair of Dark-type cats themed around little bells. Why they decided to drop these ones is beyond me, since they seem pretty interesting and make a nice addition to the new Dark type. A malicious little black cat would’ve also done well for the type. They’d likely be easily accessible early or mid game options too, something Johto is severely lacking.
Unfortunately they do also kind of suffer from another problem rampant in Gen 2′s design. The first form, Rinrin, is a cute and nicely put together little cat ‘mon, with a bell-ended tail and collar, with more little bells or baubles around its ears. It’s sufficiently cute, and I could see it being a marketable mascot for the Dark type if it made it in. The evolution, Berurun, is kind of flat and uninteresting by comparison. It plays things a lot more simply, which I suppose works well enough for a sleek, evil little cat design. The contrast between the two isn’t as bad as Meowth and Persian, nor Hoothoot and Noctowl, so they’ve got that at least. It’s not really bad by any significant means, though, since it at least has a proper theme going on that it keeps from the pre-evolution unlike Persian and Noctowl.
Tsubomitto 
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Would you look at that, old Bellsprout was supposed to get a new evolution too! It makes sense, since Oddish and Bellsprout were originally meant to be version-exclusive counterparts, but Oddish went and got a new evolution in Gen 2 where Bellsprout did not. Y’know, even though Bellsprout got a whole tower temple dedicated to it in Johto too. Speaking of Bellossom, it was originally going to be Grass/Poison too, but the second type was dropped for whatever reason.
Anyways, Tsubomitto here also remains a Grass/Poison type, and is the result of exposing a Weepinbell to a new Sun Stone rather than a Leaf Stone. Unlike Bellossom, it actually still resembles Weepinbell, and most importantly Bellsprout quite a bit, returning to its bipedal plant route rather than sticking to just being a pitcher plant. Nothing else is really known about it besides that, though. I won’t lie... the design isn’t exactly the best. I mean, it’s great in that it returns to Bellsprout’s classic roots, but what else is it supposed to be exactly? Is it like, a Bellsprout that became a tree and is still hanging a pitcher plant from its branches? I think Tsubomitto could’ve used some work still, but axing the whole thing seems a bit mean.
Bomushika
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Surprisingly a Fire/Water type, this seal would apparently juggle balls of molten rock on its snout before launching them at opposing Pokemon. The concept of a magma-dwelling seal that does that sort of thing is certainly quite interesting, but the rest of Bomushika’s design is rather flat and simple as a tradeoff. How come all the seals in Pokemon so far have to be so simplistic in design and color? The whole back-turned thing is cool though, and predates the inclusion of Turtonator by about 19 years or so, who also has that stance as a main gimmick. Good for you and your unique little traits, Bomushika.
The Kotora Family
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Aww, talk about another big loss. These little Electric types also lack a clear parallel in the final game, since they exist alongside the Mareep family as simplistic mammalian Electric types in the demo. Thunder-powered tigers are a nifty little idea, given the cat’s iconic striped pattern, but making them be cute little balls of cartoony goofiness is something I wasn’t exactly expecting, but do welcome with open arms. Just look at how SILLY Kotora looks sitting their with its big smile. Adorable.
The two members of this family even have jagged lightning bolt-shaped tails, as if mimicking Pikachu’s style. I wonder if they were meant to sort of take Pikachu’s role in Johto, especially since the evolution is similarly named Raitora. Raitora isn’t nearly as dynamic of a change in evolution as Raichu was, though. The only major difference is its change in size and apparent new fangs.
Alas, though, Kotora and Raitora were dropped during development and nothing too similar has seen the light of day in the series since. A real shame, since a little staticky ball of a tiger would be a wonderful addition in my opinion.
The Norowara Family
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An even GREATER loss, though, is that of Norowara and Kyonpan, two Ghost types in a Generation which sorely missed their additions. Norowara appears to be a little straw doll with a huge pin permanently stuck through it, clearly representing Pokemon’s version of a cursed voodoo doll. With the addition of the move Curse in Gen 2, I assume it was initially given to this pair as their signature move. Norowara also makes me a bit confused and bitter since it shows Game Freak were willing at one point to give their voodoo doll ‘mons big pins to carry around, and yet Banette has NOTHING. What GIVES, you guys.
For some reason, though, when Norowara evolves into Kyonpan, it goes from a voodoo doll to a... jiang-shi panda? Jiang-shi, for those unaware, are Chinese vampires struck by rigor mortis, unable to lower their arms which always stick out in front of them, and are usually hindered with a paper talisman stuck to their bodies. Kyonpan even has a little Chinese hat too to make the look even more apparent. It feels almost on the level of parody, really. I can definitely see why Kyonpan was dropped, it feels like the beta design for Lickilicky in that it’s more like a cartoon caricature rather than a Pocket Monster design.
The Urufuman (Wolfman) Family
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Oh come ON. It’s not even FAIR at this point. Urufuman and Wāurufu, or Wolfman and Warwolf respectively, are believed to be distant precursors to Swinub and Piloswine, as they’re a two-stage family of Ice types. They lack a secondary typing though, and share nothing in common visually with the shaggy pigs. I do enjoy Swinub and Piloswine and all, but these two little freaks are simply divine. The pair are meant to be arctic-dwelling hunters wearing the shaggy skinned coats of beasts they’ve killed to both keep warm and camouflage. I suppose maybe in there lies the problem with this family, that Game Freak didn’t want to have little Pocket Monsters who were wearing the skinned pelts of other animals, but I don’t really see any harm in it.
There’s just something so charming about Wolfman, being a shaggy little ball of beastliness with the ever classic and appealing eyes-in-a-void type of design. Warwolf ain’t too bad either, since while it has normal anime eyes like a lot of Gen 1 Pokemon, it also has beastlier claws, a more intimidating pelt, and remains pretty round in shape, keeping a key part of Wolfman’s perfect design. It really bugs me, once again, that nothing similar to these designs have ever been included in the games since this demo. Farfetch’d and Tangela ended up getting evolutions eventually, Pinsir got a Mega Evolution, Sharpedo fills a similar niche to Ikari, several other mammalian Electric types play similar roles to Kotora, and Banette exists to parallel Norokawa, but Wolfman and Warwolf stand alone in the void of unused ideas without a clear reflection keeping their memory alive in the modern day. And that’s a damn shame. Even as ultimately simple as these two designs are, they’re just so effective in execution that I can’t help but stay bitter at their lack of inspirational presence in the series today.
On that note, I’ll wrap up this article on Gen 2′s beta designs. It is quite interesting to see what goes on behind the scenes during development, especially seeing on designs that did end up in the game started and how they ended up by comparison. Pokemon is no exception, and luckily similar beta leaks have been found for the Gen 1 and 4 games as well, so if you enjoyed seeing this collection I’d recommend checking those out online as well. Until next time, let’s all hope that Wolfman will find his way into a new Pokemon game someday.
[Gen 2 Archive]
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incarnateirony · 4 months
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I've had to pause on my playthrough due to a major glitch until I can downgradepatch my game, but pokemon gold reborn has some seriously interesting shit. a handful of years ago the beta leaked and someone tweaked it to be functional using Crystal as a base.
For those that don't know, back in 1997, spaceworld did a demo for pokemon gold that was, summarily, almost entirely different. Only Chikorita was among the three starters, two other ones. Monsters that got deleted. Steel and dark type interacted entirely differently. Oh, and you're not in fucking Johto, you're in fucking Nihon. At that point the only way they could fit Kanto in was as a megacity on the map. But like.
There's??? Really good shit??? That disappeared??
Like man I was like four cities deep in the radio tower plotline (which... really the final Gold version the rocket radio thing is a side note at best) busting down their secret bases with my rival (? Silver was an ally, not the thief kid son of Giovanni? You were doing research for Oak and Gary still?) -- but like. Giovanni straight up pops out on you in a much larger radio tower showdown. It goes across multiple areas, it affects safari zones, I mean, it affected the entire game like an actual plot.
Whyyyyyyyyyyyyyyy did they undo that?????????????????
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