#407. In Generations I-III Players can use the move Cut to clear away tall grass around the Player, removing a 2x2 tile patch of grass in Generations I and II and a 3x3 tile patch of grass in Generation III.
In Pokémon Emerald, if the Pokémon that uses Cut has the ability Hyper Cutter, the area of cut grass will be larger, removing a 5x5 tile patch of grass instead. (X)
Submitted by @gelatinocomics
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Finally done with my little big study of Ken Sugimori’s traditional watercolor style from his earliest Pokemon paintings before he transitioned to digital. Real watercolor is hard to emulate and I know it’s not 100% but it’s always room for improvement later on ✨🌷
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#405. In the Generation I Pokémon games, performing the "Mew Glitch" will cause an overworld sprite to permanently disappear.
This is due the game incorrectly believing the battle with Mew was a one-time stationary battle with a Pokémon (such as Mewtwo) after which the sprite (or "removable object") disappears so they can't be encountered again.
Once the battle is concluded, the game would usually delete the "removable object" the battle is associated with, but in the case of the Mew Glitch there isn't one, so it deletes one from the list of "removable objects" the game stored in memory when the Player entered the area.
The possible deleted sprites include items, Team Rocket Grunts, and even the NPC blocking the Unknown Dungeon allowing Players to access it early.
If there are no "removable objects" in the area, the game will delete one from the last area the Player was in that had them, such as Route 12's Snorlax, which enables Players to skip sections of the game. (X)(X)
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I love them... One of these days I have to ask these two a Q&A.....
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Erika with the gameboy colour pallete🍃
(+ bulbasaur and oddish)
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Never forget your first team
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