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#poppin
metakirya · 9 months
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art fight
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inkdragonworks · 2 months
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Finally finished this old animation idea this month! Hope you enjoy.
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iamprchung · 10 days
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@mssunshiney03 😁
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bleach-your-panties · 3 months
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Chifuyu is definitely 2005 Chris Brown-coded.
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em1e · 9 months
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im sorry i cant stay silent any longer toji is so ugly to me
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butterflypark · 1 month
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Some doodles i did today
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blackwomenrule · 2 years
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knsty · 2 years
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it’s dark 🤭👀
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popfizzles · 16 days
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Some art of my satyrs! :D
What? Something look off to you?..
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on-it · 6 months
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inkdragonworks · 6 months
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Hope you all had a nice Halloween! This was another quiet month for development. Started off finishing a round of updates to the cutscene editor, and importing it over to Fragaria Park for future use.
When I finally finished with that, I rounded off the final cutscene for Chapter 2, where Poppin and Jupa run into the main antagonists again. Came to the conclusion that one of them, Grab, needed a couple more poses.
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I performed similar work with some NPCs, named Ruby and Topaz. They're miners you can talk to in Chapter 2. Something I really want to try doing with this game is having previous places update a little bit if you happen to backtrack through them, as a way to make it less boring and give a sense of time passing. For enemies this is a matter of swapping some in and out, but for NPCs, I'd like to update dialogue and portraits and such to reflect it.
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Speaking of backtracking, I created a Tram that would take Poppin and Jupa around Snow Machinia... after they find a pass later on. Like the elevator it's meant to be a convenient way of getting around. I'm trying very hard to design the map so that navigation makes sense.
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One other avenue of navigation, that I may have mentioned, are colored doors that zip you around the mountain. You can see one of them up above with the yellow door.
These doors are secret tunnels built by an underground race of robed cave dwellers (Jupa ends up calling them "Clock Twerps"). A route nearby has one of them running away and dropping the key to this door.
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There's two other keys before this that allude to clock twerps dropping these keys and such, so I really hope the connection sticks. In other parts of the game there won't be so much emphasis on it, but you can presume one of these critters dropped a spare key. What they use them for and why they need them... you'll find out eventually!
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And then I started on some enemies that are meant to populate the caves between future chapters/areas. This first one is Stalactmic, a bat with a microphone nose and speakers for ears. They shoot violent soundwaves that bounce around.
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And then there's Mackerel The Knife, a lanky fish with sharp bones that it uses to attack prey. There's two variants: the one here that swims near the top of water, jumping out to attack. And then another you'd encounter while submerged underwater, that ends up spinning and bouncing around in place.
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The theme last month was rounding out content for optional, post-chapter places, excluding the Tram which is a prominent part of Chapter 3.
Chapter 3 is pretty intimidating. Of the 7 chapters I have planned, while I don't know if it'll be the longest, it is the most varied in terms of locations. While it's nice to get a break from making rocks, I'm still not confident with tilesets and backgrounds and picking good colors for them.
I'm planning to keep picking at the Chapter 2 enemies and additional areas first this month. That *may* involve the return of Dr. Thurston, and finally giving you an idea of what his gameplay involves, but I may end up using momentum from enemy work to finish up the ones for Chapter 3, as well as completing Rickity's boss fight.
I didn't end up drawing as much as I wanted in October, and I have been thinking of finding a way to talk about Poppin and Jupa's world more, but I'm still on the fence. My current job is pushing us to get software certifications, so some of my time is dedicated to studying. I'd still like to keep pace with the game though; I never feel like I'm doing enough. Until then, thanks for reading.
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labodega · 2 months
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FRIO EN DIOR 🥶 [𝔠𝔯𝔢𝔡𝔦𝔱𝔰💫]
- Skully Fatpack by ATD available @ on Marketplace
- Chaos Set (includes Puffer, Shirt, Pants and Boots) by POPPIN. available @The Grand Event
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riconastyfan · 7 months
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f-ngrl · 9 months
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This is 2 songs, 2 min + 1 min. The last part, 1 min, is my fav part of the album 😍 it sounds sooo nice ❤️❤️
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dinoboirex1 · 1 year
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LOOOONEEELINESSSSS
GONE WITH YOUR LYIN SAY IT AINT IT
OH, LOOOONELINESSSS
YOU KNOW WHYYYYYY
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