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#portrait tutorial
sakuranplays · 1 year
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Cyberpunks’ Portrait Lighting Patterns with AMM
One of the fundamentals of portrait photography are lighting patterns. By having an understanding about position of light sources to our subject, we can create exciting and flattering portraits. 
I’ll be mostly using Customizable Spot Light decor. Alternatively, you can use IGCS (Injectable Generic Camera System)’s Cyberlit mod for this.
As always, this is my dark studio at the top of Arasaka Tower (we’re in the major leagues!);
Game.TeleportPlayerToPosition(-1347.3859863281,140.73120117188,545.84606933594)  
Types of Light Patterns for Portrait Photography
1. Broad Lighting (R)
Angle subject from the main light source, facing the bright side of the face.
2. Short Lighting (L)
The opposite of Broad lighting. Darker side of the face is angled towards the camera.
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 3. Butterfly (Paramount) Lighting
Overhead light angled down. Dark shadows underneath the face and nose (depending on the nose shape). 
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4. Split Lighting
90° to the subject.
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For true split lighting; (with Photoshop)
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5. Loop Lighting
45° to the subject (slightly above eye level and slightly down).
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6. Rembrandt Lighting
30° from the subject, a bit above their head and angled down. Triangle shaped on cheek (also depending on nose shape)
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7. Back Lighting (Rim Lighting)
Bright outline that define the subject.
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ramonn90 · 9 months
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Get access to my brushes, art tips, process videos, and files here https://www.patreon.com/ramonn90
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caught-a-dragonfly · 10 months
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Bobby <3
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exocynraku · 19 days
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do you perhaps……….. have a shading tut………. please yoyr art is stunning
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it ended up evolving into a whole portrait tutorial hope thats ok
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ash-and-starlight · 2 years
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hi! I ADORE your art sm, and was wondering if you had, like, a ref sheet for zuko? im trying to figure out how to draw him :-)
thank youuu! and i did not have one but lucky for you i’m going Thru It (the artblock) and i’m prAYING that doodling zuko will cure it. i hope u can find this helpful too lol
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jaeharuart · 10 months
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Facial Mapping Guide for Drawing Better Faces that took waaaay too long to put together..... (this is published on my Artstation linked on my LinkTree too in case the quality is too bad to see here)
Patreon: https://www.patreon.com/JaeHaruArt?fan_landing=true
LinkTree: https://linktr.ee/jaeharuart
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skellagirl · 1 month
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Reposting this reel I made on IG, cause this subject has been on my mind lately. :)
The obsession with improvement in the online art world benefits nobody. It only creates an environment of insanely high standards and petrifying fear of creating anything less than perfect. If we are expected to be CONSTANTLY improving without rest or end, anything we create that doesn't reflect that improvement means we have failed.
It's pernicious and toxic.
Obviously if you WANT to improve, you should. But no artist is obligated to improve if they don't want to. Like, if you don't WANT to learn anatomy, don't lol. Being an artist, and making art, is not about 'improvement', and to pretend that it is -- that all artists should be constantly striving to improve and reach some unattainable pinnacle of skill -- is capitalism-induced brainworms and nothing more.
Deconstruct the idea that improvement is necessary to be an artist
Kill the art cop inside your head 🥰 (< I can say that on tumblr lol)
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checkadii · 5 days
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He’s real t me
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sealrock · 21 days
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the major arcana, shuffled: 4/??
THE HIGH PRIESTESS; ⤉ spirituality, higher power, mystery, subconscious ⤈ hidden motives, secrets, repressed intuition, cognitive dissonance THE EMPRESS; ⤉ motherhood, femininity, nurturing, harmony ⤈ smothering, negligence, lack of growth, insecurity THE EMPEROR; ⤉ fatherhood, structure, authority, control ⤈ tyranny, domination, recklessness, rigidity
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art-appreciation-dog · 4 months
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Keep portraits from looking flat (via artwod_)
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pumpkinofpassion · 2 months
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Eye bag tutorial?? Kinda?? that a friend asked for that I'm posting at 4 am cuz I can't sleep either
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softle0 · 6 months
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Relight saved my existence !!!
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hkartworks · 7 months
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How to draw Stylized Headshot Step by step :
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Hey! It's been a whileeeee.....and i came up with headshot tutorial since I've been working on my 3D project. I didn't get much time to make 2D fan arts like before. Well, i guess the time I'm investing into building my 3D portfolio and it gave me huge improvement in my art skills.
Hope you guys having a good time :) 🤟
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anndr · 9 months
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Let me share a sketch from patreon from July 8th: SUDDENLY, it turned out that technique matters. First, I drew Shu on the left, and it was like: well… not bad, but somehow… hmm… um… not quite right. Not like those whose sketches I admire. With this brush, I create the line art for comics, which gives a crisp outline suitable for coloring. But for sketches, it's probably not quite fit… Then I just took a brush with transparency and re-drew roughly the same thing. And it turned out better! In my humble opinion. (though none of them looks exactly like Shu, but that's always the case with me) What's the conclusion? To achieve the desired result, you have to be persistent, but if it doesn't work, change your approach.
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u-no-poo · 22 days
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i keep seeing a discourse in the art community recently about whether an artist should omit or change a character's features based on their style.
my take on that is you don't have to sacrifice a character's feature to fit your style; it's supposed to be the other way around.
in order for us to get rid of the same-face syndrome, we must be flexible in what we draw and how we stylize a reference.
i did a quick portrait study and added notes on each process. remember that this isn't a one-size-fits-all tutorial and feel free to only take what's best for you.
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gerbits · 1 year
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pidge + turnip ♡
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