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#posting the lineart here in a minute as well because I really like both versions
emerxshiu · 29 days
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FORGOTTEN LAND'S SECOND ANNIVERSARY :3
I AM SOOOO BACK
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I started this drawing yesterday around afternoon and finished it just a few minutes earlier.
I went with a messier type of drawing instead of more clean like the elfilin one from yesterday, i find it fun doing it like this, mostly cause i dont have to worry about making it perfectly so i dont get as frustrated as normal. Id place this one as my second best digital drawing. im pretty sure i havent posted what i consider my best digital drawing here, tho i do have it in instagram, i might post it here one day, tho these two are way too tied up, i love how this came out, its not exactly like how i imagined it but its really close to it, and also itd say that since i dont tend to play around lighting that much, this was such a joy to draw and i cant help but stare at it a lot, at least until i start hating it because i made quite a lot of errors. i also changed my elfilis gijinka just a tad bit from last time, but its not that big of a difference, mostly.
ofc i had to draw elfilis for forgotten land's anniversary, i tend to deny it in my head but yeah they're my fave of the kirby characters even tho i hate them a bit. I wanted to draw some more doodles, like, elfilis eating cake, kirby car, a bunch of other stuff (not elfilin cuz i already drew him yesterday) but when i tried i couldnt draw anything more, guess this drawing burned me out a lot, huh?
you can definitly tell i spent all the efforts on him cuz if you look a bit closer to the bottom part you'll see its almost barely detailed, but i mean, they're the focus so make sense i guess for me not add that much detail there. um also, maybe because i dunno i had OVER 130 LAYERS jeez no wonder firealpaca was slowing down so much, i need to manage my layers better next time, tho i did do something i keep forgetting, wich is naming them (most of them at least) that was a real life saver
Also, antares (fecto elfilis' spear/cadaceus), as always, was a pain to draw, but this time its probably been draw the most accurate out of every other drawing ive made with it in it, i didnt notice it was like, a little curved when it reached the blade
some close ups since his face is a bit hard to see
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silly :3
fun fact! actually, this is technically a redraw, somewhere around between february and march i started a fecto elfilis drawing for the first anniversary, but i couldnt finish it in time, and i never finished it
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thats...quite the improvement! (i remember being so proud of it)
also his wings are like that cuz i did not want to draw the pattern, its way too hard, i literally copy pasted it, wait, i was talking about the 2024 version but i looked at the 2023 one and i just noticed it also has the pattern copy pasted, i guess some stuff never changes since i still abuse the ctrl+c ctrl+v to this day
Also i ended up making a huge error there, i was planing to add the phantom spears from orbital pulsar (the attack he does first when you battle them at lab discovera) but theres an innacuracy, when they do the attack, they always close their eyes, i had actually sketched him (well i mean both these drawings are basically the first sketch (2023) or second sketch(2024) with some color, shadows and lighting. i didnt do lineart in the 2024 one cuz i wanted to be a bit like the og i made (too bad i sketched that one with black since the og was sketched with white due to me drawing the bg first)) with his eyes closed but them decided to make them open for a reason i cant remember, maybe i thought itd look nicer? idk
ive had the idea of redrawing this for quite some month now so it was kinda already planned
background cuz i think it came out really pretty
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doesnt have the little stars since without elfilis and the structures it looks fucked up. the actual sky in game is more blue, but the clouds have some orange, in the 2023 ver. i made the sky orange, and in the 2024 ver i wanted it more accurate, but i didnt wanna loose the orange sky, so i did a gradient. pretty...
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also here's a screenshot i took when i was like halfway trough it, its barely noticeable but i changed his mouth in the final drawing
I really love katfl, like a buncha whole lot, its basically almost my first mainline kirby game. 100% the demo, finished the game in almost one day, i literally play it monthly, like, every month i put the card in my switch, start it up, get morpho sword, and go shred elfilis in lab discovera. i would probably not even be here on tumblr and the kirby fandom if it werent for it. and i love it so much i genuinly cannot express how much i like it and treasure it with words or anything
Thank you for reading my unnecesarily long rambles lol
I hope i'll post tomorrow and dont forget like usual
Jambuhbye!
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literalliterature · 2 years
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helloooo, it is me, the D20 mutual!! i'd love to hear about the acofaf project you're working on, and/or patron saint of lost causes (an absolutely kickass name btw)
Ember you are SO 👌👌👌🔥🔥🔥 for asking this because lowkey I've been wanting to share about them both lol.
So first off, my ACOFAF art! My first ACOFAF art, to be specific. :3 I started it earlier this week and am currently on the final lineart stage. It's Wuvvy in the "burn" scene from episode 3 because I love to hurt myself.
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[ID: Two versions of the same drawing of Wuvvy from the chest up. She is a satyr with horns that curl outward, floppy ears, a deer-like nose, very long and straight hair, and Regency-style clothing. Her hand is held out toward the viewer, and a tear falls down her cheek. The first image shows the rough sketch done in pencil and paper, while the second is digitally rendered and shows the final sketch, partially lined. End ID.]
For "Patron Saint of Lost Causes," the only context that you need is it's an essay where I just reflect on death lmao. I'm going to be self-indulgent and just post several paragraphs of the very beginning. (Discussion of death starts under the cut in case you'd prefer to avoid it.)
This is a story about the time I did not have a panic attack in the discount holiday decor aisle of the CVS on 53rd and Kimbark. The most important thing to know about the CVS on 53rd and Kimbark is that it's carpeted. The carpet is a not-quite-navy blue and contains much of the store's overwhelming menace. In tandem with the fluorescents, it makes the interior at once too dark and too glaring. This exacerbates the sensory assault from the constant pinging of self-check-out machines and the screaming red 40%-off signs that jump out from around the other side of the aisle like haunted house ghouls. I suspect that's all meant to disorient and send you weaving in deeper. Either that or someone thought it would make the place homier, which is the only other reason I can imagine for giving a drugstore carpet, as opposed to some sane and moppable linoleum like any god-fearing Target. There's an uncanniness to it, like those robots with synthetic flesh stretched over their machinery to give them supposedly friendly faces. The lack of attempt at reassurance would have been preferable.
No one looks at you in the carpeted CVS, because no one looks at anything in the carpeted CVS except for the things they came in to get, because that way they can leave the carpeted CVS faster. This is to say that it's not a bad location for a breakdown, which almost happened because I saw a stuffed rabbit in the picked-through Easter aisle. This was in May. The rabbit had been deposited onto a metal shelf crowded with items in pastel colors that look how a cube of solid fondant tastes. I thought about buying it, thinking I could bring it back to Judith, because Judith might like it, and then I became aware of the weight of my guts like a sack on a string inside me. There was no reason to buy the rabbit, because Judith was dead, which was annoying, because before I would have had a reason to buy the rabbit. This was an interruption to routine.
And I really, honest-to-God tried to have a breakdown about it. The grief was overdue anyway, so it might as well come here and now.
Come on, I thought as I slapped myself around in the aisle, with neither customer nor clerk to stop me. Say uncle. And then after a couple minutes I bought the lightbulb I'd come in for and $16.99 of discount Easter candy that I hadn't.
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zeb-z · 3 years
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shout at the wall
because the walls don’t fucking love you
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tyrantisterror · 3 years
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THE A.T.O.M. CREATE A KAIJU CONTEST 3-D!!!
YOU THOUGHT YOU WERE SAFE!  YOU THOUGHT THAT THE TIME OF MONSTERS WAS AT AN END!  BUT YOU WERE WRONG, FOR NOW YOU MUST WITNESS…
THE A.T.O.M. CREATE A KAIJU CONTEST 3-D!!!
That’s right, it’s back!  Celebrating the publication of The Atomic Time of Monsters Volume 2: Tyrantis Roams the Earth! (which in turn completes The Ballad of Tyrantis arc for this series), I’m holding another monster design jam.  The third of such jams, in fact!
Like the first A.T.O.M. Create a Kaiju Contest, the aim of this contest is to create kaiju that would fit within the setting of my big kaiju story series, The Atomic Time of Monsters.  Think of it as me letting you into my sandbox to play with my toys for a bit, or like you’re being put in the director’s chair of a new ATOM-verse kaiju movie.  That means your entry does have to fit into ATOM’s world, which in turn means that yes, there are limitations to your creativity here.  But limitations can be good sometimes - they can make us explore options we wouldn’t consider when given completely free rein to do what we want!
(also you don’t have to make a three dimensional image or anything, the title’s just a pun on how the third movie in a monster movie franchise will often be a 3-D film)
Read below the cut to learn the rules and whatnot:
THE RULES:
1.  You are limited to one entry per person.  Work hard and make your entry count!
2.  Your kaiju must have some sort of description of its physical appearance and its personality - you can submit a drawing or a written description (or both!) for the physical appearance depending on what you’re most comfortable with.  Using the same template/format as my official ATOM Kaiju Files (https://horrorflora.com/monster-menageries/atom-kaiju-files/) isn’t required, but it was cool when people did it in the last contest, so feel free to do so this time too!
3. The kaiju you create must specifically be created for this contest  - no repurposing characters you made for other, wildly different stories.  This is not “trick TT into drawing/canonizing my main OC” time.
4. The kaiju must fit the setting and aesthetics of ATOM.  I’ll explain this in more detail down below.
5. The kaiju should add something meaningful to the world of ATOM. The more unique and interesting your kaiju is, the more likely you will win the contest.
6. Don’t make your kaiju too dependent on pre-existing ATOM characters - no “Tyrantis’s long lost evil brother who’s the strongest kaiju in the world.” These should be to Tyrantis’s story what War of the Gargantuas is to Godzilla’s movies – heroes (well, monsters) of another story in the same world.
THE REWARDS:
I will make pencil sketches of the top 5 entries in the contest.
I will then make fully rendered illustrations (lineart, colors, & shading) of the top three entries.
The winning entry will be made into a model ala the ones I’ve been making for ATOM’s core 50 monsters, which can then be shipped to the person who created it (should they be able to cover the shipping costs).  That’s right, your kaiju could be brought to life in THREE GLORIOUS TECHNICOLOR DIMENSIONS!  (Hey, we worked the gag title in to the prizes!)
THE DEADLINE: All entries must be submitted by July 3rd, 2021.  You can submit it here on tumblr, via the horror flora e-mail, or any other channel you know how to reach me through.  I’m in a lot of places.
THE GUIDELINES (TO HELP YOUR ENTRY FIT THE RULES AND WIN):
The smartest thing you could do if you want to win this contest is familiarize yourself with the world of ATOM by, y’know, reading all the material I’ve published on the subject.  In addition to the many kaiju files that are free to read on horrorflora.com, there are now TWO, count ‘em, TWO novels in this series for you to peruse, both of which establish many of the rules of the setting as well as its general themes and tone!  You can get them in either paperback or e-book formatting (I’d recommend the former over the latter since I lack the technology to make a really nice ebook, but if money is an object, the kindle version is only $1).  Here’s the links again if you missed them:
Vol. 1: Tyrantis Walks Among Us!
Vol. 2: Tyrantis Roams the Earth!
However, since I know reading a bunch of stuff is, y’know, not something everyone is inclined to do, I’ll jot some good bullet points for you in an attempt to outline how ATOM works in a brief, easily digested way:
ATOM is an homage to the monster fiction of the 1950’s and 60’s (i.e. the Atomic Age), and is set in those two decades, albeit an alternate universe version of them where, y’know, monsters and space aliens exist.  If you aren’t familiar with the monster fiction I’m referring to, there will be some reference material provided at the end of this post along with some recommendations for further research.
Kaiju/giant monsters in ATOM work under very specific rules.  There’s a full description of those rules at this link, but here’s the jist:
ATOM Kaiju are created created by the radiation of a mineral called Yamaneon, which naturally converts harmful radiation into its own unique energy.  In natural circumstances, it takes hundreds of years of exposure to Yamaneon radiation for a creature to become fully transform into a kaiju (luckily, Yamaneon radiation slows the aging process while speeding up the healing process).  However, an explosive burst of energy - such as the geothermal and kinetic energy released by an earthquake, or the blast of a nuclear weapon - can speed up the process, turning a normal animal into a kaiju within a matter of seconds.  
All ATOM kaiju can heal grievous wounds within minutes or even seconds, are supernaturally strong and durable, and can convert harmful radiation to harmless energy that they then feed off of.  Kaiju do not have an equivalent of old age, and can theoretically live forever (though their violent lifestyle means that few do).
ATOM Kaiju generally don’t need to eat unless they are severely injured, getting most of the energy they need from solar or geothermal radiation - but many still have instincts that drive them to seek out food from time to time.
Most ATOM kaiju stand roughly 100 feet tall (depending on their body shape), i.e. smaller than the original 1954 Godzilla.  There are exceptions to this rule - younger kaiju can be smaller, while exceedingly old kaiju can be significantly larger, but these are rare.
In general, ATOM kaiju are significantly more intelligent and emotionally complex than people expect animals to be, though most are incapable of speech or complex tool use.  There’s a reason ATOM Kaiju Files have a “personality” section.
Most ATOM Kaiju are tooth and claw fighters - ranged weapons are a rarity in this setting.
While the terrestrial monsters in ATOM look strange, they are intended to fit within the taxonomy of animals in reality - reptiles, mammals, fish, arthropods, molluscs, etc.
ATOM’s mesozoic era was dominated by a fictional clade of crocodile-relatives called retrosaurs, which are based on the outdated paleoart that one would find in the 1950’s/60’s fiction - i.e. when dinosaurs were viewed as trail dragging lizards instead of strange birds.  You can learn more about retrosaurs here (https://horrorflora.com/2016/11/15/atom-kaiju-file-bonus-a-guide-to-retrosaurs/).
Kaiju appear on every continent in ATOM, but certain areas tend to be dominated by different types.
North America is mainly besieged by retrosaur kaiju and giant arthropods.
East Asia is technically also mainly plagued by retrosaurs and big arthropods, though they tend to look more fantastical and mythic - and, often, oddly well suited to being portrayed by a person wearing a monster suit.
Russia is beset by prehistoric monsters that seem to come from the Cenozoic, particularly the Ice Age.
Western Europe is plagued by creatures that vaguely resemble creatures from myth, if they were also prehistoric.  Dragon-y lizards, fiery birds, etc.
Towards the mid-way point of ATOM’s timeline, earth is invaded by a coalition of aliens from different solar systems called the Beyonder Alliance, and as a result a bunch of alien monsters can be found on earth.
Mars and Venus both host (or hosted in Mars’s case) animal life.  The surviving Martians colonized Venus, and sent some of their kaiju guardians to earth to help us fend off the Beyonders (who are responsible for the destruction of Mars’s ecosystem).  Martian and Venusian kaiju have specific anatomical quirks, which you can see by looking at these kaiju files:
Venusians:
https://horrorflora.com/2017/01/03/atom-kaiju-file-29-karamtor/
Martians:
https://horrorflora.com/2017/01/17/atom-kaiju-file-39-kemlasulla/
https://horrorflora.com/2017/01/17/atom-kaiju-file-40-podritak/
https://horrorflora.com/2017/01/17/atom-kaiju-file-41-sombarvot/
https://horrorflora.com/2017/01/17/atom-kaiju-file-38-ullawdra/
Giant robots exist in ATOM, but are big, bulky, and incredibly expensive.  Fancy beam weapons also exist, but are similarly clunky - there are no sleek, elegant machines in ATOM.
Since the fiction ATOM takes inspiration from was made at a time when interplanetary travel was only just beginning to be possible, its scope is significantly smaller than modern sci-fi.  Alternate universes/dimensions were pretty uncommon because the idea of alien planets still held a lot of wonder to it.  So, as a general rule, don’t try to go farther than the one galaxy.
ATOM is a setting for stories that are focused on humanity learning to coexist with monsters, rather than humanity destroying them.  A certain level of sympathy is put into almost every creature of its canon, even the ones that are meant to be villains.
REFERENCE MATERIAL
Here is a playlist of 1950′s monster movie trailers.  
Here is some reference material from various monster comics of the 50′s and 60′s. 
Good movies to track down to understand ATOM’s inspiration and tone include Ghidorah the 3 Headed Monster, Son of Godzilla, Destroy All Monsters, Them!, The Black Scorpion, 20 Million Miles to Earth, Gamera, The Giant Claw, and The Lost Skeleton of Cadavra.
And here’s the intro cutscenes for all the different giant monsters in the PS2 videogame War of the Monsters.
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le-poofe · 5 years
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Idk if this has been asked already, but how long does it take you to create a comic/art piece? And what is the order of the steps you go through? (Btw I love your art)
That’s a good question! I’m gonna use the most recent page as the example. I’ve talked a little bit about how long it takes, but I haven’t really explained my process. Heads up, this is pretty long! I could have just put in one panel’s process, but it’s more fun to show the whole page
1. The Sketch ~ 1-2 Hours
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This can take a while for a number of reasons. A few factors could be business, tiredness, a lack of inspiration, creating too many options for myself, etc. But generally this part goes at a decent pace. I have a script that I follow loosely, where I’ve written dialogue and actions that seem good for what’s going on. I will spend more time on panels that I have a specific image in my head for. Those last two panels are much cleaner/more fleshed out than the previous four because I had a much better idea for how I wanted them to look.
2. The Lineart ~ 2-4 Hours
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The lineart takes the longest, hands down. It’s the clean up, final changes/additions, and just making everything look all nice for the rest of the piece. This is where I spend like 5 minutes comparing facial expressions to see which one I like better, drawing another one, and then choosing the first one I drew. 
3. The Background ~ 30 minutes
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The coloring is so much faster than the lineart. I will usually go slower here on purpose because I enjoy it, and it’s a relaxing break from the lineart. I just color right underneath the lineart, I don’t worry about anything looking messy under the character linearts because I know they’ll just be covered up. Typically, if I start the lineart in the afternoon, I’ll get to this point and stop for the evening.  
4. Flat Colors ~ 5 Minutes
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This goes relatively fast as well. I take my time for the most part. It’s just tedious to select the lineart. I kind of color them differently. Sans gets his darkest colors first, and then I add light layers on top. With Grillby, I put on the lightest color for his shirt and the middle color for his flames (I use 3-4 colors for them). Doing that kinda helps me establish that Grillby is a light source and Sans is not.The color schemes are almost direct complements, and I do eventually add yellow to Grillby’s flames. It makes them contrast with each other, and is generally satisfying to look at imo. It also makes Sans’ colors somewhat analygous to his surroundings, because of the deep blues and reds. The purple does stand out, but not nearly as much as the bright orange. 
5. Finishing Grillby ~ 45 Minutes - 1 Hour
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I have a general routine for adding Grillby’s details, which is why it goes quick. ((There will be a separate post on that process later)) It only takes that long because I have to do it for multiple panels per page. I’m sure this page was even shorter because it mostly featured incomplete shots of him. To finish his flames, I use an airbrush to add the reds, then I do the same with the yellows. I take the brightest yellow on the palette and use that for his freckles, eyes, and mouth ((if it’s open)). The last thing I do is color his lineart a dark red. His eyes are lined with a darker red to compensate for the glow I put over them, which makes the lines look faint and hard to see. For his shirt, I shade it with the lighter pink color, and then airbrush the darker pink on the areas that are further away from his flames.
6. Finishing Sans ~ 1 hour 
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Sans definitely has a more drastic change than Grillby. Almost none of the original purple survives the overlay layers. I have two or three light layers on top of the flat colors. I use one of the colors that is from grillby’s color palette, it’s a slightly altered version of his flat orange. First I do hard lights, that don’t have their edges blurred. The top of his skull and those half circle shapes under his eye sockets are some of the most noticeable examples. Then I go over that layer with another overlay, but this time with an airbrush. I put it in the same areas, but it makes everything look softer. There’s one more overlay, which uses the dark purple of Sans’ shirt. It helps me to not make everything too light. On top of all three of those is a a Luminosity + Shade layer in the orange color to make the brightest spots pop.
7. Finishing Background Details ~ 15-20 Minutes
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This is basically doing the same thing I did to Sans on the background. I use the same orange from Grillby’s color scheme and add light where it needs to go. I can be more lenient on details because it’s not the main focus of the page.
8. Adding the Glow ~ 5-10 Minutes
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This is just me taking the orange light color and airbrushing it just above the background on a Lum + Shade layer. This goes under the layers that Sans and Grillby are lined and colored on. The next layer is the same as the last and goes over both figures. It acts as a final highlight to the lightest points of the two. Usually it’s the top of Sans’ skull, the tips of Grillby’s fingers, and the area around his mouth. Then I airbrush Sans and Grillby’s eyes in blue and orange respectively on a Lum + Shade Layer.
9. Text and Final Details ~ 20 - 30 Minutes
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This is where I figure out where I want to place the dialogue, and add in anything I might have missed. In this case, I forgot to fully draw and shade Sans’ tears at the beginning. I slap my signature on and boom! All done!
I hope this was helpful! And sorry it’s super long 0v0;; If you need clarification on anything, feel free to ask!
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vulturevanity · 7 years
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Babbles About: Same-Face Syndrome in works by experienced artists
Okay, so I didn’t want to write about this before because it might sound really pretentious (especially since my own art is mediocre at best) and I don’t mean to start up anything, but it’s been bothering me for a while now so I’ll try to keep a neutral tone throughout the post (keyword here being “try”). Anyway, here it goes:
TL;DR: Same-Face Syndrome ruins good art, is particularly obvious in fanart and artists should avoid it like the plague.
Long version:
There are some art styles that are undeniably aesthetically pleasing. I can spend minutes just staring at those and absorbing the whole thing into my brain detail by detail while trying to figure out which techniques the artist used. They are truly amazing. However, I’ve been noticing a trend that’s particularly prominent in those semi-realistic almost 3D-like anime-esque paintings which are mainly used for character portraits, which is how unique physical features from different characters (i. e. face, nose and eye shape, lip thickness etc.) are completely thrown out the window in favour of looking pretty. And they do indeed look really fricking awesome, I’m not saying they don’t, but it can be really obvious when an artist suffers from Same-Face Syndrome – and it especially shows in fanart. It bothers me more than it should when I look at a painting that’s really well-made of a character I really like, and I can’t even recognize said character unless the artist points it out. Just like reading a well-written fanfic with a great premise, but the characters all act, well… out of character, gorgeous character art with generic features just feels so wrong to see.
Now, I don’t blame the artist for this. I myself am still stuck in some artistic habits and traps I can’t get myself out of. I’m also not talking about styles or techniques – I’m not new to this world; I’ve seen artists with similar styles who can take a character from a show and pull off some wicked fanart in a completely different style than the original, and still have it be crystal clear who that person is supposed to be. This text is about that kind of art that is really freaking gorgeous from a technical standpoint, but pictures what’s supposed to be completely different characters wearing the same “devoid of all emotion” expression and so eerily similar the artist might as well have copy-pasted the lineart and only changed the colours. It’s never intentional and borders on the uncanny valley at times. It needs to stop, for the benefit of the artists themselves. They need to grow out of it and be able to draw different things in different ways. There’s a bunch of tutorials to add variety to character design, it’s very easy to find one that helps.
Yikes, this got harsh. Sorry, I didn’t mean to become so angry about it. Like I said, it’s not that the art itself is bad. It’s just that, when Same-Face Syndrome hits, it sucks all individuality out of the character pictured in that art. So like, if you’re an artist who focuses more on painting techniques and details and making your art look aesthetically pleasing above everything, please give character design the proper attention needed to make your art both beautiful, unique and, in the case of fanart, familiar.
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tyrantisterror · 5 years
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REVENGE OF THE A.T.O.M. CREATE A KAIJU CONTEST!
Eons ago, when the earth was young, I held the first A.T.O.M. Create a Kaiju Contest, and creators like YOU populated my activity page with a legion of giant monsters!  Now, years later, in celebration of publishing the first volume of The Atomic Time of Monsters, the contest calls to us once again, and it’s only grown bigger and spikier with age.  If you wish to once more ravage the world with atomic titans of your own design, then please, read on after the cut to discover the rules of this thrilling kaiju role call!
Ok, for clarity’s sake I’ll drop the goofy melodramatic tone.
Like the first A.T.O.M. Create a Kaiju Contest, the aim of this contest is to create kaiju that would fit within the setting of my big kaiju story series, The Atomic Time of Monsters.  Think of it as me letting you into my sandbox to play with my toys for a bit, or like you’re being put in the director’s chair of a new ATOM-verse kaiju movie.  That means your entry does have to fit into ATOM’s world, which in turn means that yes, there are limitations to your creativity here.  But limitations can be good sometimes - they can make us explore options we wouldn’t consider when given completely free rein to do what we want!
THE RULES:
1.  This time around, you are limited to one entry per person.  Last time we produced 60+ kaiju, which was awesome, but this time around I want to narrow the scope a little bit - especially if I end up doing something crazy and end up drawing them all like last time, since my carpal tunnel syndrome afflicted hand just can’t do what it did those years ago.  Work hard and make your entry count!
2.  Your kaiju must have some sort of description of its physical appearance and its personality - you can submit a drawing or a written description (or both!) for the physical appearance depending on what you’re most comfortable with.  Using the ATOM kaiju file template isn’t required, but it was cool when people did it in the last contest, so feel free to do so this time too!
3. The kaiju you create must specifically be created for this contest  - no repurposing characters you made for other, wildly different stories.
4. The kaiju must fit the setting and aesthetics of ATOM.  I’ll explain this in more detail down below.
5. The kaiju should add something meaningful to the world of ATOM. What would be the point of having another fire-breathing t.rex monster?  The more unique and interesting your kaiju is, the more likely you will win the contest.
6. The kaiju must be independent of the main plot of ATOM - not “Tyrantis’s long lost evil brother who’s the strongest kaiju in the world.” These should be to Tyrantis’s story what War of the Gargantuas is to Godzilla’s movies – heroes (well, monsters) of another story in the same world.
THE REWARDS:
I will make pencil sketches of the top 5 entries in the contest.
I will then make fully rendered illustrations (lineart, colors, & shading) of the top three entries.
The winning entry will be made into a model ala the ones I’ve been making for ATOM’s core 50 monsters, which can then be shipped to the person who created it (should they be able to cover the shipping costs).  That’s right, your kaiju could be brought to life in THREE GLORIOUS TECHNICOLOR DIMENSIONS!
THE DEADLINE: All entries must be submitted by August 9th, 2019.  You can submit it here on tumblr, via the horror flora e-mail, or any other channel you know how to reach me through.  I’m in a lot of places.
THE GUIDELINES (TO HELP YOUR ENTRY FIT THE RULES AND WIN)
The smartest thing you could do if you want to win this contest is familiarize yourself with the world of ATOM by, y’know, reading all the material I’ve published on the subject.  In addition to the many kaiju files that are free to read on horrorflora.com, the first actual, factual novel in the series was published very recently (and, y’know, is the reason I’m holding this contest), which you can get from amazon in both paperback and/or kindle editions (I’d recommend the former over the latter since I lack the technology to make a really nice ebook, but if money is an object, the kindle version is only $1).
However, since I know reading a bunch of stuff is, y’know, not something everyone is inclined to do, I’ll jot some good bullet points for you in an attempt to outline how ATOM works in a brief, easily digested way:
ATOM is an homage to the monster fiction of the 1950’s and 60’s (i.e. the Atomic Age), and is set in those two decades, albeit an alternate universe version of them where, y’know, monsters and space aliens exist.  If you aren’t familiar with the monster fiction I’m referring to, there will be some reference material provided at the end of this post along with some recommendations for further research.
Kaiju/giant monsters in ATOM work under very specific rules.  There’s a full description of those rules at this link, but here’s the jist:
ATOM Kaiju are created created by the radiation of a mineral called Yamaneon, which naturally converts harmful radiation into its own unique energy.  In natural circumstances, it takes hundreds of years of exposure to Yamaneon radiation for a creature to become fully transform into a kaiju (luckily, Yamaneon radiation slows the aging process while speeding up the healing process).  However, an explosive burst of energy - such as the geothermal and kinetic energy released by an earthquake, or the blast of a nuclear weapon - can speed up the process, turning a normal animal into a kaiju within a matter of seconds.  
All ATOM kaiju can heal grievous wounds within minutes or even seconds, are supernaturally strong and durable, and can convert harmful radiation to harmless energy that they then feed off of.  Kaiju do not have an equivalent of old age, and can theoretically live forever (though their violent lifestyle means that few do).
ATOM Kaiju generally don’t need to eat unless they are severely injured, getting most of the energy they need from solar or geothermal radiation - but many still have instincts that drive them to seek out food from time to time.
Most ATOM kaiju stand roughly 100 feet tall (depending on their body shape), i.e. smaller than the original 1954 Godzilla.  There are exceptions to this rule - younger kaiju can be smaller, while exceedingly old kaiju can be significantly larger, but these are rare.
In general, ATOM kaiju are significantly more intelligent and emotionally complex than people expect animals to be, though most are incapable of speech or complex tool use.  There’s a reason ATOM Kaiju Files have a “personality” section.
Most ATOM Kaiju are tooth and claw fighters - ranged weapons are a rarity in this setting.
While the terrestrial monsters in ATOM look strange, they are intended to fit within the taxonomy of animals in reality - reptiles, mammals, fish, arthropods, molluscs, etc.
ATOM’s mesozoic era was dominated by a fictional clade of crocodile-relatives called retrosaurs, which are based on the outdated paleoart that one would find in the 1950’s/60’s fiction - i.e. when dinosaurs were viewed as trail dragging lizards instead of strange birds.  You can learn more about retrosaurs here.
Kaiju appear on every continent in ATOM, but certain areas tend to be dominated by different types.
North America is mainly besieged by retrosaur kaiju and giant arthropods.
East Asia is technically also mainly plagued by retrosaurs and big arthropods, though they tend to look more fantastical and mythic - and, often, oddly well suited to being portrayed by a person wearing a monster suit.
Russia is beset by prehistoric monsters that seem to come from the Cenozoic, particularly the Ice Age.
Western Europe is plagued by creatures that vaguely resemble creatures from myth, if they were also prehistoric.  Dragon-y lizards, fiery birds, etc.
Towards the mid-way point of ATOM’s timeline, earth is invaded by a coalition of aliens from different solar systems called the Beyonder Alliance, and as a result a bunch of alien monsters can be found on earth.
Mars and Venus both host (or hosted in Mars’s case) animal life.  The surviving Martians colonized Venus, and sent some of their kaiju guardians to earth to help us fend off the Beyonders (who are responsible for the destruction of Mars’s ecosystem).  Martian and Venusian kaiju have specific anatomical quirks, which you can see by looking at these kaiju files:
Venusians:
https://horrorflora.com/2017/01/03/atom-kaiju-file-29-karamtor/
Martians:
https://horrorflora.com/2017/01/17/atom-kaiju-file-39-kemlasulla/
https://horrorflora.com/2017/01/17/atom-kaiju-file-40-podritak/
https://horrorflora.com/2017/01/17/atom-kaiju-file-41-sombarvot/
https://horrorflora.com/2017/01/17/atom-kaiju-file-38-ullawdra/
Giant robots exist in ATOM, but are big, bulky, and incredibly expensive.  Fancy beam weapons also exist, but are similarly clunky - there are no sleek, elegant machines in ATOM.
Since the fiction ATOM takes inspiration from was made at a time when interplanetary travel was only just beginning to be possible, its scope is significantly smaller than modern sci-fi.  Alternate universes/dimensions were pretty uncommon because the idea of alien planets still held a lot of wonder to it.  So, as a general rule, don’t try to go farther than the one galaxy.
ATOM is a setting for stories that are focused on humanity learning to co-exist with monsters, rather than humanity destroying them.  A certain level of sympathy is put into almost every creature of its canon, even the ones that are meant to be villains.
REFERENCE MATERIAL
Here is a playlist of 1950′s monster movie trailers.
Here is some reference material from various monster comics of the 50′s and 60′s.
Video of retrosaurs in action.
Good movies to track down to understand ATOM’s inspiration and tone include Ghidorah the 3 Headed Monster, Son of Godzilla, Destroy All Monsters, Them!, The Black Scorpion, 20 Million Miles to Earth, Gamera, The Giant Claw, and The Lost Skeleton of Cadavra.
Finally, here’s the page for the original ATOM Create a Kaiju Contest, which has even more reference material for you to peruse.
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