The start of patreon to now. Without all of your support on patreon i had no possible way of breaking past 180. But because of it, here we are at 222! 42lb progress. Thank all of you , and for all of those not subscribed , that’s where all the good stuff is and where you can see the gaining itself go down! all the eating ,bloats and beers!
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I am an animation major but I am not good at animation. I’m a constant C+ average in all my 2D animation classes and I really wanted to do something to prove to myself that I can make something decent. I know this isn’t perfect, I can spot so many mistakes that I never fixed in the final render, eg body parts jitters, volume inconsistencies, off-model frames, etc. I spent 17 consecutive days working on this and I was close to losing it a couple of times. I really tried my hardest. I had a lot of friends helping me with this project. They guided me with many animation lectures haha (Shout out to @RetromapleArt and @ajondc (Twitter)). I learnt a lot from this project and I am excited on working on more animations in the future to hopefully improve further.
Timings are different because I was always playing around with the timings of some frames. Had to keep adding and removing minor frames in the final line art because I was unable to achieve the desired outcome.
Animated in Flash CS5 - It’s so badly unstable please use Animate CC instead. I wish I could but CS5 was the only available version I have
Lined and Coloured in Photoshop CC 2018 - 107 unique frames 24 FPS
Shout out to @lostin7ym3 and @saz.zki’ve (Instagram) for helping me colour in some of the frames. Without them, I would still be working on this project.
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