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#reggie fils-aime
retrogamingblog2 · 10 months
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Reggie Fils-Aime’s last day at Nintendo
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moistmailman · 11 months
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Reggie killed this man.
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thelvadams · 2 years
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Reggie Fils-Aimé on Kinda Funny Gamescast
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kirbyddd · 3 months
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"Amiibo is a platform."
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brettccs · 1 year
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A bunch of discords gifs and a terrible idea combine into 1!  Reggie by the wonderful Zac T. : https://www.instagram.com/actuallyztal/
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zaptap · 2 years
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keep an eye out for my splatfest post
(above is the original from photoshop that i drew by hand into the game, if you compare it you'll see i screwed up somewhere. below is the pre-bitmap version)
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leatherbelt1295 · 1 year
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Your Daily Smile #2440
Reggie Fils-aime
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oakhold-cheerios · 9 months
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wh
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dreadwhoop · 2 years
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My 3DS - 2013-2022
I've officially retired Nintendo's handheld device, the last trueborn descendant of the legacy of the Game Boy (those 2DS models are bastard children). It happens to equal the time of what it did replace being the original DS (2004-2013) and in many ways it both underperformed and overperformed.
It had a good run. Now it's a curiosity rather than an activity.
Below is a history of the device along with games, in the year I played them in, I have either completed to the credits or completed in another sense - some even going as close to 100% completion as you can imagine. None of these experiences were fairweather first impressions. I played them to the end.
Part 1 - The Early Years Vs the PSVita (2011-2013)
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Let's be very clear about one thing - the PlayStation Vita was a serious contender and a bitter pill for Sony to swallow when it eventually lost out to the 3DS. Unlike the PSP Vs DS, this was not as surefire in terms of quality or support. The PS Vita was an incredible achievement in handheld hardware with its OLED screen and innovative buttons and touch-screen immersion. A powerful camera, a great library of games, and the potential to play on TVs and interact with other PlayStation models plus your PS+ subscription included games for the PS Vita making it a good investment. It should of won...except Sony felt it was a good idea to make everything proprietary. The memory cards, the charger, the firmware, all because Sony was petrified of people hacking the device. In building a fence of security so high to prevent unwanted users it alienated genuine interest. In many ways what killed the PS Vita wasn't the 3DS but the PS Vita. It had the chance to defeat Nintendo once again as it had before but its arrogance for finances and paranoia in its playerbase were its undoing. By contrast, the 3DS didn't start out very tempting as it was the first major released piece of hardware by Nintendo where it did NOT launch with a Mario title (and, you'll see, I never got a Mario game unless you want to count SSB as one) and the aging DS was still a better option. In 2012 they did correct some of the issues, namely the size and emphasis of the '3D' part, with the XL models. However it wasn't until 2013 they finally had killer-apps to support its purchase - namely Pokemon X/Y, The Legend of Zelda: A Link Between Worlds, and Fire Emblem Awakening. Were they the most original choices compared to the PS Vita? No however they were safe bets and spoke of a longer support in a market where Nintendo could offer a platform to third parties far greater than their rival. Oh and being backwards compatible to the DS games helped.   I waited those two years as the war between the two waged until finally pulling the trigger. It turns out I had made the right choice.
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2013 - Fire Emblem Awakening - Here's where it all began - the personal reason why the PS Vita lost out and why I decided to buy the 3DS. In a way it's the perfect marriage - the 3DS was made better because of Awakening and because of the 3DS the Fire Emblem series revived with new life. They completed each other in their validation to exist. Awakening was so densely packed with character interactions you'd almost think it wasn't a Strategy RPG at all and more of a life-sim playing out the interests of your various party members. It is a good game with many choices and a must play for anyone owning a 3DS. Just try to avoid getting a runny nose...
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2013 - Kid Icarus Uprising - A lot of people seem to detest how this game turns your hand into an impression of a crab. Okay consider this for a moment - I'm left-handed. So I'm double-screwed yes? Wrong. See I went to the options and I tested out some configurations first. I made it so I didn't have to endlessly tilt the screen or curve my hands. It was still a tiring experience after 30 minutes so had to settle for doing maybe 1 or 2 missions a day before putting it down. The missions can be long. However if you can get around its reputation this is such a great experience. I wish this was not locked to the 3DS after 10 years. This franchise truly deserves better.
Part 2 - The Glory Years (2014-2017)
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Now uncontested and the phone markets unable to match the quality, the Nintendo 3DS became responsible for also picking up the slack of the poorly designed Wii U and Iwata's legacy. What is there to say? Its library was immense. I have so many games I did not touch from Bravely Default to Yokai Watch, Tomodachi Life to Luigi's Mansion: Dark Moon, Kirby: Planet Robobot to the newer Professor Layton and Phoenix Wright games. Then of course are the other 1st party IPs. I need not bore you with those too. The portability made it also an indie-game dream. The 3DS would remain a fixture for the last decade because it was uncontested - nothing could match its appeal in the market so focused elsewhere with consoles, PC, and other avenues like VR or streaming. It had gone from a risky endeavour to a global phenomenon. The prince of a heavy crown became a worthy king.
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2013/2014 - Pokemon X - Did I mention the 3DS was backwards compatible? I decided to go on a long journey of getting every Pokemon I had got from the Gen 3 era and moving it into Gen 4, to Gen 5, and finally here into Gen 6. I had a LOT of Pokemon how many? Probably over 600, maybe closer to 700. The entire Pokedex was just over 700 anyways so this felt like the most complete Pokedex I've ever had completed in any Pokemon game. Given this achievement I felt for the next Gen, Gen 7, I should start fresh with a new mindset...
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2013/2014 - The Legend of Zelda: A Link Between Worlds - A Link to the Past is my all-time favourite Zelda game. It's classic adventure done right and a killer-app of the SNES. To make a sequel to this game, not Link's Awakening, but a true return to this Hyrule, this nostalgia, and then introduce new mechanics, quality of life upgrades, and overall labor of love from fans of the original to be the developers of this one, made it all the more appealing. This game is very underrated because I think people felt Ocarina of Time 3D and Triforce Heroes gave them particular impressions this wasn't as necessary or required but man I would choose this any day.
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2014 - Super Smash Bros for 3DS - Wonky title aside, this was where I mained Lucina for a bit! Felt correct after the Awakening appeal. Not much else to say - of all games this was more the 'timewaster' versus dedicated to a cause.
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2015 - SMTIV - I was the right person to play this game! I had never touched any Shin Megami Tensei games up until this point so the samurai setting, the overworld, its descent into the evil caverns, well none could prepare me for the genuine shock later on. I won't spoil it if you're not familiar with the series either but this is precisely why it's a great starting point. Even if you are a returning fan though it's still highly enjoyable. What I would come to learn however is the spin-off SMT Persona franchise would supercede its original series just as SMT had surpassed its book origins. What a weird franchise.
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2016 - Resident Evil Revelations, Liberation Maiden, Gunman Clive 1 + 2, and 10-in-1 Arcade Collection - All of these were downloaded titles, like SMTIV, though only the latter 4 remain on my 3DS today. RE: Revelations is a triumph of showcasing the 3DS DOES have some power to it. Nothing felt lacking in frames or lagged whilst everything felt smooth enough to control. The graphics were just condensed enough not to become messes and honestly can't believe how impressive this all looks and plays throughout. Not the best of the series of course but for a handheld game? A classic. As for Liberation Maiden? I think it's a decent shooter and will usually try to support Suda51's projects. Gunman Clive oh man these games...they appear very basic platforming but the appeal is strong for such a budget title. It punches up much like the 3DS does as a device. Play them. 10-in-1 is really just me timewasting once again. Remember - handheld means portable means play for a small amount. I think people have forgotten a lot of games are made to be played for short durations not become life experiences. Speaking of which...
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2016 - Monster Hunter 4 Ultimate - 400 hours. A rite of passage, this game was where I wholly embraced the appeal of the 3DS whilst, upon reflection, seeing just how limited it really was. The screen size and 240p resolution with the awkward inputs should of made such a daunting adventure untennable and yet without my playing of this I would not have gone onto Monster Hunter World which is documented on my twitter page from the start of 2018 to the end of 2020 (see the tallied monster hunted here on https://dreadwhoop.tumblr.com/post/640340823013277696/final-tally-large-monsters-hunted-in-monster and https://dreadwhoop.tumblr.com/post/640341124128669696/final-tally-large-monsters-hunted-in-monster if you like). It's all connected. The most important thing to remember - I soloed EVERYTHING, learnt it all without any help, and would of been capable of soloing Gogmazios too had it not been for the timer. I still beat it once going online of course.
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2016/2017 - Pokemon Moon - Not something I am particularly fond of remembering because I documented me playing this game under a ruleset called "Super Torment" as a means of surpassing Nuzlocke Mode. I succeeded but felt it was too insidious to appeal to the masses. If you want to read my suffering please start at https://dreadwhoop.tumblr.com/post/155884160008/super-torment-mode-diary-prologue-day-1-recap
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2017 - SMTIVA - You can find my review of this here https://dreadwhoop.tumblr.com/post/164496947038/how-about-another-review-shin-megami-tensei-iv
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I will always love you Danu & Nozomi.
Part 3 - The Latter Years (2018-2022)
Everything from this point I will talk about in terms of games played didn't come out until after the start of 2017. Many have considered the 3DS's demise over a number of years - the 2017 launch of the Switch, the eShop's impending discontinuation, and other factors like Mobile Phones being now more powerful, VR and streaming becoming more realised and popular, and the Battle Royale genre becoming a major grab for large and new audiences...but it's for me the Steam Deck which signalled the final death knell.
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The Steam Deck is, and will forever be, a superior choice to the 3DS. Is it more expensive? Of course! But going back to the early days, Nintendo needed to price drop and cost cut to ensure the 3DS's success. The success of the Steam Deck doesn't require such things because you have choices and, more importantly, it is able to tap into those markets Nintendo simply cannot. The 3DS lacks the power to compete in today's market and yet it's still the best option if you are strapped for cash. What was once an underdog story with a happy end, the 3DS is now part of a bygone age we may never see again if people continue to embrace current trends.
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The future of Nintendo is in the Switch but what then? The OLED Switch is just a plaster on a very real bleeding out of a company who no longer seem capable of sustaining against financial titans like Microsoft or even investor groups like Tencent. Is it even possible Nintendo can innovate long enough to outlast even Sony? Possibly. All I can say is, as a Switch owner, I want them to succeed with innovation rather than having to sell out or be bought out. Maybe the time has come for them to consider a GameBoy Classic.
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2018 - Ultra Sun - The ironic thing is, despite 3/4 of this game being a literal rehash of the original Sun/Moon games, I was in a unique position to enjoy it fresh. Not just because this time I didn't have to subject myself to stupid 'hard mode' rules but also because where I was at the time had no PC or Console access so this meant the convenience of its size and mobility meant I could enjoy this completely. I got to say the last 1/4 is very good to get to so for fans who never picked up the original Gen 7 releases this is a must.
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2020 - Culdcept Revolt - After playing Super Smash Bros Ultimate I saw these characters represented from a series and thought 'huh this game feels obscure' and, whilst my 3DS was beginning to gather dust, I felt acquiring this game wouldn't be too difficult and was in fact cheap. What's it about? Well it's sort of classic fantasy with monsters but you go around a 'monopoly' board or some configuration of a track and as you land on spots you prop up those creatures. Honestly beyond this I want to say it gets really deep with details and the depth shocked me as did the OVERWHELMING ABOUT OF HOURS. Seriously you will underestimate just how tricky, puzzling, and overall rewarding it is to immerse in an obscure card game like this. A really strange result for me. Won't go back but glad I played it to the end. Wish I had got the book though! Yes I completed the universe. Yes I know who Pamela is.
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2021 - Monster Hunter Stories - After my long experience with MHW, I opted not to play Rise in favor of this - and I felt happy by the choice. Rock-paper-scissors mechanic aside, it really was about time a game made the monsters themselves playable instead of just the hunters. I hope future mainline MH titles include this feature. A lot of classic monsters here. It felt refreshing.
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2022 - Ever Oasis - Our swan song experience. If you think this game is just another management game like Animal Crossing mixed with Zelda elements then I fear you've misidentified this game. It is a game where you build an Oasis, gain residents, go out on adventures to get materials for your residents to make shops, maintain their inventory, and sell so you can then buy better investments whilst their happiness directly ties to your health but also they can also adventure with you along with other races specialised for such a task - some residents having unique abilities you need to progress or find the majority of content. As you grow your Oasis you get a large garden, expeditions, visual changes to the presentation of your Oasis, all whilst a story is happening to level you up, craft better items, and enjoy the 3D world connected from your Oasis to the far corners. The post-game was...rough, admittedly, but the festivals and my sister's joy seeing every Bloom Booth maxed out, every decoration, every road, and every recreational building, meant I could say this was one of the best ever made. Oh and I got the Goddess Factum Relic.
Part 4 - The Future
As I write this now, in August 2022, my 3DS has aged more than just from a historical standpoint - it is literally worn out and whilst these issues didn't impact the majority of the games I played by 2021 the signs were showing and for Ever Oasis all of the ones below existed hence why it may well be my last 3DS game. Here are the issues:
* The piece in front of the right trigger has lost the outer casing and, whilst it was glued back on once, its fully gone now. This means the 'R' button is limited and sometimes gets 'stiff' which means it doesn't register inputs. * The charger's wire port got corroded so it meant having to buy one outside of the included boxed one. Weird issue but there you go. Thankfully the actual port on the 3DS remains safe. * The battery has become semi-inert as in it only remains charged from full to depleted within around 20 minutes. This means I have to have it plugged in at all times to use it properly. * The analogue stick has become prone to lift off its base and stick to your left thumb upon consisent use. Not a huge issue - just plop it back on its base - but it's still a minor issue especially if you need to do some vital roll or something in a sequence. * The stylus pen...is still there! Yep I never lost it but I should probably mention it never got much use because later games tended to see it as a relic. Same with the '3D' features. See battery usage as to if I'd even risk turning it on so the actual 3DS's main selling factor is now redundant. * Finally, as if all those issues still seem managable, the touch screen's markings are starting to show up a little more than I want. The screen is still fine but it's definately been tapped a lot.
It's been loved.
In conclusion, the 3DS gave me a lot of wonderful memories. I can't really say this is the end because part of me may one day pick up one of those 3DS titles I never got to play and maybe give the thing one more shot at life. However, as it is with many things, one has to learn moving on means letting go and I want to embrace the new. I think in a world where the life of games are uncertain I'm happy I've still got this library of games so, even if they aren't new, they're still fun.
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The games are fun.
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floridageekscene · 2 years
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#514 - TMNT Saturday Morning Adventures
#514 – TMNT Saturday Morning Adventures
✅► Support us on Patreon: https://www.patreon.com/TheReasonsImBroke ◄✅ In Ep. 514, Scott and I cover the TMNT: Saturday Morning Adventures announcement, The Flash’s canceled comic cover, Reggie Fils-Aime’s thoughts on an N64 Mini, and more! FOLLOW/SUPPORT SCOTT: @pandanime (Scott’s Twitter) @LazyGamingGuys (LGG Twitter) LazyGamingGuys’ Channel (YouTube) Ronin Council (SoundCloud) Thanks for…
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View On WordPress
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suchsweetsorro · 2 years
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transitioning
transitioning is finally being able to declare "my body is ready”
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retrogamingblog2 · 2 years
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Reggie Fils-Aime’s last day at Nintendo
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talk-time-live · 2 years
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SELECT/START - The REGGIE REVIEW - Disrupting the Game Book Review
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THIS WEEK, we give thoughts and rundown the games announced in Nintendo’s INDIE WORLD showcase.
GOTHAM KNIGHTS for the PS4 and XBOX are canceled.
Then, in our FINAL STAGE I give thoughts on REGGIE FILS-AIME’s book “DISRUPTING the GAME.”
All this and more in this edition of A.C.M.G. presents TALK TIME LIVE EXTRA: SELECT/START
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nowuknowgaming · 2 months
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Reggie says it’s still his turn to play Mother 3.
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williswareinc · 8 months
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game boys
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mothershewrote · 4 months
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youtube
Thane Gaming posted a wonderful review of EarthBound, USA and in the visuals @catblackard was surprised to see a WarioWare D.I.Y. microgame she made back in 2010 - she forgot it was up on YouTube! Please enjoy PK Siege! (Caution! NSFW-ish content at the very end.)
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