The way I got Udon was in my junior year of highschool, I was friends with this girl in my art class. And she said she had a pet millipede and I got real excited right. Promised to bring it to class at some point, but days later she told me it died. And I was sad but understanding and kinda forgot about it- until one day she strolls into class in a trenchcoat and pulls a baby ball python out of her pocket???? Saying she felt bad for not letting me see the millipede so she brough her snake instead. Thank god the art teacher was the chillest person in the school because despite the suprise, she allowed it (begged her never to do it again though) so we spent class ooing and aaing at the snake. I even have some pictures of the time, she was no more than 1 yr old
Ofc this was probably stressful as hell for the snake and I'm glad she never did it again, but afterwards she pocketed it and left for her other classes. Didn't hear about that snake again until school year's end, when she told me she was moving and was looking to sell it- came home, begged my dad to let me buy it, got approval (eventually) and that's how I got Udon. She costed $50 and a drawing of the girl's dad, supplies included.
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Assignment: Character Creation
Oooooo, Here we go. Now we well into the semester and the assignments are getting good. We had been learning about composition, and using reference, all those nice things and it was time we created our own character.
To start off the project, we picked from a couple of different cartoon character tropes. We could either make a cute character (what i chose), a strong character, or a villain character I believe. And we were using old timey cartoons as references so that we could pick out common traits easier. ie: cute character: big eyes, large forehead, chubby body.
We essentially kept these stereotypical traits in mind when creating our characters. The characters were highly encouraged to be animals or non-human because it would just make things easier. Humans are hard to draw, man.
We started off drawing different concepts of the same character. what we were doing here is work shopping our designs. The more you draw a character, the more the character has time and room to grow. Theses aren’t even the first ones I drew as they were scrapped for being embarrassments.
Here’s the reason why you workshop your designs. The first one on this page to the left was my favorite. It was also early into conception as one of the firsts successful designs, I drew more because my teacher wanted 10 different designs but I was set on the first one. I didn’t like all of the ones that came after, but one of the last ones became the one I stuck with.
We were looking for a character with a good silhouette. The Silhouette of a character is important because you can identify them easily. Think of iconic cartoon characters you can pick out even if they were grayed out. Think of “who’s that Pokemon” before each commercial break. Think of which Video game character you like the look of the most. What is memorable in what the character looks like is the shape they fill.
After I Looked through all my silhouettes and picked out which character was the cutest in my opinion we moved onto the next part of the assignment: Creating a Skeleton. Is this a fictional creature that I came up with myself? yes. But To take that step further, You should have a general understanding of how that character moves You don’t have to be an expert on animal anatomy, but you can look up pictures of different animal skeletons to build a guide.
Again, It doesn’t have to be perfect or even accurate, but give the character a structure to move with.
Next you can focus on coloring. Where does this character live? Are the terrestrial? Aquatic? Should they be camouflaged or should their color warn others that they are dangerous? Do you just want to color something bright for the fun of it? That’s what I did.
But hey, you could go through all the steps and still have your finished project look like Butt. Like mine.
The background didn’t matter so I didn’t need to polish it, but it did not end up like I wanted it to. I started off strong and then I ran out of time and photoshop crapped out on me halfway through. Unfortunate. I might redo this picture. actually. because I like the character so much.