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#retrocausality
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The Art of Offering Naivedya to Mother Lakshmi by a Ritual of Surrender (Samarpan) of Optical Geometry of Beauty to the Eyes of the World
In the woodcut lithographs and serigraphs in the luminous moons of tetra-aeonic manuscripts, the pulsating pattern of her movement in poise, her dancing feet over icy waters, amazonites, corals, rubies and milkwood roses, strings the lyre’s ephemeral songs They are sung in the orbs that dazzle in her celestial diadem and in the grasses that hung over blue bells or autumnal seeds Gazing into the…
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ylespar · 10 months
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"The usual interpretation of a precognition is that it is a glimpse from the present into the future as if looking forward through a time window at an event-to-be-experienced, but in the time loop hypothesis, the event-to-be-experienced is causally acting back upon the now, whether in the form of a vivid precognitive dream or a sudden waking vision. According to this hypothesis, the personal future of each of us acts back upon the present in a continuous cycling loop of retrocausal experiencing along a retrocausal spectrum of effect from subliminal influencing of one future scenario over other scenarios before making an apparent free will decision to full blown premonition. Wargo emphasises that we do not precognise an external physical event such as a car crash—what is precognised is our eventual knowledge of it. He suggests that this retrocausal faculty is an evolutionary strategy, citing James Carpenter (2012) who argues that psi acts as the ‘leading edge’ of subliminal perception throughout life. As Wargo says 'This is an important corrective to the common presumption that if ESP exists it must be a rare occurrence. We should not confuse how difficult it is to imagine a thing with how difficult nature finds in accomplishing it' (p. 85). Wargo proposes that retrocausation is not only the best explanation for precognitive experiences but probably the best explanation for telepathy and clairvoyance as well in that their occurrence is confirmed by later knowledge. What he proposes is that retrocausation is the agent of psi-acquired information as psi cannot present information about what you will never know has happened or will happen."
Robert Charman, “Time Loops: Precognition, Retrocausality and the Unconscious,” Journal of the Society for Psychical Research 83, no. 4 (October 2019): 234.
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sifytech · 11 months
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Retrocausality: When the future affects the past
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Reality seems stranger than fiction as research into quantum mechanics leads to a theory of the future affecting the past writes Satyen K. Bordoloi. Read More. https://www.sify.com/science-tech/retrocausality-when-the-future-affects-the-past/
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👏 Retrocausality
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hidarisblog · 1 year
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alwaystoday · 1 year
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Existe la posibilidad de que estemos entrelazados cuánticamente con nuestro yo futuros. Si es cierto, cómo medimos/percibimos un momento en el tiempo afecta al evento en cuestión. 🗭💡🗬 There is a possibility we are quantumly entangled with our future selves. If true, how we measure/perceive a moment in time affects the event in question.
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that thing she does when shes like "it's like cars. wait you dont have cars. like horses then" the doctor should do that more often but with things that are alien to the modern day viewer. making comparisons to things from 2078 and getting blank stares and going "wait. too early. uhhhh" and then making a modern comparison. or then making a comparison thats a couple of years out of date like first they make a reference to something 2078 and ruby goes "what" and then they go "i mean ipod" and ruby goes "what" and they go "oh forget it this is taking more time than if i just described it"
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thefiresofpompeii · 8 months
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just watched tenet. a masterclass in bad dialogue and flat characterisation. you know what maybe sometimes having to google ‘movie explained’ isn’t shameful and embarrassing, sometimes the film is just so convoluted that it requires multiple viewings, which the quality of this silly action flick simply does not warrant. irritated
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novelty-gift-ideas · 1 year
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eightyAD - Retrocausal
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rubixscrewed-archive · 4 months
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Closed for @retrocausalities Keegan Ki-taek Jeong
Setting: Some midpoint between Esen and before talking to Liv.
Junghyun Harvey Kwon was many things since that conversation. Confused, and Upset were the few things boiling on the surface. He wanted to just talk to Livia. Maybe the conversation will make him feel better. Maybe an equation or so-
Pause, who was this .... person laughing with Livia. Harvey felt an unfamilar feeling in his chest. Harvey shook his head. Harvey wasn't jealous- Livia was his boss, nothing more. And a very good companion who makes his stomach occasionally have butterflies.
The villian waited pacing angry watching the two interact, taking out a rubix cube. The odds wouldn't be.....Harvey shook his head angrily. It doesn't matter he can still be there for Livia from a distance. Thats okay right.
There was finally an opening. Harvey slipped on his mask walking with an urgency that could only be described as murderous, a parting of party goers like he had a force field of intimidation.
Harvey clasped his hand firmly on Keegan's shoulder as if he could tell if he was friend or foe.
h̴̛͙̟͎͆̽̔̈͆͘ͅe̶̡̢̡̼̩͙̺̤̼̝̱̓̋̓̈́̚͝͠ͅͅl̴̨̬̟̮͎̻̫̺̣͎̃̈́̊͋̑̓̽͋̚l̷̨̨̘͎͉̳̭̍ǫ̵͖͓͔̟̮͂͌͝͠ ̷͇̭̈́̃̏t̸̗͐͛̀̽͋̿͌͘̚͝ḫ̴̢̢̛̦̎̀͐͆̍̄̑̕e̵̙͛̓̽̆̆ŗ̵̤̮̦͍̞͇̝̬̰͈͌̓̎̀̅̇ė̶̖̝̰̻̱̼͙͕̙̤͉̺͋͝
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darkhopping · 1 year
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i am not good at theorycrafting
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thydungeongal · 4 months
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🔥 A game designer whose entire design corpus I admire
I'm really spoiled for choice here, because there are a whole bunch of designers whose entire body of work I am a fan of: Vel Mini, designer of Fellowship and Panic at the Dojo; Minerva McJanda, main designer of Voidheart Symphony and Legacy: Life Among The Ruins as well as frequent contributor on many extremely cool games (including Hard Wired Island!); Paul Matijevic of Hard Wired Island, Breakfast Cult, Retrocausality, and Oh, Dang! Bigfoot Stole My Car With My Friend's Birthday Present Inside fame; Freyja Erlingsdóttir, also of Hard Wired Island fame, as well as a contributor on Voidheart Symphony.
But ultimately I'm going to have to go with Avery Alder, designer of The Quiet Year, Dream Askew, and Monsterhearts. Not only is Monsterhearts my favorite PbtA game and possibly my favorite roleplaying game, period, Avery's entire body of work is marked by a harmony between mechanics and theme: Monsterhearts is all about queer teenage monster romance and its mechanics (both in its core moves as well as its Skins) encourage explosive, melodramatic, and messy romance. The belonging outside belonging games are games about communities that exist outside of traditional support structures, so of course they would have "no dice, no masters" built into them. And even the fact that Avery was able to spin PbtA into a diceless system that is mechanically and narratively tight without having to rely on fortune speaks to her having understood the principles underlying PbtA in a way that has eluded many people.
She's a fantastic designer. Anyway, go check out her stuff:
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cryptotheism · 1 year
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Starting a media campaign to teach a softened liberal version of situationist radical philosophy to #resistance Hillary voters. The idea being to create a retrocausal loop of revisionism so intense that it results in a random mom from Wisconsin becoming some kinda centrist Nirmanakaya.
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felixcosm · 7 months
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Season 1 is so greatly underrated. Yeah, the other seasons are exciting with more enemies and time travel bullshit but season one is such an enjoyable season no matter if you're hearing it for the first or the tenth time
Mike's neverending sassiness
His conversations with CANNONBALL
An entire episode of him smugly talking about his plans while his gagged hostage screams in the background
His pride about being in the lead which just results in him putting himself in more danger
Dylan breaking character to assure us the podcast is fiction when Mike starts killing people
'Anne is such a good girl' *proceeds to detail Anne's crimes*
His off-topic rants
Bowl Bart
"Can I pleeeeease kill you? 🥺🥺🥺"
The entire episode with Ryan
"The Mechanification of Theory: A Plausible Methodology for Retrocausal Informatics" (plus CANNONBALL complaining that the name is too long)
The entire Aliza Schultz thing
"I don't want to talk about it. But this is the podcast where I talk about it so..." *proceeds to talk about it*
Episode 2 and Episode 6 are just so iconic. I know everyone talks about episode 2 when they talk about season 1 but it deserves the attention
Mike's heartbreaking monologue in episode 11
"People DIE when they are killed!"
Mike being pissy about the TV show Dexter
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Hypothetically, how would you check for anyone in a retrocausual state?
...also hypothetically how would you force someone to exit an unwanted retrocausual state?
Asking for a friend.
A what?
Retrocausal means that the effect of something happens before the thing that caused it.
Oh. Amanda just calls that a "Stillwater Tuesday."
What?
I think if I knew why she called it that, I'd understand a lot more about my boss.
So, uh, right, cause and effect are backwards. First things first, you're gonna want to make sure this friend of yours is in a safe, fairly isolated place so that nothing unfixably bad happens to them. Some of the stuff I've seen has been like, a person getting squished an hour before an air conditioner falls where they were standing; really gnarly kinda stuff.
The problem with a lotta temporal stuff is that the fix is either "go with the flow" or "hurry up and wait," because it's not the kind of thing an amateur can fix. So, get your friend somewhere safe, and wait for help. I know about this now, which means Amanda knows about it, and it's gonna get fixed.
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feyosha · 13 days
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Is there any regulations against having an explosive aura around your home? Like an aura that just explodes anyone who tries to enter without permission?
So far, no wizards have come close to my home. So no remains I have to clean up. Yet.
Well, we’ll have to do an inspection, naturally. We’re not so much about what you do as we are about how you go about it, you know? but here’s some things you can do in the meantime to help make sure everything goes smoothly:
How’s the line work on your sigils? You didn’t just freehand it, did you? You remembered to use the-(wait hold on let me check… my scrolls… here we go. ah yes) You used chalk containing Salt of Titanium, right? If you’re using that cheap Carbonate of Shellfish chalk you used in school you’re gonna melt your fucking doorframe. Don’t want that.
How specific were you in your targeting parameters? How did you define “anyone?” Don’t make me summon the ghost of Diogenes to teach you a lesson about the shortcomings of morphology based targeting parameters! He’s an ass and it’ll ruin your day. First of all any Wizard with a basic polymorph will be able to circumvent it if you made it too simple. Second, if you don’t restrain your semantic envelope, the spell will get… interpretative. That’s always bad. Ætheric background field operates on Monkey Paw logic. Do not invite interpretation.
How did you define your duration? Did you account for spariotemporal distortions from other nearby enchantments? Doesn’t do you any good if you explode people who broke in 2 weeks ago. And if you manage to somehow flip your past/future polarity and start targeting anyone who might break in… no.
We do not punish people retrocausally.
Got it?
(Ahem) anyway
So, I could drop by… hmm.
6th Saturday of the month work for you?
I’ll arrive around 11:75.
Bring a raincoat.
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