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#rhombus main
kururu418 · 2 years
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As Rosetta makes preparations to locate Kitsune, Morel makes his way to his father to reclaim his hearts, and Bloom and Bud observe things from the Great Tree. Astro makes his way through a mysterious place...
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hiii, can you explain why in the main group photo for Barca they are doing a diamond and there is a lot of diamonds they’re posting on the social media too? what does it mean? thanks!
welcome to la teoría del rombo or theory of the rhombus/diamond! this is another popular barça fan theory/legend that has taken over socials. so today at practice we see bruno, cata, vicky, and ona making a rhombus symbol with their hands.
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what does it mean? well first, i have to set the stage, which is that barça fans are extremely creative and superstitious in creating all types of theories when it comes to winning titles. last season fan nuk actually came up with the "theory of two" to predict barça winning its 2nd champions league title and even the players got in on it (let's face it, the players are just as chronically online as we are😂). relevo even did a whole article on it!
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so now we have the theory of the rhombus (i don't know who the first fan to start it is, but so many have added their own theories). there are so many meanings to unpack, but let me highlight the major ones:
each point of the rombo forms one of the four eligible titles that barça can win this year:
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source: @ankarapina
2. barça's main kit this year features a rhombus in the crest. it was specifically added as a reference to the first women's team to play at camp nou. see both crests below:
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3. the rombos of san mamés - the champions league final will be played at the san mamés stadium in bilbao. do you know what san mamés looks like? looks like a whole lot of rombos to me.
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4. a potential starting lineup featuring alexia, keira, aitana, and patri that form the shape of a rombo:
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5. even more crazy fan theories! so that's only scratching the surface. some fans have tried to take the number 2 (for second champions league we won this year) and connect it to a rhombus and make other theories.
anyway, alexia's knows what's up!
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sxrrandomfanfics · 4 months
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Psychonauts 2 post-game takes place shortly after the main game (main game probably taking around 2 days (arrival, lucktopus mission, post-mission, and night of Maligula's attack)).
In Rhombus of Ruin, we know that the trip was also at MAX 2 days (one day in finding Truman and one day spent at the Rhombus considering that Malik got the delivery of his body done and was still in the mail by the time the crew gets back with Loboto and Truman's body)
And then we know that the first game flowed into Rhombus of Ruin. And of the total time on screen we see Raz spend at the camp, we see the night he arrives, the day he spends learning powers, the night he spends saving the brains, and the day he is supposed to leave.
Again, he also took at least a day traveling to the Whispering Rock Psychic Summer Camp and arrived on the first day.
Given all this time, we can assume that Raz most likely started his adventure on the night of November 28th, or on the night of the 5th of April.
Timeline of Events probably
November 28th/5th of April - Raz gets the pamphlet and gets inspired to run away November 29th/6th of April - Raz arrives at the Summer Camp November 30th/7th of April - Raz learns his psychic abilities and saves the brains. December 1st/8th of April - Raz is about to go home, when he's recruited to join the Rhombus mission. It would probably only take the day to get to the Rhombus, considering the state of everyone. December 2nd/9th of April - Raz and co survive the rhombus and bring Truman back in time for Raz's first day as an intern. December 3rd/10th of April - Post Lucktopus mission and return of Maligula December 4th/11th of April - Post PN2
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isephierreo · 10 months
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Byleth's Design
This post is a full analysis of Byleth's design, their Enlightened One class, and other things I found interesting about them. (I will also mention the Ashen Wolves house, but I will focus on the design of the house itself, not its characters.)
Hair
Byleth's hair is modeled after a wolf hairstyle (ウルフヘアー), and although the wolf hairstyle may not symbolize a particular thing, the word for wolf/wolves is according to lore "the beasts who guard the Blue Sea Star". 
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Outfit
Male Byleth, Bishop, and Priest class all wear armor that covers the shoulders and upper chest.
EDIT: After searching, the name of the type of armor worn by the Byleth and clerics is Gorget.
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while Female Byleth wears a nun's collar.
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This indicates Byleth's connection with the church from the beginning.
The pattern on Male Byleth's chest is a stylized of the crest of flames, with the 3 tears below and the 3 rhombus in the middle together forming the pattern on his chest, and the tear above are the one on his back.
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Or it may be a stylized form of the Sothis tiara.
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Speaking of the Sothis tiara, the pattern present on the sleeves of their coat is also a stylized form of it.
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The pattern on Byleth's back is a triquetra, the triquetra has so many meanings, which vary from culture to culture, that I fail to see what it stands for with Byleth. The closest meaning to Byleth and the Three Houses concept I found for triquetra is that it is "three-cornered and connected deeply with the power of three".
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Of course, no need to explain about the Byleth's pendant. (Just a little explanation: the green part is similar to the Flayn and Seteth pattern but mixed with P4. Same thing with the pink part, it's a mix between P4 and P1.)
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In general, the main color in Byleth's outfit is gray, which symbolizes a lack of emotion, and that represents Byleth's emotional state at the beginning of the game. Gray is also a symbol of neutrality due to being a shade between white and black, and in the case of a basic Byleth's outfit, black is a dominant color, while white is a subdued shade (in the case of Male Byleth, white is not visible, though under his armor), but when they become the Enlightened One, the roles of black and white are reversed. This is closer to the concept of yin and yang, where the black yin is darkness and the white yang is light, but the essence of each has the color of the opposite side.
On their arms, the Byleth wear silver armor. Due to the purity of silver so high that it reflects like a mirror, it symbolizes seeing the true self in our depths. All of this points to Silver Snow, Byleth's own route, who they are discovering more about themselves and their Nabataean heritage. As for the reason that silver is only in their arms, it is because the arms symbolize acceptance and embracing life experience.
As I already mentioned in my previous post, the white and pink in Byleth's outfit are the colors of the ribbons of Sothis' hair, symbolizing their association with her. Besides, the color of their dagger is the same as the colors of her dress, blue, black, and gold.
A little note: many might think that the Byleth's dagger cross-guard is the same as the house leaders insignia inverted, but in fact it is completely different, at least within the game model. 
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(The house leaders insignia itself differs from one work and design to another related to the game, and it can only be noticed after an audit.)
Enlightened One
One of the most notable things about Enlightened One is definitely the color purple, whether it's the crest of flames or the signature color of Byleth, Sothis, and the game itself. Purple is the color of the Sahasrara, also known as the crown chakra, is the seventh energy center in the chakra system. It is the highest point in the body and acts as a bridge between our physical selves and nirvana. Notably, Enlightened Byleth's tiara contains purple, unlike Sothis and Rheas' tiara. 
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Like the Nabataeans, the Enlightened One's design has stylized parts of Sothis's design, as well as Rhea's.
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A velvet scarf, in particular, is worn in the same style as religious or sacred-role characters in the franchise.
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There is also a similarity to the dancer's design. This goes with Emblem Byleth being a dancer in Engage.
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Especially since Sothis's design is more like a dancer. And the tiki's design itself looks like dancer.
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Enlightened One has a pattern on the back under the cape, which is probably the crest of flames. This goes with Seiros and Dimitri, who also have their crest on the back under their cape. Claude doesn't have his crest in his Wyvern Master design, but he does at least have one in his Barbarossa's quiver. The only one without a crest on the back is Edelgard, which instead has an empty heart, which may indicate a stark contrast to Byleth.
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Fencing Style
Byleth's style of carrying a sword is similar to that of the greatsword, which requires it to be carried on two shoulders due to its heavy weight.
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The development of such a style is most likely due to training to wield a sword at an early age.
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Although Byleth's animation is similar to the other characters' animation of wielding a sword, Byleth have a distinct animation in their final strike.
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While all characters jump up to strike, Byleth hold the blade opposite to the ground and then direct it upwards during a lunge. It's like dragging a heavy sword across the ground to deal a fatal blow, and that's one ways to use the greatsword.
But when the Byleth became enlightened one, their sword-wielding style became lighter and more graceful.
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They spin as if it were a dance, then counter a straight line strike with balance. They hold their left hand in a fist at their hearts as it glows as if they are praying, and then they release it with the faith power they have gathered.
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The armor on Byleth's right arm is somewhat similar to the Immaculate One.
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This indicates that the Byleth's right arm, which holds their weapon, represents the Immaculate One, an ability Rhea/Seiros has rarely used to end dangerous situations in battlefield. While Byleth's left arm, unarmored and unarmed, indicates Rhea/Seiros's ability to end wars with her bare hands with minimal casualties, as she did with Nemesis.
Going back to the Ashen Wolves, everyone is surely aware of the contrast in the colors of the Academy and Abyss students' uniforms. As I mentioned in my previous post, the colors of the Academy uniform represent Sothis, while the colors of the Abyss uniform represent Byleth. White, silver, black, gray, purpue. This refers to the concept of dualism, which is commonly used in the Final Fantasy series.
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theyaremanycolours · 27 days
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I'm now thinking about it, so I wanna talk about.
So, the Cloneigula AU's main premise is that a group of Delugionists (Separate from Gristol) decide to try and revive Maligula by compiling a bunch of memories and ideas about her to create the basis of her personality, and then installing that into a pre-chosen body, a relative of hers that showed an equal amount of hydrokinetic ability.
They hire one Doctor Loboto, handing him a prepayment, a device, and the name of the target.
Loboto accepts the case, partially because they're paying him for a rather simple job that he could reasonably do, even with two big jobs at the moment - just use the doohicky on the target!
And just by luck, only a few days later in the Rhombus of Ruin he's got them! He straps them down in his dentist chair while he's working on his other client, but quickly pops back in to do the job.
The kid struggled in their restraints, but Loboto was used to that, and so he took the kid's helmet off, aimed the little gun thing to their head and with a flash and a small zap he'd gotten the job done... whatever it was, he hadn't really asked and only thought to question it after the kid slumped over, and by that point he was interrupted by something hitting the back of his head
Raz's head hurt so bad he could barely process what just happened before he conked out, only waking up once they were on the jet, Sasha running smelling salts under his nose.
He had a minor headache, but was otherwise fine, and after a bit he felt much better.
Except. As he woke up, he was sure he heard someone laughing?
Probably was nothing, though Sasha wanted to check him after they landed
(In the back of his head, a Deluge began to solidify her mind from the scraps of memories and ideas she was made of, annoyed at being dismissed so easily- No matter. She'd just make herself known later, with a little more preparation. This child would respect her, as all things should.)
((A few days later, those two would be reflecting on all this, eating an ice cream topped with as many toppings as possible on the self proclaimed water spirit's insistence, their Nona having bothered Ford into paying for her grandchildren's dessert.))
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badlydrawnmanic · 1 year
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on a blind first playthrough of psychonauts 1 every single plot element comes out of nowhere and smacks you upside the head and i mean that in the most positive way i possibly can. literally a roller coaster. i guarantee there is no way you can predict what the story or plot is if you haven’t seen or played it before. this 10 year old child craves bizarre psychic violence on a level i can’t describe without taking away from the experience for those who might wanna play in the future. somehow all the other children are more weird than you are despite everything about you. each of the children had official myspace accounts and you can visit them on the wayback machine
meanwhile the second game that came out fourteen years of radio silence later takes itself much more seriously and focuses on a character driven narrative. despite its differences it’s a wonderful game in and of itself and it actually made me cry at multiple points. it addresses things from the previous game you’d never think about because of the comedic tone and it’s fascinating that they were just like “what if there were consequences for your actions” and they did a great job at that, it has a great element of surprise and it’s also very pretty
… there was also a vr spinoff that was a spoof on the bermuda triangle called rhombus of ruin where you kinda just mess around while all the secondary main characters relive their trauma. also there’s mutant fish people. this game isn’t integral to understanding the second game’s plot but it sort of sets up the exposition for it
explaining anything about this series makes you look like you’ve lost it and part of me feels like that’s the point
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MEET YOUR CONTESTANTS!
Psychonauts spoilers under the cut!
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Name: Razputin "Raz" Aquato
Age: 10
Pronouns: He/him
Video Game: Psychonauts, Psychonauts in the Rhombus of Ruin, + Psychonauts 2
Backstory: “Psychic circus kid with a cursed blood line, who ran away to become a psychic secret agent”
• “They have psychic powers, the main thing of the games, and because of this run away from their family in the circus, to a summer camp where the first game begins. This is because their family hates psychics because one cursed the family to die in water.”
• “Born and raised in the Aquato family circus. Was always told by his father of a bloody past feud with a family of fortune tellers from a rival circus wherein they cursed the Aquatos to all die in water. Because of this, Raz assumed his father hated psychics and so would practice his psychic abilities in secret. He grew up reading a comic series about a psychic spy agency known as the Psychonauts. When he was given a pamphlet for Whispering Rock Summer Camp, a secret government camp designed to train young psychic into Psychonauts, he decided to run away from home to secretly go to the camp.”
• “Raz comes from a large family of acrobatic circus preformers. his family is very predjudiced against psychics, because of the curse that a psychic placed on their family. (they are cursed to die in water, and raz is dragged in by the hand of galochio whenever he touches large enough bodies of it.) but raz is one and wants to be a psychonaut, a member of the super psychic agents. his father forbids this, having him train extra hard to keep him busy and away from using his powers. after a show one day, a mysterious stranger gives him a pamphlet to whispering rock summer camp, a psychic summer camp for kids to train and hone their abilities, run by the psychonauts themselves. he runs away one night to attend this camp, and the story of the games goes on from there!”
• "With his psychic powers becoming more prominent, he ran away from the circus to a psychic summer camp, but with strange happenings going on with both the children and the counslers only he can help the camp.”
• “He's a psychic kid who grew up in a travelling family circus, who ended up running away from it to attend a summer camp that trains psychic kids to be international super spies, which he ends up being really good at because of him being able to do sick-ass backflips in peoples' brains.”
• “Raz felt ostracized from his family growing up due to his psychic powers. The whole family had a deep-seated hatred of psychics, and while his father and sister learned to hide their psychic abilities, Raz never could, nor did he really want to. Inspired by his favorite comic series, True Psychic Tales, he ran away from home to pursue becoming a Psychonaut, helping those in need while honing his abilities! Also, turns out that one of his most idolized Psychonauts is the one responsible for psychologically implanting a hatred of psychics into the Aquato family. Whoops.”
Why should they win the tournament?: “- Nice ÷] - Can shoot lasers - Knows acrobatics”
• "The first that we see of them, they break into a summer camp with amazing security declare they have father issues in front of three government agents and a lot of children, and are extremely excited to be experimented on immediately. “
• "Both a powerful psychic and a trained acrobat. I think he's noted as being a stronger psychic than most children of his age and training.”
• “hes the most specialest boy ever. oh my god hes the skrunkly supreme. hes a very kind young man who genuinley wants to help people. hes also a bit of an imp who blasts birds and says "see ya in hell!'. hes so ten years old. these games have truly left an impact on me, in the most positive way. hes pretty op, esp for a 10yo. oh my god theres so muh more i could say but its HUGE spoilers. i love him. vote for him. play/watch a playthrough of the psychonauts series. you will not regret it.”
• “They got acrobatics, psychic powers, and hes just a little goober”
• “Because he's just great!! He's a super charming protagonist - he's spunky and determined but still just a kid and can get in over his head sometimes while trying to do the right thing. Raz has a lot of fun moments throughout the whole series and he's right in the mid-point between "sweet little fella who just wants to help" and "feral little freak". (see the YouTube video "Psychonauts out of context but its just Razputin Aquato being iconic" (note: there are spoilers for all the games there if you care about those)) Also going with the death game thing his dad put him through grueling acrobat training meaning this kid is both strong and fast as hell, and also in the first game he sets seagulls on fire with his brain while cheerfully saying "see you in hell!", so he has a decent shot of winning one of those based on that I think.”
• “he's just a little scrimblo bimblo. he's got autism swag. he's even employed.”
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cosmic-eye · 1 year
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Since I got notes on that one post, here are my thoughts on how the main villains of the Psychonauts series relate to Raz. I'll try my best to be clear and succinct.
Psychonauts 1 - Morceau Oleander, Raz's parallel
The first thing we really start to learn about Raz is that he feels like an outsider in his family because he's psychic. This, and that he wants to become a hero so he can prove his worth.
Cut to later in the game, where we learn that Oleander felt worthless to his family, wanting to join the army/air force/navy/etc to prove to his family that he's not worthless. This is the reason he joins the Psychonauts.
We learn through Raz's interactions with Ford how his father hates psychics and was possibly trying to kill him with all the circus training. This is later shown to be Raz's misconception, and that Augustus loves his children and is doing what he thinks is best to protect them.
And then through Oly, we find out that his dad killed his favorite rabbit, claiming that they're good for nothing but food. And Oleander understands that because of his small size, he too is good for nothing, fearing the day his dad turns his butcher's knife on him. While it's not explicitly stated in the game, it's pretty easy to infer that Oleander is wrong and his dad isn't the monster he sees him as.
Speaking of monsters... The final bosses of the game are Oleander's dad, Raz's dad, and Oleander & Raz's dad (twice). Oleander & Raz are so much the same person that their greatest fears can combine seamlessly. They both see their dads as evil caricatures of the real thing with teal/green skin and actively trying to murder them.
Oleander is Raz's future if he were unable to patch things up with his father/family.
Psychonauts in the Rhombus of Ruin - Caligosto Loboto, Raz's fear
By now, we've already learned all we need to about Raz at this time, so there's nothing new told to us in this game. What is revealed is Loboto's backstory, specifically focusing on his parents.
We get to see a dollhouse recreation of Loboto's childhood. Here, through Loboto's eyes, it's shown how his parents feared/hated what Loboto was. They refer to him as "devil child" and "little monster." We see the parents discuss Loboto and make the decision to have him lobotomized. While his mom is initially concerned the procedure will hurt him, she ends up stating that she doesn't care.
This is always done while Loboto is within earshot, whether the parents realize it or not.
The only time his parents are shown interacting with him positively is when Loboto is only an infant and before they knew he was psychic. They like the idea of him, not who he really is. This is what Raz believed his family felt about him, and now he gets to see what that actually looks like.
Loboto's life is Raz's nightmare.
(I realize this is shorter than the others, but we don't get a ton of canon info about Loboto)
Psychonauts 2 - Gristol Malik, Raz's opposite
(I've posted about this before btw)
Now this one is especially interesting to me, because, unlike the previous villains, these two characters have almost nothing in common.
Again, by this time, we've already learned much about Raz & his past, but wait! Now there's stuff to be added. Towards the beginning of the game, we get to meet Raz's family and see their dynamic for ourselves. We also get a little more insight into how they live.
After three games total, we can easily jot down a ton of information about Raz. For starters; he is psychic, is poor, has a rough-but-close relationship with his family, is mature for his age (or at least tries to be), genuinely cares for others & enjoys helping them, highly admires the Psychonauts, and can be a little reckless but is usually trying to do the right thing.
Again, unlike with the previous two, we don't get a proper introduction to the villain until the climax. (Yes, he's there the whole time, but pretending to be someone else and we barely hear anything about his true identity, especially if you're not looking at the tiny details.)
But, in true Psychonauts fashion, when we met Gristol, we get to know everything about him. And very nearly everything we learn directly contrasts with Raz. For example; he is a non-psychic, is extremely rich, has no positive relationship with his family (or really anyone else), is immature, doesn't care about others & only cares about what he wants, despises the Psychonauts, and tries to be calculated in his decisions while not caring who gets hurt in the process.
Just about the only thing these two characters share is their Grulovian blood.
Gristol is Raz's foil and the only villain he couldn't help.
Final thoughts
Every single one of these villains is so well thought out in relation to Raz. I hesitate to say which is the "best" villain of the series because I think they all have their part and each plays it perfectly. I also have to mention that none of the villains feel like recycled versions of another villain, each having a unique role and motivation.
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kuttblueberry · 7 months
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Screw it, putting Oc art In my Queue!
Hayate Ryunosuke, a charismatic, ambitious and polite gentleman in his mid-twenties.
As a magician he puts on spectacular shows and embraces his job as an entertainer, he wants you to enjoy his peformances to the fullest.
But he also wants your money.
Lovable indeed, but little do people know he's also a con-artist, his main targets being the rich and those he deems un-deserving.
He's moneyhungry and greedy, but he's definitely got heart.
A man with many fine interests, he loves red wine, classical music, theater, formal fashion,
baking and cooking, sweets, bunnies, the shape rhombus and the movie Ratatouille.
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trainsinanime · 1 year
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Trains in Miraculous Ladybug - Bonus: The Bus
[Part 1: The Metro Train]
[Part 2: The Metro Station]
[Part 3: Startrain]
[Part 4: The Gare du Nord]
It’s been a while since I made these posts, but I figured I might as well update them, and talk about the remaining public transit vehicle in the show that hadn’t been mentioned yet: The bus, shown here almost in its natural habitat.
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Just like most other vehicles, the show has just the one, which is always signed as line 33 to Gare d'Austerlitz. The line is strictly fictional, just like the Metro lines, to justify this bus appearing everywhere in the city.
So let's talk about the bus itself. In the show, it gets thrown around, used to escape Zombies, it loses its breaks at the start of Gladiator, it's an animal prison, it receives the least destructive cataclysm of all time (in Animan) and way more. While it has no logos, and a slightly distorted front end presumably to avoid copyright infringement (yes, vehicle design is covered by copyright), it is unmistakably an Agora by… well, that's difficult actually, because this bus type has a complicated history.
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First picture by Vincent Babilotte, from Wikimedia Commons, CC-BY-SA; second by Eole99, from Wikimedia Commons, CC-BY-SA
The Renault Agora was introduced in 1996 as Renault's first fully low-floor bus. In 1999, Renault Véhicules Industriels (commercial vehicles) merged their bus business with Iveco, functionally the commercial vehicle division of Fiat if you squint a bit. The new joint venture was known as Irisbus, and from 2002, the Agora became known as Irisbus Agora. Their logo is actually a dolphin ouroboros if you look closely; I have no idea why.
At the same time Renault and Irisbus were also busy buying companies in eastern europe, and reused their names, which means the Agora was also sold under such famous names (famous among bus nerds anyway) as Karosa and Ikarus in Eastern Europe. Those seem to have been co-branding things, those buses still had either the Renault Rhombus or the Irisbus dolphin on the front, and then a Karosa or Ikarus logo somewhere on the side. Some buses were also sold as Škoda (the part that makes trains, not the part that makes cars). We'll get to those later. Finally, in some countries, it was sold under the incredibly vague name "Citybus".
For Paris, we'll only care about the Renault and Irisbus versions, though. These are functionally the same, they just differ in the logo on the front, which the Miraculous bus simply omits entirely. On the inside, the Irisbus version has newer Iveco engines instead of Renault ones to meet newer emission standards, but that's irrelevant from the outside.
The main feature to recognise this bus from a distance is actually in the rear.
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In order to provide a flat floor from the front right to the last seating row, Renault has arranged the engine and related mechanical parts in a sort of backpack. An angled drive shaft drives the rear wheels, which are arranged as a portal axle (a design where there is a small gear set near each wheel so the axle in the middl can be higher or, in this case, lower than the wheel hubs). This design as such isn't unique to Renault; it is also found on some Scania OmniCity buses and several ones in the US, starting with the high-floor GMC Rapid Transit Series in the late 70s. What is unique about the Renault design is how it's packaged, with a gentle curve at the top.
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This design actually originated with the Renault R312, the Agora's predecessor, which was semi-high-floor (a single step to get into the bus), and continued to be used by the Agora's successor, the Irisbus Citelis, starting 2006. Here's the rear of one in Liège, Belgium:
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Pictures by me, do what you want with them
In real life, the curve is not quite as pronounced as it is in the show, and the show has given the bus's rear end a pronounced overbite. Again, I think that's due to copyright, but that's just a guess.
The buses also come with a variety of rear lights; the ones on these Belgian buses don't match any of the Agoras or Citelises I've seen in Paris. Either way, the same backpack, now with LED lights, is also used on the Citelis's successor, the Iveco Urbanway.
(Oh yes, in 2013, Iveco bought the remaining share of Irisbus and renamed the bus models to Iveco only, but it's still the same fundamental bus design somewhere in there. The rest of the commercial vehicle division of Renault was sold to Volvo around the time but keeps its name. Note, that's the Volvo that makes trucks, not the Volvo that builds cars, which is completely independent and owned by Geely. This confusing shit keeps happening and it keeps getting worse.)
For extra confusion, there's also a version of all three buses that doesn't have this backpack, and instead has the engine under a raised floor. I'm going to ignore this one here.
I really love all the little details they implemented on the bus, like the colored signs on the outside that show route information.
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I have no idea why Paris uses these, the buses have digital displays as well, but I like them as a concept.
You can also see the frame for the advertising. In this case it's empty; in other episodes it has shown ads for Adrien, Le Perfume, or for the weather girl contest in Stormy Weather.
On the interior, I'll be honest with you, I'm not that knowledgeable about french buses.
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I think the overall layout is correct, but I think the seat color is wrong. Buses and trams owned by Paris's transit operator RATP usually have green seats. Maybe that was another copyright issue? I know that sounds weird, but the transit operator of Berlin (BVG) was recently in a legal battle with the designer of their seat patterns over the question whether BVG could sell merchandise with that pattern. RATP does not have that problem because they sell barely any interesting merch, no matter how much I'd like to buy some.
Next: The dashboard.
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We get actually fairly good looks at it in some episodes, in particular Animan, and it looks pretty good.
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In partikular, it seems to be a fairly close match for the VDV-Standardfahrerarbeitsplatz, seen here in a Citelis.
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The buttons for the automatic transmissions are in different places here, but both versions seem to be available. Also note that this one has a display unit built in, but it seems that is also optional. The one in Miraculous Ladybug has a separate bus computer unit mounted next to the dashboard, which is a very common layout as well.
As the name implies, the VDV Standardfahrerarbeitsplatz is a german invention by an association of bus operators, who have standardised how a bus dashboard should look like. While bus manufacturers can offer their own, and some do, the standard design is usually also available. The advantage is that if you have buses from three different manufacturers, then you only need to train drivers once instead of separately for each bus. Since german companies build a lot of buses, their standards have become relevant in other countries as well; such as France. Paris has a lot of german-built buses these days as well.
I know the Agora didn't always use the VDV dashboard; you can find pictures of a weird angular Renault design. I don't know if they switched, or if the german standard design became available as an option, and I don't know which version RATP used. But it's certainly a type of real bus dashboard, and one that was used by the same company later on, so I think it's okay.
In some episodes, notably Glaciator 2 and Qilin, we also see the ticketing.
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Marinette apparently has a Navigo pass, a contactless card that you touch to the validator in the bus. That seems perfectly accurate. In Qilin, she has forgotten that card, but luckily her mom has bought single-use tickets.
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In Paris, you need to validate such pre-bought tickets first, which she does by touching them to the RFID validator.
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That's really not how it works in real life. Instead there's a distinct validator for these bus tickets that stamps them, but this bus model doesn't have that. It's okay enough, I guess.
The main issue with the interior of the bus is something else: It has a step.
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That's a bit of a problem. In real life, the Agora does not have a step, the entire floor is flat. That was its main advantage over the older Renault R312, which did have the step. I have no idea why the show chose to include a step in here. They're consistent about it as well; there's a step at the rear door, too.
(By the way, do not think about where the doors go when they're open. It's different every episode. They're supposed to swing inwards, but sometimes they swing out, or they just disappear.)
My final nitpick would probably be the underside.
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I have no idea what an Agora is supposed to look like from underneath. But given that the engine is in the back, it's probably not supposed to have exhaust lines running all the way under it. Yes, that's as minor a nitpick as they come, but I couldn't resist once I saw it.
Overall, though, it's a good bus, and very appropriate if you only have the money to model one. The Agora is definitely a staple of Parisian cityscapes, with more than 2500 delivered to RATP, almost a quarter of the entire production run.
If there's one issue with its inclusion in the show, it's the age. The last Agora was built in 2006, and most of them have long been retired. A number of them are already in RATP's vast historic collection, which is sadly not open to the public except on special occasions. I don't get why; there would definitely be interest, just look at the London transport museum. Paris's public transport is every bit as iconic as London's, but they don't market it as such, and they don't have the museums and merchandise to capitalise on it, and I think that's just sad. Please allow me to give you money, RATP!
Anyway, these days, no Agora can go into Paris anymore. Paris has established a low emission zone in 2017, and all Agoras are too old to be allowed in. There are some Agoras still running in the wider Paris region, but not the city centre proper (though that one still has some Citelises, and also some Heuliez versions, which is a whole other can of worms). If we assume that Miraculous Ladybug takes place in some sort of eternal 2014/2015, which is still the best guess for a timeline that I've seen, then the Agora still fits, but it would hardly be the only or most common bus anymore.
The age becomes an issue in one particular episode, in Bakerix, where Bakerix complains that the bus is electric, and that's not how it's supposed to be.
In real life, the Agora was never available as a battery electric bus. Paris is buying lots of battery electric buses these days, including ones that have some lineage to the Agora, but the original only ever had internal combustion engines…
…well, except for sometimes. There were also Trolleybus versions of the Agora. First, there is the Škoda 24Tr (normal version) or 25Tr (articulated version), which was confusingly built in two versions, one based on the Agora and one based on the Citelis. There is also an Irisbus Agora Trolleybus with electrical equipment by Škoda. Is that a different trolley bus based on the Agora built in cooperation between Škoda and Irisbus, or is it the same one, and they just sometimes branded it as a Škoda and sometimes as an Irisbus depending on local contracts? Your guess is as good as mine. Either way, though, those were only sold in Eastern Europe. Paris doesn't have any trolley bus wires, so there were no electric Agoras here, ever.
That aside, though, I think Miraculous Ladybug did overall really well on the bus, given the constraints they had to work with, and I'm looking forward to seeing it in plenty more episodes.
I think that's the end of this series, unless the show starts bringing the tram or the RER into it. I don't think they will, because I don't think they could tell any new stories that way, but I would greatly appreciate it. Anyway, thanks for reading!
[Part 1: The Metro Train]
[Part 2: The Metro Station]
[Part 3: Startrain]
[Part 4: The Gare du Nord]
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runwayrunway · 9 months
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No. 31 - Croatia Airlines (and other shapes)
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I'll be honest, anon - I'm with you. I like the squares. I don't love the entire package, but I love the squares. I feel like that's just not a shape you see often when it comes to liveries. You see a lot of lines and rectangles but it's so rare you even see a rhombus or something. The world of parallelograms is so much wider! (Or in this case equilateral.) Croatia Airlines is working with something pretty nice here, and I just wish they'd lean even further into it.
I think it's very nice that they didn't stop at the tail, either. They recognized that this pattern of staggered squares can and should extend off the tail to the main body, and I appreciate that. I just wish they'd committed to the bit a little more, which is sort of the running theme - they are working with a fantastic base idea that could really stand out if they just pushed it a little farther.
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Now, in their most recent deliveries (this plane, 9A-CTN "Osijek", was delivered 2020 and is their second newest plane with the actual newest being in a [clenches fist] Star Alliance livery) they've stopped painting the belly blue and in a slightly uncharacteristic moment I actually prefer this. I like the sleekness of the white engines and I like that the squares get more room to spread out and breathe.
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Plus, now there are more squares visible from below! Honestly, I think my main criticism is that this needs more squares! Bigger squares and more of them! It creates this lovely unusual dithering effect and making it cover more of the fuselage, adding some to the nacelles...I think you'd have a solid livery!
I'm going to contrast two liveries I think are kind of conceptually similar but ultimately succeed and fail in different places. Rossiya's 2016 livery, Brussels Airlines' 2021 livery, and Croatia Airlines are sort of a shape trifecta. Croatia is of course squares.
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Brussels gets off easy, because they use circles, and polka-dots are a relatively easy shape to work with. Though admittedly they contrast with angular airframes, the color-blocking Brussels uses is pretty intuitive to pull off while creating a nice bit of excitement. Any airline which uses circles ends up looking a bit pop-art (and I will say I like the Brussels Airlines wordmark in this sense as well) but this is where the white body really hinders this livery and prevents it from quite hitting home. Just look at it next to Flair Airlines, which also uses circles - the difference is extremely clear. Plus, the red being limited to the tail does make the airframe look asymmetrical despite there being a fairly equal distribution of Stuff. This is mitigated on stubbier airframes, but I don't really factor that in for this or other liveries - you have to alter your design for other airframes, otherwise you're judged for your weakest links.
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So Brussels gets a C. It is completely adequate.
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Rossiya (a very strangely named airline) is triangles. I really like the approach here, where everything clusters in and then spreads out, and I like the amount of the fuselage it covers. Unfortunately, I feel like the way they've chosen to handle the spreading-out is just worse than how Croatia Airlines does it. The dismantling of the triangles leads to a sort of pockmarked appearance and I think just making them smaller and smaller, like Croatia's squares, could be far more elegant. Liveries that only use white and one other color, even if it's this super vivid shade of red, also tend to look a little flat to me - both Brussels and Croatia use a combination of secondary blues and reds and that suits them both very nicely. It's, I don't know...it's flat and crowded at the same time. It's bizarre.
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Look, even a tiny bit of blue and white really adds a nice pop! Imagine what could happen if it was used for, say, shading. After all, Russian carriers are working with the same flag colors as Croatia is.
(I just want to put out there that this plane - the as-of-yet-undelivered-and-probably-won't-be-for-a-while Irkut MC-21 launch airframe - is named Дед Мороз, which could be considered the Russian equivalent to something like Saint Nicholas.)
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This looks a lot better on the 747 due to the extra space balancing it a little. A lot of liveries do. I feel like this blog makes me seem like a massive humphead (new term for 747 fans) when I actually am not a huge 747 fan, but the extra vertical space and inherent balance against the height of the tailfin just makes a lot of liveries sit nicer on them.
I do like the wordmark, though R is probably the easiest letter to work with for logos (and I do think it's strange that the Latin R is used in place of the Cyrillic Р given that this airline is...Russian. I mean, its name is literally 'Russia', in Russian. Also, Riyadh Air does it better).
Rossiya gets a C, though a far more conflicted one than Brussels.
I like the concept way more, but there are a few major stumbles in implementation which make me unable to fully like it. They probably have time to design a better livery before they actually get their MC-21, though.
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Now back to our actual subject, Croatia. I don't even mind the shiny white the way I do most of the time because it gives the squares room to play and matches the flag of Croatia. As do, as it were, the squares.
To be honest, though, I think the current iteration of the livery is saved by the fact that Croatia Airlines operates a relatively small fleet of 13 aircraft, with the jet portion exclusively comprised of lovely stubby A319s (and one Star Alliance A320). The limited coverage of the squares would be...a lot more apparent on a longer plane (see: Brussels Airlines).
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A super long-looking turboprop like the Q400, for example.
Now, props (heh) to them: the blue underbelly really saves this on a plane where the square pattern, when projected exactly as on an A319, doesn't even reach the main fuselage underside. I think the squares look better on a triangular tail for contrast too, and the t-tail does it no favors. (This is why you should adjust your livery for different models of airplane! Barely any modern carriers do it and it's a real shame, because square-on-triangle can create such a nice staccato effect, especially on an already-stubby airframe!) On the other hand, the shorter airframe makes the drop-off in square size a little less dramatic, which I like.
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Not a fan of just the website on the nacelles, either. You're a flag carrier! Take yourself a little more seriously!
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I like what Croatia Airlines is starting with. They're sitting on something really admittedly neat that could really be a showstopper if they leaned into it more. I think Croatia, if they tried harder, could easily get a B+ at least from me, just for how cool and unique the squares are. They're a hard shape to work with, but they're already off to a good start here - if they follow this path onwards they could make something really special.
Like I mentioned earlier, Croatia Airlines has a very small fleet. It began with very questionable economic prospects given its emergence from the turbulent mire that was late Yugoslav SFR, and it's basically never turned a profit given it's a government-owned full-service airline that only flies small planes (and, from what I've heard, provides pretty solid service on par with other European flag carriers). That said, it's been able to grow pretty consistently, and this has included new airplanes, with the most recent development being plans to acquire several (between 6 and 15) A220 models. I think the small A220 will suit the squares well, and they'll certainly have time to refine the design while they rework their fleet.
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Croatia Airlines...gets a C.
That said, I think this is the best of the Shapes Trifecta and I think it has a lot of room to grow. Unlike Rossiya and Brussels, which feel like they need to rethink their implementation, Croatia just needs to do more with it - they've made the back half of a good livery and just need to add the front half. But I think, if they take my advice (and I do know the government of Croatia reads my blog), they could make a really fantastic livery that punches above their fleet's weight class. As is, I'm already very endeared to their planes, and they just need to do what they're already doing but commit to it even more, because they've got something really nice going.
I'm excited to see their A220s arrive!
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autumnalwalker · 3 months
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A Dream About An Unconventional Convention
My father and I are attending a convention for an international secret society of people who interact with the hidden supernatural.  We, like most of the attendees and members, have a small golden rhombus tattooed on the dorsal side of our left wrist.  Those who have joined one of the society’s four Commissions have had this tattoo expanded into more elaborate designs to signal which Commission they belong to.
The First Commission is the oldest and handles the society’s dealings with vampires.  Vampires are the most numerous and most-well integrated of the world’s sapient supernatural beings, and the society was founded long ago by those who had had encounters with vampires, both friendly and otherwise.
The Second Commission is dedicated to making use of the supernatural in conjunction with scientific research to find ways to improve life for humanity as a whole.  I hope to join it one day.
The Third Commission preserves the secrecy of the society and of the existence of the supernatural in general, by any means necessary.  They make most everyone else uneasy.
I still do not know what the Fourth Commission’s purpose is.  Some say it is a myth.
It is the end of the day and my father and I are driving back to our hotel for the night.  I tell him to avoid the main road because there’s going to be a traffic accident on an intersection we’d need to pass through.  He asks me how I know that.  I tell him I overheard a couple of Third Commission members talking about arranging it during the social hour mixer earlier.
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master-sass-blast · 2 years
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....okay so Tumblr's gonna crop the pic I put a lot of effort into drawing and coloring and detailing fucking SWEET. Edit: okay so it was just in making the post fucking fabulous thanks for the heart attack Tumblr 🖕
Anywho, I'm a firm believer in Butch Sevika, but then @sevikasleftpussyflap showed me this fanart of Sevika (and Jinx) in an evening gown and I have seen the light.
Gonna throw more close ups under the cut and some rambling about design because I am a fashion and character design nerd!
Also tagging @sxpphicfxiry for what I hope are obvious reasons.
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F A C E.
So, while I LOVE the look she's wearing in the fanart I linked above, I wanted to design something that had more call back to her outfit in Arcane -specifically her cape/cloak bc red/maroon is such a gorgeous color on her, and because I thought it'd be a color nod to her original outfit design.
I also changed up her hairstyle because I thought it'd be fun and fitting for presumably what is a formal event.
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I also wanted to add some body jewelry -in keeping with the theme from the linked fanart-because I love the contrast of Sevika's overall build and demeanor with the delicate, fragile chains. I went with gold because I thought it'd flatter her skin tone nicely, and because her cloak in the show has gold accents iirc.
I landed on the diamond/rhombus design by accident (which you see in the clasps of the jewelry and the structure of the hair piece and her "rings"). My main goal was having something that looked like a matched set because she deserves something nice -and because I also LIVE for Sugar Baby!Sevika where she has a wealthy Piltover GF to dote on her. If I were to do something like this again, I'd probably try to design something that infers her character more -possibly something gear shaped that would allude to her arm. But, for something I was just trying to whack out quick for my own satisfaction, I'm pleased with the results.
I kept the choker look she has going from Arcane because I think it looks fabulous on her, and the ring piece she's wearing -in my mind-can also function as brass knuckles because I love jewelry that is also functional to the character's role in the story. And also because I think Sevika would like/invest in fancy brass knuckles so that if she has to beat someone up at a ritzy gala, she can.
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God I hope that you can click on the picture and it'll show you the whole thing or that the cropping is only in the post creation bc I actually put effort in on the shoes fUCKING DAMMIT.
This is mostly to show detail on the thigh jewelry and also LEG (mady, you're welcome).
All in all, I'm pleased with how this came out! I used markers for most of the piece -the dress, cloak, her body and hair, and the leather bands on the jewelry pieces are all marker. The trim on the dress and cloak, along with the base for the chains are done in colored pencil; I also warmed up her skin with some blended down colored pencil bc the tone of the markers were looking a little gray to my eye. I used a metallic gold gel pen to add some shine to certain parts of the jewelry, but that wasn't flashy enough, so I used some gold acrylic paint and white acrylic paint to add highlights to her jewelry.
I think I need to do this again. I've got an idea for a gear-themed look -in terms of jewelry-that I'd pair a blue dress in bc I think she'd look gorgeous with blue. Also @sevikasleftpussyflap mentioned a look of Sevika wearing a tight, skimpy body con dress and now it lives rent free in my head.
I did this piece over I think about a week? I wanna say it took between 3-5 hours in total.
So yeah pls reblog and interact bc I worked hard on this no I am not above begging thank uuuuuu 😭
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rhetoricandlogic · 3 months
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Breathcatching: The Twice-Drowned Saint by C.S.E Cooney
Posted 3rd February 2023 by Sia in Fantasy Reviews
I was so determined to write this book a review that did it justice, I actually ended up reading it twice – once over a period of weeks; the second time, I gulped the whole thing down in a single day.
I REGRET NOTHING.
For real, though: this is a book that lost none of its lustre on a reread, which is a noteworthy accomplishment all by itself. I wasn’t bored for a moment, even when I knew exactly how everything was going to go down; I still felt all the Feels; I still got thrill-shivers at the breathcatching parts. I still loved getting to see an older (‘older’; 38 isn’t actually old, but you know what I mean) protagonist who is equal parts cynical and hopeful, snarky and smart; I was still gleeful over the system of holy benisons-as-currency; I still adored Betony, from her platinum crown to her dusty feet. I still wanted to watch movies at the Quick and wander beautiful, fruitful Bloom and take a peek at what books a public library in a city ruled by angels might hold.
But.
Cooney routinely leaves me speechless, and The Twice-Drowned Saint is no exception – despite having read it twice, I have no idea how to describe, never mind explain, this brilliantly, beautifully bizarre little novel, with its properly unbiblical angels, a possessed police-force, and a sacred cinema of silent, black-and-white movies! What am I supposed to say???
I loved it. Obviously.
I was not completely sure I would, at first! I dove in as excited as I could possibly be, but I was not expecting first-person narration, and was a bit disappointed, since first-person makes it hard to justify the gleefully ostentatious syntactical and lexical extravaganza that is Cooney’s prose in third-person. But I shouldn’t have doubted her; she’s established in multiple short stories that her first-person writing still glitters and gleams and glitzes, and so it does here in The Twice-Drowned Saint. In fact, I might actually recommend this as a good place to start if you’ve never read Cooney before and are wary of the purple prose (a term I use not derogatorily but with love) that I’ve raved about in her other books, because here, the dial’s turned down on the logophilia, but the story still sizzles and sears with Cooney’s signature quixotic whimsy and vivid, fantastical weirdness.
There were two things every Gelthic citizen knew. One: only saints could see the angels who ruled us. Two: Alizar the Eleven-Eyed, Seventh Angel of Gelethel, had no saint. He hadn’t had one for a long time. Now I will tell you what the angel Alizar looks like.
Neither of which would shine quite so brightly seen through the eyes of a lesser narrator, but Ishtu Q’Aleth is a main character whose personality and voice are every bit as uniquely distinct – and perfect for the story she’s telling – as were Maurice’s of The Bone Swans of Amandale or Mar’s of The Witch in the Almond Tree (short stories that can be found in Bone Swans and The Witch in the Almond Tree: and other stories respectively). But rather than being a shapeshifter (Maurice) or a witch (Mar), Ishtu is a little bit of both; a saint hiding in plain sight, having refused the call to serve the angel Alizar – at least, in the traditional way.
I was the Seventh Angel’s best kept secret. And he was mine.
Instead, she and Alizar are secret besties, while Ishtu runs the only cinema in a literal city of angels and Alizar does his best to mitigate the bloodthirstiness of his peers, the rest of the angels who rule over Gelethel, a rhombus-shaped city surrounded by a ginormous wall of ice in the middle of the desert.
Oh, and there’s holy popcorn.
Are you intrigued yet?
There’s so much to love here – silent movies so lovingly described I wish I could watch them for myself; a crime family that is also a charity family; attention to detail that goes right down to Gelethel’s very unique currency; and of course, the thing I was most excited about going into this book: Cooney’s take on angels. As someone ardently following #biblicallyaccurateangels on every platform that lets you track hashtags, I loved the angels of The Twice-Drowned Saint, because although Gelethel’s angels are not made of wheels and fire, Cooney has absolutely captured the vibe of Eerie Alien Otherness, the visceral feel of terror-glory-horror-awe that imbues old-school angels, and channelled it through her own aesthetic.
The angel Alizar sometimes looked like a human-shaped paper lantern, or a sudden release of soap bubbles, or a cloud. He glowed on the inside as if he’d swallowed a hive of horny fireflies, and on the outside, he looked as if a toddler with a glue gun had gone wild with the craft buckets containing outrageous feathers, and twining golden vines, and trumpet-like lowers, and thin, prismatic insect wings.
Superficially, The Twice-Drowned Saint is about how 38yo Ishtu (I’m still so delighted to see an MC who is neither a teen nor in her 20s!) wants out of Gelethel – which is completely forbidden – to get her ailing parents the medical care they need in some other city (angels, apparently, not being fans of public health care). Due to belonging to what I can only call a charitable crime family, Ishtu and her parents could sneak out – but Ishtu doesn’t feel she can abandon Alizar, who is the least of the angels who rule the city, bullied by the rest.
So it’s a good thing another saint of his appears to get the story rolling.
Because really, The Twice-Drowned Saint is a book about a revolution, a massive subversion of our typical assumptions about strength and power, about the rewards of violence versus the rewards of open hands and open hearts.
“That ain’t weakness, Q’Aleth. Weakness is killin’ someone for their bread. Strength is splittin’ your last loaf with them.
It’s about many different kinds of faith, and the treatment of refugees and immigrants, about the hoarding of resources when there’s plenty to go around. It’s about movie-making and storytelling and upending the status quo.
Of course, the poets and the outlaws won against him in the end. That’s what they did, in movies. Maybe the only place they ever did. And that’s why we need movies, Uncle Eril had once told me. That’s why it was such a great good thing–the day your father came to Gelethel.
Which is not to say that this is a preachy book bluntly bleating Moral Lessons at you; instead it’s scintillatingly electric, twisty and rich, fierce and gentle and sizzling. This is a book that bats its eyelashes at you and invites you in, then pours a cocktail of invisible wonders and sheer heart-full humanness down your throat; it’s sitting down in a theatre to a black-and-white silent movie and being blasted with sparkling jewel-tones and a full orchestral soundtrack instead. It always feels a little tongue-in-cheek, as though the story is giving you a wink and letting you in on the joke, even as it takes itself seriously with punctilious care.
Which, yes, sounds like a contradiction, DO YOU SEE WHY I’M HAVING TROUBLE EXPLAINING IT???
It’s so weird! It’s so wonderful! It is such a big glorious story somehow distilled into a powerfully short novel, and I am not doing it justice at all, but please believe me when I tell you it is marvellous.
As in, excellent.
As in, full of marvels and miracles.
Alizar the Eleven-Eyed was waiting there to welcome me. He was there, in the firmament, in the clusters of star-like eyes and the spaces between them. He was also all around me, sitting in my bones: jewel-flame flower bells, feathering ferns, the fluttering of membranous wings, a warm and golden thing, like a lamp filled with fireflies.
Do I have any critiques? Sure, but they’re extremely minor; I found it a little too easy/obvious that Alizar, the one good angel, is also the only angel who is aesthetically pretty – the others we see are all quite horrifying and monstrous. And although the grand finale was appropriately goosebump-giving, I didn’t understand why A Certain Thing was necessary – even on my second read, I didn’t catch any explanation or follow the reasoning.
You know, you gonna be a poet, you gotta get yourself some ink. In the real world, poets are head-to-toe tattoos. ‘War flowers,’ we used to call ’em, in Rok Moris.
But I really don’t care, because literally everything else is freaking EPIC. The surreal, wildly imaginative setting and worldbuilding; the pretty incredible complexity of each member of the cast and their relationships to each other (the uncles!!!)(no for real though THE UNCLES!!!); the frankly ridiculous number of times this book took me by surprise – both in terms of big plot twists and itsy-bitsy details–
And, of course, Ishtu herself.
He was like a cricket some kid had poured diatomite over. He was a murderer. A fanatic for the angels. Worse, a teenager.
Oh, Ishtu. *happy sigh*
In short? Yes, I loved it. Obviously. And I will be reading it again – not least because I caught two Easter Egg nods to Saint Death’s Daughter and Bone Swans, and am sure there are more that I missed!
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cypriathus · 3 months
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Here is the main god of the Lorvaztekiphus and the lover of Äylcephinozur!
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Lorvazhektindus is the creator of the Lorvaztekiphus and he’s extremely unkind and unpleasant to all life, willfully causing immense suffering to others. He has an overarching motivation to gain power through self-assurance and taking charge, possessing a bloated sense of pride. He can be quite untrue to his fidelity and allegiance to other individuals, and he has unrivalled interpersonal manipulative skills. He’s very indifferent to morality, he lacks sincere empathy, and he has a strategic focus on self-interest. He often unjustifiably claims that he’s fully capable of possessing good qualities. Lorvazhektindus usually never shows pity and compassion, and will do absolutely anything that’s necessary to achieve his selfish desires. He has a habit of feeling resentment towards those who possess a heart of gold and seeking to harm people in return for a perceived injury. He experiences sexual arousal in response to extreme pain and humiliation of others. He usually doesn’t take responsibility for the negative consequences of his actions. He engages in excessive, pathological lying and desperately tries to gaslight people when caught doing so. He takes immense joy in fun by causing harmful pranks and telling crude jokes, and he doesn’t take things too seriously. His sexual behaviour and remarks are highly inappropriate, and he possesses a strong lustful desire. Lorvazhektindus has a selfish desire for material gain and social value, and he’s prone to becoming violent and angry when provoked. He possesses an insatiable appetite, behavioural recklessness, constant impulsivity, and overt anti-social mannerisms. The only individuals that he legitimately treats with utmost respect, kindness, and protectiveness are his beloved wife and creation.
His darkening spirit often resides in a 40 ft (1219.2 cm) diamond rhombus made from antique and oxidised brass, which is hidden deep within the basement of worship of the Nifjazroghetus palace. It has labyrinthine lines that adorn all brass panels and there is a pupiless eye of red-and-yellow jasper with greenish sclera in the middle of each one. The eyes are capable of emitting both gleaming beams of light in three different shades: white can erase memories; grey can increase an individual’s sensitivity to all types of pain; and black causes sensory overload and instant rotting. The brass panel that has three, upwards-facing horns in the curvature of an eyelid opens to reveal writhing, skinless corpses with faces of endless agony and they possess a collective consciousness. These cadavers encircle around a 17 ft (518.16 cm) crystal sphere that imitates a solar eclipse and it has a tranquil heartbeat that makes it pulsate every ten seconds.
Both of his demon and deity forms possess the same face, which has no skin, revealing crimson muscles, a lack of a nose and lips, a skeletal mouth, and deep eye sockets. When in his demon form, his name is Mephaktoszilu and he’s about 10’ 6” (320.04 cm) with ashen skin, a grotesquely muscular build, three shimmering tsavorite eyes, and black claws and talons. He has long, pointed ears and his mouth is armed with prominent, yet crooked carnivorous teeth and two tongues. Besides his head, his body is adorned with beautiful plumage and he possesses four wings, which both mimic the hues of a male black-headed Gouldian finch. His arms are like that of an African lion with six clawed, poseable fingers and his legs end in the sturdy feet of a keel-billed toucan. His tail is made up of three coconut octopus tentacles and he has thick, fluffy platinum blonde hair that reaches slightly below mid-back. He has a left gilt-brass pauldron that depicts a horned water serpent trying to devour the beaming sun. He’s wearing a long, flowy kaleidoscope jasper loincloth made from velvet and it’s tied around his hips with a flexible black cord. He also wears a pair of bronze gladiatorial sandals as well as gilt-brass armlets and bracelets that have an oval-shaped piece of agate onyx in the middle of each one.
When in his deity form, Lorvazhektindus is approximately 31 ft (944.88 cm) with the upper body of a pallid human and lower half of a sea dragon. He possesses sparkling, deathly-looking eyes of aquamarine, carnivorous teeth, and forked tongues. His human body is abnormally lanky and he has six arms as well as a back that has its skin nailed on each shoulder blade, which reveals his muscles and spinal cord. Lorvazhektindus’ sea dragon half has six heads and they have bristly scales on their eyelids and upwards-facing horns. It’s covered in waterproof plumage with a red belly, forest green heads, orange body, and yellow and brown leopard spots. It also has a pair of avian wings, eight legs, and a split between the tail that reaches 4 ft (121.92 cm).
He possesses omnipresence and omniscience, and he transcends all concepts surrounding life, death, gender, and the laws, rules, and regulations of existence. It’s completely impossible to overpower and defeat him, and he’s capable of destroying everything on an absolute level. He’s absolutely evil and surpassess all forms of benevolence, being able to perceive and adapt perfectly to all evil concepts. Lorvazhektindus can manipulate primordial darkness and nothingness, apocalyptic, malefic, and negative forces, all types of phobias, and individual trauma. He’s able to shapeshift into every living creature and object, and he can grow and shrink to any size he desires. He can decide what ends and continues on endlessly, and his fearsome, awe-inspiring voice can sway anyone and force them to follow his commands. His consciousness and mental power are fundamentally primordial and transcendent, allowing him to be in ultimate unison with all of existence. He has unmatched control over the infernal forces that make up the multiverse and destruction itself. Lorvazhektindus can afflict any curse onto his desired sentient targets and empower his absolute condition through evil, corruption, and sin. He can also induce corruption, necrosis, pain, suicide, torment, and vice, and he’s an incredible master of psychology.
He’s able to repulse and nullify attacks that have been imbued with benevolence, and his heart is devoid of goodness. He possesses absolute invulnerability, ugliness, strength, and stamina, and he has complete control on Nifjazroghetus and everything that resides there. He’s an undisputed master of all forms of combat, including natural and supernatural fighting skills. He can create a field of darkness that permanently dulls the natural senses of living creatures and morphs them into hideous monstrosities. He has a truly all-encompassing, yet demonic presence and he’s powerful enough to slay all angels and good deities. Lorvazhektindus can manipulate matter by utilising demonic energy and teleport across the multiverse through shadows, moonlight, and mist.
FAMILY:
Äylcephinozur (lover)
ALIASES/NICKNAMES:
Rhomboid of Amalgamation
Caged Vein of Establishment
Accuser of Entangled Tongues
Tempter Beneath Her Airy Kingdom
Old Serpent Who Feasts Upon Heinousness
Ruler of the Bloated World and Unforgivable Era
Lorvazhekt (by most of his friends)
Nasty little sugar plum (by Äylcephinozur)
FUN FACTS/EXTRA INFORMATION:
Äylcephinozur thinks that he tastes like sugar plum
He greatly enjoys the company of his wife and the attention he receives from her whenever she’s around.
As an Æylphitus, his name means “wreath that encircles loathing, inward oracle and his pure evil or below the earth of spoiled hate”. In regards to his demon form, Mephaktoszilu means “scattering liar or not a friend of light”.
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jesenslapetitemort · 1 year
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Someone plz draw Boris n Theo but make them droopy sad clowns 🙏🏻🙏🏻
(Psssssst @floralmilk i love my pfp sm how ‘bout make ‘em lil clowns w dem droopy eyes 👀🤭 /j ofc no pressure)
EDIT: For anyone who even remotely cares, I have a clear idea in my head but here’s the catch—I can’t draw for the life of me, all I can do is describe, so here it is:
Backstory: it’s the early 1900s—they ran away together and the travelling circus was the only job that accepted them as well as payed moderately well and the manager thought he’d get even bigger crowds if their act would just be getting ridiculed by the crowd for being gay and dressed up like clowns because that’s “exactly what they are.” They’re pretty much the main show, the circus freaks. Think Lemony Snicket’s ASOUE episode “The Carnivorous Carnival,” Tim Burton’s “Corpse Bride”— it’s that sort of vibe.
So, without further ado, here’s how I imagine the scene:
Some sort of murky blue or grey background (maybe some sort of ugly, unflattering spotlight on them with a dark shaded background)
Breaking the forth wall, staring directly into the viewer’s eyes as they hold hands. They almost look like they’re begging for help. They’re helpless and know they can’t leave because they’ll barely survive a week by themselves. As terribly the circus treats them, they force themselves to think their suffers is worth it.
Both of them abnormally tall (but the height difference between them not altering)
They barely look alive, or even human-like. Greyish skin. Bony, gangly, starved-looking with their knees and elbows poking out. (Tw automatonophobia-provoking image below as a reference.)
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Now, clothes: basic clown suits (white and red diagonal stripes for Boris, green and blue [or yellow for either] horizontal stripes for Theo) with those huge white neck ruffles; all of it looking torn, worn, and soiled. Maybe oversized in some parts, and too tight in others, like forearms and neck. Those hats they wear too with big polka-dots, and soft red noses as well. Oh ! And clown shoes, of course, though it’s strangely hard to imagine them with oversized ones 🤷🏻‍♂️
And my favourite part: their faces/expressions: they look exhausted. Sorrowful. (Maybe Theo more humiliated and scared—they’re in front of a crowd being harshly embarrassed for being queer, for God’s sake; it’s the worst time of their life.) Cheeks hollowed out, skin almost grey and weather-beaten. Practically sick. And eyebags. eyebags eyebags eyebagsss. I imagine the skin under their eyes to be ripped downwards and stretched, if that makes sense, like when you pull under your eyes with your fingers but it’s permanent for them (like their eyes on my pfp). (Optional; they have staples that keep their eyes open so they won’t fall asleep; they were told they’d be beaten by the staff if they were to rest.) Their makeup—red frown drawn for the lips, white for the face, blue rhombus’ for the eyes—looking smeared and dirty, like they haven’t freshened up in weeks.
Bonus: Popper on a leash with a tutu thing on his neck (pink ofc) looking sad as well, like those baby bears in tutus on bikes they had back then.
Ft my wonderfully talented rough sketch 🙏🏻🙏🏻
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Don’t you dare ask what happened to Popper.
⚠️(I’m not expecting anyone to go by exactly all my points, hell, I don’t expect anyone to even draw this—I’m just out here sharing my silly lil ideas.) ⚠️
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