This is probably outside of your purview, but do you think the fights in RWBY have gotten worse, or just different from what came before?
i think there has been a shift away from tightly-choreographed showcase fights toward a more naturalistic approach prioritizing setting and character over rhythm and composition. whether or not this is aesthetically preferable is a matter of taste, but it is absolutely to the benefit of the narrative as a whole.
there’s this beat during the group fight vs tyrian in volume four where tyrian kicks ruby and her aura ripples out from the point of impact in such a way to create the illusion of deeper motion: it looks like her ribs buckling as that force moves through her body, it feels like we’re seeing this formidable new adversary break her fucking ribs after throwing JNR around like ragdolls. it isn’t shot with any particular artistry or stylistic finesse; the shot is instead lined up to emphasize the violence.
that serves a more important narrative purpose than aesthetics: it makes it believable that ruby just cowers in dread after taking this hit, it viscerally drives home how dangerous tyrian is, building tension, setting the stakes for the upcoming fight with qrow, and thus it also underscores the contrast between tyrian’s wild brutality and qrow’s discipline when they fight and qrow tips the scales not because he’s stronger but because he doesn’t let tyrian rattle him… it’s doing quite a lot of work for a mere handful of frames.
compare, say, the nevermore fight, which is beautifully shot and choreographed but doesn’t have a lot to say: ruby can plan elaborate tactics on the fly and communicate them to her team well enough to execute the whole thing flawlessly, and… that’s kind of it. RLR2 does all the narrative heavy lifting. and that’s fine, to be clear, because this is a point where the story is still setting up the board and introducing us to these characters.
but the nature of rwby as a story is that the fight scenes cannot stay that way. and this isn’t even a “monty/not monty” thing, you can see the experimentation with using fights as a medium to develop character and theme starting early in volume two: ruby calling out team attacks and narrating yang’s semblance during the mech fight, splitting up the team on the train so wby can each duel an opponent who represents their personal struggle*, doing the battle in breach as a sequence of character moments, etc.
(*weiss feels disgusted by what the SDC has become and wants to reclaim the schnee name -> she faces a white fang officer who loathes her for being a schnee; blake is torn up about not knowing how to solve all these big social problems and reeling with the emotional fallout of leaving adam’s white fang -> torchwick tries to push those buttons; yang feels rootless and hollow and worried her current outlook is unsustainable -> she has to fight somebody she literally cannot touch and her increasingly frustrated attempts to punch through get turned against her the instant she overextends.)
in early volume two it all feels a bit clunky and uncoordinated in part because the mech fight is still so stylized. the fights on the train and the battle in vale are less so; you still get those tightly-choreographed sequences, but balanced out with moments that are more raw and real—the fake-out “slow-motion killshot” that turns out to be just weiss’s time dilation catching up, followed by the lieutenant grabbing her face and yanking her out of the air, is a particularly effective example with the grapple being shot with the same intention as tyrian kicking ruby in the chest—and also just more grounded in who the characters are (weiss gets in trouble trying to be fancy, yang’s frustrated determination is both a strength and a weakness, blake takes torchwick down with brutal efficiency because she’s used to fighting people but she also lets him say his piece before knocking him out because that matters to her).
so like—waves hands—volume two sets the course that is followed in the latter volumes where the fights become increasingly less about style and more about substance. the style is very much still there, it’s just not The Main Event anymore. it’s garnish on fight scenes you can write robust character analysis about.
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I'm still on the train of thought that if Ruby is going to have some kind of violent outburst as part of this breakdown, she's more likely to direct it towards breaking crescent rose than attacking anyone like Neo or Jaune (an internalized sort of anger for perceived failings, she's supposed to be the ideal hero, the hopeful one, leader with all the answers but she just can't anymore, and by extension any desire to put that weight down for a while means something is wrong with her, not the world that put her in this position to begin with).
Maybe Neo might push the issue and make herself an acceptable target for her to vent that anger towards in the form of violence instead, but honestly Ruby just seems fucking tired right now more than angry. I don't fully understand where this desire to see her go bloodthirsty on someone is coming from?
now THIS i can see. what immediately sprang to mind is a parallel to ruby cutting down a tree with one slice to vent her feelings in V1—except this time smashing crescent rose blunt-side into something like a boulder or pillar. the same overpowering wordless fury exploding out as this flash of impulsive destruction, but directed at crescent rose instead of using crescent rose as the instrument for that feeling. and then i’d imagine, shortly afterward some dawning regret and maybe fixing the damage or reforging crescent rose altogether as part of working through the underlying crisis. i think that fits neatly with where ruby’s at rn. and it would be a really potent way to visually showcase what she’s feeling!
the other thing i’ve been thinking is that ruby might have taken it with her when she left because she’s going to look for the blacksmith. the blacksmith made her an offer, which ruby declined on the grounds that she already had (or used to have) her own weapon, and anyway she can handle it—and the blacksmith accepted that refusal but also added “if you change your mind…”—& now ruby’s realizing that she really can’t handle it and in fact doesn’t WANT to be forced to carry this burden, and she has the weapon that represents that burden in her hands now, and the blacksmith implicitly told her to come back if things changed. so…
one of the big questions i have for 9.8 is whether ruby is going to miserably isolate herself (like she did in V8) or if she’s going to try asking the ever after for help. bc right from the start, this world has been telling her “you don’t have to. you can stop. you get to choose. what do YOU want?” and i think that played a huge role in bringing this to the surface. its the combination of being so beaten down AND the sudden contrast of how the ever after cares about how she feels and what she wants.
it’s often difficult to see how bad things really are until you lurch into a better situation by accident. and then it hits you like a truck.
how things shake out with neo depends a lot, i think, on what order they happen. there’s three (or four) like, obvious items on the narrative to-do list for ruby’s breakdown: 1. little helping her figure out what she is, 2. confrontation with neo, and 3. the second encounter with the blacksmith; and possibly 4. a ponderstorm. (if the ponderstorm occurs separately. i think it’s more likely the storm will be the narrative scaffolding for the first three points, bc it’s both more efficient and more compelling to do all of this sort of ‘together’ rather than sequentially.)
the big question is which comes first. i figure the sequencing will be either little -> neo -> blacksmith, with neo interrupting the little conversation and the resultant confrontation/storm leading them ultimately to the blacksmith. OR, blacksmith + little -> neo, with ruby’s crystallizing NEED to change answered immediately by the blacksmith, ruby figuring out at least a rough idea of what ‘laying her burden down’ means to her, and then coming face-to-face with neo at the moment when she’s made a decision but doesn’t yet know how to put it into practice.
it’s not… impossible that she encounters neo first, i wouldn’t be surprised per se if that’s what happens, but it does seem a lot less likely to me, mostly bc ruby is in SUCH rough shape rn. she can’t fight. the bloody rampage theory hinges on the assumption that ruby will just snap out of it if she gets mad enough, but i don’t think that… tracks, really? (especially not when this is postulated as what fixes her. killing ADAM was portrayed as 1. completely, unequivocally morally justified and necessary, and 2. still a profoundly upsetting experience for both of them but especially for blake. and y’all think ruby going berserk and brutally killing or maiming neo in a blind rage would be IN ANY WAY treated as constructive or healing? what show are you watching?)
so if she does encounter neo first, i think there will have to be some sort of complication to swerve the confrontation away from being a serious physical altercation. bc if it’s a physical altercation and ruby hasn’t gotten the chance to at least begin working through this stuff, she either runs away or neo kills her.
i think the most plausible options for what the complication might be are 1. a ponderstorm hits them and they’re put into a space where violent engagement flat out isn’t possible, or else 2. ruby reacts in a way that is so wildly at odds with neo’s revenge fantasy that neo’s violent intention stalls out. bc like one of the really interesting things about neo as an antagonist is she’s both single-minded but also very fickle. her desire for vengeance initially focused on cinder, and cinder redirected it toward ruby with remarkable ease. she’s committed but lacks any real conviction. so i think ruby might be able to deflect her, at least temporarily, just by not following the script.
but i do think it’s more likely that neo will happen after ruby has, like, at least had a moment to catch her breath and really feel the enormity of what she just did. for “i don’t want to be a huntress anymore.“ to crystallize as a conscious thought and desire that she can acknowledge. if only bc it allows for this progression from “i’m NOT a huntress.” to “…so then what am i?” to coming face-to-face with neo and choosing deliberately to deal with her not like a huntress. neo potentially is kind of ruby’s answer to herself, to this question of “what are you going to become?” that has to follow after “i’m done being a huntress.”
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So… I’m actually rewatching RWBY from the beginning with my Mom because she actually wanted to get into it after hearing me talk about it so much.
We’re a couple episodes into Volume 2 and she’s legitimately actually loving it! She loves the characters, loves the world, she loves the whole fairy tale angle. (It’s actually become kind of a game for us to have her try and guess each character’s inspiration)
I already told her I planned on recording her reaction to Volume 3, and…..
Oh my good golly God, I cannot wait to subject her to Volume 9.
You guys, I am going to make my Mom cry so hard.
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