i have planned to write a pseudo-essay or some kind of detailed look at linebeck in phantom hourglass and how he can be interpreted as autistic but thats not going very well right now so here are some autistic linebeck headcanons
He has low empathy and as such has a hard time responding very well to emotional situations, but he can take advantage of his lower empathy in situations where empathy could make things harder, like tending to wounds or rationally handling emotionally-charged situations
His coat is a comfort object and he made it specifically to act as a very slight accommodation; it’s heavy and barely lets any light through it, and he can keep all kinds of little things in pockets sewn into the inner lining, but larger objects do make it more uncomfortable to wear at times. It’s mostly good to carry around things to fidget or stim with and can be helpful in trying to recover from overwhelming sensory experiences
He doesn’t usually stim in public, but taps his fingers on tables quickly and tends to rhythmically snap his fingers when excited, and on his ship is more vocal and more willing to stim, even if around others. One of his main stims that he’ll do for no particular reason is that he’ll hold his arm or back of his wrist/hand up to his nose and mouth for the smell.
He masks frequently to please people. His default mask is that arrogant and brave front he puts up for islanders and other he may come across. Usually, if that mask doesn’t work, he tends to double-down because it usually works and, in his experience, dropping the mask has usually gone badly (non masking he’s rude and blunt but more outwardly excited about adventure and his ship and all of that, i consider it where overseas in the game is when he usually isn’t masking. this shifts his arc to be about him learning to stop masking and feel comfortable being himself)
His special interests could include stuff related to treasure hunting but it could really range from stuff about adventuring or the ocean or engineering (relating to his ship) to stuff not at all touched in the game like music. He really enjoys music, listening to it, playing it, and writing it. He also enjoys and is fascinated by shellfish.
When busy or otherwise occupied, he doesn't usually notice when he's hungry. He doesn't have as much of a problem noticing thirst or exhaustion, but feeling hunger is a problem for him, and often leads to him going a long time without eating. On the other hand, he doesn't mind eating the same thing repeatedly and is perfectly fine with blander foods, so handling food supplies for when he'll be overseas for a long time is easy for him.
He knows he's autistic, he's known for a pretty long time, and he has books on it; he also knows that Link is autistic, but doesn't say anything about it and instead waits until someone else tells him. Until (and after, I suppose) Link actually learns that he's autistic Linebeck just makes sure to keep note of what accommodations he might need and if there are any textures or tastes or smells he can't stand. He doesn't have much of a problem helping out during sensory overloads, even soon after meeting him. It's more out of understanding how it feels to not have your needs met and a sort of solidarity rather than actual friendship.
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Omg Hi, I love your ocs Peter and Winnie! I’m am so hooked!!! What is their story exactly?
I'm not sure if this is a new ask or one that I missed from back when I posted those drawings, but Peter and Winnie's story has actually changed recently, inspired by a dream I had!
The first major change is that Peter is now Christopher, and they both have last names: Winnie Seo and Christopher Stuart. Initially, i had both of them meeting at an orphanage, but I've decided one of those predatory "troubled kids and delinquents" boarding schools where the parents sign guardianship over to the school is a better fit for the story I want to tell.
Winnie and Christopher were both sent to this boarding school for different reasons that ultimately boil down to them being neurodivergent- Christopher having unmanaged ADHD that causes him to lash out emotionally and get into fights at school, and Winnie being selectively mute due to her autism. Both of these traits will prove to be vital to their survival when a strange, supernatural virus hits, devastating the world's population and forcing survivors to fight against zombies who spread their infection through speech.
Once Christopher and Winnie escape into what's left of the world, they initially build their home base in an abandoned mall. Winnie's special interest is electricity, and for her age she's a prodigy at figuring out generators and batteries. This base lasts them a couple years before fuel runs out- when they strike out once more, their final destination is to the Hoover Dam, which Winnie believes will provide them enough power for the rest of their days.
Along the way, Winnie and Christopher invent their own nonverbal language- Winnie never learned ASL, so her method of communication includes silent visual cues from moving her hands or head as well as auditory cues like snapping, stomping, and so forth.
When the virus in this universe first takes hold in the victim, there are no symptoms. But as the victim continues to talk, the disease progresses. First, the victim starts to lose their memories, and their speech becomes less coherent. Their speech becomes more and more garbled until everything else scrambles with it, leaving the victim a zombie whose only instinct is to spread its infection. (If you've ever seen the movie pontypool, it's effectively the virus from pontypool- except all spoken language on earth is effected, and not just english.) but since Winnie and Christopher don't talk, neither of them is able to incubate the virus, and the infection dies in their system and immunizes them.
Winnie and Christopher eventually run into other survivors along the way, including a deaf escaped inmate named Sawnie who becomes their adoptive father figure on the road to the Hoover Dam. Christopher is also on a search for his parents, who he hasn't given up hope on finding despite them sending him away.
That's Sawnie, btw. I should really draw more of him, because I'm pretty fond of how his design came out.
The story is still sort of a loose mishmosh of ideas and themes, but I'm going for it being an allegory for how neurodivergent and particularly adhd/autistic people have to navigate the world differently and essentially find 'cheatcodes' for surviving and thriving in a world that isn't built for them (like how Christopher, Winnie, and Sawnie survive by communicating nonverbally). If anyone reading this knows more about neurodivergence and the politics surrounding it than me (I am neurodivergent myself, but that doesn't make me an expert) and wants to give me some feedback or advice on this story, I'm totally open for it!
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