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#shoutout to the ask we got that mentioned hp switching from pirouette
nochocolate · 5 years
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Pirouette: It’s Not Random
(deltarune spoilers) Pirouette is an ACT that can be used against the hidden boss Jevil, causing him to become tired. In addition, it comes with a not-so-random secondary effect.
There are 9 different effects for Piroutte that cycle in order. Every 9 turns, the cycle resets back to 1. 
✅ = Using Pirouette this turn will have no negative side effects ❌ = Using Pirouette this turn will have consequences
✅ Turn 1: 
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* What! * It was just foley!
The game chooses a random number between 0 and 2 and plays a noise. Unable to use this on the very first turn of the battle as TP gauge is empty.
✅ Turn 2: 
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* JEVIL felt at ease! * JEVIL's defense dropped!
Jevil’s defense decreases. Attacks deal more damage against Jevil this turn.
❌ Turn 3: 
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* Awkward! Upcoming attack will hurt rapidly!
Jevil’s bullets fire at the same speed, but period of time you are invincible after being hit decreases, making you vulnerable to being hit more frequently. (Fewer i-frames.)
✅ Turn 4: 
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* Tranquil! * The dance defended the party!
Reduces Jevil’s attack damage. This is equal to the attack reduction received from Hypnotize. 
✅ Turn 5: 
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* What! * It's nothing but a useless bird!
The game creates a bird and makes a noise.
✅ Turn 6: 
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* It felt comforting!
Heals a random party member a random amount between 25 and 55.
✅ Turn 7: 
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* Everyone's HP got jumbled up!
HP switches randomly between party members. Ralsei can be given 110 HP total (from Susie) this way. Additionally, it can revive party members.
❌ Turn 8: 
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* JEVIL's upcoming move got powered up!
Jevil’s attack damage is increased by 1.25 (125%).
✅ Turn 9: 
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* A perfect 10!
All party members are healed a random amount between 20 and 40.
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