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#sim: unnamed
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Queen and Prince Consort Introduce Daughter to the World
Despite the noticeable October chill in the air, press and public gathered outside of the Queen Abigail’s Wing to catch a glimpse of the second in line to the throne, who was closely bundled to protect her from the cold. 
The couple did not stay outside for long, but posed for photos long enough for them to be beamed across the world and posted onto practically every news channel in Carrington.
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The couple have not yet announced a name for their newborn daughter, but are bookies are hedging their bets on a family name, as the Crown Prince’s names all come from family members, although this is not confirmed by any sources. 
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gigglecoffin · 4 months
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not a very big fan of glasses
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snejkha · 4 months
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Finished Quills reference sheet//
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starshinesims · 25 days
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๋࣭ ⭑🍒⚝
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sadraccoon061 · 3 months
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S̷̘̾̈́͜o̴̝̥̎̔̾̀́̄͝ṋ̷̡̣͔̜̲̭̪̈́͊͌̀̋̾̕ ̷̯͓̠̫͆͛͋͌͂̀̚ͅȍ̸̼͎̟̱̹f̴͚̩̓́̇͛̀̅̇͝ ̶̡̢͍̭̟̘͈̹͌́̚̚ẗ̸̨̩̯̣́ḧ̸̥̱͚̲͖́̎͜͠e̶̖̝̥̳̘̫̖͒̒̔̈́̎͆̋͂͝ ̸̜͍͈̇̓͗̈́̌̆͜͝m̸͚͆͗̆o̶̳̕t̶̢̨̘̮̪̀͂̃͑͌ĥ̸̪̅̀̐͐̋̚͘͝ē̶̛͕̼͍̰͂́̽ŗ̷̘͛
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elderwisp · 11 hours
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𝙃𝙀𝙔, 𝙊𝙃, 𝘿𝙊𝙉'𝙏 𝘽𝙀𝙃𝘼𝙑𝙀!
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simelune · 7 months
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these two went to a pumpkin patch together and they're getting along quite well 👀
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elksun · 10 hours
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the couple!
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plumbewb · 2 months
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💕💗💖💞💓
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rathologic · 5 months
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biggest disconnect in pathologic's reception has kind of always been a divide between "patho is driven by mechanics" and "patho is driven by story" camps where opinions only ever come from one of these extremes... around p1's development and release the developers considered it exclusively a survival challenge sim, not a game marketed for its story (despite story representing a huge fraction of the time and thought put into it). In The Society Of Dead Poets goes into so much detail about this. and it WAS a stunning technical work under the circumstances, but the complex story was what gave the franchise cult appeal, or at least enough so for it to get a sequel... reviews from the period tend to go along the lines of "this game looks and plays like shit but it's extremely thought-provoking". there's a little to be said about the mainstream view of a "Gamer" in 2005 and what they would be interested in marketing-wise not tracking with story games yet; anyway, the one-dimensionality here was consistent with the studio's approach to games as a whole (cf BoneHouse.ppt).
so IPL's perception of their work was what informed p2's priorities, which turned out to be A Way Better Survival Challenge at the expense of things like characters having complex motivations (expansion on this has been omitted; iykyk), and they did an incredible job with that & basically perfected what they had been going for mechanically. which created this weird divide where p2 fans think 1 isn't worth playing because it's less engaging as a gaming experience, and p1 fans (me included, to be clear) see 2's story changes as a spit in the face of everything that made the series work. like, neither of these are fundamentally incorrect, but they refer to completely non-overlapping paradigms of engaging with the material. when hopefully it can be agreed that a Video Game is comprised of Both a narrative aspect and an interactive aspect, and that they need to work together to create the player's transformative experience (again, premise of BoneHouse.ppt).
Anyway. that helps explain a lot of hbomb's stance on the franchise, particularly that he can endorse patho2 without comment as an ostensibly leftist youtuber when even the most cursory playthrough is enough to let players in on its gleeful centering of ecofascism... that game's representation of colonial relations as an unfixable divide employing the racist trope of reciprocal violence, its obsession with maintaining status quo, and its completely tasteless approach to MMIW are all elements of Story and thus all secondary to p2's huge improvements on the survival system. in the same vein, his discussion of p1's changeling's route is limited to the constant reputation decrease and the repeated quests because those are the only mechanical features introduced over the previous routes, even while clararoute text is fundamental to understanding most characters... his video isn't like Bad for getting the interactive experience p1 would present to you, but it sucks for engaging with the story because it's not about the story. and unfortunately, on discussion posting websites, we do usually post about story
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samwise1548 · 1 year
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Drawing of Jon and Martin’s baby, to get back into doing art after not drawing for so long
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[ID: two sequential drawings of a baby and a cat interacting. In the first drawing, the baby is put down next to the cat by scarred hands wearing a green long sleeve shirt. The person out of frame says “Adam look, it’s a kitty! Say hello to the kitty, Adam.” in a green speech bubble. The cat looks over it’s shoulder at the baby with curiosity. In the second drawing the baby moves to immediately grab the cat. With a smile on her face she screams “MAW!” as an imitation of the sound a cat makes. The cat’s hair stands up and it lets out a yowl. The person out of frame, realizing their mistake, stutters “o-oh dear…” with an eclipses at the end. \End ID]
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Queen and Duke of Clois Welcome Baby Girl! 
Just minutes ago, Nimben Palace officially tweeted out the news that the Queen was safely delivered of her second child early this morning. 
The second in line to the throne is a healthy baby girl according to Nimben Palace and other members of the family have been informed, including the Queen Dowager (who was photographed leaving the hospital early this morning, not longer after the Princess’s birth), the Duke and Duchess of Exeter, the Earl and Countess of Betancourt and the rest of the Queen’s siblings. 
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morrigan-sims · 6 months
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Hello, Princess 🐌
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snejkha · 3 months
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Heres reference sheet for Kurife//
I have also made a toyhouse folder for all of them/ (I still have many girlies n enbies to make hh)
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boobpancakes · 5 months
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a new life in san sequoia for kendall, whopper, and duchess
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cats-in-video-games · 2 years
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Cat (left) from The Sims
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