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#sims 100 baby challenge
myhicalintrovert · 3 months
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The Sims 4 Adaptation of the 100 Baby Challenge Final Hope
Sims 4 100 Baby Challenge Final Hope (Originally Sims 3 100 Baby Challenge Final Hope by XSimSugar and Sims 3 Symbiote) I have updated this post to include recent traits added to the game.
*Trigger Warning Description of Fictional Illness*
Backstory of the Challenge: In the year 2020, a virus named “Bloody Frost” almost drove mankind to extinction. Bloody Frost took its victim swiftly commonly culling the victim within a week. Those with Bloody Frost appeared to have the skin color of someone who suffers from being dangerously cold, blood seeps into the lungs, and those inflicted with the disease had frequent coughs and often suffocated. By the time the Bloody Frost was finished only 6% of the world’s population remained. Those who survived Bloody Frost were immune to the virus. It took a short while for the leaders of the world (politicians, military commanders, rich people) to gather together and come up with a solution to repopulating the planet. The first thing the founders and leaders of Final Hope did was gather all remaining sims and evaluate them. Once the survivors were evaluated they were either sterilized and exiled or received treatment to increase fertility and put into compounds throughout the world. The ones sent to compounds are called Life Contractors; most of the Life Contractors were moved into cities and fewer were dispersed elsewhere. The women who were the most fertile and gave birth to the most healthy offspring were given precious prizes (almost always cash)
-The Challenge Rules-
Move the founder sim to a lot with no houses or apartments, this will start out similarly to legacy challenges. Keep in mind your founder will be able to build their own house after the birth of the first child. For every child born perfectly healthy, your sim will receive 25 simoleons. Every time a child ages up with the unlocked achievements your sim will receive 25 more simoleons a child. For infants, it would be gaining all of the infant achievements, toddlers gaining at least level three in all skills, and children + teens age up when they get an A in school. However, if a child does not pass the requirement to receive the simoleon the child never qualifies again.   I will list an online spinning wheel to decide if the child was born healthy or not (I do not know if the link will work if it does not please tell me). If you have the adeepindigo health mod or Lumpinou's pregnancy overhaul mod that affects the risks of the sim's pregnancy then it is not mandatory to use the wheel link.
https://wheeldecide.com/?c1=Baby%20is%20born%20perfect%20and%20healthy%20&c2=Baby%20is%20born%20healthy%20even%20with%20the%20rocky%20birth&c3=The%20Baby%20is%20fine%20and%20the%20birth%20was%20worrying%20for%20a%20bit&t=Sims%204%20100%20Baby%20Challenge%20Final%20Hope&time=5
Supernatural sims are allowed though the scientists may select them for testing and there may be consequences to the testing.
https://wheeldecide.com/?c1=The%20scientists%20found%20nothing%20wrong%20you%20keep%20the%20child&c2=The%20scientists%20found%20something%20wrong%20you%20do%20not%20keep%20the%20child%20%28it%20dies%29&c3=The%20scientists%20are%20suspicious%20and%20are%20keeping%20a%20closer%20eye%20on%20the%20family%20%28to%20determine%20if%20other%20children%20have%20an%20anomaly%29&c4=The%20scientists%20change%20something%20about%20the%20child%20%28I%20will%20leave%20that%20up%20to%20you%20to%20decide%20what%20they%20change%29&c5=The%20scientists%20want%20to%20keep%20an%20eye%20on%20the%20child%20and%20keep%20them%20for%20a%20few%20days%20for%20observation%20%28roll%20again%20after%20a%20couple%20days%29&t=Sims%204%20100%20Baby%20Challenge%20Final%20Hope%3A%20The%20Offspring%20Had%20an%20Anomaly%20Detected&time=5
If you have the University Pack, your sim is allowed to go as long as they have the money to go to university, live at home to have children, maintain the best grades, and are going for a degree that would be utilized at home. Think of it as Final Hope training sims for their roles. It is up to the Life Contractors to raise the children. Final Hope seeks the most healthy and perfect children with minimal or no undesirable traits. You must randomize the traits. Too many neutral traits and the sim would be undesirable, and one undesirable trait would classify the sim as undesirable according to Final Hope. This includes but does not limit deformities and genetic issues. Once the children reach young adulthood, Final Hope will process and sort them. If the children are deemed “undesirable” they must be “gotten rid of”, and the children deemed acceptable will have to be moved out like young adults in the normal 100 baby challenge. Other than the already listed rules, this will pretty much follow the traditional rules for the 100 baby challenge.
-List of Traits According to Final Hope-
Desirable 
Cheerful
Creative
Genius
Goofball
Romantic
Self-Assured
Dance Machine
Maker
Recycle Disciple
Foodie
Geek
Loves Outdoors
Active
Child of the Islands
Child of the Village
Neat
Overachiever
Perfectionist
Rancher
Animal Enthusiast
Bro
Family-Oriented
Generous
Good
Insider
Loyal
Non-Commital
Outgoing
Proper
Neutral
High Maintenance
Squeamish
Unflirty
Childish
Clumsy
Paranoid
Gloomy
Art Lover
Bookworm
Child of the Ocean
Freegan
Glutton
Green Fiend
Kleptomaniac
Lactose Intolerance
Materialistic
Slob
Vegetarian
Cat Lover
Dog Lover
Cringe
Horse Lover
Loner
Party Animal
Snob
Undesirable
Hot-Headed
Erratic
Ambitious
Adventurous
Lazy
Evil
Hates Children
Jealous
Mean
Nosy
Self-absorbed
Socially Awkward
If you have custom traits in your game, it will be up to you if they are desirable, neutral, or undesirable.
-Recommendations-
I do not recommend playing on a short lifespan. Mods are allowed as long as they do not speed up skill-gaining or violate the rules of this adaptation of the original challenge. MC Command Center and Wicked/Wonderful Whims would be good for this challenge. With Mc Command Center, you can go into the settings, and sims could have up to 6 babies at a time. Mods are really up to your discretion. I recommend playing with Growing Together, Parenthood, and Eco Lifestyle, though they are not required. 
Let me know if I need to rearrange the placement of some traits' placement.
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superstupendoussims · 7 months
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mom's birthday dinner
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oswanily · 2 years
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Sims 4 100 Baby Challenge Tips List
I was told I should make this like a year ago, but you know me, I’m lazy as heck lmao. So I’m making it now, my list of tips to play the 100 Baby challenge! Please note, this is mostly best on how I play. There might be more “optimal” ways to do things but I don’t know everything about this game lmao. It will also need updating when the High School Years pack and its base game update come out, I will do that after a little play time to get the hang of it.
I’ll divide this into sections, and I’ll do this under a cut because this might be a long one.
Also, if you can spare a reblog, I literally spent hours on this... 💗
First of all, I want to say that it all depends on the level of difficulty you want. I’ll try to give tips on the most optimal way to do things, and also if you’re like me and you like a challenge, how to make things a bit harder on yourself.
The Matriarch
Choosing your matriarch’s traits is important, of course, it’s the first decision you make when starting this challenge. The romantic trait is the most obvious choice, since it makes your sim flirty quite often, but to make things a bit harder, you can choose to skip it. For my 100BC matriarch Mavis, I chose perfectionist, because higher quality crafts means more money, and neat, because those Sims get positive moodlets while cleaning and your matriarch will do a LOT of cleaning. Finally, I couldn’t resist giving her the family oriented trait, another go-to. This one gives your Sim happy moodlets when they spend time with their family, which then again will happen a lot.
Choosing her aspiration is just as important: a Love aspiration gives her the alluring trait, which makes her more successful at romance, but it’s not the only option. A Family aspiration such as Big Happy Family or Superparent can be easy to complete without giving such a big advantage, and I also like the Creativity aspirations which depending on what skill you choose to make money with, can be a viable option. Don’t forget to change her aspiration once you’ve completed it!
Finally, rewards. First I always activate whims in the options, to get those extra satisfaction points, you can never have too much of those. For reward traits, I always get fertile first, for obvious reasons. Then I like to get steel bladder and seldom sleepy, because when pregnant your matriarch will need the bathroom all the damn time, and she will be tired a lot when she has three hungry toddlers running around in the middle of the night. I also get beguiling if I have the points for it, but to me it’s not the most important one to get. And depending on what skills your matriarch has maxed out, getting the mentor trait might be worth it. Your teens will get their painting level three in one painting with the matriarch mentoring them.
The House
In my research (yes I did some research!!!) I’ve seen tutorials that recommend living in a tiny house. Hummm… I’ve never tried it, so I can’t say it’s not viable, but your matriarch does need a double bed, and you’ll often have two toddlers and five kids/teens, sometimes three toddlers and four kids/teens. You need to be able to host all this little crowd. Of course, at first you don’t need a huge home because you start with only the matriarch. I usually start in a starter home with two bedrooms and one bathroom and I extend the house when babies start being born. For kids and teens, bunk beds are your best friends. Kids and teens can share a bedroom, but I like to keep my toddlers separated from them because toddlers have nightmares and when they do they WILL wake up everyone, so it’s better if you can catch them and cancel the interaction before they can get to the next person. Also, very important: have your toddler room, your toddler bathroom (with the tub and the potty) and your highchair if you use one (more on that later) on the same level! Toddlers at first can’t climb stairs and your matriarch has better things to do than to carry toddlers around. If you can’t do that though, just have your toddler practice their movement as soon as they age up until they get to level two so they can climb stairs. About bassinets, I usually put them in a hallway… I know it’s strange, but let me explain: babies when they cry wake up everyone toddler and up who might sleeping in the room they are in. And babies cry a lot. So I put them in a room where no one sleeps. Hence the hallway. Usually I choose one not too far from the matriarch’s bedroom.  
About bathrooms – yes I’m making that its own paragraph because the previous one is way too long: You need at least two. I’d advise you separate the toilet from the rest of the bathroom (is this called half-bathrooms? I think). You need a bathtub for toddlers, but for space purposes I usually use a bath-shower combo. If you’ve got two free tiles and you can squeeze an extra toilet in there, do it. Also restrict access to non household members to every bathroom and every toilet but one. That’ll avoid them breaking all your appliances. In my current gameplay, my matriarch has her own bathroom for those emergency bathroom breaks, the kids and teens share another bathroom designed so they can use the shower and toilets at the same time without seeing each other (yes, that’s possible too!) and the toddlers have a bathtub and potty room, and there is one extra guest toilet. It might seem like a lot, but it’s the first time none of my kids ever had an accident while waiting for a bathroom to become available. Speaking of appliances, you’ll wanna upgrade those as soon as you have the handiness level, the spare parts, and the free time to do so.
For lot traits, I think the lay lines lot trait is a must, but I only add it after the house is at its final size, when I can afford all those extra kids. Good schools is also important for kids to age up quickly. For the third one, it depends on what skills your matriarch is earning her money from, you might want one that makes her progress faster. Homey is a good option too, as it’ll help her get her cooking and handiness to max faster, and you will need both of those.
Getting Pregnant
Getting your first baby on the way should be easy. Usually there is at least one man in the welcoming wagon, and if not, grab the first townie walking by. I usually get the friendship bar a third of the way before I start flirting. Then I just use flirty interactions until the first kiss option shows up. If the sim react negatively to your flirting, just go back to friendly interactions until the conversation becomes friendly again, then try again with the flirting. You are going to need a lot of “victims” for this challenge, so I’d advise your matriarch introduce herself to every man she sees. Once they are in her relationships panel, she just has to call them when she has a little free time and chat them up. You can have her flirt with her next victim while being pregnant from the previous one, so when she gives birth she just has to call him over and try for a baby. Also, if you have MCCC on and your townies can breed on their own (or even with story progression now) you might want to be careful not to have kids with your matriarch’s cousin’s son as those don’t register as family in the game for some reason (this is more for gen 2 and up matriarchs, or if your first matriarch has family in the save).
Making Money
There is many ways for your matriarch to make money without working. The easiest ones are painting, writing books, and keeping a garden. Those aren’t exclusive, you can do all three! I like trying new ways to make money, though. I did woodcarving, flower arranging, fabricating, and cross stitching. All of those are viable. I don’t know about the other ones, but why not give it a try! And if you’re tight on money, send your kids and teens fishing or harvest collectibles after school! Also, if you have parenthood, the kids will receive birthday gifts for every birthday, and there will be MANY birthdays. Sell the gifts you don’t need and you might make a lot of money (especially the toys, toys are worth so much in this game). Same goes for school projects, if you have a lot of them, sell a few, they’re worth 100§ each.
Babies
Four words: ultra efficient baby care. You’ll want your matriarch to get her parenting skill to max to be able to use it, but that will come easily with all the parenting she’ll do. Fun fact, you can actually care for twins exclusively with ultra efficient baby care. As soon as the twins are born, use the baby care on one, and just feed the second. When the second baby cries for a diaper change, you should be able to reuse the baby care (if not just let him cry until you can...) so use it on the second baby. Then just alternate every time they cry. If you don’t have parenthood, just changing and feeding babies every time they cry (regardless of what they want) was how I used to do it when I didn’t have it.
Toddlers
Aaaah… Toddlers… You’re gonna hate them. My first advice is that if you use CC toddler beds, make sure they have energy 1. You want the little devils to spend as much time sleeping as possible. Also, don’t forget to check on their hunger level while they’re sleeping. As for feeding them, I personally use the high chair for realism reasons, but if this is your first 100BC and you’re not used to caring for multiple toddlers, I’d advise you skip it altogether and just drag food from your fridge onto the floor for toddlers to grab a serving from. If you do decide to play with highchairs, know that one highchair is enough to feed two toddlers, three if they don’t get hungry at the same time… If you have more toddlers, which happens, you might want to invest in more highchairs. Also, I always click the highchair to decide which child I feed and what I feed them. If you click the toddler, it doesn’t let them decide what you feed them, and sometimes you might want to avoid the sugar rush thing, or to the contrary provoke it. Also, it might seem awful but my toddlers’ hygiene and attention levels are almost always in the red. They won’t get taken away for that, so don’t worry about it!
Now onto toddler skills. Let’s start with potty. Did you know that when a toddler watches another toddler who’s on the potty, he gains potty skill too? Yep. Use that in order for them to reach level two without your matriarch spending hours potty training. Also independent toddlers don’t need to be trained by an adult at all. For communication, that’s the easiest, just spam talk to the giant plushie. For creativity any toy from the toy box does the job. We’re left with the hardest two, for me at least. Movement can be done with the construction cubes. Thinking too, but only from level two, so to get there, I use the tablet. In general, I use the tablet a lot when I have two/three toddlers and only one set of cubes, but for extra challenge you can try to have your toddlers reach their skills without using the tablet at all. For that, have the matriarch or a teen do flashcards with them for the thinking skill, or just do a lot of “what is this” interactions with the toddler if thee are no grown ups available.
Children
Children need a skill level 4 to get their grades to an A. The easiest way to get that is via the social skill. Just have the kids chat between themselves, or with a random person in the street, and once they unlock the “talk about school day” interaction just alternate that with any other friendly interaction (so that the person they’re talking to doesn’t get bored) and the level ups will start raining… so much so that if you have time, you can easily get your kids to level 10 to then have them work on their charisma or mischief for the teen skill… Also to anticipate for the teen skills, here are a list of skills children can start learning and keep when they become teens (according to the wiki, I haven’t tried them all): fishing, photography (though I don’t recommend this one as it takes forever to level up), bowling, pet training (though that requires having a pet which takes a slot in the household, so I don’t recommend it either), robotics, skiing, snowboarding, knitting, medium and cross-stitch.
If you have Parenthood, you have access to school projects. I only do those when kids are C or teens are B and just aged up. They aren’t mandatory but they help progress the grades while also upping the skills. I never buy them though, that’s wasted money. I keep the ones the kids come home with on Mondays and just use those when I want to.
Teens
I won’t develop this too much because it might all change with the upcoming pack. I just wanted to say that it might be a fun little challenge to try to do all the skills in the game as your level three skills for your teens! Also, don’t hesitate to use your tees to take care of the toddlers when they’re not at school. Your matriarch needs all the help she can get.
Making It Fun!
People sometimes tell me they get bored playing the 100BC, and I can understand why. It’s a very repetitive challenge where sims come and go out of your house like in a baby making factory. So here is my advice on how to keep it fun. First, do things. On the weekend with the whole family, or during school days with your matriarch alone, do stuff. Go visit the older kids that moved out of the house, go on a ski trip, go to the bar to hunt for new victims, go to a festival (to hunt for new victims…), just do stuff! You don’t have to be locked inside that house with your matriarch 24/7! Secondly, you don’t have to only play for the performance. If you want to sacrifice a slot in your household for a pet, do it. If you like one of the kids and want to keep them around longer, do it. If one of your teens aged up but you want to help them find love before they move out, do it! It doesn’t have to always be about the matriarch! In my first 100BC, my third matriarch had a twin brother. I decided to keep him around to help with the toddlers. He later was abducted by aliens and had an alien daughter. I decided to keep her around too! And those were some of my favorite sims to play with ever.
There you go!
I didn’t expect this to be this long lmao! I was planning on doing a bullet list and it turned into this… Thanks to those of you who read though it all and if you’ve got tips of your own don’t hesitate to add them in a reblog or a comment!
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Nick has a brand new baby brother! I recently watched Pippin for the first time so I opted to name the new addition after the main character. Meet Pippin!
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xxsimschallengesxx · 26 days
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100 Not So Berry Baby Challenge: Green Generation (Babies 57 & 58: Angela and Amy)
Father: Felix Dreamer
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Angela Sensitive Angelic Geek Childish Family-Oriented
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Amy Calm Charmer Hot Headed Outgoing Romantic
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queerlybee · 1 year
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I know a lot of you have been asking for the rules to my 100 Berry Challenge and I finally finished them! 🍓They can be found here! What is the 100 Berry Challenge? The 100 Berry Challenge is a combination of the Not So Berry & 100 Baby Challenge in The Sims 4! It can be fun for people who have done both challenges and want a chance to experience it for the “first” time again or folks doing both challenges for the first time who want do it on hard mode! 💜 If you want to watch us play through it, I am live on Tue, Wed, Thu & Sun at 2pm CT on Twitch and TikTok each week! I play mostly The Sims as it is my special interest (ꈍᴗꈍ) but also sometimes other cozy games like Stardew, ACNH & BOTW.
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10-lily-21 · 5 months
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And so it begins.... THE 100 BABY CHALLENGE! I don't know wether to be scared or exited..
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sims-chalenges · 1 year
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Lindsey
3 babys already!!
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kingnykol · 7 months
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destinygoldenstar · 7 months
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Remember when I called May an Angel?
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That’s a personal attack right there. AND she destroyed Nya’s project. I used to love May, now I’m not so sure
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sassypixiesimmer · 11 months
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(TS3) Rags to Riches 100 Baby Challenge
I love a good Rags to Riches and 100 Baby Challenge, so I figured I would combine them into one for some additional hardships and gameplay. These are the rules I have made for myself if anyone wishes to use them for themselves.
I do plan on maybe posting some screenshots of this gameplay, so if you’re interested, look out for the tag #foster challenge!
INTRODUCTION
You are a young woman who has been thrown into the world with §0 and nothing to your name – and have been fated to have an insane number of children. It will be difficult enough to provide for yourself, but when you have to provide for 100 children, you'll definitely have to learn to be resourceful. Whatever the reason, I wish you the best of luck!
REQUIREMENTS
Sims 3 Base Game
GOAL(S)
Have 100 babies with different Sims in as few generations as possible.
Have §100,000 in your household funds.
GETTING STARTED
Select a world to live in. You may play with any world. If you choose a custom world, you may have to populate it yourself, so keep that in mind.
Create your matriarch. She must be a Young Adult to start. You may choose any traits and Lifetime Wish.
Move your matriarch into an empty lot of your choosing or bulldoze an existing lot to start. The lot can be any size. Keep in mind you will be expanding on this lot and using it for the duration of the challenge.
Set your money to §0 as soon as you place your matriarch.
RULES
Your matriarch cannot get a job. She must earn money through collecting, fishing, painting, etc. You may enroll your matriarch in a self-employed job since it is based on how much money is earned. You may also enroll her in the Daycare profession (Generations) since it offers a weekly stipend, but keep in mind you will have to care for your own children as well.
You may use your phone. The smartphone update with University Life can offer more options for making money and meeting other Sims through the Social Networking skill.
Babies cannot be aged up until their birthday. Toddlers may not be aged up before their birthday unless they learn to walk, talk, and use the potty. Children and Teens may not be aged before their birthday unless they earn an A in school.
Teens may get a part-time job, help care for the infants, and help out around the house.
You may use any mods you wish. Challenges are supposed to be fun!
If you travel by taxi, you must subtract §20 from your funds for each trip. There are mods that do this for you automatically.
Your matriarch is not allowed to hire a babysitter at any time once the first child is born with the exception of going to the hospital to give birth. You must wait until you have at least one Teen in the house who can care for them.
Your matriarch is not allowed to get married while in the household or move other Sims into the household.
You may not sell the camera (Island Paradise) or time portal (Into the Future) given to you. You may keep these items in your inventory or delete them.
All traits for your offspring must be randomized. You may not choose their traits.
You may not influence the gender of your babies.
No cheats are allowed except for resetsim and moveobjects. You may use familyfunds to set your starting funds to §0 at the start of your save.
Your matriarch cannot have more than one pregnancy from any given Sim.
When your matriarch becomes an elder and is no longer able to bear children, the youngest daughter will continue the challenge. You may choose to move your matriarch out of the household at this point if you wish.
Once aged up into Young Adults, the children must be removed from the household.
If you have Generations, you may not send your children to Boarding School.
You are allowed to go on vacations, but everyone in the household must travel with you. You may not accept the Free Vacation opportunity (Generations).
Pets are allowed in the household. Keep in mind you will have to care for them on top of your children.
Aging must be on. Babies must have a minimum of two (2) days. Toddlers must have a minimum of seven (7) days. Children must have a minimum of ten (10) days. Teens must have a minimum of fourteen (14) days. Young Adults and Adults cannot have more than forty-five (45) days. Elders can have however many days you wish.
You may use one item from Aurora Skies (Head Start Playpen and Local Motion Toddler Walker) per generation to help toddlers learn skills, and you may alternate if you wish.
TIPS
Choose a lot near a fishing spot or community garden. This can help bring in some extra Simoleons without having to travel.
Mind your reputation. Having multiple romantic interest will earn you the "Naughty" reputation. This can make it so Sims will not want to come over or reject your romantic advances. Asking Sims to "Jist Be Friends" after they get you pregnant can prevent this from happening.
Utilize your children. Children can help with fishing, collecting, painting, etc. Teens can help bring in extra income by getting part-time jobs or staying home and caring for the infants. Children and Teens can also help with the chores to keep the house clean.
Give your matriarch traits that can be useful such as Artistic, Flirty, Family-Oriented, Green Thumb, etc.
Use Lifetime Rewards! Fertility Treatment and Extra Creative are good ones.
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zenatalbert · 1 year
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Tangy is an easily appeased toddler. That one hot dog made her love her mom again.
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superstupendoussims · 7 months
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Winnipeg!
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sweetesthaaze · 2 years
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Back from camping. Cant wait to see what my girl Esther and her 6 kids are up to.
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I wasn't sure about having a new cat but Jarvis really takes the cake
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xxsimschallengesxx · 1 month
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100 Not So Berry Baby Challenge: Green Generation (Babies 50 & 51: Micah)
Father: Clifford Yamazaki
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Micah (Vampire) Wiggly Independent Bookworm Overachiever Hates Children
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