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#snakestone
nickysfacts · 1 year
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The feminine urge to pay for everything with your fairy money!✨
🧚🏼‍♀️💰🧚🏾
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gs-artchive · 2 years
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man bun. submit post.
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precambrianpark · 5 months
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i cannot stop thinking about this
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attor · 26 days
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st hilda of whitby snakestone themed hat
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explodingquails · 1 year
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Hades II Theory Regarding Chronos
I have been playing a ton of Hades after the Hades II trailer got me hooked. Currently about 80 hours in, and I noticed something that made me speculate on the Chronos storyline.
Basically I think the Satyr Cultists that Zagreus encounters in the Temple of Styx are actually worshippers of Chronos, and their activity is directly linked to the titan's escape from imprisonment in the sequel.
This is the Codex entry for Satyr Cultists taken from the wiki:
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When I first read it, I found it strange that Hades, the immensely powerful God of the Dead, would be worried about some goat-people freeloading in a temple so far above his residing domain in Tartarus. Also why is the satyrs' hatred for Hades so pronounced? This feels like one of the unresolved plot points in the first game that is more than likely to be expanded in the sequel.
Achilles's Codex entry calls satyrs "vermin-worshippers". I first assumed this to mean the satyrs worship the rats they share the temple with, but that just felt odd. Then during my runs passing through the Temple of Styx, I noticed that there are statues of vipers/snakes everywhere.
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There is also the hostile Snakestone mob that sometimes can be found in the same room as Satyr Cultists. According to Achilles's Codex:
"..the boorish satyrs despoiling the surface seem to take up residence in the same spaces, and may well be to blame for these nuisances, as they are for many others."
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So it is implied that the satyrs built the Snakestones, and by extension I suspect that the snake, and not the rats, is the actual subject of worship for this "cult".
And in Greek mythology, the snake is, interestingly, a symbol of Cronus, the King of the Titans.
Here is an article I found that mentions the relationship between Cronus/Chronos (Hades II is conflating these two figures it looks like) the snake, particularly in Orphic poetry. Apparently in some versions, Cronus has the lower half body of a snake.
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The game tells us that the satyrs are openly antagonistic towards the House of Hades. Maybe their hatred comes from Chronos being defeated and eventually held hostage in Hades's domain?
Also worth mentioning that while the origin of the word "satyr" is unclear, it has been speculated that the name is related to the root "sat-", which means "to sow". Remarkably, it is also the root of Saturn, a.k.a. the Roman equivalent of Cronus.
TLDR: The satyrs cult Zagreus fights in the Temple of Styx may in fact be worshippers of Chronos, as evidenced by the abundance of snake motifs and artifacts in their lair. The satyrs may have a role in Chronos escaping imprisonment in Tartarus, leading to the events of Hades II.
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drathanasius · 4 months
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Venture into the depths of the Sunken Playground.
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Take the path of shadows.
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Arrive.
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Be seated.
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Snakestone?
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Cephalopod?
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Subway Rat?
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Chrysanthemum!
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Delicious.
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THROWBACK THURSDAY: SNAKESTONES
St. Hilda's Spell
Once upon a time in 7th century England, the Saxon abbess, St. Hilda, was charged with founding a new abbey in Whitby Yorkshire.
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However, upon her arrival she discovered the place was infested with snakes!
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The evil serpents had to be removed before she could have a holy building built. So, she cast a spell that turned them to stone and then she tossed them off the cliffs.
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These snakestones were found all over the beaches of Yorkshire, coiled tightly and missing their heads. Folks would collect them and add heads to them to sell in street markets.
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We now call these snakestones Hildoceras in honor of St. Hilda. Nice case of mistaken identity, huh?
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If you want to read more stories involving ammonites, check out this cool link:
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moths-wc-aus · 11 months
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HF - Writing System
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The Sects have a rudimentary writing system made up of symbols. It's used primarily to warn each other of dangers and to mark their territory. The River Sect has a larger system, which they use to carve stories into their clay pots.
Symbols can be combined to create more meaning. For example, "Moon" and "Bird" placed next to each other means "Owl". "Death" and "Holy Place" next to each other signifies a burial ground. Symbols for predators are often found next to "Danger" or "Caution", to really drive the point home.
Numbers 1 through 9
Nine, five, and four are deeply important numbers in Sect culture. There are four Sects, a cat has five claws on their front paws, and a leader gets nine lives. Since nine is the highest of these numbers, that's the highest the Sects' numerical system goes.
When a number goes past nine, you will find another number added to it (Ex; "Nine" and "Four", meaning thirteen).
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"Many"
Used when the number of something is too high to count.
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"Sun / Day" and "Moon / Night"
Not found often on its own, these symbols are typically paired with another one to alter its meaning (Ex; "Moon" and "Bird" mean owl, "Sun" and "Wolf" mean dog).
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Sect Symbols
Used to mark territory. It's not uncommon to see different Sect symbols in the same place; it means that the area has traded paws throughout history.
The "River Sect" symbol is occasionally used in Thunder Sect to mark the existence of water!
The "Sky Sect" symbol, however, is only found in one place- the Deadpines- and only if you go deep enough. Modern cats are unaware of its existence- and if they've somehow happened to see it, they won't know what it means.
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"Danger"
Not usually found on its own, this symbol is typically paired with a predator symbol, "Poison", or "Sick". In Wind Sect, you may also find it alongside "Tunnel", to mark that a tunnel is dangerous and may collapse.
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"Snake"
Marks that a snake (or several, when paired with a number) has made a home there. Snakestones on Thunder Sect territory has this symbol carved into the trees surrounding it, alongside "Many", "Poison", and "Danger".
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"Wolf / Hound"
When alone, it marks that a single wolf has made a home nearby. Alongside the symbol "Many", it means that a pack of wolves live nearby.
As stated under "Sun / Day" and "Moon / Night", adding the sun symbol changes wolf to dog.
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"Bird"
On its own, this symbol most often means hawk or eagle. When paired with "Moon", the meaning changes to owl. Adding "Prey" to "Bird" means that this is a place where smaller birds (thrushes, sparrows, etc) like to hang out.
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"Alligator / Crocodile"
This is a symbol found only on Shadow Sect territory, but it's an important one. It warns that an alligator or crocodile lives nearby.
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"Moose / Elk"
A pissed off moose is no way to lose your life. This symbol warns that moose or elk like to stop by the area, so be alert!
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"Fish"
Surprisingly, this symbol is uncommon even in River Sect. It's really only used when paired with "Danger", warning that there's a pike or other such fish in the area.
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"Fox", "Bear", "Badger", "Bobcat", "Cougar", and "Coyote"
Used to mark the fact that a den or hunting ground of one of these predators is nearby.
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"Turtle"
Most often found in River Sect and Shadow Sect, this symbol doesn't represent your nice cute box turtle. Instead, this means a snapping turtle lives nearby.
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"Stoat / Weasel"
Often paired with "Tunnel", this is a symbol seen almost solely in Wind Sect.
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"Prey"
Used to mark that an area is rich with prey and has good hunting.
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"Poison"
Most often found by plants like yew and hemlock. These are typically left by healers, warning those who aren't as knowledgeable of plants that these aren't something to mess with.
May also be found near the "Snake" symbol!
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"Safe"
Often found near the "Holy Place" symbol, this marks the fact that an area is meant to be safe. There's no fighting here.
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"Caution"
A less severe version of "Danger". Often found alongside predator signs, "Poison", or "Sick".
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"Dead / Death"
Never found on its own, this symbol is seen alongside signs like "Sick" and "Holy Place". "Dead" and "Sick" paired together warns that whatever sickness is nearby is deadly, while "Death" and "Holy Place" means that a burial ground is nearby.
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"Sick"
Warns that there's sickness nearby. Often paired with "Death", "Caution", or "Danger".
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"Tunnel"
Marks that a tunnel opening is nearby. Most often seen on Wind Sect territory.
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"Garden / Farm"
Marks that an area is farmland or a garden, so please do not rip things up or kill the prey here!
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"Holy Place"
Found on its own at places like the Fourtrees and Mothermouth, and paired with another symbol for places like burial grounds.
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pommedepersephone · 3 months
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WIP ask game
The rules: post the names of all the files in your WIP folder, regardless of how non-descriptive or ridiculous.
Let people send you an ask with the title that most intrigues them, and then post a little snippet or tell them something about it! Then tag as many people as you have WIPs.
Thanks @captainblou for the tag!!
Crying like a church on Monday
No sin except my love
Snakestone moan
wtf is this even
No pressure tags: @argylepiratewd @darcydoesfuckall
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cryptidclaw · 1 year
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oh, are we talking about funky oc names? my fan story that i remember to work on every once in a while is full of unorthodox names because i think it’s fun. my favorites off the top of my head are:
moonlightburn
mothwhisper
snakestone
kingmallow
darkfire
snapfreckle
smokerunner
gildedflame
eveningpelt
rambounce
quartzcurl
rainpuff
cloudspiral
and peachshells
all this oc talk is making me want to work on it again lol
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I'm combining these all into one post bec there are so many LOL
I love them ALLLL
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please respond to this once you get to the styx temple with your most hated enemy from there </3 dkkdkdkdld
THE SNAKESTONES CAN KISS MY ASS
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for the chibi ocs, could you do either Snakestone or Mothwhisper?
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I could only get one done (every time I tried to do Mothwhisper my program would crash hsjjdnd), but I hope you enjoy chibi Snakestone!!
I think their design is super cool and unique; are they a hairless cat? :O Or just super sleek? :OOO
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gs-artchive · 2 years
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thought a lot abt yellowfang & goosefeather while making her
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elencopper · 1 month
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Green Goddess: Embracing the Healing Powers of Serpentine
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Serpentine, also known as "snakestone," is a striking green gemstone with a rich history and unique charm. Its name derives from its resemblance to the skin of a serpent, with intricate patterns and varying shades of green. Serpentine is prized not only for its aesthetic appeal but also for its believed healing properties, promoting balance, inner peace, and vitality. This versatile gemstone is often used in jewelry and decorative items, adding a touch of natural elegance to any ensemble or space.
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angelandgypsy · 9 months
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Check out this listing I just added to my Poshmark closet: Large Ammonite Fossil & Larimar Silver Pendant Necklace.
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darkspace7 · 10 months
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Glass Spider AU ~Part 2~
Hah you thought I was done with everything? So did I. (I didn't think this through as per usual and like most stuff in my life, it ~spiraled.~)
Want to know a bit more about Pitch and his spiderverse? [Here]
•A few bits of worldbuilding: This is Earth-751412. There was no Revolutionary War so America remained a underneath the control of the crown but after an set amount of years the nation's grip on the colony had loosened enough to allow it to develop into the steampunkesque society it is today. However, due to the recent liberation of the neighbouring Méxican Confederation from their Spanish overseers and the presence of the rather liberal French-Native Acadian Union as a neighbor there have been some rumblings (mainly among the lower class) of discontent with the current regime.
•Half of the known cursed gems were either -ahem- "liberated" from the Joseon Area during the British Empire's "Negotiations" with the Extended Far-Eastern Archipelego. The other half were on loan from the Russio-Sinese Federation, formerly being on display in the Emperor and his Royal Consort's private collection.
•There were actually originally only thirteen "official" cursed gems that are all based off this Earth's variation of the Eastern Zodiac (or rather, to be accurate: twelve of them actually represent the zodiac. Then there's the spider, the odd one out whose "webbing binds the stars together." Literally.) The Eastern Zodiac and their corresponding gem/known powersets are stated as follows:
1. "The Worldly Tortoise" - A clay-and-tortoiseshell comb that grants the wielder great powers over the earth beneath their feet. 2. "Twin-Tail's Bell" - A bronze/chrysolite encrusted bell formerly used by monks residing in a long-standing temple to ring in the new year. This cursed gem can bring luck and misfortune in equal measure. 3. "The Frog's Pot" - A small pot carved from a single piece of white jade that gives the wielder the ability to secrete a powerful toxin that induces a heavy feeling of serenity in its victims. So heavy in fact, that they would not feel anything but a pleasant breeze, even if they were, say, being boiling alive... 4. "The Steel Dragon" - An ancient dagger that transforms the weilder into a hulking figure of legend with a steel scaled hide that cannot be pierced by any mortal blade. 5. "Hungry Shark's Pearl" - A string sharktooth & pearl necklace that possesses an all around status booster but with the catch that these uppers and the amount they do so depend entirely on the type of foods that the user has previously caught and consumed themselves. 6. "Kabutomushi's Helm" - A late samurai's helmet inlaid with diamond and rainbow tourmaline along the horns. It turns the user into a spikey-horned insectoid with ridiculous strenght. 7. "Man O' War" - An electrum-crafted sea-themed medalion whose blood soaked past is better left forgotten. 8. "The Kraken" - A sliver & lapis lazuli pin that once adorned the coat of a high ranking naval officer. Gives one mastery of the high seas that they once sailed. 9."Fox's Fang" - An ovaloid carnelian charm that gives people excessive fire power. Simple as that. 10. "The Winged Ones" - A somewhat rusty carved quartz hat pin. With its rather...unusual...design, it has led to some experts wondering if the animals presented in the etchings are bats as previously thought or perhaps some now-extinct form of rodentia. 11. "Quilin's Circlet" - A fortuitous article bearing a single polished citrine at the center. It's said to allow the wearer to cure their allies of even the most mortal of wounds and all it asks for is a drop of blood in return. 12. "Tsuchinoko's Gaze" - A witch's eye crafted from the remains of a snakestone. Has the power to resurrect the dead, albeit at a heavy cost. And the results? Well, one may find that the dead be better off buried... 13. "The Glass Spider" - The last cursed gem and somewhat of an oddity among the collection. It is known to be the youngest among the cursed gem's set. A garnet and diamond brooch placed in a silver setting. Rumoured to have been cast from shadows, this gem has gained a bit of a reputation as "something that will drag you down through your deepest nightmares and into the dark." (Sure some might see a life filled with illusions and trickery as a curse but caught up against the wall with a pair of superpowered hands around your neck, fear-inducing venom does have its uses.)
Some notes on the cursed gems: A cursed gem wielder will usually have their apperances change somewhat to be more inline with the natures of their gems. (In Pitch's case: he was originally a brown-eyed brunet but had his hair lighten to blond and eyes deepen to a shade of red. Also there was some lenghtening of the canines and increased sensitivity to light and things like onions/garlic. Tangentally related, he now has a scar on bridge of nose from where he got punched with Glass Spider by that mook.) Gems and their wielders can either have a parasitic or a symbyotic relationship depending on the how the wielder's desires mesh with the gem's natures and their functionality. A parasitic bonding is present when there is some number of mismatch between the gem and its recipient and is readily apperant by observation of the individual's physical/mental state as there would be a signifigant "warping" of both in relation to the draw of said individuals abilities over time. While "proper" symbyotic bond allows the weilder to use their abilities to the greatest extent with minimal drawback upon their physical and mental well being. In both cases however this "bonding" process is initiated through the introduction of sanguine fluid onto the surface of the gem and then remaining in direct contact with the item itself for a set amount of time in which the gem will become fused with the form of the wielder. This fusion will remain up into the wielder's (usually premature) death. From then the wielder's soul will thusly be melded with the cursed gem and provide a sort of lifespan extention/basic regeneration-type ability based on the remainders of their former lifespans for subsequent wielder's benefit.
•Pitch's overwhelming desire to protect, coupled with the fact that the cursed gem was immediatly taken away before he had a chance to remain in extended contact with it, means that he wasn't able to properly bond with it. Something that might've inadvertantly saved his life (and his sanity) as he did not reinstate contact with the cursed gem until well after his desire for revenge had for the most part petered out and replaced itself with something more altruistic. Resulting in a sonewhat more settled and calmer gem. Not bad for an awkward 13 year old phantom thief with a fear of the undead and all things haunted. Oh, and it's hard to tell when an artefact is a cursed gem and when it's not unless you're a weilder yourself & and in the vicinity of it because they give off this particular vibe.
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