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#so bw if you ever want to add romances to this game
amplifyme · 8 months
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@randomfoggytiger
You wrote about What Rough Beast:
CATHY FINALLY WONDERED IF SHE WAS RESPONSIBLE AND FATHER DIDN'T ANSWER.
Right?? Finally, a breakthrough! You really should take a moment to read the script for this episode, as there's more to that scene than what ended up on the screen. Let me know if you need the link to the scripts again. I think in some ways Father was as willfully blind as Cathy when it came to the toll the killings were taking on Vincent. But then, to be fair, Vincent himself shoulders some of the blame for that. Which is part of the reason I so love the thread that Nan weaves throughout BW,BS of Vincent trying to figure out a way to address the issue with Cathy and backing off until it's too late to stop the freight train that was heading straight for him.
More under the cut.
Listening to the music Below is back.
Oh, Vincent, don't you know? Ignorance isn't bliss. He was thinking, "Nope. Not going to think about what's already gone wrong and what's still to come. Let's just take in a concert and forget all about it." I love how Nan expanded on this scene and how Cathy falls apart and Vincent gets grabby in his despair. He wants her so badly.
And, of course, Elliot's back; both in person and in impersonation.
Ah, Elliot. Vincent's rival for Cathy's affections. I can clearly remember watching this episode the first time it aired and being so upset that Elliot was doing this to Cathy, and to Vincent. We didn't have spoilers floating around on the internet back then - we barely had the www. We had no idea what was going on. I don't think I realized it wasn't Elliot in that penthouse until Paracelsus lit up the cigarette. Mind blown.
Vincent and Father's conversation about what Vincent is (and Father's uncertainty here is juxtaposed perfectly to "his" unabashed certainty in a certain climactic moment in the next episode) and setting up his "educated the man" for the finale when they discussed how books were all that kept Vincent from falling off the ledge all those years ago. "Father, I cannot control my thoughts. Father, I'm afraid"-- powerful stuff.
The "Am I a man?" scene is one of my very favorites of the entire series. Perlman was at the top of his game in the trilogy. Not a mis-step anywhere.
Cathy believes Elliot is in the wrong the ONE TIME that he's in the clear (and her "we are beyond" statement-- including herself in the "otherness" that is Vincent-- is touching and disjointed, because she has only ever embraced the parts of him that are "human"... which she says as much in the finale to Peter after the blood analysis.)
Yep. Nothing to add here.
Spirko having the gall to still publish his evidence after Vincent spared him from death and Cathy tried to reason with him (also... JUST SWIPE HIS EVIDENCE AWAY BEFORE HE CAN LEAVE. I understand Vincent was too wiped, but I'm sure he could summon something up or Cathy could put up more resistance.)
But it's like Spirko said: it's not personal, it's news. I may not agree with his methods, but you don't get anywhere as a print reporter unless you're tenacious and maybe a little amoral. But I did enjoy seeing him get the crap scared out of him.
Honestly, I think Cathy figured Vincent wouldn't let Spirko out of there alive, and when V just walked away, the shock of it hit her so hard that she wasn't thinking clearly - or at all.
Cathy choosing to say goodbye rather than fighting for their romance is... huge and frustrating and makes me look even more forward to Diana in S3.
Yeah, had it been me, I would've gone Below with V no matter how much he protested. At that point she had nothing more to lose. Did they both think she'd just be able to carry on her life Above as though nothing had happened? They knew events had been set in motion that they couldn't duck for long. But, then again, if she'd gone Below then, we wouldn't have gotten the rest of the story, right? 😉
Vincent staring into the abyss in his dark room is FOOOOOOOOOOOOOOOOOORESHADOOOOOOOOOOWING, and a great eerie cap to this episode.
Did you notice the way he was trembling in that final shot? His whole body was just vibrating.
Okay, on to my favorite episode of the trilogy.
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thedinanshiral · 3 years
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My personal DA4 wishlist + thoughts
I’ve been teasing this post for a couple of weeks over at Twitter, i’m the worst! But anyway, since game journalism has decided to confirm, once again, that the next Dragon Age game will be set in Tevinter like that’s breaking news, now’s as good a time as ever to write all this down.
Locations: Tevinter, clearly. It’s been pretty much a given since the end of Trespasser in 2015, with that scene where the Inquisitor stabs a map on a table directly on Tevinter as they promise to go after Solas to stop him. But also concept art and several stories from Tevinter Nights heavily imply Antiva, Nevarra, the Anderfells, and maybe Rivain. For those of you who don’t know your Thedosian Geography 101, that’s basically Northern Thedas. And it makes sense, since so far for three games straight we’ve been first stuck in Ferelden, then the coast of the Free Marches, and later the rest of Southern Thedas. We’ve never been North, only heard of it. So in DA4 i’m sure we will finally be able to visit.
Characters: If we’re going to Tevinter, we must meet Dorian again, maybe meet Maevaris Tilani as well (previously only seen in comics), judging from the latest comics series, i’m hoping for Fenris too. And going by the latest teaser trailer, we might see Varric again. As for characters that so far we have no news of, i’d like to see Cole, the Iron Bull, and if by any chance BioWare feels like blessing us with a Hawke/Fenris reunion i might just die happy.  I’d also very much like to see the Inquisitor, but more on that later.
Companions: considering concept art and the latest teaser trailer, plus Tevinter Nights stories and new characters, we have an interesting repertoire of new potential companions. A Tevinter mage, an ancient elf (like a temple guardian) or a dalish elf (like Strife), a Nevarran mortalitasi or spirit, Antivan Crows, Lords of Fortune (new faction, kind of like treasure hunters), Qunari lady, maybe an alchemist or shapeshifter, Grey Wardens (possibly a dwarf), a liberated or escaped slave, a Siccari (Tevinter spies/assassins)..even past agents of the Inquisition could return. 
Plot: We know Solas wants to take down the Veil. We know there’s two archdemons left, and Grey Wardens are regaining some spotlight in concept art lately. We might have to fight on multiple fronts simultaneously and be strategic about it. Solas might even unleash a double Blight just to keep us distracted while he focus on his own goal, who knows. But many other things are happenig in the margins and all over the place. The Qunari Antaam is having a crisis with some of its members supposedly going rogue, the order they’re so proud of is breaking up, and the whole of Northern Thedas is facing an imminent threat of invasion. Tevinter is still dealing with remnants of the Venatori and might soon be dealing with a slaves rebellion and/or a political and social reform (Magisters Dorian and Maeveris have been working wirh the Lucerni, a group aiming to restore and redeem Tevinter). The Antivan Crows -the de facto rulers of Antiva - may be dealing with a succession crisis, as their First Talon, a powerful feared and respected but old lady, might not be around for much longer and seems her chosen heir has died before his time. Meanwhile in the Anderfells nobody’s heard anything from the Grey Wardens’ HQ at Weisshaupt since the end of Inquisition, and as told in the novel Last Flight, the sudden reappearance of griffons may have had something to do with that radio silence. So you see, get ready for another +100 hours long game because BW has plenty of stuff to keep us busy with. But in short, DA4 seems will be about primarily searching, finding, and dealing with Solas. Regardless of what you decided at the Exalted Council in Trespasser, the Inquisition or what’s left of it is most likely the group orchestrating that mission. As it was so clearly stated then, they need new people Solas doesn’t know so he can’t foresee their actions, so it’s possible the DA4 protagonist is a new agent or a third party hired to do what the Inner circle can’t due to their familiarity with Solas in the past. But at the same time -and this is assuming we get to find Solas in this game - i definitely think the Inquisitor could easily show up again. No, losing an arm doens’t mean they’ve retired forever, prosthetics do exist in Thedas, a world where you can combine dwarven craftmanship with enchantments, seriously, i don’t ever want to hear “but they lost an arm” ever again as an excuse to write them out. And no, marrying Cullen or joining the Red Jennys is no impediment to join the “Stop Solas” Squad; the end of Trespasser means something, mainly that this is personal. Be it they loved them as lovers, as friends or ended up hating his guts for using and betraying them, the Inquisitor’s relationship with Solas makes this very personal, and so having any other character do that face off would cheapen all of it, all that bittersweet angsty development and expectations of either revenge or closure. That moment should happen between those two. It adds a ton of motivation due to their past historyas well, something a new protagonist would lack entirely.  My personal best hope is for a sort of dual protagonist thing, say we play new protagonist for most of the game but a selected missions or scenes where we play as the Inquisitor once again and take over for key and heart-wrenching dialogue options. My second best hope is for the Inquisitor to show up as playable for the moment we catch up with Solas. My third and final best hope is for the inquisitor to be a sort of advisor but more like new protagonist’s boss/employer to whom they report back to and get new missions from. The Inquisitor can be stuck in meetings for the most part of it, i just want to know they’re there, behind a door, super busy but there. A cameo like Hawke’s in Inquisition is the bare miminum i can take, anyhting less than that like a mention in a sidequest description or a footnote in a codex entry would be a total  injustice. 
Romances: I’m open for pretty much anything, as any good BW fan would be. But i’d like romances to feel more alive in the sense that they don’t abruptly get stuck once you exhaust all related quests and dialogue options. As much as my Adaar liked that spank from the Iron Bull, that it was the only thing they could share after their romance was locked was a bit..meh. I liked Dorian’s tho, because his gave one the option to talk a bit, go for a walk, gossip, and sure, it all happened off-screen, and there were limited possibilities, but it was nice and made their relationship feel a bit more real, like they had more to it than kissing and stuff. It happens in most games, once you secure a romanceable companion suddenly you run out of things to do and share with them, and you get stuck with the same 3 lines of dialogue over and over again. There should be a way of solving that.
Side quests: i’m ok with fetch quests initially as it is a good way of forcing the player to go out and explore huge maps, but i’d also like the fetching to have some meaning other than checking things off a list. I want to explore many ruins, and -can’t believe i’m actually saying this- i want a Fade quest. Wait! I know what you’re thinking but don’t kill me just yet, here’s my idea: what if we could visit the Fade at certain locations to witness memories or meet with spirits and recollect information on Solas, his past, his present? Both to understand him better (keep in mind we’ll most likely get a new protagonist who isn’t familiar with him like we are as players) and try to locate him or predict his next move. It would be i think i great way of having visions of Arlathan in its golden age, maybe seeing some of the other Evanuris, how they interacted with each other and with the elves in their service, what really happened ...i just want that sweet, sweet lore, i need it.
Technical stuff: ok, graphics will be amazing for sure, but i also would really really like: better, more varied and longer hairstyles, PLEASE. Body sliders, it’s damn time we get them. Mounts that actually make a difference! Let staves blades make damage in combat, I’M BEGGING HERE. Combined classes, MAGICAL ROGUES! A homebase we can fix up/build on/redecorate as fully as possible (Skyhold was great and i love it to pieces but why were those walls NEVER repaired????) . More casual outfit options, idk i love to dress up my characters, maybe some transmog? A day/night cycle and please i would love to see Thedas’ second moon, also weather variations depending on the region. Yes, i’m ambitious.
Gameplay: i’d like more AI options for companions, but not quite like in DAO, that was too much and i rarely used it. I’m curious how they’ll do combat this time but i know for sure i don’t want the kind of combat that has me going almost frame by frame pausing at every second, it’s annoying for me. I want large areas like in DAI but with a bit more stuff to see and do although one of my favourite maps is the Hissing Wastes so i won’t complain if we get a literal desert but i’d also like it to have secrets hidden around, make me work to find and solve them, i love exploring, i jump and click on EVERYTHING like i’m still a kid playing Monkey Island. A companion in concept art seems to be holding what looks like some form of rifle, so i’m curious how they’d incorporate that in the game. I know Tevinter has the magics and dwarves have the skill, a firearm is totally within the possibilities in-game without breaking any lore; also super curious what sort of skill trees Crows or Lords of Fortune could have, are they rogues, or warriors, or both??
So far, that’s what i got in my head.Well, most of it anyways, i may have missed something but this post has to end somewhere lol
What’s in your head? Feel free to share! Have you been thinking on how you’ll create your next protagonist? All i can think of is magical rogues and that  glowing bow was all the hype i needed.
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