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#sonic theory
zerothejackal · 11 months
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someone in twitter put a vague idea i once had into FULLY coherent thoughts and now i need everyone to see it
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magicstormfrostfire · 3 months
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“I didn’t want to sour anyone’s expectations or investment by spoiling how Prime resolves, that’s all. If you enjoyed it, awesome. Savor it. If you didn’t, then you can safely ignore it. Simple as that.”
yeah this kinda lines up exactly with what I was saying in my post about how Prime Sonic is likely a different Sonic but to what degree it was unclear. But also that everything is canon. Advance is fairly early in the franchise so it makes sense that would be the bare minimum of continuity, for the characters and styles used. But beyond that, this Sonic (and these characters) could be different in ways we don't really know about.
And in the end, Man of Action said they were using the mythology and setting of modern Sonic, rather than writing directly into a place in the timeline. Prime just IS. It exists. Its a version of Sonic on its own, and frankly I love it for that. Its got its problems ofc, but I whole-heartedly love what it became and what it gave us.
And BOY did it GIVE.
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I understand people craving consistency and stability, especially after some of the more...grating and self-depreciating vibes the franchise had around the early 2010s. But I think one thing that's important to remember is that this franchise has never been just one way. We have so many interpretations of the core themes/characters. And I kind of like that about it, especially now that we are getting people who care about the world writing for it. Variety is the spice of life and Prime is hella spicy.
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cartoonartistpng · 5 months
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Mephiles the Mind, Iblis the Heart
Basically a breakdown of how I interpreted 06 but also a foundation I use for all my AUs.
Mephiles is highly intelligent and apathetic while Iblis relies on emotion and is more like a wild animal. Mephiles does not have full access to Solaris' time powers, but Iblis does. However, Iblis does not have the mental capacity to actually use them.
Things that are less “interpretive” and more “theory”:
This is why Iblis needed a powerful emotion to be released
In the original timeline, the one which led to Silver’s future, it was Elise’s death which released Iblis. Because the seal was broken improperly, Mephiles could not recombine with Iblis. Therefore, he would need to look for a different way, but he can’t with Sonic being there and being an obstacle (not while Mephiles is still weak). Hence why he brought in Silver—a powerful hedgehog determined to save his future no matter the cost—who is also a completely new factor to change the timeline. Silver would keep Sonic busy while Mephiles figured out how to properly release Iblis… Since letting her die didn’t work last time. When Silver began figuring out the charade, Mephiles didn’t care enough to try hard with his manipulations, especially if it meant Silver would help keep Elise alive. However, once Mephiles realized the way to release Iblis was via an extreme emotion from Elise well… how convenient that the Princess grew attached to a certain blue hedgehog. Turns out killing Sonic really was the key all along. And if you want something done right… you gotta do it yourself.
Essentially (to explain Mephiles’ weird planning in canon), Mephiles did not know the seal was reliant on Elise’s emotions in the beginning, so he sends Silver to distract Sonic while he figures out how to actually free his other half. How ironic that killing Sonic is indeed what needs to happen. Mephiles basically has a “wait, it’s actually that simple?” moment
The strong emotion can be anything—grief, anger, joy, fear—it just has to be strong. Like a “consuming your mind” kind of strong.
The original explosion which killed Elise was too sudden for any strong emotion to pop up. (Even in her last moments, she had faith Sonic would save her.)
Mephiles is the mind while Iblis is the heart. Only once combined does Mephiles—or Solaris now—actually feel feelings. However, Solaris is still adjusting after the disoriented episode of being literally split in two and so acts completely on his anger toward mortals for taking advantage of him.
At the end of 06, Solaris isn’t destroyed but rather is scattered/subdued, and everyone will already be long gone by the time Solaris’ pieces are reunited. Like “after Dark Gaia and Light Gaia have restarted the planet” kind of long time. They are gods after all. Time is different for them.
The rest of this is sparked from my “Trinity Gods” fanon. Aka, Gaia, the Master Emerald, and Solaris are the three gods who created Earth, as well as any planets prior to Earth. The Master Emerald is also called “Mother Chaos”.
While Gaia slumbers, Mother Chaos and Solaris watch over the planet to protect it. During Earth’s creation, Mother Chaos took on a physical form (ie. The Master Emerald) to live on Earth amongst its creatures. Curious about all Mother Chaos learned whilst living amongst mortals, Solaris decided to also take on a physical form and live amongst them. However, this meant limiting his ability to see the future—or rather which future would come true. Thus, Solaris did not see what the humans planned on doing with him until it was too late.
Gaia and Mother Chaos are A-Okay with Solaris destroying the planet. I mean, it wouldn’t be the first time one of them has, after all. It’d be a bummer for it to end so soon, but they can just make another one. It’s because of this that they don’t interfere with Solaris’ plot… as well as the fact that their creations had hurt their friend.
It’s also this familiarity that means the Chaos Emeralds will so easily obey Mephiles. Doesn’t matter who posses them or if they’re on the other side of the planet, if the gods call, they answer.
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agirlswritingblog · 7 months
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Happy spooky month, it’s October, the best time of the year 🎃
Which means it’s Werehog appreciation month.
🌙🌑
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neomel · 1 month
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Alrighty fellow insane sonic fans i have something very cool for you today: a WORLDBUILDING theory!! this is something that's been kicking around in my head for so long that i forget it isn't something I've shared with many others yet lol
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[ This post primarily covers stuff from Sonic Adventure, Sonic Adventure 2 and Sonic Advance, and ignores Sonic Chronicles and Sonic Pocket Adventure as they have been struck from canon (see: Encyclo-speed-ia) ]
[ It should also be noted that this theory is built on the idea that "the world" as depicted in Sonic Forces is not accurately depicting the entire globe, but rather depicting Eggman's takeover of just the island archipelago where the animal cast lives (South Island, West Side Island, Mirage Island, Northstar Islands, Angel Island) as to explain its geography and lack of human characters ]
Right! So, a big theme in the environmental design of the original Sonic Adventure was having the Sonic cast sort of "cross over" into the human world more - the wording on this was initially nebulous, but with updated translations and clearer official word recently, we now know that it means that the "human world" is moreso like a mainland populated by humans that exists separately from the animal-inhabited island archipelago of Sonic 1, 2, CD, 3&K and Superstars (see: Sonic Origins). My immediate first point of comparison - of all things - is something like the first Madagascar movie, where the lemurs are able to be a fully functioning society in a region completely isolated from humans.
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Except it's not quite like that movie, is it? We see in Sonic Adventure (and further in Unleashed, 06) that animal characters like Sonic and c.o are able to exist just fine within the human world, to where Amy has flat-out moved into Station Square. Big and Tails, too, have settled down by the Mystic Ruins close to where Angel Island (sometimes) crashes down by, Rouge owns a club in Sonic Battle - you get the gist. Animal characters, the majority population of the islands as we see in Forces and the IDW series, are able to migrate into the "mainland" human societies, but it appears to still be a rarity, likely not even something everyone has the opportunity to do (Big might've been born on Angel Island, Tails and/or Sonic can fly any of Sonic's friends to wherever they want to go, etc.). The most contact humans have with the animal world is through the Mystic Ruins site, or Eggman using his excessive wealth to fly in and try and effectively colonize the islands as we see in Sonic 1, 2, Superstars, CD, 4.1 and 4.2 (for note: CD, 4.1 and 4.2 take place on the same island of Mirage Island)
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Sonic Adventure 2's level select is obviously to be taken with a grain of salt as a stylized take on a world map, but it seems to infer the same thing that Origins' main menu and Angel Island's close proximity to the Mystic Ruins both corroborate - the island archipelago inhabited by the animal characters seems to be quite close to the mainland "United Nations" landmass, most evidently close to Rouge's Route 280 level. And given how often Eggman lays his sights on the islands as a primary target for his schemes (Heroes may well also be taking place on the islands, as Seaside Hill is confirmed to be near/on South Island), it would make sense from the United Nations' POV to try and make access to the islands more accessible. For example, to enable easier import and export of goods, help citizens evacuate from possible disaster (eg. how the Metal Virus in IDW described how it was impossible to evacuate to anywhere else but Angel Island), and so on - a way to connect the two societies more smoothly only makes sense.
With ALL that context and preamble out of the way, this is my theory, and where Sonic Advance finally comes into the picture:
Radical Highway in Sonic Adventure 2, and later Neo Green Hill Zone from Sonic Advance, were together depicting a brief attempt to connect South Island to the United Nations mainland.
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You may think this is a bit of a nutty conclusion to draw given how little of a story Sonic Advance actually has, but I think there's a lot we can glean from just the environmental design of Neo Green Hill Zone alone. Compared to the original Green Hill Zone, and most of the levels in the Classic Sonic games that aren't just flat-out urban cities/facilities seemingly built under Eggman's control (Star Light, Spring Yard, Chemical Plant), Neo Green Hill Zone's touches of human infrastructure are far more...friendly, for a lack of a better word. There's parasols and wooden scaffolding, a grind rail or two along paved sidewalks, yet the natural beauty of the area is left entirely in tact. Nothing about it appears like Eggman's work, yet it is quite evidently structured for human interests, for tourism and walking/biking rather than all the funky ways in which Sonic's animal cast are comfortable moving around. Then there's of course the name: NEO Green Hill Zone, as if it's reinvigorating the idea for a fresh new facelift, re-marketing it!
But how does all that connect to Radical Highway?
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Radical Highway (and Mission Street by extension) have a quirk unique to them when compared to almost all other urban city levels in the series - as you can see in the image above, they're themed around still being under construction. Compared to a level like Lethal Highway from Shadow the Hedgehog (or the aforementioned Route 280 from SA2) the holes and gaps in Radical Highway are presented as being specifically because the winding roads are still under construction. You can see this on the level map above too - Route 280 and Route 101 appear to be part of a long, linear, already-finished stretch of road, wheras the area of Radical Highway and Mission Street is filled with gaps, inlets and breaks in the road. Route 101/Route 280 already appear to fill the function of letting people cross between the two city areas depicted on Adventure 2's world map...so then, what exactly is the construction and general wobblyness of Radical Highway for?
Well, let's look at Sonic Advance again: Specifically, the end of the Neo Green Hill Zone stage, and the way the game progresses immediately thereafter:
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The natural beach environment of Neo Green Hill Zone Act 2 suddenly bows out before the Eggman boss fight to give way to something quite interesting: A red bridge extending out from the island's coast. The bridge's architecture doesn't quite match that of Radical Highway, most notably using tall suspension wires hooked up to some off-screen upper portion of the construction, but I think the idea alone is fascinating enough: This is drastically more modern architecture compared to the rickety wooden bridges otherwise seen in Green Hill Zone. We're still a bit unsure of if Advance 1 takes place before or after Sonic Adventure 2, but if it's before - it may also be possible that the work on this bridge began on the South Island end of things *before* the mainland Radical Highway-end were finished with their work, with the idea of joining the two bridges somewhere in the middle.
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Let's again also consider where this bridge takes our characters in Advance - to Secret Base Zone, a shockingly urban facility which we still don't really know the location of. Sonic and c.o need to zip-line into its entrance, with a background that only features light and buildings far off into the distance - is it possible that the Secret Base exists sort of like an oil rig in the middle of the ocean, inbetween South Island and the mainland, as some sort of production facility for the UN? Regardless, it serves as a pit-stop in the Advance campaign - after it, we can pretty cleanly chart a roadmap for where the cast travels. Casino Paradise's ocean background seemingly depicts it as being part of the coastline (bottom left of the SA2 map), Ice Mountain is pretty clearly meant to be another area of Ice Cap Zone given how it leads to the Angel Island Zone - which is, in reality, a dilapidated Sky Sanctuary. Effectively, the campaign seems to go from South Island, to the bridge connecting South Island to the mainland, to a coastside Vegas-like casino wonderland built by Eggman, which is near the Mystic Ruins and thus near Angel Island by extension (it may be connected to Night Carnival from Sonic Rush?). And all of it connected thanks to the works of a bridge, seemingly set up in Adventure 2 with Radical Highway being under construction, possibly with the goals to connect the two core parts of Sonic's world.
Whew! That's pretty much all the words I have, and I've now reached the max cap of images per posts. I truly don't know how many Sonic fans care about these granular details and concepts about the environment of Sonics world in games from 20+ years ago, but I hope it got some gears turning - and if there is some merit to this, it may further get you wondering as to why the path connecting the two was seemingly cut off in the end? Given the cityscapes we see in Forces and IDW, it's possible that this mutual relation between the two worlds lasted for a fair while - what could've possibly led to that bond being broken? Maybe Unleashed breaking the world apart had something to do with it...
Thanks for reading this far if you did - and feel free to add your own ideas or things I might've missed in all of this!
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sonicattos · 1 year
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concepts for an au/hc
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a visual explanation for this au.. this one isn’t SPECIFICALLY for a son/shad chao au but it kinda is. sorry if it doesn’t make sense there’s a lot of lore here.
i’m also not really sure if i got the chao evolution explanation right because that on its own is confusing..
in this hc, shadow did start out as a baby, but gerald did some weird shit to him to make him older quicker. he (and sonic) might be a hybrid of some sorts too. maybe has mobian hedgehog dna or something.. i’m still developing this
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the-sky-queen · 4 months
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I JUST HAD A THOUGHT.
So I've seen a few people theorizing that Sonic might straight up die at the end of season 3 and then I thought of something kinda in a similar vein.
Sonic’s clearly losing Shard Energy, which is what put him in such a bad state in the trailer. What if the only way to save him is to merge HIM and what little energy he has left back into the Paradox Prism? Imagine Sonic literally ASCENDS because of this. Yes, they saved Sonic. He's alive, but now he's one with the Prism and can't be separated from it anymore. He's a god-like being now. He's not exactly Sonic anymore.
Because of this new form, Sonic is able to set everything right, restoring Green Hill and allowing the other Shatterspaces to continue existing. But Sonic can't go home anymore. He's progressed too far. He's beyond mortality. So he exchanges tearful goodbyes with all his friends before returning to the Void to watch over the worlds for the rest of eternity.
Aaaaaahhhhhh I'm gonna need to write something for this.
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agent-sonic-movie3 · 11 months
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OKAY HEAR ME OUT, SONIC BOOM IS A PART OF THE SHATTERVERSE
I know this isn't possible because of the fact a version of sonic exists ruins the entire theory but PLEASE humor me anyways cause.. its a cool concept okay
First off, similarly to every other universe in the shatter verse, each character is stripped of a fundamental part of them/one aspect is exaggerated. which is very clearly shown in the boomverse.
Second, they all have different designs compared to their counterparts in the "real world"
Third, cross dimension teleporting has been seen and shown throughout the series
BUT MOST IMPORTANTLY: THEY HAVE A WHOLE LITERAL SHARD THERE??? IN SONIC BOOM, THE THING THAT POWERS THE CITY IS A LITERAL CRYSTAL THEY CALL THE "MEROKE CRYSTAL".
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Its just WAAAY too similar. The fact they even have it hooked up and everything. (and the way these two pictures look so similar too is crazy.)
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To make it even more believable, the shard/crystal LITERALLY LIGHTS UP ONCE IT HAS POWER.
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Now okay I know I get it, the shard in sonic boom has infinite power, Rouge isn't in the boomverse, and Sonic logically cannot be there for the theory to work. But you do have to admit they look wicked similar and things have seemed to tie into and hint at boom being a lot more cannon as of recently. The talk of "the ancients" in sonic frontiers, Sticks being name dropped, and now the weirdly similar thing with this. Just food for thought I guess!
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balaurbondoc316 · 1 year
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So I've Been Rotating Metal Sonic In My Head For Weeks
And I came up with something that's probably not the dumbest theory you've ever heard
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So is this anything???????
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l1zardart1stre · 9 months
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1: MICHEAL SPEROUR
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I’m going to start doing a project like what @creepa-b0t-inc does and make a secret boss for EVERY location in hometown. First up, MICHAEL SPEROUR! Based on a bunch of fan theory’s, once a prolific video game protagonist, he lost everything after he lost his player. Now, his only company is his parasitic player “FRIEND”.
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His cool newer sprite
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l04fs · 7 months
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I CANT BE THE ONLY ONE WHO NOTICED THIS. OKAY SO IN THIS CUTSCENE SONIC DIES. SONIC DIED. AND YA KNOW HOW CHIP IS LIGHT GAIA, AND CHIP BRINGS THINGS TO LIFE? WELL THE EVIDENCE OF CHIP SAYING “sonic you must live,” AND THEN A FEW SECONDS AFTER SONIC SAID CHIPS NAME. THIS SHOWS SONIC DIED. 👍
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zerothejackal · 1 year
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this may contain written spoilers for the murder of sonic the hedgehog
This is outdated and getting a rewrite
okay, this is gonna be one of those crazy theories full of headcanons i make on discord, except this time I'M POSTING IT!
Hypothesis: Barry is a chaos user
Now, I know what you're thinking
"there's no proof of that what are you on"
AND I'D SAY "its just my little headcanon with no evidence :3c" however maybe there's some evidence, what if the THINK minigames are...
somewhat more real than just "think of what sonic would do"
what if Barry's chaos power is a very weakened (due of not knowing of it) form of ESP, so hear me out, here's my proof
During every interrogation this happens
0) have Barry collect clues before the interrogation
1) Tails says he and Barry have formed hypothesis or Tails makes an accusation/unfounded argument
(to which Barry progressively wonders why Tails and people keep mentioning them before an interrogation)
2) we have to select the correct type of evidence, from Barry's inventory, to form an argument
3) play the THINK minigame so that Barry can order their thoughts
4) Tails explains the argument flawlessly and barry sometimes lags behind
"but that isn't proof of anything"
SILENCE!
Hear me out: Barry's power is not only some sort of ESP, but some sort of inspiration or enlightenment kind of telepathy!
The game doesn't show Barry telling Tails anything, yet Tails forms almost always a very strong argument from a piece of trash Barry found laying around
Sure, he comments on them beforehand giving the player insight on how to use the clues during the interrogation
And Tails is a really smart kid, [and while we know IQ tests are dumb, he might have an IQ equal to eggman's, if not higher] however; Tails is... still a kid, he's prone to making mistakes
proof of this is in the very game in Espio's accusation! where all his arguments are weak and we have to help him out several times
[and several other times in different canon where being an 8 year old has overcame his high intelligence] [see: Forces]
and let's also remember Tails' intelligence comes in the form of excelling at engineering, robotics, coding, and mechanics; but there's different types of Intelligence, and just because one is super intelligent means they'll be great at everything
Eggman excels at the same things as Tails, however he took more time to make functional replicas of the phantom ruby, whereas Tails was able to make a functional replica of a chaos emerald in way less time.
The point is, Tails somehow always has something to say about things during the interrogations, and somehow always involves Barry even though they're not often adding anything
what if Barry is constantly giving Tails the information, and Tails being surrounded by chaos users always doesn't think much of it
plus this game has a lot of dialogue detail, wouldn't it be more correct to have them at least be shown to discuss something before presenting the argument?
but nope, Tails always jumps right into action the moment Barry shows a piece of evidence and does the THINK minigame
sure, it could be the discussion is done DURING the THINK minigame, but the dialogue doesn't inherently imply that, Tails often just tells us to think how the evidence links to the unfounded arguments from the interrogation
but if you aren't yet convinced: there's also...
Barry was always able to find clues, while Tails ... didn't really, even though they were working as a team, Barry always found the clues; even if for them they didn't seem as clues sometimes
sure, Barry is the avatar for us, and the game being a point-&-click needs to present us with minimal things to be able to interact with
but what if in Barry's mind it was somewhat the same, what if the same things we were presented with as interactable objects...
were also somewhat highlighted in Barry's mind
I'm not gonna use the trashbin thing as proof since theres a reason Barry did it through the game, they even tell Tails about it
but they do find every piece of evidence that could support any argument Tails bould be beginning to cook...
"but maybe Tails just made an argument with the things Barry collected and just wanted to include Barry on the interrogations"
there's truth to that; however, my argument can coexist with that one, Barry could've "inspired" tails with some sort of ESP during their THINK Sequences, and Tails could've formed a stronger argument through that!
in fact it sorta makes sense
Barry organizes the thoughts Tails presents them with AND shares the information with Tails to form the argument
all during a mind link while we are playing the THINK minigames!
LASTLY, and the weak part of the argument that I'm presenting; but still a part I wanted to include,
why was the final fight a THINK minigame? because Barry was helping!
do you think, after being inspired by Sonic the hedgehog he would stand in the background and do nothing?
it's implied the other friends of Sonic were also attacking the train during that whole thing
what if Barry was doing something
what if, specifically, Barry was giving information to Sonic of the train's next moves and where to go in the rail tracks
so that Sonic could spindash right into the train's carcass for amy to deliver the final hit with her piko piko hammer
is there any actual proof to this one?
unlike the other two arguments? not really
but it kiiinda makes sense?
yes.
Conclusion: Barry is a chaos user, specifically has a weakened/dormant ESP ability!
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whatinmobius · 9 months
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Do different Sonic the hedgehog characters require different nutritional requirements depending on their species, or is it the same across the board?
Are there 300+ different food pyramids?
Do Mobian restaurants have sections of their menus to cater to specific diets?
Noodles made from chicken for carnivorous grain free diets?
Savory dessert options for felines and those who can’t taste sweet?
Seasoning adjustment options for birds and those who can’t taste capsaicin or anything hot.
Hydration page that recommends dishes with high water content for those that require more water then others.
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right-brain-left-brain · 10 months
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A potential idea for Deltarune's chapter 3 secret boss
I think this post might get me some weird looks, but fuck it we ball.
I'll just stop beating around the bush and propose the idea (ramble): Chapter 3 will have a Sonic-like secret boss.
You have Woody Theory, now get ready for Sonic Theory.
Now please, hear me out.
The core idea here isn't to just rib at all the bad Sonic OCs in the internet (okay, maybe it was), but I wanted to reflect a theme that fits Chapter 3's take on a TV themed world well (a Hollywood-like setting); stardom, or the loss of it in this case.
For context, in the 90s, due to Sonic the Hedgehog's success, there was a trend where every mascot platformer tried to emulate Sonic (mainly his US portrayal at that time, an effort to make him appeal to the American market more) as much as they could; high speed/fast paced action, a mascot with a cool and snarky attitude, and advertising focused on just how fast the game could go and/or how cool and edgy the mascot is. As with all trends, it eventually died out, with a majority of the titles fading into obscurity (though the Sonic series it self is still very relevant and thriving) if not remembered for how tacky they were.
Basing a secret boss on this fits with the currently known secret bosses’ theme of forgotten and/or discarded objects (Jevil = jester card, Spamton = spam mail). In the context of Chapter 3's Hollywood-esque setting, this makes for a character that was once a star. They were the talk of the town, a household name until they suddenly fell from stardom, mimicking the fast but short lived success of the trend. Now, they wish to reclaim the fame and star power they once had, no matter what and how.
All the secret bosses are heavily tied to the theme of freedom and control. Jevil, believing that he's the only free person in the Card Kingdom, feels like he can do anything (as in being in full control). Spamton constantly seeks freedom and to release himself from his strings. Making the Chapter 3 secret boss an in-game game character also reflects the themes of freedom and control; game characters tend to be played (or controlled) by something beyond their world (players). As a game character, this secret boss's take on freedom and control could be interesting. Instead of wanting to no longer be controlled, they want to be controlled, to have a direction for them to go along with. Now abandoned, they have nobody to follow and be guided by. This mimics a game; playable characters only do something when you move them, let go of the controller and they just stand there, waiting to be moved again. This can also play with the theme of you, the player, and your dynamic with Kris, the character. Kris, someone who's haunted by the idea of all their actions not being in their control, being met with someone who wants to be controlled all the time, their antipode, can make for interesting encounters.
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The Dreemurr household has a game console with two controllers; one official and the other a knockoff/off-brand one. Toriel mentions Asriel liking a character who is essentially the Deltarune universe's version of Yoshi in its version of Super Smash Bros. As 'Super Smashing Fighters' is a clear reference to Super Smash Bros, which as a series is played on consoles, this further confirms that there's a game console somewhere in the house. As the game console is something that Asriel have ties to, this gives Toby the chance to further explore Kris as a person, their thoughts and fears, and dynamics with others (especially family) even with Chapter 3's more lighter and gameplay focused take. The console is currently tucked under Asriel's bed which, while it looks like a problem, I'll get into a bit later.
Video games can still make sense in a TV World that puts emphasis on performance; they're entertainment played on television by connecting a device onto it (at least home console games). The secret boss being the main character of a game can be translated as an actor, someone who carries out the directions provided by a 'script' of sorts (the game itself or you/the player). In a way, video games are movies or shows that the player themselves have full control of; they share several elements with other forms of media, only this time with giving the consumer more liberty in enjoying.
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The Deltarune status updates reveals what the OST calls a 'Green Room'. A Green Room is a "a room (as in a theater or studio) where performers can relax before or after appearances". Fitting for the direction that Chapter 3 takes for a world themed around TV entertainment. Not only does this reinforces the actor and performance theme that Chapter 3's direction goes for, which can especially be applied to the secret boss, but it confirms something; the Dreemurr house's second floor being involved. Before this sneak peek, a lot of fans assumed that only the living room will get Dark World-ified, but this single screenshot seems to be saying otherwise. We get a loose layout of the second floor's hallways, the potted cacti are the same in shape, the couches mimic Kris and Asriel's bed, the starry wallpaper comes from Asriel's side of the bedroom, and some even say the box of (prop?) swords represent Asriel's pencil box. This still gives the chance of the game console as a secret boss, or any other things in the second floor to be referenced as well.
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In one of Spamton's QnA answers, we may have the elements of the next secret bosses revealed. Spamton himself have the Puppet/Cat element, sharing it with Tasque Manager according to the game's files. We can assume that Death/Scythe in this answer belongs to Jevil (though the game's files lists it as Chaos/Chaos, possibly as a joke), as the JevilsKnife is basically a scythe and Spamton dislikes him. This leaves us with Thunder/Light and Dark/Star. Thunder/Light fits well with the secret boss being a Sonic expy, as both are very fast things, while Dark/Star could refer to what this possible secret boss is; a star that fell from fame into obscurity (or darkness).
Now, onto fan theory territory.
1. Memoryhead: There's a theory suggesting that the Memoryheads represent the currently known and future secret bosses. Here's the Memoryhead itself, along with the circled parts showing Jevil (red) and Spamton (yellow):
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Obviously these aren't the only faces on the Memoryhead as we also have this face:
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Should look familiar right? Of course this isn't really definitive proof of the concept being plausible. I wanted to point out just how eerily similar one of the faces on the Memoryhead is to Sonic's conjoined eyes.
2. SOUL colors: A more common theory is that each secret boss would have their own SOUL color/modes based on the Undertale Genocide Route bosses in reverse order (Sans = Jevil = Red, Spamton = Mettaton = Yellow). On top of this theory, another theory from Reddit says that the secret bosses reflect an inversion of each color's virtues; in the case of the currently known secret bosses, Red for Determination, Yellow for Justice. Jevil accepts the truth with no resistance and deludes himself into believing he's free to do anything (the opposite of Determination) while Spamton is a crooked salesman who pressures Kris into making bad deals and scams his customers (the opposite of Justice). Following this pattern, the Chapter 3 secret boss's SOUL color/mode is either Purple or Green. Let's talk about how this could work for our Sonic ripoff.
Purple is the color of Perseverance. Inverting Perseverance could give us something along the lines of Apathy. To persevere is to stand tall even against the odds and the many trials of life. As the trend of Sonic-esque platformers lived for quite a short time, it can be said that it didn't persevere through the tests of time. Maybe we could have someone who's long gave up their dreams of returning to the spotlight, where they consider their current state as being eternally lost, until an opportunity (Kris and their SOUL; something to control them) presents itself. This sends them in a more frenzied and desperate state that makes them do whatever it takes to become famous again, no matter what they'll face in their path to have 'freedom' once more. This portrayal can both invert Perseverance as well as display a twisted version of it.
Instead of spiderwebs, the lines could be TV scan lines, tying the chapter's TV theme with the secret boss' basis of a video game character. The lines could also refer to game consoles and controllers, with both using wires to connect themselves onto the TV.
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Alternatively, this secret boss uses the green SOUL, the color of Kindness. Inverting Kindness gives Selfishness or Meanness. This still lines up with the secret boss being a Sonic clone, as the games that tried to ride and capitalise on Sonic's success tend to forgo Sonic's kindness and heroism for being cool and edgy for the sake of being cool and edgy, ending up with a character whose only defining trait is 'being totally rad' even to the point of self-centeredness. With that interpretation, the secret boss can instead be selfish and shrewd, disregarding others and doing whatever they can no matter what to get their hands on Kris' SOUL. On the surface, they still try to keep a kind and heroic persona (but not without the snark) despite no one remembering them. All of this to reclaim the image that they once have, their stardom, and their life. Why should they matter? They're not the ones who have their lives and acclaim suddenly robbed from them right?
While it skips the Purple SOUL, the Green SOUL returning in Chapter 3 can be inferred from Seam saying that the "next opponent" (presumably the secret boss) is impossible to beat without the 'Shadow Mantle'. A mantle can mean many things, for one it could mean a cape of sorts or a covering. As Seam says that we need the Shadow Mantle to fight the next secret boss, it can be inferred that it acts as a second shield for the Green SOUL, covering the area not protected by it.
3. Heaven and Hell: So far, all the known secret bosses have made references to Heaven or Hell. Jevil, besides being a demonic jester, says “MY HEARTS GO OUT TO ALL YOU SINNERS!” before one of his attacks. Spamton have made several allusions to Heaven (“ARE YOU WATCHING, [Heaven]!? IT'S TIME FOR SPAMTON'S [Comeback Special]!”) and has an angel theming (the mini Spamtons that heal half your health, Spamton NEO). Making the Chapter 3 secret boss a star past their prime by basing it on a dead gaming trend still fits this theming. They’re a star that fell into obscurity. In other words, Lucifer, the morning star, a fallen angel.
Okay, all of this is cool and weird. But then, what about the flowers? The ones Asgore gave to Toriel? Wouldn't that, a discarded thing that sits fairly near to the living room, also be secret boss material?
Simple, they can still be a part of this potential secret boss, just not as the boss itself.
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Instead, the flowers can be the stage for the boss fight. A lot of Classic Sonic games (read: Sonic games at the 90s) start off in places with a fair amount of vegetation, especially trees and flowers. I can see the flowers also acting as the trees. In short, the trash can itself will be the stage for the secret boss's fight.
And now, some personal ideas.
1. Speech quirk: As an embodiment of a long gone fad, this secret boss's speech quirk would be speaking in 90's slang frequently while putting certain letters in bubbles, as if they're buttons on a game controller, with T being replaced with a + to evoke a D-pad. Something like so:
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2. Gaster design motif: It's heavily implied that Gaster have some involvements with the secret bosses. They also have design motifs that they share with Gaster; Jevil have Gaster's eye cracks (or is it just clown makeup?) while Spamton have Gaster's fashion sense. I think, for a character that plays into the theme of a former star that long for their fame to return, the Chapter 3 secret boss will have a hole on each hand, just like Gaster's hands. On top of rings being the main collectible of every Sonic game as well as loop-de-loops being a common feature in Sonic level design, hands with holes can symbolise grasping for something (in this case fame/stardom), only to fail.
3. Amusement park ride: Each secret boss so far seem to have an amusement park ride theme of sorts, with Jevil's fight being in a carousel (or at least similar to) and Spamton's fight taking you on [[a ride around town]] on a rollercoaster. As the rollercoaster is (unfortunately) taken, I'm gonna have to go with a pendulum ride. Besides being a very fast ride (some even swinging in a full circle, just like a loop-de-loop), it can symbolise this character's arc of wanting to reach their past stardom only to slip away.
Of course, I wouldn't be surprised if the entire cowboy thing ended up being a hint to the actual secret boss itself, but, knowing Toby Fox, I also wouldn't be surprised if it isn't. If this ends up being inevitably deconfirmed by Chapter 3's release, I can still claim him as an entirely original secret boss complete with an orange SOUL mode. All in all, I just needed to put this out somewhere, for some unfortunate souls to read.
TL;DR: The Chapter 3 secret boss is a Sonic expy as a riff on the Mascot with Attitude trend from the 90s and to parallel a movie star past their prime (according to Chapter 3's direction), desperate to be guided and to have fame once more.
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agirlswritingblog · 7 months
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Bro ate and left no crumbs in the new update.
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emmy-watterson · 4 months
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What if what if
What if Sonic's inhibitors (and it's basically inhibitors like Shadow's, since we have a confirmation that Sonic have some unstable Prism energy inside of him) are keeping him stable, not only his Prism energy? And and he'll have to take them off to save everyone or something, and then, since it's the only thing that keeps him stable, then he'll start to disappear like in trailer?
Or or or he'll have to take them off to take some kind of new, super form, like in the season 2 finale but even more powerful?
I am going insane over this season, I swear, sorry if that sounded messy and made no sense.
(English is not my native language, feel free to tell me about my mistakes:))
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