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#spell mechanics
roomy-ghosted · 2 months
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None of these bitches are wearing seatbelts by the by and I love that they're all probably for different reasons.
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a2zillustration · 1 month
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As it turns out you can just remove-curse Curse of the Sired but I felt like we needed a little ~flavor~
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star-wrld · 20 days
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so you're telling me grix used hold person on ruben and dominate monster on riz. ok... ok... totally calm right now
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random-wyvern · 4 days
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Sorry guys i heard raphaella say "I like magnets" in a video then i blacked out and this appeared on my computer. anyways uhhhhhh love loses or something
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cavalierclavier · 1 year
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so there’s this group of space pirates - 
first time trying to draw face based on real folks! no idea if it worked, but i like how a few of them turned out
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reegis · 8 months
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I just finished re reading all the fics and omg I was immediately like "hmm I wonder what would your Jack Spratt design look like :O" shshshsbba
waoh julian in my inbox!! who let u in here!!! /j♥️
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secretsimpleness · 2 months
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I figured this out somewhere along the second-to-last act. Octavia, the Baroness / Pathfinder Kingmaker (c) Owlcat Games
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illithiddies · 6 months
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gale. honey. sweetheart. dumbass beloved.
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this makes you sound like a sorcerer. are you a sorcerer. you kind of sound like a sorcerer and not a wizard.
mr "being a wizard is my entire identity and I know nothing about myself outside of it"
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amphibianaday · 1 year
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day 1181
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actionsurges · 4 months
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INSOMNIA 4th level Enchantment
Casting Time: 1 Action Range: 30 ft.  Components: S, M (a petrified eyeball) Duration: 24 Hours
You curse the dreams of a creature you can see within range. The creature must make a Charisma saving throw. There is no effect on a successful save and no immediate or noticeable effect on a failed one. Upon attempting to take a short or long rest, the target finds that they are unable to gain the benefits of a rest. The creature takes exhaustion points as necessary from lack of rest (XGE p78) as wakefulness becomes a maddening prison. 
At higher levels. When you cast this spell using a spell slot of 5th level or higher the duration increases by an additional 24 hours for each spell slot above 4th level. 
Suggested Classes: Bard, Warlock, & Wizard
Commission for @thenuinn. Commission information here.
NOTE: This spell can be countered by Greater Restoration, Counterspelled, or removed with an appropriately leveled Dispel Magic. While intimidating, there are numerous ways to deal with the spell. Its primary use in my opinion as an author is to impose horror upon characters, be they NPCs or PCs within a narrative and the roleplay that comes from that. 
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sideblogdotjpeg · 4 days
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self indulgent drawings i did on the plane. thinking about him a normal and moderate anount
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feelslessfoodmore · 2 years
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Ok so after going through the tag I feel like I'm really not seeing enough people talking about how narrowly Orym avoided an Absolute Perma Death this last episode‽‽‽‽ Laudna making that perception check (which Matt was very reluctant in allowing to begin with!) single handedly decided Orym's fate.
Let's break it down real quick: 1) Matt said they were 300-400 feet up which is above the cap for max fall damage but below the height where you take more than a single round to hit the ground. Orym would've fallen to the surface of the planet and taken a fuck ton of fall damage well before Imogen could cast fly and catch up to him. (The fly spell makes the target hover so by rules as written, she technically wouldn't have been able to catch up anyways since she wouldn't've been able to free fall and would've had to descend at her 60 ft. fly speed.)
2) in the keyfish incident, Keyleth's body did not remain in one piece and I doubt Orym's would either. This combined with the time it would take to get the body back to F.C.G. would put them well outside the time like l limit of revivify.
3) And finally, all of that is predicated on the condition that they can even find his body at all!! That air ship was high in the sky, moving notably fast, with strong winds perfectly capable of blowing a halfling around mid air. Predicting where Orym would land would be way more difficult than just retracing steps. I can't remember if they were still above jungle or not but if they were they'd be pretty much fucked unless F.C.G. had locate object prepared (dead bodies are objects RAW but they also could just target something he'd had on him and hope it didn't go flying in the fall.) It could take days to find Orym and I don't think the captain would be willing to risk it since as they said falling overboard is usually a one and done deal.
Like that wasn't just the usual "Oh Orym is putting himself at risk in battle again and might die" because in those cases F.C.G. is right there, diamond at the ready if healing isn't enough.
This was Certain Death.
This was Liam makes a new character because the Hell's Bells do not have the connections to bring him back yet. No church connection, the only person they even know of capable of bringing him back is Keyleth and while there might be some Watsonian reasoning that the characters would think to go to her I just can't see the players wanting that. Asking Keyleth to fix all their problems just doesn't make for a fun campaign.
Orym keeps dancing with death but this was something so infitesimaly close to the end of his life that I'm convinced if Laudna had failed that roll Liam would've narrated how during the fall Orym sees a Raven and just watches it peacefully has he grips his tattoo. His last words before he hit the ground would be "I'm sorry" and then something about his husband being on the other side and getting to see him again, maybe even a "didn't make you wait as long as I thought I would I guess".
P.S. How poetic that it was Laudna who once again when faced with Certain Death –instead of kneeling to Fate– took that shit in hand and said fuck no.
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thelostgirl21 · 8 months
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OK, seriously though, that scene where Geralt is fighting and Jaskier is just yelling things like "Take cover in the caravans!", "Geralt here! Sword!" running all over the place has such a huge videogame feeling to it!
Like you're just there fighting, and your party is doing their own things yelling stuff like "Destructive forces of nature coming up!", "Now it gets fun!", "Everyone take cover!", letting you switch weapons, etc.
You don't always notice them until they rush past you (especially if they cary melee weapons), and they might occasionally get in the way of your character (collide with them).
I had the same feeling with Yarpen Zigrin yelling "This is too easy!" in that battle with Rience and the elves in part one!
But with Jaskier, it was even more obvious this time around, and I just started laughing because it's brilliant!
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saym0-0 · 1 month
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i think ts and brian would dance together
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arisushanti · 7 months
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!! ATTENTION ALL ASTARION LOVERS WHO ARE PLAYING AS A PALADIN !!
YOU CAN USE LAY ON HANDS TO CURE YOURSELF OF THE 'BLOODLESS' DEBUFF!
HAPPY BLOOD-SUCKING EVERYONE!
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starfall-sea · 6 months
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was thinking abt dueling circles again. i think my favorite hc is that you can force a dueling circle on an unwilling participant, but it's an exertion of the wizard's will. and cheats are when the will of the wizard slips- and the wizard can't cheat bc theyre both enforcing the rules of the duel on reality And their focus has to be on keeping the enemy within the duel circle
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