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#still debating whether or not i like this psd it's new
horcrvxes · 3 years
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“I knew it was only a matter of time... before Voldemort made the connection between you. I thought by distancing myself from you, as I have done all year... he'd be less tempted, and therefore you might be more protected.”
random harry edits. non-mutuals and personals please do not reblog
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hoedameron · 3 years
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i’ve been absolutely SLACKING on talking about my gifsets so i will discuss them here <3 this gif was made a week ago to test out new settings and to color this was ATROCIOUS because the scene has a yellow filter (to probably make the scene be set “in the past” because of where sam and cas are at) so....everyone big round of applause for ME because i think i did a solid mf job here <3 kissing a mirror after i hit post.
anyways! i’ve already talked about my bucky vs. lucky cat gifset, right? anyways, so the next gifset i made was actually a set i didn’t release because, again, i’m trying out new settings and they weren’t working the way i wanted them to until i figured it out MUCH later (even after the gif above). it was a zemo gifset where we first get introduced to him in tfatws where he’s in his jail cell. i wanted to drop it but i just did NOT like how it turned out so....that set is in the vault :(
the next set i made was the zemo dance (extended cut) !! that was very fun to make. when i saw that mcu direct said that marvel dropped the #zemocut i was like HOLD UP!! and i couldn’t stop laughing at it ajskdsjakldsa there was so much pure joy there....then i saw that the only footage they had that wasn’t in a square format was the hour long extended cut....and that took CENTURIES to download just 25 seconds of the video. before i knew it, as i was making the set, somebody already put out their own gifset and it raked in a lot of notes so i was super insecure to keep going. i was unsure of how to color it, i still didn’t have the sharpening settings that i wanted on lock...gosh, making that set was so damn messy and anxiety-inducing because i was just all over the place :/ y’all know i’m a zemogirl so i wanted this to be made with love and well-crafted so of course i was extra harsh on myself. anyways, like i said before, i still didn’t get my settings all down so there was a lot of old methods i had to resort to that i hadn’t resorted to since 2013....I WENT OLD SCHOOL ON THIS SET. the scenes were easy to make into sections and i didn’t gif EVERY single move that he made because some were like a second short and i was like...i can’t really make this into a solid gif. anyways! i actually used a coloring that i used to make my discord pfp when we only had the original dance move so i really liked how that coloring came out and thought it could easily transfer to the other gifs. it needed a little tweaking on some of the “lighter” scenes where there is a bunch of lights all about his face but overall i really like the coloring and i am glad to y’all did as well!! <3 
when i came to making the caption, i was SO stumped because i wanted to be funny but at the same time, i remember when i tried to be funny on a caption and i got thesis papers of tags on the gifset...so i didn’t want a repeat of that. i was asking the asteroids for their opinions on what i should make it and GOSH, the way i laughed so mf hard at what they replied asjdkasjkdlsak what a bummer that i ended up captioning it pretty generically because their messages were gold xx hours after i posted the set, i took a bath and realized that i could’ve used the quote daniel bruhl said about how he improvised the dance and i was like....MISSED OPPORTUNITY :(( but i do like the caption and i do like my own tags that i put on there like MWAHHH my mind :3c
the other gifset is the chilling john walker scene. wyatt did not have to snap the way that he did but thank you, sir <33 i had the idea to do make everything black and white and only the red stand out while i was in the bathroom?? SO funny like all my ideas come from silly little places. anyways, so i hopped on and grabbed the scene then the rest is just easy. it’s a psd that i use that i sadly do not remember who made it :// but their legacy lives on wherever their new blog name is! anyways, my photoshop actually....stopped when i tried to make the second gif and i was like NAURRR because i didn’t remember exactly where i cut the second part from....messy xx but i had to restart my entire computer then make it all over again. still, i actually did have my sharpen atn settings down to a T so what you have is what the sharpen atn does without me messing with it. the zemo one is me trying to work with the atn and reverse engineering that shit. i actually don’t like the speed that the john walker set is at because i think it’s a bit slow but i know that a lot of gifsets on here are actually taking a slower approach? which, that’s great! but it’s simply not for me miss. speedy gonzalez and all. anyways, easy gifset where i left that sharpen atn do it’s thing and let the psd do it’s thing (with minor adjustments). overall, i really do like the coloring in this!! super mf sexy.
and that is IT! what a busy little bee i’ve been. i’ve also made some other gifs on the side for myself and for friends so even if i’m not actually posting that much, i am still trying to work on my skills on being a better content creator. one big thing that i mastered is the sharpen atn and though i feel like it takes some time to do, it really is worth it in the end. still debating whether to make gifs at a .04 speed o a .05 speed because sometimes gifs do far better with a faster speed than a slower one. all my gifs are set at a .05 and not sure if i should venture off into creating more....faster speeds that result in something a bit more “crisper” as some will say.
mwahh!! i love y’all for letting me ramble here!! 
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destiny-islanders · 4 years
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An update
First of all, thank you so much to everyone who's been kind enough to donate to my Ko-Fi. Honestly just thinking about your kindness chokes me up. From the bottom of my heart, thank you thank you thank you <3 <3 <3
But an update on the fate of my computer. It is... not good. Hard drive completely failed, various parts of the computer damaged due to overheating (a problem I knew I had and even my friends joked about when I told them I was having computer woes a couple days ago).
The battery can also barely hold a charge and dies within like a few minutes of being unplugged (a problem I had and dealt with since my grandma's dog chewed through my original cord and I bought a replacement on Amazon that clearly didn't fit the bill)
Debating on whether or not I want to pay to have my current computer fixed or suck it up and buy a new one...
Tbh the most heartbreaking part (aside from the financial burden of course) is that my art files are gone. They managed to salvage SOME of my files-- the Word documents of my short stories and a novel I've been on/off working on-- but my art files are gone.
PSDs, CSPs, even the flat PNGs. Comics, doodles, shitposts, zine submissions/WIPs. All gone. I still don't think that fact has REALLY sunk in yet. I can't wrap my head around it.
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mcgafancalendar · 6 years
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Creators FAQ
You can find more general information in the About / FAQ post, and the detailed schedule on the Schedule page.
— How many artists are you recruiting?
We will be recruiting a total of 19 artists:
1 calendar cover artist
12 calendar page artists
6 postcards artists
Notes:
The postcards are not only meant as additional merch accompanying the calendar, but also as back-ups for the calendar in case someone drops out. Postcards artists will therefore also be asked to draw a canon scene, and on a format that allows their work to be used in the calendar, if needed.
The cover artist will not be required to illustrate a canon scene, though they can if they wish to.
— How do I apply?
Applications closed on July 8th!
— How do I know my application went through okay?
We will send a confirmation mail to everyone who sent in an application, within 48 hours of receiving it.
We will also send a mail to everyone with the selection results, whether they have been selected or not.
— How will you select the participants ?
As we only have 19 spots open, we will unfortunately have to make a selection if more artists apply. This is why we will be asking for a link to your art (art blog, art tag, portfolio...), as well as the links to 3-5 of your favourite pieces.
The selection will then be made by intense debating and baguette sparring between the two admins.
Note: though we may take a peek before the applications close, we will browse your portfolio and art examples again during the review period. So if you post new art between your application and July 8th we will definitely see it!
— Do I need to be fandom popular or highly skilled to apply?
Heck no, what the flip. If you can draw and are interested in this project, please don't hesitate to apply! Fan projects are also meant to help lesser-known creators reach a new audience.
— I don't have any/much MCGA related art, can I still apply?
As long as you like MCGA, this is a big yes!
— What are the art requirements?
All art must be:
created using the template we will provide you with: A5 format with 5 mm of bleed, at 300 dpi (= 2598 x 1866 pixels), landscape, RGB*
fully coloured, with a background (simple or detailed)
submitted in one of the following formats : .png, .jpg or .psd
* We will convert the pictures to CMYK using the Fogra 39 profile before printing.
If you are selected to be a calendar page or a postcard artist: you will have to illustrate the canon scene from the trilogy you will be assigned to (according to your wishlist).
— I prefer to draw traditionnally, can I still apply?
Of course! The art requirements above still apply, and we will ask you to send us a high quality scan of your work.
— How will the scenes be chosen?
This calendar will feature 12* canon scenes from the Magnus Chase & the Gods of Asgard trilogy:
4 scenes from The Sword of Summer
4 scenes from The Hammer of Thor
4 scenes from The Ship of the Dead
*The cover artist may also choose to illustrate a scene, though it is not required.
In their application form, artists will be asked to complete a wishlist of scenes they'd like to illustrate. This wishlist can be updated by mail anytime until the applications close.
We will announce the artist line-up along the scene they will each be asked to illustrate on July 15th. Those scenes will, of course, be from their wishlist!
— As a contributor, will I receive a copy of the calendar?
We aim to send every artist who contributed to this calendar a free physical copy of the calendar and its merch.
However, if we do not raise enough money to allow this, we will discuss with all the artists to find an alternative solution.
— Will there be a group chat for this project?
Yes! All artists will be invited to a Discord server dedicated to this project (nobody is of course required to actively participate in the server though).
— Can I post my work on my blog/other site?
We will ask you to refrain from posting your finished pieces anywhere until all orders have shipped (tentative date: Nov. 25th).
You are, however, very welcome to post previews along the process if you wish to!
— I still have questions!
Hit our askbox here, or send a mail to [email protected]!
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jarrettfuller · 6 years
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Long live the web
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It's that time of year where many of my students start asking for advice about summer internships. We talk about their work and the kinds of place that might be interesting to them, we talk about writing resumes and cover letters and how to stand out, and we look at their websites. Over the last year or so, I've noticed more and more students — in both undergraduate and graduate programs — using templates and site builders for their personal portfolios: Squarespace, Wix, Weebly, sometimes even just a URL that redirects to a Behance page. A lot has changed since the time I was an undergraduate looking for internships. The school I went to was still focused on hard copy portfolios. We bought expensive paper and wood-veneered covers that we would supposedly lug from studio to studio to show our work. But, of course, none of us ever did that. This was the late-aughts and by then, we all had websites. Websites we hand-coded with HTML and CSS — a series of static pages we had linked together. I remember a debate my senior year — when Indexhibit and Cargo Collective were popular — whether it was okay to use these services for our sites. We all agreed we should build our own. But not anymore. Students aren't interested in the web anymore.
As I was reflecting over the recent work I've done through my independent practice, I noticed how much of my work is still web related. As a student, I was interested in print and editorial design — I wanted to work on magazines and books and posters, But upon graduation, my career shifted quickly into digital design: designing and building websites. And I still really like it. I still find HTML and CSS fascinating. I can still lose a night's sleep — in the zone — working with the web. Ten years later, I still feel like I'm just scratching the surface of what I can do in the browser; there's always more to learn, new technologies to try, new modes of working. Despite largely growing up on the web, it still feels like a new frontier.
But when I look at the work my students — who, on average, are ten years younger than I am — are doing, and the type of work they want to do, I see little interest in (or consideration of) web design. I hear them complain about coding classes and when they talk about their own ambitions, they talk about Google, about Facebook, about Silicon Valley. They still see a split between print and digital. Some still want to work with printed matter — with books and posters and magazines — but 'digital design' is products, apps, services. Mobile apps have usurped interactive design. No one wants to just make websites anymore. In a class I'm teaching right now, students are working on large-scale branding projects. In applying their brand to a variety of mediums, only one created a website.
Maybe it's generational. Mobile apps didn't even exist when I started college. The app store opened my second year year of undergrad, the iPad came out my senior year. When I was their age, web and interactive classes still weren't required courses. The traditionally-trained graphic designers who taught me still weren't sure what to do with "web design". The university I went to offered two web design classes — one was an introduction to HTML and CSS (using Dreamweaver) and the second added some entry level PHP1. They were optional. Some of my classmates graduated without ever taking a course in web design. The debates around whether designers should learn to code feel terrible archaic.2 These types of classes are now standard in undergraduate design programs and 'product design' or 'mobile app design' have taken the place where web classes were when I was in school. We don't know what to do with them or the best way to teach an ever-growing and ever-changing industry.They're mostly optional courses. But it's also endemic of the industry. I've sat in too many meetings with marketing or sales teams who wanted to create an app. (The solution to their request, it often turned out, was to build a website.)
I'll be upfront: I, personally, have little interest in product design/mobile design/app design/whatever we're calling it these days in my own practice. But I do see the value in teaching the next generation of designers how to think about it and how to get out in front of it. I think we should be spending more time teaching user experience, mobile interfaces, and cross-platform classes3. Yet I still wonder if we're short-changing the browser, the power of the web. I'm curious why students aren't interested in web design? Is there a way we can reclaim some of that excitement? The web can still be a fascinating canvas. I don't think we're done exploring it, experimenting with it, breaking it and rebuilding it. Web design can be a platform to explore ideas around open source technologies, infinite canvases, accessibility, multi-screen design, cross-platform design, and interactivity. Websites still excite me. Long live the web!
I also took a Flash class my sophomore year, which I obviously never got to use beyond that class. ↩
Did we ever find an answer? Does it matter? Basic HTML and CSS classes appear to be taught in most undergraduate design programs. Yet, almost ironically, I've only seen product or app design is taught the way web design used to be taught: .psd or Sketch mockups that would be handed off to the developer. ↩
While at MICA, I taught a course on user experience that centered on app design and mobile interfaces and it's still one of the best classes I ever taught. ↩
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