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#super mario land 2
swordquest · 2 days
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nintendometro · 6 months
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'Super Mario Land 2' was released on the Game Boy 31 years ago today in Japan.
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suppermariobroth · 1 year
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Original drawing of Wario used in the 1992 “Obey Wario, destroy Mario” commercial for Super Mario Land 2.
Main Blog | Twitter | Patreon | Small Findings | Source
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rumwik · 5 months
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A doodle of the funny little cannonball pig from Super Mario Land 2. Apparently they're called Bomubomu?!
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weirdmarioenemies · 1 year
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Name: Mario Land
Debut: Super Mario Land 2: 6 Golden Coins
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So I was lying awake in bed, thinking. What is up with Mario Land? Everyone knows that the setting of the first Super Mario Land game is Sarasaland. Nintendo loves to vaguely allude to it in character descriptions for Princess Daisy! But where does Super Mario Land 2 take place? Well, it’s in Mario Land, of course! Now, Super Mario Land does not take place in Mario Land. It takes place in a Land, in which Mario is a participant, but he doesn’t own the Land, just as he doesn’t own the World or the Galaxy. But he does own Mario Land!
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Nothing is really clear about how Mario came to own Mario Land. Nintendo Power once described it as his ‘kingdom’, while the Wiki describes it as Mario’s ‘private island’. Lots of people immediately remark on how odd it is that Mario owns a castle in this game, and they’re right! It is odd! We don’t think of Mario as an avaricious man. He is a humble, working class individual. He lives in a cottage with his brother despite being a world-renowned hero. Except here, where he owns an entire landmass, with a castle! My personal canon, in my head, was that Peach or someone else gifted him with a large chunk of land and a castle as a reward for his heroic deeds. It seems the most likely, given what we know about Mario! But why couldn’t he settle for a vacation home, or anything of the sort? Why are we placing the responsibility of land ownership on such a modest soul? 
I think what is the strangest thing about Mario Land, to me, is that despite being Mario’s Land, it is so devoid of allies. Mario Land is vast and untamed, a collection of wacky themed zones filled with creatures entirely hostile to Mario! There are no maids or servants from Mario’s Castle, who fled Wario’s invasion. There are no Toads or Toad houses to aid Mario in his quest. Mario is entirely alone in a Land that bears his name, but his name only. Once his only symbol of power, his castle, is gone, Mario is back where he began, all alone in this foreign land. All the material goods in the world could not fill the void of - wait I’m sorry I completely forgot a key detail of Mario Land 2’s plot is that Wario put all of Mario Land’s inhabitants under a spell! False alarm everyone!
Everyone in Mario Land is actually Super Nice actually and was just brainwashed by Wario, who has the power of dark magic. The Big Bird from Tree Zone and the Octopus from Turtle Zone, and also Spikey, they all love Mario and see him as their king. I was gonna say the Witch too, but it seems the witch was Wario’s friend. Or are they Wario’s minions? If so, where are the inhabitants of Mario Land? Are they in hiding? We never see them! Who does Mario rule over? Is Spikey a wild animal? A brainwashed citizen of Mario’s country? Or an ally of the wicked and greedy Wario?
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And of course, we have to discuss the matter of the Mario Zone. Mario was not content with having a Land, he needed to have a Zone in that Land, which is also Mario! It is actually one big Mario, a mechanical automaton built in his likeness. Mario has always expressed an interest in making toys of himself, as we see in the Mario Vs. Donkey Kong series, so it stands to reason that his major construction project would be just that, but bigger! 
Or maybe the Mario Zone always existed, before Mario came to Mario Land. Maybe it’s named Mario Land because one of its most famous natural formations is a giant wind-up toy that looks like Mario! And Mario’s Castle is named that by coincidence. I don’t know! I don’t have answers to any questions, ever! I literally don’t know anything! I’m going to bed!
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Just kidding! I’m not going to bed. This post is a bit, um... rambly. But I thought it would be a shame to conclude it without appreciating how whimsical Mario Land is as a whole! There is a giant pumpkin with haunted woods inside it! There is a hippo that takes you to space! There is a turtle that swallows you and takes you underwater to a whale! There is a house that is just kind of a normal house but forces you to be really small to enter it! But I probably don’t need to tell you all that! It’s kind of what makes SML2 so wonderful! 
Would YOU live in Mario land? Would you want a monarchy as long as Super Mario is your benevolent ruler? What do you think of the giant turtle? Please let us know what you think of the giant turtle in the comments below. I don’t know. 
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mitsame · 10 months
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kind of a mario land 2 type beat
(these were made before wonder was revealed LOL)
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wariofranchisefanblog · 4 months
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Mario Party Top 100 replaced the generic carrots in Rockin' Raceway with the ones from Super Mario Land 2, while Superstars made them generic again.
Shame, Wario's debut game doesn't get referenced and represented a lot.
I generally prefer a lot of the Top 100 minigame remakes over those in Superstars, especially in terms of game feel. I can get used to it, but Superstars feels off a lot of the time to me.
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prismcreative · 7 months
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Being bad is good, and greed is good!
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duckapus · 6 months
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WarioWare(and Waluigi because It's My House) Headcanons
Because I can't stop making it That Deep.
Yoshi's Island DS is canon, specifically the bit of the ending where Baby Wario never actually gets delivered to his parents because he was more interested in stealing Baby Bowser's treasure. Due to that, he grew up in an orphanage after somebody found him on his raft full of gold.
Never actually got adopted because people can be shits and didn't want the weird-looking greedy superpowered fat kid who ate garlic like it was candy, but he's not particularly fussed about it. As far as he's concerned he had a great childhood.
That said it did result in him knowing a lot of other orphans who were significantly and understandably less content with their situations, which is why he's seemingly so drawn to kids with complicated home lives.
He's known Jimmy, 5-Volt and Waluigi (Walter at the time, he picked up "Waluigi" later in life) since they were kids. He met Jimmy their very first day of Kindergarten and never looked back, met Walter in third grade by protecting him from some bullies, and that same summer hired 5-Volt to help him and the guys with their lemonade stand, because He Has Always Been Like This.
Walter had an older sister named Gloria who was just as into science as their dad, and who often ended up supervising/getting dragged into him and his friends' antics
No idea who their mom might've been. Honestly given what Crygor's like he could have made them in his lab a 'la the Membrane family and I wouldn't be surprised.
Waluigi's actually just as ridiculously super-smart as the rest of his family, he just isn't interested in science at all. This, along with several other issues, drove a wedge between him and Crygor early on that slowly got worse as he grew up. He actually moved out and cut off most forms of communication as soon as he graduated high school because they could barely handle being in the same room without arguing by that point.
They didn't talk to each-other at all for a few years after that, until the horrible day they both got calls informing them Gloria and her husband had been in a car accident.
Baby Penny ended up staying with Crygor partly due to Walter's living situation not being entirely stable at the time, and they decided to at least try to relearn how to be around each-other so they could both be part of Penny's life (and because the whole thing had been a wake-up call for Crygor to how badly he'd messed up with Walter and he wanted at least some form of relationship with the kid he still had left)
Also, the Waluigi name and slightly exaggerated personality were mostly a Bit he did for shits and giggles at the first Mushroom Kingdom Tennis Tournament, but he ended up liking the nickname and the audience ate up the act, so he kept going with it afterwards. Crygor and Jimmy's parents are the only ones who still call him Walter in casual conversations anymore, which he doesn't mind since he still likes his real name even if he usually prefers Waluigi.
5-Volt's been dealing with her inexplicable demonic powers her whole life. Her parents have always been really worried about it and convinced it's some kind of horrible curse, meanwhile there's little 5-Volt happy as a clam because she's always got a Player Two.
The shadow thing is...sort-of her spirit but also sort-of its own entity? It's weird and she has trouble explaining it because this is just how it's always been for her.
Also, she does have some anger issues and violent tendencies that are made worse by the whole demonic transformation thing, but being friends with Wario for most of your life gives you a lot of practice at self-restraint
As she got older, she became more aware of how her parents felt about her abilities, their attempts to "cure" her of them, and how they seemed to grow more and more convinced that they were a danger to her and those around her.
This came to a head when they found out she was pregnant with 9-Volt and didn't react well, at which point she decided she was sick of them treating her like both an invalid and a monster and cut them out of her life.
Wario, the Crygors and the Thangs were actually there with her and her husband(who I need to come up with at some point) when 9-Volt was born, which I feel has to have been one of the wildest ways for Wario to meet one of his future employees.
No notes on Jimmy's childhood. We have met his parents and they're freaking awesome.
Since he obviously doesn't remember the events of Yoshi's Island DS since he was a literal baby at the time, the first time Wario met Mario actually was Super Mario Land 2, though he's obviously heard of the guy beforehand. After that and a few other encounters he ended up invited to a Kart racing tournament and that was that.
The first time he met Ashley and Red was during an adventure in his "living in a castle in the woods" era. They were going after the same cursed artifact (Ashley to keep it out of the wrong hands and Wario because in his words "Cursed treasure's the best kind! nothing like a little danger to get the blood pumping"). They probably would've ended that adventure as rivals or even enemies, but the artifact turned out to be a "sentient and wants to kill you with lasers" kind of cursed and Wario took a nasty hit for her and smashed the thing.
At some point he decided that living alone in a huge castle full of treasure with only a pet chicken for company sucked, actually, and packed up to move back to his old hometown, Diamond City.
That's actually how he met Dribble and Spitz. He'd taken a Warp Pipe to the city instead of his car or bike when he was looking at houses for sale because he'd forgotten how big the place was, so after spending half the day pounding pavement with no luck he hailed a cab and got theirs. He wasn't having any more luck than before thanks to his high standards(because his previous house was a freaking castle, sue him) and comically small budget (Wario is Wario, after all), but the company was good and there was far less walking so he was far less miserable than before.
He did end up picking a house that day...because the cab broke down in front of a miserable little abandoned shack on a hill at the edge of town and he basically went "Fuck it! I guess I live here now!"
Mona knew about Wario and was his biggest fan before she met him, seeing as even back than he was sort of a celebrity, but they didn't actually meet until a few weeks after he moved into town, when he and Orbulon, both disheveled and covered in soot and scorch marks from a first encounter they have never and will never elaborate on, walked into the Gelateria and placed the two worst ice-cream orders known to man, which I will not actually come up with for the sake of our stomachs. She was the only one in the room not horrified or even phased by these proceedings, and the three have been friends ever since.
He met Kat and Ana through 9-Volt, who became friends with them during recess their first day of school.
Most of the crew that he met after Mega Microgame$ were just introduced to him through his other friends(or we've outright seen it happen like with Lulu), but Young Cricket and Master Mantis he actually met while helping Mario with one of his own off-screen adventures.
Wario's actually pretty rich thanks to his treasure hunting, his fame, and the fact that he literally owns a Gold Mine and a Ski Resort! All the references to him allegedly being broke all the time are mostly just part of the skits for the games, like the ones for everyone else's levels. That said, his house really is as messed up as it looks, but that's just because he's stingy and a slob.
18-Volt really is the same age as 9-Volt. His unusual size is partially because he's originally from New Donk City.
Wario does, in fact, still have his pet chicken. I have not thought of a name for her
(Edit: I have been informed by @plushietoon that the chicken is canonically named Hen. Which is adorable and hilariously on-brand for Wario)
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ninebaalart · 4 months
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Super Mario Land Enemies
A big collection of various enemies from both Super Mario Land games.
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videogamepolls · 2 months
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Requested by anon
Reblog for a larger sample size!
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nintendometro · 6 months
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Big Cart 'Super Mario Land 2' Game Boy
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suppermariobroth · 1 year
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In Super Mario Land 2, there is a unique Question Block in the Macro Zone 1 level that changes its contents based on whether Mario has already entered the pipe next to it or not.
Left: if Mario first hits the block before entering the pipe, it will contain a Fire Flower.
Right: however, if Mario skips the block, enters the pipe, then goes back and hits the block, it will contain a coin instead.
This is the only block in the game that behaves like this.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “NikoAnesti”
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gooberto · 2 months
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felt like i'd done enough Girl Draws for a minute and wanted to go back to my other artistic passion: incredibly niche fanart of random-ass video game enemies
so here's some guys from mario land 2!!!!
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weirdmarioenemies · 5 months
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Name: Honebon Debut: Super Mario Land 2: 6 Golden Coins
The year is 1992, and Nintendo is making a hit sequel to the video game Super Mario Land for the Nintendo Game Boy. The previous two games in the Super Mario series, Super Mario Land and Super Mario World were both massive hits, and if you know anything about video games, it's obvious why: both had Skeletal Fish Enemies!
If Super Mario Land 2 was to have a chance of succeeding at all, they'd have to include a Skeletal Fish Enemy. But they couldn't just bring back Honen or Fish Bone, no. It was the '90s! We needed a hip, new skeletal fish for Cool Teens!
And so, Honebon was born! Isn't the miracle of childbirth amazing? Unfortunately, Honebon was born a skeleton, which is always a bad sign, because as it turns out, Honebon was dead on arrival...
Now don't get me wrong, Honebon has a few distinct traits to separate it from its Skeletal Siblings. Its attack pattern is unique, since it moves in a zigzag shape instead of a straight line, and according to Perfect Ban Mario Character Daijiten, while Fish Bone is the type to hold a grudge, Honebon has an amiable disposition! So if you're ever looking to befriend a skeletal fish, let that be your guide!
I also think Honebon's name is really funny. It's a portmanteau of hone, the Japanese word for "bone," and the English word "bone". And despite the fact its name doubles down on this being a skeleton, all the official material seems to describe it as a Cheep Cheep's gh-gh-gh-ghost!
But even with all of that, it's clear that Honebon's story as a Mario enemy ended as soon as it began. Honebon was competing for a niche that had already been filled multiple times over. It's a real Spike Eel situation over here! Clearly, Mario games didn't need any more skeletal fish enemies...
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Name: Jean de Fillet Debut: Super Mario World 2: Yoshi's Island
But just because they didn't need another, that doesn't mean they didn't want another! I mean, come on! None of the previous skeletal fish had names that were dated pop culture references, so clearly there was an untapped market there!
You think there wouldn't be much ground to cover with another skeletal fish enemy... and you would be right! There is not all that much unique about Jean de Fillet. Much like Fish Bone and Honebon, it is described as a skeletal Cheep Cheep, despite none of the three really having Cheep Cheep anatomy at all, and much like Honen, its attack pattern involves jumping up to attack Yoshi. They can swim through lava I guess, but I'm not really convinced the other skeletal fish can't do that.
You see what happened? They ran the well dry, and all the fish that were living in the well for some reason died. Nintendo was just left with a bunch of fish skeletons, and all they could do at that point was put them in Yoshi's Island! Sad! Many such cases.
But due to Yoshi's Island going on to become a whole series of its own, Jean de Fillet would have a little more staying power than Honen or Honebon. Which is to say it appeared in Yoshi's New Island, where it even gets a boss variant named Furious Fred de Fillet!
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Now it's kind of debatable whether or not Yoshi's Island is mainline, but if you include it, that's four mainline entries in a row that each introduced a completely new skeletal fish enemy! Super Mario Land and Super Mario World both did it, and so would their sequels.
Did this madness ever end?!
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Name: Bonefin Debut: Super Mario Galaxy
Not before they could sneak in just one more skeletal fish enemy! It had been over a decade since Jean de Fillet, and in that time it had become the future! That meant their next skeletal fish had to be made of metal. Everything is chrome in the future! (Reference to "Bob")
And since they had a whole new dimension to play with, we were no longer starved of unique attack patterns! Bonefins lock onto Mario, and charge in that direction until they either hit him or hit a wall and explode. (Reference to "Bob")
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Bonefins solely appear in the Bonefin Galaxy. They serve as mooks to Kingfin, a giant Bonefin that appears to be actually made of bone! This boss fight is kinda all that exists in Bonefin Galaxy, but at least they got a whole galaxy to themselves, right?
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This would mark the end of an era however, as when Super Mario Galaxy 2 rolled around, there was no new skeletal fish enemy to be seen. In fact, Bonefin would only cameo as a skeleton, which is obviously and very intentionally meant to represent the fact that regular new skeletal fish enemies are a thing of the past, a product of a bygone age...
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Since then, the series has standardized Fish Bone as their skeletal fish of choice, as they made their grand return in New Super Mario Bros. Wii and have been a series staple ever since. In the process, however, they gained Bonefin's homing attack, letting them do a little more than be Cheep Cheeps for ghost houses and castles!
Is the lack of new skeletal fish enemies another disappointing example of Mario Homogenization? Or did they make the right call, picking a skeletal fish and sticking to it? I dunno. I am completely neutral towards this development.
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art by CKLevel99
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