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devileaterjaek · 1 year
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The Legend of Zelda: Link's Awakening DX
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retrogamingblog2 · 2 years
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randomgenericgaming · 7 months
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Kirby's Star Stacker - Super Famicom 1998
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thrilly24 · 4 months
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Game Complete #3: Metroid Fusion
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Thanks to Switch Online, I was able to play another classic Metroid game for the first time, after playing Super and Prime (and Dread) in recent years. This started like a somewhat watered-down version of Metroid, due to different, linear areas, but eventually opened up, and became good. Overall pretty playable, but the final two hours made it a bit of a hassle, with some hard-to-find areas and annoying boss fights. That's why I love the rewind function. Still a good game, I even enjoyed the story, but might be my least favorite Metroid game so far (of those I played - the 'bad' ones not included). Now I hope Nintendo will bring Zero Mission and Prime 2 to Switch (Online) soon!
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tazmilian0nettx · 4 months
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bro these splatoon posts make me wanna play splatoon but HAH I LOST MY SWITCH ONLINE AND IM POOR AF!
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everygame · 1 year
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Battle City (NES)
Developed/Published by: Namco Released: 9/9/1985 Completed: 20/11/2022 Completion: Beat all 35 unique levels. Version Played: Switch Online Trophies / Achievements: n/a
[Apologies for interrupting, but before we get to the article I’d like to mention that you can pre-order a copy of exp. 2600, my brand new zine, right now and get more of–and help support–writing like what you’re about to read.]
There are iconic NES games–Super Mario Bros. and that. And then there are iconic NES pirate cart games. Battle City is the latter. 
I have a funny history with NES piracy, actually. As most people know, the NES wasn’t really a thing in the UK for most people (I certainly didn’t know anyone with one as a child) and by the time I reached the age where my family were spending more time in Malaysia, I was already an avowed PC gamer. So even though I have so many memories of department stores with rows of pirate carts and knock off Famicoms… I wasn’t interested at all, and instead filled my boots with copied floppies (seeking out the stalls with the best reproductions of manuals and that sort of thing.)
In some respects, I regret this–so much of the video game culture of South East Asia in the 90s seems to be lost forever (see tweets) and now all I really have is snatches of memories–usually a gaggle of kids crowded round a pirate cart version of Street Fighter II in a Jaya Jusco–but I also know that games like Battle City squandered the chance to get me lugging a Malaysian famiclone home with a couple of 150-in-1 carts.
Let’s remember here I’m not yet a teenager and I’ve just discovered the glory of things like Wolfenstein 3D’s vibrant ultraviolence and Indiana Jones and the Fate of Atlantis’ cinematic narrative. And while in Malaysia I’m putting the exchange-rate equivalent of pennies into big fancy sit down/ride cabinets of the likes of Suzuka 8 Hours or Rad Mobile. So when an uncle digs out a faimclone and a pirate cart and you boot it up to find you can play 30 versions of the dustiest-ass tank game for babies you’d ever seen…
(And what was the deal with every single pirate cart massively over-inflating the number of games anyway? Was anyone fooled when they selected “Fancy Excitebike” in the list and just got Excitebike again??? I have one of those snatches of memory of standing in a wee store with my dad, him saying “you can get another game for the house!” and me, unable to tell which cart offered any value at all–after all, 80 of the games would probably be the same ones on the cart we already had–going home empty handed! Empty handed! When do kids ever do that???)
Anyway. When I think of pirate carts, I think of Battle City. Maybe it isn’t iconic to everyone, maybe it’s only iconic to me because it was on the cart I had for one summer at least… but it’s such a pirate cart game that it almost feels weird to play it in an “official” way.
And I suppose, this many years later, it’s kind of weird that I put a bunch of time into it?
I’ll say this. It’s not surprising that at the time I gave it short shrift. It’s got horrible sound (a constant buzzing of engines) and feels extremely simplistic and limiting as you awkwardly move your tank around sans diagonals. It was, after all, based on a game from 1980 with a bit of a graphical touch-up–contemporary with the timeless Pac-Man, sure, but this ain’t Pac-Man. I’ll admit the tank movement feels better than I remember it (smooth, and perfect speed) but the game sort of doesn’t really feel like anything.
Look at it this way. The game has you as a tank trying to defend one poorly walled-in base, always at the bottom center of the screen, from being shot by enemy tanks. There’s some terrain, but it’s mostly brick walls that can be shot through. Enemies spawn from the same three spawn points at the top of the level, and there’s some variation between them (some fast tanks, some tanks that take a bunch of hits). None of the enemies have any real AI–they don’t seek you, or really seek the base, either. Sometimes there are power-ups; you can improve your gun to destroy steel walls; there’s an occasional smart bomb or time-stop which are must-grabs. Shoot 20 tanks to get to the next level.
It’s, you know… fine. It’s an alright game design. But when you actually sit down and play it, the game very quickly devolves into getting your tank as far up the screen as you can manage where you are able to shoot clearly to both the left and right boundaries without being shot from a tank spawning above, and then just… firing constantly left or right based on which side tanks are traveling down from most urgently.
There are a few levels where this is not simple to do (a total bastard of a level mostly with tree coverage, making tanks near-impossible to see) and you can’t consider this tactic a total slam dunk because if a tank does slip past, they’ll often destroy your base before you can get to them, leading to an instant game over (no matter how many lives you have!) which can be infuriating. But it’s not like there’s better tactics; on a level by level basis you’ll do your best to shoot your enemies straight paths to your base, so you kind of just have to accept the variance.
In the cold light of 2022, Battle City is… a half-hour or so of near-mindless blasting that you wish had any sort of twist, or spark, or even particularly interesting level design, to make it a charming bit of classic arcade action worth score attacking.
In the early 90s it’s a dusty-ass tank game for babies that is indirectly responsible for the total lack of preservation of south-east Asian game culture history. Probably.
Will I ever play it again? Nope but I’ve got 1991’s Tank Force waiting to be played which is a baffling (and obscure) sequel that’s maybe brilliant. I mean who knows.
Final Thought: One of the most annoying things about Battle City of course is when you’re shot from the side by a tank that’s turned on a dime before you could notice, and I have to admit I’d be interested to play this exact game but with real, slow-ass tank turning. Would it be better? Would it actually be even more annoying? I’m kind of imagining these situations where you watch your tank turn, watching another tank turn, thinking “oh god, I hope I get this shot off” like you’re actually in the tank, feeling it slowly spin around… [“That’s why tanks have turrets though. So they can shoot in different directions more quickly”--Ed.] Shut up!
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nesgamer89 · 7 months
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F-Zero 99 (Switch) - Online Matches Gameplay Algunas partidas en línea del recientemente lanzado F-Zero 99, exclusivo para los suscriptores de Switch Online. 
#fzero99 #fzero #nintendoswitch #nintendo #switch #switchonline  #captainfalcon #Videojuegos #Videogames #VideojuegosRetro #RetroJuegos #Games #Gamer #Gaming #RetroGames #RetroGamer #RetroGaming #GamingLife #GamerLife
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ryevunk · 1 year
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beat superstar saga AGAIN god my autism brainrot is powerful
forgot how good the mush badge is and i just sorta destroyed literally everything in my path, adored seeing luigi and peasley be little gaybos again
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harukakaze · 2 years
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devileaterjaek · 1 year
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thrilly23 · 1 year
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Games I've been playing (Feb/Mar)
I may have gotten bad at this. Been watching some stuff like The Office, The Last Of Us, but haven't finished anything. Been playing multiple games without really finishing anything. A few more than others though:
Game Complete #3: Kirby's Dream Land. Doesn't really deserve its own post since it's just like 30 minutes long. Been playing it thanks to the GameBoy app on Switch, same as ...
Wario Land 3. I've been playing this for probably 5-6 hours or so, and it's still not done. It's a great game and I wish Nintendo still did games like these. I've been enjoying Wario Land more than Mario as a teen for the exact same reasons. It's not just going from left to right, but actually looking for things inside these levels. Some clever puzzles that do not even feel like puzzles. Great game.
Metroid Prime Remastered. Was so hyped for this, but then I have barely played it yet. What I have played is great though, just feel like I need more focus/energy for this.
Soul Hackers 2. Happy when it was announced for Game Pass. I've played a couple of hours and am both intrigued and a bit disappointed. Kinda want to continue but also kinda not. Love the Y2K vibes.
Atomic Heart. Game Pass launch. Great game so far, stopped when Prime released. Need to get back playing.
Ratchet & Clank. Sony offered a special deal for a month of Plus, so of course I've got the tier that includes retro games. Been trying a few classic games before eventually sticking with this one through streaming (PS3 HD Collection), but at a point right now where some of the encounters are actually becoming difficult. Maybe I just need to try some others weapons.
Rayman 3 HD. Speaking of platformers, this was on sale on Xbox and of course I've got this. It plays like a charm for something that's also essentially a PS2 game. Hope there will be a Rayman 4 soon.
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randomgenericgaming · 7 months
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Kirby's Star Stacker - Super Famicom 1998
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retrogamelovers · 2 years
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The Peace Keepers! 👊
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supertrainstationh · 2 years
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Mario Party 1 is a bigger deal than many will realize, this will be the first ever digital re-release of the game, and for many years, I considered this game permanently lost to time. I guess the gates were open with Mario Party Superstars brought back Mario Party 1 minigames that involved rotation of the analog stick, albeit with an unmissable warning at the beginning of the minigame not to use the palm of the hand to rotate the stick. I expect a health and safety splash screen may appear when starting up Mario Party 1 on Switch Online.
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sniffing · 2 years
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My prediction for what games will be added to the N64 NSO app for the rest of the year:
August: DK 64 (it’s like the one big Nintendo mascot game they haven’t added yet.)
September: Pilot wings 64
October: Mario Party (might want to put off releasing this one because of Super Mario Party but they have to add it sooner or later)
November: Super Smash Bros (it’ll have been a year since the expansion pass launched, so they’ll want to give people a good incentive to renew it)
December: 1080 Snowboarding (because it’s winter)
And going into next year I think in January 2023 they’ll add banjo tooie, exactly one year after they added banjo kazooie.
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pressnewsagencyllc · 13 days
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Nintendo's Switch Online SNES Library Just Got Three Games Bigger
If you’re paying for access to Nintendo’s Switch Online package, you too are probably perennially wondering whether you’re actually getting anything out of it, but then remembering it’s only $20 a year and it stores all your saves in the cloud. Thankfully, every so often a few more prehistoric games get added to assuage any remaining feelings of wastage. Today it’s Super R-Type, Wrecking Crew…
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