The way Anya and Loid were strumming I was like “omg that looks like Charlie Brown Christmas!”
And then I realized.
it was a PEANUTS REFERENCE
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yknow AI art has ruined an entire genre of painting to me, i saw one of those smooth anime-realism pieces and immidiately thought ''ugh, AI art'' until i noticed it was posted by an established deviantart user 6 years ago. like ive never been a huge fan of that genre but it looks like a pretty difficult style to master and i feel bad for the artists who specialized in anime-realism only to have their entire market jacked by people typing keywords into midjourney.
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No idea when I'll manage to finish this (Especially if I want to color it <<") But I'm trying to do a simple animation of a lil' joke.
here's a wip
Sydney's part is almost done lined. But I'm going to do all the Whitney's part and this one has more action 💀
Have a confused whitney in the meantime
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"Hey!"
Quick Emmet sketch because I don't have the time for a full animatic but I still want to make him move.
If I ever do end up making an animatic he's probably going to look exactly like this except for any special outfits. This is my shorthand for him and it certainly makes animating him convenient ^^
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I need to get this out of my system or i will blow up. LIKE DAMN.. DAMN. LIKE OKAY. Like damn. Like. Tears in my eyes . fistful of hair . rocking back and forth . damn. He is ruining my life. Guys on the count if 3 throw the biggest rock at me. I need to be stoned there is no cure to this. goodnight cruel world.
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Im not gonna be finishing this gif a for bit so here it is! There is meant to be something going on the sides but I don't feel like doing it.
And here he is in png form! (Click on it for better quality on both)
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How many fps do you use in your animations? Also good job!
Hellooo thank you sm!! And it really depends on the project ahah. My default one that I use for lipsync or just "industry standard shots" (like this Luca animation I did a while ago) it's always 12 fps, sometimes 14 if I want to make it a bit smoother. For my recent Gear 5/Nika animation my file was setup at 16 fps, but I did so many frames on 2s or 3s that it looks more like 12-14 ahah it's just useful for those rare moments when I need the extra smoothness
For this one (it's a cancelled Hazbin animation project oops) my file is technically setup on 10 fps but since all the frames are on 2s or 3s it looks like 6-7 fps, if that makes sense?
If you don't know what 2s or 3s means, for example when you setup at 24 fps, when you duplicate every single frame to make them appear twice it means the animation is on 2s, so even if it's technically a 24 fps setup file, the animation will look like it's on 12 fps. You can also make a frame hold longer by just duplicating it etc so you can have your whole animation on 24 fps and have some frames on 2s or 3s here and there to truck the eye, it's just a timing technique
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