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#this was just a super crappy sketch
pawzofchaos · 7 months
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screenshot redraws of helga from the pilot cuz she’s a cutie patootiee 🫶
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plasky · 1 year
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I made something stupid out of my two current hyperfixations
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vetyr · 5 days
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hi, i ireally love your work and i don't know if you've answered this before but, what kinds of studies do you do or how did you learn color theory? i wanna get better at rendering and anatomy but im having trouble TT TT
Hi! Long answer alert. Once a chatterbox, always a chatterbox.
When I started actively learning how to draw about 10 1/2 years ago, I exclusively did graphite studies in sketchbooks. Here's a few examples—I mostly stuck to doing line drawings to drill basic shapes/contours and proportions into my brain. The more rendered sketches helped me practice edge control & basic values, and they were REALLY good for learning the actual 3D structure behind what I was drawing.
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I'd use reference images that I grabbed from fitness forums, Instagram, Tumblr, Pinterest, and some NSFW places, but you could find adequate ref material from figure drawing sites like Line of Action. LoA has refs for people (you can filter by clothed/unclothed, age, & gender), animals, expressions, hands/feet, and a few other useful things as well. Love them.
Learning how to render digitally was a similar story; it helped a lot that I had a pretty strong foundation for value/anatomy going in. I basically didn't touch color at all for ~2 years (except for a few attempts at bad digital or acrylic paint studies), which may not have been the best idea. I learned color from a lot of trial and error, honestly, and I'm pretty sure this process involved a lot of imitation—there were a number of digital/traditional painters whose styles I really wanted to emulate (notably their edge control, color choices, value distributions, and shape design), so I kiiind of did a mixture of that + my own experimentation.
For example, I really found Benjamin Björklund's style appealing, especially his softened/lost edges & vibrant pops of saturated color, so here's a study I did from some photograph that I'm *pretty* sure was painted with him in mind.
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Learning how to detail was definitely a slow process, and like all the aforementioned things (anatomy/color/edge control/values/etc.) I'm still figuring it out. Focusing on edge control first (that is, deciding on where to place hard/soft edges for emphasizing/de-emphasizing certain areas of the image) is super useful, because you can honestly fool a viewer into thinking there's more detail in a piece than there actually is if you're very economical about where you place your hard edges.
The most important part, to me, is probably just doing this stuff over and over again. You're likely not going to see improvement in a few weeks or even a few months, so don't fret about not getting the exact results you want and just keep studying + making art. I like to think about learning art as a process where you *need* to fail and make crappy art/studies—there's literally no way around it—so you might as well fail right now. See, by making bad art you're actually moving forward—isn't that a fun prospect!!
It's useful to have a folder with art you admire, especially if you can dissect the pieces and understand why you like them so much. You can study those aspects (like, you can redraw or repaint that person's work) and break down whether this is art that you just like to look at, or if it's the kind of art that you want to *make.* There's a LOT of art out there that I love looking at, probably tens of thousands of styles/mediums, but there's a very narrow range that I want to make myself.
I've mentioned it in some ask reply in the past, but I really do think looking at other artist's work is such a cheat code for improving your own skills—the other artist does the work to filter reality/ideas for you, and this sort of allows you to contact the subject matter more directly. I can think of so many examples where an artist I admired exaggerated, like, the way sunlight rested on a face and created that orange fringe around its edge, or the greys/dull blues in a wheat field, or the bright indigo in a cast shadow, or the red along the outside of a person's eye, and it just clicked for me that this was a very available & observable aspect of reality, which had up until that point gone completely unnoticed! If you're really perceptive about the art you look at, it's shocking how much it can teach you about how to see the world (in this particular case I mean this literally, in that the art I looked at fully changed the way I visually processed the world, but of course it has had a strong effect on my worldviews/relationships/beliefs).
Thanks so much for sending in a question (& for reading, if you got this far)! I read every single ask I receive, including the kind words & compliments, which I genuinely always appreciate. Best of luck with learning, my friend :)
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innerslumber · 1 year
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I went to the Marvel: Universe of Super Heroes exhibit and wanted to share for anyone who has not seen it. I am under the impression that the installation changes from location to location so I wanted to show this snapshot in time. I fully admit to being biased in what I will post so if you want to see a particular character, please let me know! Apologies ahead of time for my crappy photo taking skills.
🔵⚪️🔵⚪️🔵
Steve Rogers (Captain America)
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The whole tour started off with Steve featuring immediately. You can see Captain America all throughout the exhibit but in the room that was more focused on him, Steve was sharing the space with Sam and Bucky.
The picture above was from a small monitor showing different designs and CGI work. I particularly loved this concept sketch. The extra long eyelashes are on point. 👍
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The iconic comic cover of Captain America punching Hitler was one of the first items shown in the exhibit.
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I thought it was interesting that half of Steve’s plaque was about Bucky. 🤣🤣🤣
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It was honestly a bit intimidating to stand beside the uniform. Chris isn't the tallest of the bunch but still plenty tall! It just felt really impactful. This was worn by him in Age of Ultron.
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The urge to smash and grab this was very strong. 😝😝😝 I loved the "As wielded by Chris Evans". This particular shield was used in Endgame.
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Steve's various interactions with American presidents. Bush Jr. criticizing Steve for resisting against the Superhuman Registration Act which led to "Civil War", makes me even more glad that I was always Team Cap.
But maybe more importantly:
OBAMA WAS THE ONE WHO PARDONED BUCKY IN THE COMICS?!?! HOW DID I NOT KNOW THIS BEFORE???
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The Tesseract. Without the CGI for the glowing blue, it was mostly just clear. But still very cool.
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I admit I am not that knowledgeable about the comics and seeing this "Cap's Kooky Quartet" made me go on a Google info hunt. But basically the other Avengers are tired and abandon Steve to go on vacation and without his knowledge, hire the "New" Avengers line up of Clint, Wanda, and Pietro...who are at this point newbies and basically criminals. From what I gather, it was a lot of bickering and shenanigans (Clint calls Steve "Glamor Pants"!!). I found this incredibly helpful post to explain the dynamic and also please look at this adorable picture of Dad Steve and his Misfit Kids.
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The exhibit ended with the gift shop and I had to ask myself, "Do I REALLY need a soup bowl shaped like Steve's head?". He was definitely the character the most heavily present in merchandise! I was tempted to buy this Marvel cookbook but I do think it was a missed chance for Steve. I mean, okay, I get it. The beef tongue as a nod to living through the Depression. But I would have made corned beef tongue in an acknowledgment to his Irish roots. Just my two cents. 😘😘😘
This is just a small sample of Steve in the exhibit and this post would have gotten way too long if I tried to fit it all! I had a lot of fun and I'm so glad I had a chance to see it!
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zzzzzestforlife · 23 days
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🍋 when life doesn't give you lemons, make them yourself, ig?
⏪ previously on project diaries ⏪
in today's project diaries 🔍: CUTE LEMONS WERE MADE ☺️, how to make pixel art (with code) 🎨, design nitpicks 🧐, what's next? 👀
everyone come look at my lemons!! 🤩 they do this cute little wiggle~ and everything!! 🥰 (low-key could be mistaken for mangoes, ngl, but i don't know what to do about that and so i don't care 😌)
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it's... surprisingly hard to make pixel art, though?? for some reason i thought i could just ~wing it~ 🕊️ but after making a few pixels, i realized i had no idea what i was doing 😂 i ended up drawing a crappy planning sketch on my phone that looked more like orange grapes, so i was really doubting that this would work, but after a few more tweaks, i think it went just fine~ 🤓
i was also debating the best way to keep track of all these little squares in my code... ended up organizing them by row — like duh, that's the only sane way to do it 🙄
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in my original mock-up, i had this pretty(?) swirly vine thing, but... i hate it in pixel form. it looks so much cuter without them! 😍
also still not super happy with the green background even though i changed it already. i still think it needs to be a little paler or darker or... something... but i'm not gonna get hung up on that FOR NOW (i'm still low-key committed to not just brushing off the importance of color in the long-run, mind you 😤)
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OUR MVP IS FINISHED!! 🎉 i'm so happy i was able to do an incredibly easy thing and have it not blow up in my face 🥳 for my next trick, i'm going to re-construct my entire life! (it's the DAILY ZESTY checklist section.)
i made some wireframes for it today but there are some things i know i just have to do FIRST or else i will keep putting them off until never:
FIND A GREEN BACKGROUND COLORING THAT YOU LIKE ALREADY (have yet to try transparency and gradient variations and i just know i could waste at least a couple hours on that)
🥚 try out an easter egg idea that i might hate later: use CSS to switch on click from DAILY ZESTY to 일상 제스티 to 每日热情 ("daily enthusiasm", lol, it's the best Chinese version i could think of)
💌: i love how slapstick school project this feels haha standards, who?? we only know vibes in this household 😎 until next time~! 🍋👀👩‍💻
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captainmera · 8 months
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Uhhhhhhhh
Do you happen to have a tut on how you draw your little poses? Like when you draw you? This is like a very weird question but I am in dire need of help with poses and I absolutely adore all the ways you draw them (and just in general)
Totally fine if not though,😭🫶
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STEP.1: draw head.
STEP.2: choose an expression and then draw what you want the hands to be doing/gesturing. (think body language and emotion)
STEP.3: draw body as quick and flimsily as you can using lines in the shape of only C's S's and I's.
if you look at most of my quick sketches or doodles, a lot of the lines are just wonky CSI's, it's called the CSI-method. As a comic artist you just wanna communicate a pose as best as possible without lingering too much. At least if you do full colour + background + character designs + camera work + storytelling + and + and + lots of things... You don't have the time, you just wanna get to next page, tell the story.
And, like...... Allow yourself to draw crappy once in awhile and post it anyway. Idk if you've read my webcomic but there are very obvious pages where it's like WOAH MAMA THAT'S EFFORT and then there are pages where they all look like muppets. But it also makes the cool pages look even more BAMF thanks to it, it gives everything a nice melody and bounce from page to page.
I am inconsistent and I use that to my benefit by leaning into it and letting it punch emotion home more.
it's about communicating a feeling, I think, rather than always being accurate.
I am actually-- really, really, bad at dynamic poses and camera work. Like, legit super bad at it. I bullshit everything, lmao;;; I encourage anyone to also bullshit, and use references if you want! Like go! Whatever makes it fun and less stressful.
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see? it's all nonsense but it looked nice anyway haha!
I didn't really consider perspective or anything, I'm trying to teach myself to draw from different angles and it's hard because I like my face-forward-camera lol. But I was focusing more on framing:
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so that colours and shadows highlight the scene, so I can say more with one panel than I could with words. It's about the CINEMA~~!
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Or, if you close your eyes and then open them. Where does your eyes go? That's the flow of your art. Sometimes it goes in different directions, but there will be key areas your eyes are drawn to. In this image, Hunter will most likely be first, Good! And then secondly Camila, also good! ... Sometimes it's the pizza as second, less good but it still works.
MY POINT IS
THE POINT IIISSSSSS---!!
As long as you have fun playing around with it, you'll learn from it. Don't hate the process, learn from it. If you just relax it'll definitely look better anyway.
My fanart looks better than my serious stuff sometimes lmao, because I put too much pressure on a perfect finish and that just works against the grain of what I'm actually, like, good at doing.
I AM JUST SAYING WHAT WORKS FOR ME.
You should absolutely study backgrounds and perspective and anatomy!
I'm just saying that, like...... It's okay if it isn't perfect. You wont die, people will like it, you'll like it. It's OKAY.
idk if this is what you asked for but I hope it helped.
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Being Karasuno's Manager
Manager is an Artist
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Karasuno x GN! Manager
Warnings: pure fluff
A/N: This is an Anon request!
🎉 Please Like, Share, Comment to support my writing 🎉
I feel like Karasuno is one of those super accepting teams
Like they will literally hype you up no matter what you do!
Like they are just so happy to have you as a manager YN 🥺
So when they discover you can draw 🤚🏻
It's all over
You mostly draw Manga panels but you also freestyle
They first find out when you start doodling on the sheets you take notes on for practice
Imagine little Hinata's jumping, tiny Tanaka's growling 🥰
Even imagines from that weeks Shonen Jump!
The team loves them
They add flare to the notes
Yachi and Kiyoko utilize your drawing abilities fully!
Remember when Yachi had the idea to fundraise?
Yeah instead of taking a picture, Yachi asked you to draw it
"You- you want me to draw Hinata jumping?"- you say
"Yeah! I mean I can take a still photo and you can use it for reference. I just think it would really make it so unique!"- Yachi says excitedly
"I mean- can I draw it with a little flare"- you say
Yachi agrees and you go to work
You spend the night drawing different renditions of Hinata flying to bring to the team 🪶
They walk into the gym to see you hanging up the drawings
"Hey YN- HOLY CRAP"- Daichi says 😲
"YN did you draw these? They are amazing!"- Asahi adds
"I did! I want you guys to vote which one we should use"- you say, smiling 🙂
"Wow Hinata, YN managed to make you look normal"- Kageyama
"Shut up crappy-yama! You're just jealous YN drew me instead of you!"- Hinata
"AM NOT"- Kageyama says getting in Hinata's face
"ARE TOO"- hinata 😝
Literal children YN istg- 🙄
When it comes time for training camp, you pack your favorite sketch book and drawing medium
During breaks, you sketch the guys in their element
Kuroo and his blocks
Kageyama and his flawless sets
Noya and his gorgeous receives
Akaashi and his beautiful face 🥰
Bokuto and his emo modes 😐
Literally by the end of training camp, YN has enough drawings to create a Manga
I mean 👀👀👀👀
You spend your nights at camp adding things to your drawings
The details you create YN 🥲
The final day at camp, you cautiously approach the guys at the BBQ
"I uhh- I wanted to give you these"- you say blushing
Bokuto, Kuroo and all the boys look at your drawings
"Holy crap YN you did these??"- Kuroo says shocked
"YN I LOOK AMAZING! WOW IS THIS HOW I LOOK WHEN I DO A LINE SHOT? AKAASHI LOOK!"- Bokuto
Akaashi 👉🏻😐 wow amazing
"YN you are so talented! Thank you for these"- Kai says as you smile
"Hey YN if you ever need a new school, Fukurodani always has an opening"- Konoha adds 😏
"YN WOULD NEVER LEAVE US"- Noya and Tanaka growl
"YN seriously look what you started!"- Daichi
You 👉🏻 👁👄👁 🧍‍♂️
If only you weren't so talented YN, none of this would have happened 😅
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deelavis · 4 months
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Omgggggg im so excitded to hear your thoughts Mello 4 or 3 Near 9 or 13 or whichever you prefer i also just like to hear you talk🥺
I know these are supposed to be silly and quick I just have too many thoughts and I wanted to do all of them instead of one or the other *__*
3. Mello-Drinking Headcanon
I think Mello doesn't drink much on his own. Like he's not the type to just drink at home by himself (unless he's REALLY going through something) but when he's out on the town he will. And because of it I actually think he would be a total lightweight. And he just starts rambling like CRAZY when he's drunk. The guys in his gang never mention it the next morning because they're too scared to lose a finger, but Mello seems to have a lot of things he really hates??? Like SUPER specific seemingly unrelated things that he will just go on and on about. Like when their waiter had bleached silver-white hair he went on a 30 minute tirade about how people with white hair just think they're so special and pretty and they how they need to be put in their place. Or when the bar they go to has giant jenga and he loses so badly he goes on a tare about how anyone that is good at board games and puzzles are actually just big dumb idiots.
4. Mello-Angry headcanon
This one stumped me a bit because I feel like we see Mello angry so often in canon that it's hard to think of a headcanon for it. But the more I thought about it I realized that it's a big headcanon of mine that Mello fixates about things he gets angry about. Like even if he feels less angry after the fact he cannot stop thinking about it, even if it's to think about how stupid he was about getting angry in the first place. This will only take place in his head though, he will absolutely not be telling anyone that he is thinking he could ever be wrong.
9.Near-Childhood headcanon
I think when Near came to Wammy's he was VERY little. I don't have much of a headcanon about his birth family since I also think he has almost no memory of them, just flashes here and there that are more sense memories. Though I do headcanon him as half Korean and half Dutch (doesn't work super well with the entomology of the surname River, but fuck it we ball). When he's brought to Wammy's I usually think he's about 4-5 and non-verbal. He shows a lot of signs of heightened intelligence which is what lands him in Wammy's instead of a regular orphanage, but I think before they can figure out how to work with him, Near ends up having a lot of melt downs. With the way the orphanage handles things the other kids don't really see it but Near has a lot of screaming, crying fits before they find a reliable way for him to communicate.
13.Near-Sex headcanon
Idk if this will be a controversial headcanon but I think once Near has had sex a few times and becomes more comfortable with it after "solving the puzzle" of something new, he is absolutely insatiable and is the one initiates the most often. I really only see him with Mello so I always think that in a world where something happens between them and he gets to this point, the moment people leave the room and they're alone he gives Mello this look-
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(Please excuse the quick crappy sketch) and pounces on him. With just no regard to how soon people will be back. Truly he is a horny monster.
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alasse-earfalas · 7 months
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Ok can somebody please genuinely explain to me what I've done here?
I think this was supposed to be Legend from LU. That's what was in my brain when I started it, but I thought I was going in a completely different direction? But I turned my brain off and just let my muse do whatever and it turned from like, an emotional hunched-over-in-the-darkness thing to this weirdly cropped close-up.
I am learning a lot about myself as I do these random pieces. My artwork (whether traditional or digital) is always very messy. I obsess over any linework I try to do and it ends up taking way longer than my patience has time for. (Is this a dysgraphia thing? I feel like this is a dysgraphia thing.)
What I love doing is blending colors and creating textures! Even shading / rendering is something I find super fun. I'm awful at creating precise shapes, it eats away at my patience and drive like a wood chipper. But blending colors? Making textures? Shading and rendering? That's when I enter my "zone", when I feel the relaxing tug of a creative flow state.
I guess I'm worried that without being able to utilize good drawing / sketching / linework skills, my artwork will never really progress past this really messy hodgepodge of big blocks of colors. I used to draw a lot more when I was younger (sketchy styles have always been my favorite), but my skills never really improved much. I do occasionally still sketch things, but the proportions and shapes are always off, especially once I stop loosely "blocking out" large shapes and try to get the details down.
So um. Yeah I guess I'm just trying to figure out how to move forward without losing drive or it feeling like a chore. I'm also wondering how much of my troubles with sketching is the dysgraphia and how much is just me being a crappy artist. 😕 Can I improve from here with just the skills and inclinations I have, rather than being a slave to a skill I probably have a severe handicap for?
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ghostofsnails · 6 days
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rambling about art "Perfectionism" (+ my experience)
Lately I've been looking for advice about curbing perfectionism but couldn't find anything that worked for me. I feel that so much of the advice out there is just too surface level. It wants to target what I consider the symptoms (perfectionism itself / fear of messing up) and not the real source of the problem, or the "why", which is something that will look a little different for everybody. If you really want to curb perfectionism, the serious answer, in my opinion, is to start by looking inward. If you've done that and found that you're anything like me, with problems that feel like compulsive fixing, uncontrollable hyperfocus, and/or paranoid thoughts that your art career is doomed and everyone is secretly making fun of you because the angle of your oc's mouth is off by 2 degrees, hearing the advice that looks like "Here's a fun little drawing exercise to do every day!" over and over again is probably starting to feel more demoralizing than anything. So instead, here are some tricks/reframing devices that I use in place of some of the really general ones.
The first piece of advice I see everywhere is to "make bad art on purpose" to get over the fear of making mistakes. As a literal exercise, this just doesn't work great for my specific problem. Sure, I can draw some crappy sketch in 5 seconds if I want or waste all my spoons on making something I hate, but it offers no real support in terms of my "compulsive fixing" issue, which is where everything really goes wrong in my process. If it was as easy as saying "I'm just going to Not Have Compulsions!" I wouldn't be here writing this. But I have learned to relieve a small amount of the paranoia and anxiety that my compulsions stem from with the following exercise!
Essentially, I look through some of my favorite artists' work and find some stuff I really enjoy. While I do that, I look for mistakes, confusing choices, and inconsistencies in the work. I then ask myself: Why do I think this art piece still works so well despite all these errors? Does seeing these errors change my feelings about the piece or about the person who made them for the worse? (Spoiler alert, the answer to the second question is always no.)
I will then literally repeat the answers to those questions over and over and over again to myself while I draw. Does this completely or even mostly fix the problem? Definitely not. But if you're like me and at the point of desperation, this is something that's had a small yet significant impact on my workflow and my mindset as I approach making art in general. If my favorite artist can make a weird mistake on something and I love the piece anyways, then maybe it's okay for me to also make and leave in a weird mistake or two. The other good news is that I've noticed the effect of this has increased over time! In the past few months, and for the first couple of times in my life, I've been able to actually ignore a small handful of my compulsions to fix things while drawing. Which is actually so insane and probably my proudest moment of "invisible" progress I've ever made.
It's definitely worth noting, however, that this exercise is not going to work if you don't or can't approach it in good faith. You cannot give up immediately with "I'll never be this good, this artist's work is perfect." Nobody's work is perfect. If you look for ages and genuinely can't see any mistakes, that probably means you're looking at an artist way outside your skill level, and believe me, I've been there, it's super demoralizing. That's why most of the artists I look up to now are those whose work is just a few levels above or next to mine, because being able to spot errors not only makes their work feel more authentic and easily relatable, but functionally speaking, it keeps me inspired without getting locked into self-pity mode.
I'm obviously not going to put any artists I love on the spot here, but I'm going to list a few errors that I myself see very frequently in my specific corner of the art world: Inconsistent or straight up weird limb lengths, floating facial features, broken lines, color spill, and awkward tangents. Often times, the "errors" I notice aren't even true errors, just results of stylization that I get paranoid about in my own work. And this is super important too -- seeing those kinds of "errors" in art that I unabashedly love helps to soothe the paranoia that I'm doing something "wrong" or that everybody secretly hates me because I drew the eye 2 pixels too far to the right.
Other times, what you notice doesn't have to be an "error" at all. Maybe you just see untapped potential or find something that you would have done differently. For example, maybe you think a different light source or perspective could have improved the atmosphere of a piece. I often feel that many of my favorite artists' work suffers from a lack of contrast.
But the point of this entire exercise is that even when I apply a mock version of my compulsive behavior with art that I love and pick it apart as much as I possibly can, I realize that I STILL LOVE the artwork I'm looking at just as much if not more despite all the "mistakes". Rarely do the errors take anything away from the piece that they don't replace with a sense of life and authenticity. And as a bonus, now I'm ten times as excited to go draw and try out some new things!
And for the record -- this isn't the sort of thing I dedicate "15 minutes a day!" to doing, but something that comes pretty naturally to me whenever I come across art I really love. And speaking of TIME, one other piece of advice I see everywhere is to set a timer and give yourself just a few minutes to draw such and such. This is a piece of advice that logically I know SHOULD work, and despite the fact that it DOESN'T for me I would STILL recommend it heartily. My only problem with this piece of advice is that my brain just does not work this way. Time is just way too arbitrary and setting a "fake deadline" doesn't do anything to fix the issues that are making me take forever in the first place. So instead, in order to try and improve my speed in my digital art, I've started to stay more zoomed out of my canvas as I draw. This better mimics the experience of sketching on paper, something that's always been easier for me since fixing mistakes is so much less convenient than it is on a digital program.
Don't get me wrong though, if you're like me and used to drawing while so zoomed in you can count the pixels, this is going to be even harder than it sounds. I avoided this piece of advice for years because it was so viscerally uncomfortable to let go of the feeling of "control" I had over my pen strokes while zoomed in. But I gave in a few weeks ago when I was having such a hard time getting a pose down after days of attempts that I was willing to try anything. And honestly, the results were a MUCH needed morale boost. I saw improved speed, dynamism, and stylization pretty much instantly. I've been pushing myself to do this with all my subsequent art pieces and while I forget to do it every 15 minutes it's still made a surprisingly large and positive impact on my workflow.
Yes, I still feel the compulsion to "fix everything" in the refinement stage. But if I pair this with the advice above, the amount of compulsive fixes I makes goes way, way down. Especially if I remain relatively zoomed out during the refinement stage!
In conclusion, I'm not saying that the og art advice was dumb or bad or never works. This post is extremely specific to my situation. As far as I know I might be the only person in the world who spends extra nightmarish hours on every piece adding and deleting and readding unnoticeable layer effects, color adjustments, and details and "fixing" and unfixing and "fixing" every conceivable possible detail whilst sitting there begging myself to just stop so I can go eat or move on with my life or do literally anything else. And the fact that on top of that I go into hyperfocus every time I so much as LOOK at my Ipad makes any "take a break" solution near impossible if I don't have a seriously involved outside support system to take my mind off of art, which I don't.
Thanks to all of this plus typical life stuff, I've been drawing less and less in the past few years. It's hard to start anything knowing that once I do, I'm pretty much not going to have a life again until it's finished.
And drawing less also means that when I do draw, I'm drawing much slower, which draws out the length of time I have to deal with these problems and therefore makes them unignorable. I used to be able to finish up a full piece in 5-8 hours, basically a school night, and because it was finished I could focus on my responsibilities the next day until I started to draw again. But now I'm spending anywhere from 8-16 hours on simple bust up character drawings. That's crazy! Honestly reading all this back, I guess it's no wonder I'm so burnt out and exhausted all the time!
I'm never going to completely stop drawing. Even if I wanted to, I don't think I physically could. But I would really love to get to a point where art feels fun and freeing again, and where sitting down to sketch on paper for 10 minutes doesn't mean throwing the entire day away.
So if anyone else out there has got advice for me I would absolutely love to hear it. And I'd also love to hear from anyone who can relate to any of this, because as much as I was joking earlier about being the only one in the world, I haven't actually been able to meet anyone else who gets what I'm going through. And wow it is so difficult to put into words, too. I rewrote this post a million times. But that's all for now! Thanks for reading.
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sketchmew · 5 months
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A break from the Alpha story for someone new.
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Look Crimson, I already told you that I am taking care of your kid to the best of my ability, why are you bothering me?
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You let Canvas put herself in danger, with that other Mewtwo, Graphite.
I don't know what the best of your ability is Sketch, but it surely isn't that.
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*gritting his teeth*
She's four years old Crimson, she's an adult by now.
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Oh right, I forgot that she's four and not the one year old I entrusted you with.
Y'know Sketch, you are a good Mew, but you seem to make too many mistakes that hurt both yourself and the rest of us.
And your father has been trying to fix what happened a couple months ago, because of you.
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Look Crim, I know I'm not perfect, but you insulting me, saying I did everything wrong is just super crappy of you.
So I insist that you take your sorry tail out of here until I feel ready to talk to you again, with Canvas.
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Deal.
But don't fuck up again or else I take Canvas with me.
Introducing Crimson, the Mewtwo who was the original Mewtwo and the technical mother of Canvas.
She was cloned from Alpha's and a bit of Trista's DNA when Alpha willingly asked Trista to clone him 10 years ago.
Crimson has a Megastone embedded in her chest, allowing her to turn into an X form.
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radellama · 6 months
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10, 14, 16, 22, and 25 for the art asks! :)
10. What’s that one thing that inspired you to make drawing your consistant hobby?
It's hard to say cause I've been drawing since I was a baby, but I definitely know that I loved art classes in school and was glad to have encouraging teachers, and I was glad that my parents were supportive of that for a hobby. I think digital art being consistent for me is when I saved up to get my very first drawing tablet, there was barely anything on the market at that point and they were all super expensive but I saved up for aaaaages and dad helped me... Acquire some adobe programs so I could draw in Photoshop (and edit in premiere!!) And I just thought it was soooo interesting trying to figure out how far I could push the program and how to make drawings look epic cause it was all digital. Once I got over the initial frustration of my art looking crappy cause skill and understanding of the program+tablet was tricky, it was game on. Back then I didn't have internet either so I couldn't look up how to use Photoshop, I just had to play around for HOURS figuring out what to do. Once that Wacom broke for good (but it lasted nearly a decade!) I asked my dad if we could split payment and get me an iPad for my bday, he ended up getting the iPad and pencil and I got all the other accessories. I'm not an apple fan at all but I love the portability and that's helped increase my habit too, cause I can draw in bed or on the couch or at my desk, and it's not as clunky as setting up my laptop and wacom
14. How has your art changed over the years?
God, so much. I don't have any of my REALLY old art from when I was a little kid, but I have some from when I first started digital art. Compared to recent years... Yeah it's a lot 🤠👍
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16. What’s the most daunting part of your process? Ex, planning, sketching, lineart, rendering etc
Depends on what I'm working on... For bigger pieces getting the right poses and composition and perspective can be huge, for others it's the rendering and especially picking the right colours. Maybe the most daunting thing for me is making sure everything looks consistent within the piece haha, I've got one that I've been working on and off for over a year so I had to redraw the base sketches to match my style changes lmao
22. When is your prime time to work on your art?
Usually in the evening or at night, when it's easiest to just sit and chill with some music or something on the TV while I draw
25. Based on your recent reference searches, what would the FBI assume about you?
That I like ladies holding guns in their knickers (and they're not even holding the guns correctly) or that I'm a huge homo (I am)
Send art asks from here
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an upcoming Keigo X Reader series - preview/interest check (347 words)
I was recently feeling sentimental for old YouTube, so I decided to recreate a magical time with some of our favorite Pros, and Keigo in particular. Reblogs are appreciated!
It had started out in a fairly common way- four Japanese adolescents with some time on their hands had decided to do what lots of other people their age were doing at the time, and that was making videos on YouTube.
Tenko, the youngest at just eighteen, had started with playing video games, of course. With the help of the rising popularity of his first game of choice, and his humorous (and often rather angry) responses to things made him an instant hit.
Rumi, the oldest at twenty-four, hadn’t gotten an idea as instantaneously, so without any other option she just filmed herself opening a package. Someone commented their amusement at how aggressively she opened things, so her first running gag was opening packages in increasingly strange ways, until she settled into just doing whatever, and her audience was always entertained.
Touya, behind Rumi at twenty-one, had Rumi’s same predicament, but he was ready to call it quits much more quickly. With some encouragement from his friends, he started by making what were essentially diary entries in video form. He often complained to the group that he saw no point in ‘talking to nobody’, but eventually even he found a following in people who complimented his tattoos and piercings. Touya had to admit that he liked the growing attention.
Then, there was Keigo. The second youngest at twenty, he’d taken to the camera with the most ease, like it was natural for him. He performed comedic sketches, whether by drawing them (quite crappily) on what looked suspiciously like MS Paint and voicing them over with an equally crappy mic, or by some form of puppetry with random objects in his room (with googly eyes attached, on a good day), or by playing the characters himself by using two or more different outfits. It was super corny and pretty stupid, but back in the day, that was what people had liked. He took off at once, showing just how much of a dork he could be with every video he uploaded…
And you’d been there for every single one.
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askdbhc · 9 months
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I'm sorry for being so inactive!! I've been a bit busy!!
Here's some DBHC sketches I did on paper (Most are old)
Baby Pan and ROF to Goku Black arc Gohan
(Pan is just a lil demon!! It's kinda from both sides of her family since Piccolo [affectionately] calls Gohan a little demon [since Piccolo was the son of "Demon King Piccolo"] and Videl's family's name is a pun on Satan and devil)
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Vegehan and Buucolo!!
(I actually forgot if it was Buutenks or Buucolo in canon because I actually blocked the Buu saga out of my memory, and I wanna draw Buucolo instead anyway) (also sorry for the crappy lighting)
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Android 17's wife, Kashi!
(I changed her entire story btw, I didn't pay attention to what 17 said about her in canon, lol) (AND 17 AND 18 ACT LIKE SIBLINGS!!)
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Super Saiyan Kai (Rosé) Goku Black!
(His dialogue is because Goku and Vegeta call Super Saiyan God (Blue) "Super Saiyan GOD" even though it's only from destroyers, not Kais.)
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Might make another post about misc. Drawings later!! :)
(goodness gracious, I ramble a lot)
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eggbunni · 1 year
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Color and paint studies before I commit to a final color palette for my Prowl illustration. I want to fully paint it, not just keep it black and white. So… I’m practicing by quickly sketching lineart and painting it in my Moleskine Watercolor sketchbook.
I’ve put a lot of time over the last few weeks working with super crappy Himi jelly gouache. It’s awful. Streaky. Thin. Gummy. And TBH, just from forcing myself to understand how to make it work, I’m now more easily able to use my nice acrylic gouache from Holbein and Turner since I know what consistency to look for, and which brushes can do the effects I’m aiming to achieve.
What I want next is the full set of 15ml Holbein Artist’s Gouache, but holy moly. It’s expensive. Sigh. I can dream.
Anyhoo. I want to take my time figuring out the final piece, so you’ll probably see several color studies like this until I commit. 😂🎨
PS. I never clean my acrylic paint palette. Ever. Why? It’s dry. Who cares. Lol. … I actually am also just not sure HOW to clean it, hahaha. But I kinda like it messy like this.
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Genuine question, do you consider photography art? That is just pushing a button. I don’t think there’s a definition of art that includes stuff like photography, and excludes ai art. A computer isn’t making art, a person is, using a computer. I think there are real problems about AI art that can and should be talked about, but I think the “it isn’t real art”/“the people who make it arent real artists” arguments are very silly, and super easy to argue against. It makes real discussions about the problems with ai art (artists losing their jobs, corporate data mining, ect) and how to address them more difficult.
Saying photography is 'just pushing a button' is incredibly demeaning to actual photographers, to be honest, and kinda like saying writing is 'just putting words on a page' - technically accurate but horrifically reductive.
But, to answer your question would involve a further discussion on what exactly 'art' is, and I personally have an incredibly loose definition of what is and isn't 'art'. I just straight up don't believe that there is such a thing as 'not art' - anything made creatively, by people, for people to enjoy, is art. The latest pretentious indie film? Art. The latest blockbuster Marvel movie? Art. The Iliad, the Odyssey, the Historia Regnum Brittaniae, The Journey to the West? All Art. That crappy Harry Potter self-insert fanfic you wrote at 12? Art. Everything that has ever tried to reach people, anything that has shared a view or an emotion or even just tried to entertain people, that's all art.
And that's what I at least mean by 'AI art isn't art'. You are correct, there are a lot of more pressing issues with AI than whether it is 'art', and I'm even of the opinion that AI assisted art is acceptable, providing that it's not stealing from or being used in place of creatives - someone genuinely can't get started on a drawing or a piece of writing, generates it using machine-learning, and then edits it to fit what they were trying to get across or uses the base sketch as inspiration for their own work, I have absolutely no issue with that. But that's not what's being presented as 'AI art' - it's people who fundamentally don't value creativity claiming that machines can do it better, and with the way they're using them they just can't.
To go back to the photography issue, the act of taking a picture is one of a million minor decisions - where is the camera placed? What level of focus do I need? Is the lighting right, is everything positioned correctly, and even after you 'push the button', do I need another shot? Is there anything that may change in what I'm photographing, that may necessitate taking another shot? Will I need to come back later? These don't always go through the mind of every person who snaps a photo, sure, but every person who snaps a photo had something they wanted to say with that photo - even something as simple as 'I had fun with my friends tonight.' An AI tool can't do that - it's fed a prompt, trawls through it's databases to find things identified with the keywords in the prompt, and arranges them together the way the data it's gathered tells them it should be - data based on the work of real creative people, who made these things to share personal messages, now reduced to averages in a machine. AI art needs human connection to achieve anything, only for people to turn around and declare that creatives are no longer needed - why do we need screenwriters, when a computer can do their job - after all, it's just putting words on a page, right? Why do we need photographers, it's just pushing a button, isn't it?
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