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#ts3 mod
omedapixel · 4 months
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Merry Christmas Everyone!!
I've been pretty quiet on here, but that doesn't mean I've stopped simming! First up I'd like to say thanks (and sorry!) to all the lovely people who've sent me messages :) I'm gonna try my best to reply to everyone asap!
For christmas I wanted to share something special - so here is the public release of the first version of my Decorating Tools mod (or S3DT)
Quick Description - This mod adds hotkeys to the game to allow you to move objects up/down, left/right and rotate in all directions, similar to T.O.O.L for TS4 PDF Guide included below!
To my wonderful patrons - thank you for your support <3 I feel bad that real life has gotten in the way of me delivering more content to you all, so I'll likely be closing it soon! If it's possible, I'll also refund the last couple of months due to my inactivity. Anyone who wants to can still donate to my Ko-Fi
MOD INSTRUCTIONS AND DOWNLOAD BELOW THE CUT
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This version is compatible with icarusallsorts' Transmogrifier Mod, and until I can figure out how to script it better, my mod actually REQUIRES it in order for them to be compatible together.
*** EDIT - For some, you might need to use CTRL + SHIFT + Click to bring up object menus! ***
If you would like a version that does not require the Transmogrifier (but is therefore incompatible) send me a message!
FUTURE PLANS: - Adapting movement depending on camera direction - Adding a UI interface for interactions and manual rotations etc. - Scaling interactions with hotkeys
Don't be afraid to reply to this post, send me an ask or a private message if you have any questions or problems. I'm also in the Creator's Cave discord, so feel free to @ me there too :) And please tag me or use the tag #S3DT if you come up with any cool ways to use this mod!
DOWNLOAD S3DecoratorTools.V1
VIEW PDF GUIDE
Thank you to @greenplumbboblover for her help with pesky matrix44's, granthes and Misukisu for laying the groundwork for this mod, and @puddingface1902 for his super helpful videos!
@pis3update
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thesweetsimmer111 · 7 days
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Sims Can Hand Over Babies & Toddlers
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I finally managed to get this interaction working! Now your sims can pass babies and toddlers to other sims without having to put them down. Info and download link is under the image or just below 😊
Download (ModTheSims)
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ohrudi · 27 days
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Fix: Sims need less Space
TL;DR
with this mod, your sims need half of the space for all interactions, which vastly improves routing in small spaces
each package file requires a different expansion pack. The requred expansion is part of the filename.
Installation: just put all the files in your packages-folder, the usual way, merging is no problem
Conflicts: highly unlikely, see below for detail
compatible with all my other mods
compatible with Interaction on sloped terrain enabler by nikel23
also here's my other BIG routing fix for pets
Download
ModTheSims | Simblr | SimFileShare
Hey Simmers, Rudi has a big mod-achievement for you today: it's time for my tenth and biggest mod yet
Just recently I play tested my new awesome house, that's cramped up with clutter and plants all the way up to the roof, just to realize, that my Sims are walking in the garden to interact with each other, cause many of the spaces are too tight. But no more! With this mod, those issues will forever be a sorrow of the past.
Explanation - how the mod works This mod reduces the space that sims need for doing things, similar to my other mods. It does this by overwriting the jig size for each sim interaction. A jig is an invisible object that’s auto placed on the ground, while e.g. two sims are talking to each other. Other sims will walk around the other sims talking, cause the jig (placed under the sims talking) obstructs the routing-way for other sims. By default all jigs are quite big, in most cases even way bigger than they need to be. But if you reduce the jig size by a mod, than those interactions are possible even in tiny over-cluttered rooms.
Now these mods do the same for all sim interactions.
How to install
Installation: just put all the files in your packages-folder, the usual way, nothing special required, you can merge them as well
each file requires a different expansion pack
the required expansion pack is part of the filename
if you don't have the expansion pack, it's just doing nothing, but it won't cause any other problems
Recommended Mods, that further improve routing
Pets need less Space by OhRudi
Guitar needs less Space for playing by OhRudi
Bass needs less Space for playing by OhRudi
Interaction on sloped terrain enabler by nikel23
NRaas GoHere by Twallan
Route Fix v9 by Twoftmama (Login required)
List of all altered Interactions
Interactions altered for Basegame
HelpWithHomework
HomeworkSolo
Insect
performer
playInSand
RabbitHoleDoor
SimSittingOnFloor
Sleeping
SocialBabyToddler
SocialOnePerson
SocialTwoPerson_0_35Unit
SocialTwoPerson_1_25Unit
SocialTwoPerson_1_68Unit
SocialTwoPerson_1Unit
SocialTwoPerson_3Unit
SocialTwoPerson_3UnitFight
SocialTwoPerson
TeachToWalk
ThrowingGamePaired
throwPotionAt
Toy
ToyToddler
WorkOut
Interactions altered for World Adventures Expansion
Spar
Interactions altered for Ambitions Expansion
MeteorImpact
MinerExclusion
Interactions altered for Late Night Expansion
barBrawl
cameraVideoMedium
CelebPhotoSocialTwoPerson
socialClubDance
SocialTwoPersonElboWest
soloClubDance
Interactions altered for Generations Expansion
daycareProblems_1pt25_r2_c0
elderCaneIdle
flamingBag
pillowFightA2a
pillowFightA2cC2a
pillowFightC2c
tellTale
watchingStars
Interactions altered for Showtime Expansion
CrowdMonsterSittingPlace
CrowdMonsterStandingPlace
kitFrontStage_Sing
kitPerformer_solicit
KitPerformerForTips
KitPerformer
LevitateMagicianSoloForTips
LevitateMagicianSolo
MeditateSolo
ShowFloorBenchPlacement
singAGramFxPack_perform
singer_playForTips
Interactions altered for Supernatural Expansion
castSpell
castSpellDuel
playFetchWerewolf
playTagWerewolfFairy
practiceSpell
Interactions altered for Seasons Expansion
alienConsumeMeteor
ballFightLarge
ballFightSmall
cloudRay
poolLounger
rake
simFreezing
skatingPondSpinCouple
skatingPondSpinSingle
skatingSpinCouple
skatingSpinSingle
Slowdance
Sparkler
umbrellaUpgrade
vehicleUFO_invasion
vehicleUFO
Interactions altered for University Expansion
computerLaptop_floor
flyingDisc
graffitiArt
groupScience
improvedProtesting
kickyBag_dual
kickyBag_solo
Interactions altered for Island Paradise Expansion
adultSandcastle
BoatBackUpLarge
BoatBackUpSmall
houseboatPortal
kraken
lifeguardFakeInjury
lifeguardFakeInjuryRouting
lifeguardRescueWater
lifeguardRescueWaterRouting
mermDehydrate
playingInOcean
SeaLife
sharkAttack
sharkAttackSurface
simPlaceInWater
sweep
UnderwaterSocial
Interactions altered for Into The Future Expansion
computerHologram
dewFightLarge
dewFightSmall
harpLaser
jetpackFlyAround
jetpackLandFail
jetpackTakeOff
MeteorImpactEP11
moonBounce
performComedyShow
Technical Details
this mod edits the all jigs from all expansion packs and base game
Conflicts: only if you have a mod installed who's editing exactly this resource as well, but I assume that's highly unlikely
use delphys dashboard to check for conflicts
I dearly hope your pets enjoy their new freedom. :luff:
Additional Credits: A BIG THANK YOU to my lovely Beta-Testers: @maysmile3213516, @SimC, @murfee, @echoweaver, @CardinalSims, @Sazandora123, @vaddish, @nahyutarightsactivist and @Shadez S3PE S3OC @you-will-never-find-me-anymore for letting me use her Bonehilda for my awesome profile picture
AND to this awesome and still alive community of simmers
Happy Simming <3
made by @OhRudi
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twinsimming · 2 months
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Growing Pains by Twinsimming 🥰😥🤗😴🤪🥺
Growing up is hard, and going through phases may make it a little harder.
Inspired by the phases system from The Sims 4: Parenthood, this mod aims to make younger sims’ personalities more dynamic.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
The Sims 3: Late Night
The Sims 3: Generations
The Sims 3: Showtime
The Sims 3: Supernatural
The Sims 3: University Life
Overview
Phases System
List of Phases
New Moodlets
Phases System
Toddlers, children, and teens can now experience phases that change their personality.
Phases are moodlets that temporarily change one of a sim’s traits. Phase moodlets last for 2 days, with a 48 hour cooldown between the end of their most recent phase and when a sim is able to experience a phase again.
Each time a toddler, child, or teen sim wakes up, they will have a chance of experiencing a phase. The base chance of experiencing a phase is 20%, but this chance can increase or decrease by 5% based on the factors/moodlets listed below:
Increased Chance
- Witnessed Divorce - Witnessed Death - Witnessed Betrayal - Heartbroken - Stuff Taken - Stir Crazy - Abducted by Aliens - Embarrassed - Lost a Friend - Negative Mood - Has Enemy - In Trouble (Generations punishment system) - Stress Moodlets (Stressed, Strained) - Has No Friends Outside of Household - Adult Household Member Dislikes Children - Negative Relationship with Adult Household Member - Negative Prom Moodlets (Ditched, Got in a Fight, Denied) - Negative Celebrity Moodlets (Got Recognized Negative, Publicly Disgraced) - Negative Job Moodlets (Overworked, Fired) - Negative Social Moodlets (Lonely, Desolate, It’s Like I’m Invisible, Misunderstood, Need to Brood, Rejected) - Negative Romance Moodlets (Rejected First Kiss, Betrayed, Dumped by Text, Rejected by Ex) - Punishment Moodlets (Got in Trouble, Got Put in Timeout, Privilege Revoked, Grounded, Prank Backfire, Caught Pranking, Caught After Curfew, Detention)
Decreased Chance
- Has Friend Outside Household - Friends with Adult Household Member - Adult Household Member Has Positive Family Trait (Family Oriented, Nurturing)
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List of Phases
There are a total of 28 phases total, with 5 available to toddlers, 21 available to children, and 28 available to teens. Once a phase is available, it will carry over into the next life stage. The phase names and the traits they add to sims are listed below:
Toddlers
Messy Phase (Slob)
Irritable Phase (Grumpy)
Certified Outdoor Hater Phase (Hates the Outdoors)
Restless Phase (Light Sleeper)
Clumsy Phase (Clumsy)
Children
Mean Streak Phase (Mean Spirited)
Distant Phase (Loner)
Clingy Phase (Shy)
Rebellious Phase (Rebellious)
Self-Absorbed Phase (Diva)
Sticky Fingers Phase (Kleptomaniac)
*Emotional Phase (Over Emotional)
Ill-Mannered Phase (Inappropriate)
Quick Temper Phase (Hot-Headed)
Anxious Phase (Neurotic)
Fearful Phase (Coward)
Lazy Phase (Couch Potato)
Erratic Phase (Insane)
Stoic Phase (No Sense of Humor)
Daydreamer Phase (Absent Minded)
Devious Phase (Evil)
*Shown in preview photos.
Teens
Loser Phase (Loser)
Materialistic Phase (Snob)
Emo Phase (Brooding)
Childish Phase (Childish)
Prudish Phase (Unflirty)
Noncommittal Phase (Commitment Issues)
Cringe Phase (Socially Awkward)
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New Moodlets
There are 28 new moodlets, one for each phase, and all of them last for 2 days and have no effect on a sim’s mood.
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning”.
Conflicts & Known Issues
Because this mod temporarily changes a sim’s traits, your sim may become unclickable if you also have Branndo10’s DrugLord mod installed at the same time. (Thank you to @monocodoll for the heads up!)
Otherwise, there shouldn’t be any conflicts.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Visual Studio 2019, ILSpy, s3pe, Notepad++, Script Mod Template Creator, and deathbypufferfish for extracting the TS4 icons
If you like my work, please consider tipping me on Ko-fi 💙
Download @ ModTheSims
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zoeoe-sims · 8 months
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Homebaked Bread Mod
I like bread. I want my Sims to be able to make bread without needing multiple ovens, but also have to knead dough in the process.
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So I made this mod - a new "Bake Bread..." interaction that allows you to bake bread recipes using the Baker's Station kneading animations, but done so on a counter, and then cooked in a regular oven.
This mod is a pure script mod that adds the new interaction to fridges, and includes 4 bread recipes that can be cooked in this way:
Homebaked Sourdough
Homebaked Rye
Homebaked Baguette
Homebaked Challah
All have ingredients Egg and Flour from Echoweavers wheat and flour mod if you have it.
The first 3 are cloned versions of the Baker's Station's breads (they don't affect the original ones), made to be compatible with this mod.
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The challah is a cloned version of my challah recipe converted from TS4, made compatible with this mod (also does not affect the original, see below if you don't have the Challah & Matzo Ball Soup Mod).
There are some technicalities about these recipes that make things work a bit differently to normal, but I'll put that under the cut, as well as information on making Homebaked-Bread-Compatible recipes.
DOWNLOAD here, but I recommend reading the rest of the info below: SFS | Simblr.cc
REQUIRES CC Loader
REQUIRES the Baker's Station item from the store, for both the kneading animations as well as the bread recipe models. But it won't crash the game without it ;)
Notes on these recipes:
For these recipes to only show up under the mod's interaction, they are not "Learnable" recipes. So they work similar to the store recipes in that they can't be learnt from a recipe book, they don't count towards a Sim's learnt recipes, and I think a few other small things which I'm not sure of. Shouldn't be a big deal but I just wanted to mention that.
Specifically for the Challah, my original version of the recipe has a level 2 recipe book. You can have both the original and the HB recipe installed as they are technically separate recipes, but the regular version (under the EA cooking interaction) will use the original cooking process and require the recipe book, whereas the HB version will just require skill level 2 and will use the kneading animations. If you don't have the original challah mod installed, you'll need the challahFiles package as well.
The cooking process looks the same for all HB recipes - Sims get the dough from the fridge, knead it on a counter, put it in a baking dish, and cook it in the oven. The only difference are the raw/cooked models used in the baking dish.
Adding new Homebaked Bread recipes:
Mostly the same as making regular custom recipes, just with a few extra steps to make it an HB recipe.
Make your recipe as normal with CC Loader (alternatively add your recipe to the recipes XML included in this mod)
The Recipe_Key must include "HBBread"
Learnable set to False
Must have a custom cooking process which Recipe_Class refers to
For the cooking process, I suggest using one of mine as a base as there are only a couple of things that need changing then: The line Models contains the only things that can be customised for the cooking process - the raw dough model in the baking tray, the cooked bread in the baking tray, and the burnt bread in the baking tray. The easiest thing is to have the first as the dough (WOFridgeDough), and the second and third as the recipe's serving model with the default and burnt material states. But if you want to have extra models, you can of course.
Even more notes:
For NoFridgeShopping simmers, there's a tuning value in the zoeoe_BakeBreadMod_Tuning XML to turn on NoFridgeShopping. As you might expect, with this set to True, Sims will require the ingredients to bake the breads, and they will be greyed out without them. You can either change this with S3PE or NRaas Retuner under Sims3.Gameplay.Objects.zoeoe.BakeBreadMod.Main.
Fun fact: yet another mistake in EA's Baker's Station recipe data - the sourdough and rye breads have the same textures (both use rye ones) because they didn't set the material state name for the sourdough bread. My HB versions use the right textures, but if you want to fix the BS ones, just change the "breadRoundRye" to "breadRoundSourdough" where the sourdough single and group models are defined in the CCMerged RMLS resource.
And thank you to Bietjie for testing!
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Hope you enjoy, my fellow lovers of bread <3
If you like my mods, consider supporting me by donating
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flotheory · 19 days
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Updated with geostates (half-empty sate) thanks to @bietjie
DOWNLOAD at ModTheSims
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hancyan · 5 months
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This is the second mod I want to try, and even though it's my favorite mod, I didn't notice it updated for a long time and was using an old version.
@flotheoryさんのJust Sit
I had the first version installed, but the updated version is much more convenient.(I wanted my Sims to sit down of their own free will.)
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We both have the day off from work today, so we decided to go to a hot spring. (The sitting scenes are all free will.)
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Check out the interior here. I worked hard to build it.lol
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Well, we have arrived. The large bath has a little trick so it looks like a real bath.
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There was a group of nursing students from the town in the women's bath, so we had fun chatting.(Just sitting on a chair…) Yes, that's right. This is what I wanted to do. I wanted to see multiple Sims soaking in a hot spring.
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While I was soaking in the footbath, Shauna O'Connell came over and we had a nice chat.
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Up until now, even if you placed a chair, no one would sit on it, so it looked like a decoration, but thanks to this MOD, Sims are now willing to sit on it.
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You can also instruct other Sims to take a seat. This is useful in clinics as you can have patients who are waiting their turn sit down.
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☆I can’t write it all down, but I’m grateful to the many CC creators.☆
Thank you for always reading my posts!
See you next time.
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eclecticgimere · 10 days
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No Wall Speaker Wishes
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Quoting myself on simblr.cc:
"I hated the constantly appearing wishes to buy wall speakers, so I made a mod to get rid of them. And since I'm likely not the only one who finds it annoying, I'll share it here.
This requires Showtime, and was made on the 1.69 patch. I imagine it would also work on earlier patches.
(A warning: the wishes won't necessarily disappear immediately in whatever household you last played, but either switching households or restarting the wishes via Debug Enabler will fix that.)"
alternate download link
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asabinsims · 1 year
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Retexture mod for The Sims 3 (in developing)
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I am currently working on a graphics mod for the sims 3 game. I want to see more detailed textures in the game😌. So far, a few screenshots😉
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thesweetsimmer111 · 11 days
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More Pregnancy Interactions - Updates
I've updated More Pregnancy Interactions to V2! Various issues have been fixed and brand new animations have been added to the Complain about having new sibling interaction 😊 (For anyone wondering about pregnancy tests, they will be included in the next update as well as other new features).
Image Previews:
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ohrudi · 27 days
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Fix: Pets need less Space
TL;DR
with this mod, your pets (cats, dogs, horses) need half of the space for all interactions
this mod improves routing for your pets, escpecially for those clunky horses
compatible with “Interaction on sloped terrain enabler” by nikel23
the pets expansions is required for this mod to do anything
Installation: just put all the files in your packages-folder, the usual way, nothing special required, merging is no problem
Conflicts: highly unlikely, see below for detail
Patch: v1.67/v1.69 (probably works with lower patches as well)
Download
ModTheSims | Simblr | SimFileShare
Hey Simmers, Rudi has a big mod-achievement for you today: it's time for my ninth mod
Just recently I play tested my new awesome house, that's cramped up with clutter and plants all the way up to the roof. I tested the house with my pets and had to realize, that they aren't able to use many of the things I placed for them, cause the spaces are just too tight. Also whenever my familiy tried to interact with their pets, they had to walk through the entire house, cause they had no suitable space left. But no more! With this mod, those issues will forever be a sorrow of the past.
Explanation - how the mod works This mod reduces the space that pets (horses, dogs and cats) need for doing things, similar to my other mods. It does this by overwriting the jig size for each pet interaction. A jig is an invisible object that’s auto placed on the ground, while e.g. two sims are talking to each other. Other sims will walk around the other sims talking, cause the jig (placed under the sims talking) obstructs the routing-way for other sims. By default all jigs are quite big, in most cases even way bigger than they need to be. But if you reduce the jig size by a mod, than those interactions are possible even in tiny over-cluttered rooms. Here an example: Playing guitar has originally a jig, that’s 2x2 boxes/meters big, which meant sims often walk outside the house, cause nowhere is enough free space for this very big jig to place down. I solved this issue with my other mod, by reducing the size of the jig for playing guitar.
Recommended Mods, that further improve routing
Sims need less Space by OhRudi
Guitar needs less Space for playing by OhRudi
Bass needs less Space for playing by OhRudi
Interaction on sloped terrain enabler by nikel23
NRaas GoHere by Twallan
Route Fix v9 by Twoftmama (Login required)
How to install
Installation: just put all the files in your packages-folder, the usual way, nothing special required, you can merge them as well
the pets expansions is required for this mod to do anything
Technical Details
Patch: v1.67/v1.69 (probably works with lower patches as well)
this mod can’t affect animations
this mod can’t affect scripting-errors, that are caught by NRaas-Error-Trap
this mod edits the all jigs that came with the Pets expansion pack
Conflicts: only if you have a mod installed who's editing exactly this resource as well, but I assume that's highly unlikely
use delphys dashboard to check for conflicts
I dearly hope your pets enjoy their new freedom. <3
Additional Credits: A BIG THANK YOU to my lovely Beta-Testers: @SimsC, @CardinalSims and @Nemiga Sims 3 Sound Tool S3PE S3OC @you-will-never-find-me-anymore for letting me use her Bonehilda for my awesome profile picture
AND to this awesome and still alive community of simmers
Happy Simming ^^
made by @OhRudi
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twinsimming · 4 months
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Spin Class by Twinsimming 🚴🏾‍♀️
This mod adds the ability to lead spin classes on Arsil's exercise bikes.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
This mod requires Arsil's Exercise Bike mod to function.
Around The Sims 3's conversion of the exercise bike from The Sims 2 is recommended.
Lead Spin Class
Sims with at least level 3 Athletic skill can lead a spin class. Once your sim has started a class, other sims on the same lot will find an exercise bike in the same room and join the class.
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The spin classes last 2 hours and your sim earns §40 for each sim who participates. Sims in the active household can join the class, but they do not count as participants.
If your sim ends a spin class early, they will not be paid.
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Tuning
All of the tunable values can be found on the mod download page under the header “Tuning”.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Visual Studio 2019, ILSpy, Notepad++, s3pe, Gimp, and Arsil.
Thank You
Thank you to @monocodoll and @desiree-uk for testing!
If you like my work, please consider tipping me on Ko-fi 💙
Download @ ModTheSims
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monocodoll · 4 months
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Government Benefits & Services Mod Update (12/10/2023) 1.5V
Just wanted to give an update on some changes and additions made to my Government Benefits & Services Mod. The following additions are down below...
-Changed how Child Support payments work:
instead of a flat price. It is now a percentage of what the non custodial parent has in their household funds. So for example, if the non custodial parent has 500,000 Simoleans in their household funds. Then by default they will provide 1% of their household funds to the custodial parent per child. Meaning if the Custodial parent has two children with the non custodial parent. Their child support payment will be 5,000 per child. You can change the percentage amount in the Tunable XML. But, if you are playing as the non custodial parent I would keep it between 1%-5% as it can be brutal. Especially if you have many unsupported children.
-Can Determine Amount of items received from Food Bank:
In the Tunable XML, you can decide how many items your sim will receive from the Food Bank. By default it is 10.
-Can determine the amount of Simoleans gained from selling Food Stamp Coupons.
In the Tunable XML, you can decide on the sale price of these Food Stamp Coupons. By default minimum is 100 and maximum is 300.
-Added the ability to adjust the residential Lot value qualification.
In the Tunable XML, you can decide how much a sims residential Lot value can be before they are no longer considered a Low Household Lot. By default, it is 30,000. So any sim with a lower residential lot value of 30,000 would qualify.
If there are any other requests for the mod. Such as adding in additional Tunables or some changes. Please let me know. The additional Tunables were added due to individuals requesting these in the past. I mainly came back to this project because I wanted to adjust how Child Support payments work so I may increase the difficulty of my game if I was playing as a non custodial parent.
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zoeoe-sims · 7 months
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Functional Washboard - Update
I'm finally getting round to finishing up some things I've been working on. To start, I've updated my washboard mod with a new interaction to Bathe Toddler In Tub.
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Thank you @thesweetsimmer111 for creating these animations for me! I'm just sorry it's taken me nearly two years to get this uploaded!!
(maybe this would have been more worth it pre bathe-toddler-in-actual-bathtub days, but hey, a laundry tub is more toddler-sized!)
You can get the updated download at MTS :)
And I'm only now realising that I wanted to update this to work with my off-grid plumbing mod, but that's just gonna have to wait another two years...
Hope you like it, and if there are any issues, let me know.
If you like my mods, consider supporting me by donating
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flotheory · 4 months
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Sims 3 drunk walk
600 subscribers gift 🎁🎉
Added the pond walk to @anitmb's drunk buff.
Find the mod update here at Nraas 🍸🍹👣
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camoflash004 · 7 months
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No autonomous gaming
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Grandpas who know nothing about computers play games was funny but got old fast.
This mod changes ITUN files for computer and console gaming interaction to be not autonomous anymore.
The Mod conflicts with all mods that changes either console or computer gaming ITUN files.
enjoy!
All Ituns changed:
PlayComputerGames_Computer
PlayComputerGames_ComputerCheap
PlayComputerGames_HoloComputer
PlayVideoGameSystemOnTV_TVCheap
PlayVideoGameSystemOnTV_TVModerate
PlayVideoGameSystemOnTV_TVExpensive
PlayVideoGameSystemOnTV_TVModerateFlatscreen
PlayVideoGameSystemOnTV_TVWall
PlayVideoGameSystemOnTV_TVHolographic
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