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What do you do to get that “soft” yummy look on your work? It’s beautiful!
Thank you so much! Though I don't really know what to answer 😖 I'll be covering a bit of everything I think might be what you're talking about
But if you're talking about the glowy soft look, I made a tutorial here to explain how I did it.
Otherwise I think it's mostly my choice in colors, and to explain it a bit I always use one big saturated color and had contrast with adding more pale or darker colors :)
Now for the "yummy" /gummy look (pictures below)...I might do a tuto another day lmao 🍭🤸 hope this helps!
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knotnea · 1 day
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Basic Wrap & Cinch Tutorial
As requested here is a tutorial for our go-to tie. It can be used to tie two things together, like your arms and legs, in almost any combination, we will show a wrist tie. It is a great beginner tie because of how easy it is to slip out of when needed, and we would recommend it to any newcomer to Shibari.
Step 1 - Coil
The first step is to wrap (coil) a length of rope around your wrists. We are using a 10ft rope, but almost any length works. Start in the middle and wrap each tail around until even, leaving a comfortable amount of rope to work with. Do not over-tighten, especially with wrists you should be able to comfortably fit a few fingers between the rope and skin.
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Step 2 - Cross
Take the tails cross the top and bottom rope over each other holding the coil in place and leading each over and to the other side.
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Step 3 - Cross Again
On the other side cross each rope over each other then back the way they came to the front side. It should look like a chain link.
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Step 4 - Cinch & Enjoy
On the front, tie any knot of your choice to cinch the ropes. We use a simple knot (one tail wrapped around the other once then pulled tight) that relies only on friction to make it easier to escape.
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This is our first time doing a tutorial, let us know if there is anything we can improve on. 💋
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leeseechkeens · 2 days
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Hey!
I’m an aspiring animator and I was curious because I’ve seen these in other rough animations. What are these for?
Those are called "time charts"
Its often used in professional world to organise the frame rate between keys or as they are called "inbetweens"
It's not often used so much nowadays, but to keep it simple, you can do a basic ball bouncing exercise
To put it simple:
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You can find out more in Richard Williams's book "Animators Survival Kit" or on youtube
Edit: those are not necessary to use if you're working alone, as most of the times time charts are used as a guide for animator assistents
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Draw an aurora effect like Windows Vista wallpaper (Photoshop Tips)
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moonwos · 2 days
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ensina sua finalização para nós meros capistas mortais !!!!
Nem venha com esses elogios que eu que sou a mera capista mortal daqui ☝️
Mas em relação à finalização, eu mudei bastante de uns tempos pra cá. Antes, só finalizava com o app Remini, mas o problema dele é que assim que vc coloca a capa/banner na plataforma de escrita (Spirit Fanfic, Wattpad etc.), a capa perde a qualidade de resolução. Pra postar aqui no Tumblr, é ótimo (o Tumblr segura a alta resolução que o Remini traz), mas pra postar em outras, fica uma caquinha de pássaro.
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Percebi isso com o @tansshoku, inclusive. O Noro que tbm me ensinou uma finalização. Então, pra ficar mais simples, vou colocar a postagem dele sobre finalização (é a mesma que eu uso hoje):
Após a capa pronta, vá no IbisPaintX pra começar a finalização. Adicione mais uma camada e depois vá em "Filtro". Selecione primeiro o "Aberração Cromática (Movimento)" (especificações: distância em 2px, Direção em 360° e Ordem das Cores B-G-R); apague as rebarbinhas que ficaram nos cantos por causa desse filtro com a "Borracha" e, depois, coloque "Máscara de Nitidez" (raio em 2p).
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Com isso já feito, vá no Photopea (site mesmo, só pesquisar no Google): "Arquivo > Abrir..." e selecione a imagem finalizada no Ibis. A gente precisa fazer isso pra adequar a imagem aos pixels permitidos no Spirit(600x400)/Watt(512x800). Depois, é só clicar em "Exportar como... > JPG/PNG", colocar a dimensão correspondente à capa e clicar em "Salvar";
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Pra acabar mesmo, é só voltar no IbisPaintX e colocar "Máscara de Nitidez" (raio em 2p).
Lembrando que eu faço todo esse processo pq na maioria das vezes, com a capa pronta, eu uso o Remini que tende a aumentar o tamanho da capa (em pixels) MUITO, e como eu uso o PicsArt pra editar, isso fica ainda pior kkkkkkkkk
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Pipe cleaner stick figures!!!
Hollow head edition
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(If you're wondering why I don't have Victim, it's because I can't find grey pipe cleaners)
I have not yet figured out how to make the solid heads, I'll make another post with them when I do. Currently experimenting with puff balls.
Details below the cut!!!
Full disclaimer, I'm not good at writing tutorials so hopefully the pictures help
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You're gonna need 3 pipe cleaners, I'm using 3 different colors for easier visibility
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Start by figuring out what size head your stick figure is going to have, and twist the end around in a loop
Twist some of the excess back around the loop for thickness and stability
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Fold the excess back over to make the torso, make it a little bigger than the size you actually want
Twist the torso pieces around itself for stability. If you have extra, wrap it back around the head/neck for extra stability. There still should be a tiny hole at the bottom where it was folded over
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Insert a second pipe cleaner in the hole at the bottom of the torso, and fold both halves into legs
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Like the torso, twist the halves of the legs together for stability. Then you can either curl the extra around the torso for stability or clip it off, up to you
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Twist a third pipe cleaner around the upper torso, and repeat the steps used for the legs
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And voila, you've got a small pipe cleaner hollow head!
Feel free to use this tutorial to make your own Chosen, Dark, Second, or any OCs!
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can you teach us howw you do your sprite edits your sprites are so cool i lovve them so much
sure!
ill go step by step.
ill use the ask im currently working on as an example
the person asked for a kankri edit with meenahs braids and a few other assets. so step one is to go to the MSPA wiki and take the sprites for editing
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then download the sprites off of the wiki page
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open your program of choice (i use procreate on ipad)
import both of the sprites
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take the assets of each sprite that you need, i only need meenahs braids from her sprite, so ill just take that and erase the rest of her sprite
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the ask speficied for 4-2 braids on each side, i chose to do 2 on each. but meenah dosnt have braids on the other side so i just hand drew them instead of copy pasting them to the other side
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they also asked for scruffy hair, so i will have to redraw his hair
so to do that i erase his hair
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rough out the new shape
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fill it in
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touch it up a bit
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add more hair to his bangs
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next they asked for rectangular glasses, thats fairly easy, i just draw them like this
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last is an "obnoxiously big turtle neck" and ill make it like this
sketch out the shape
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fill in
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continue the pattern from the orignial sprite
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crop
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remove background
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and youre done!
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these are the brushes i use/used
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i mainly only use 1 pixel and 3 pixel brushes sometimes 5 or 7 if its a panel edit. RARELY do i use the dithering brushes, thats for shading if i need it but its very hard to shade that way
hope this helps you!!!!!
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artsileo · 4 months
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You don’t suck at Lineart, you’re just not familiar with line weight👍🏼!
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officialspec · 1 month
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draw more fat characters ok. i love you
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cowsabungus · 7 months
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A guide to designing wheelchair using characters!
I hope this helps anyone who's trying to design their oc using a wheelchair, it's not a complete guide but I tried my best! deffo do more research if you're writing them as a character
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laboratoryrats · 1 month
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“Notes on skirts and pants”
Source: miyuli on twitter
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sabrebash · 1 month
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I have to draw a lot of gold and metal for my work, but wasn't happy with any of the metal tutorials i could find around. I prefer really specific instruction, so after some research i put together what i think works as a generalist's guide/tutorial. Not perfectly accurate, but i hope it's helpful!
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diycraftsnmore · 1 year
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