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#typhlo ruins
tigertaurus22 · 7 months
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Cover art for Chapter 20: The Dark Forest
Features my design for a corrupted Dinraal
Excerpt from the chapter:
“I could give him the Malice treatment. Oh, wouldn’t that be a show? I wonder what he’d turn into?”
She mused as she entered the center of the ruin, the Blue Hinox having gone back to sleep already.
“Or maybe I’ll have this big guy stomp on him. Hm… no, too anticlimactic.”
She unceremoniously dumped Grey into the dip in the ground meant to hold the glowing orange orb that hung around the Hinox’s neck.
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Chapter 21 cover art
Featuring a kaiju battle between Ashe and Asuka
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helpivelostmepotatoes · 8 months
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Zelda devs be like 'what if you couldn't see'
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1tsjusty0u · 3 months
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you know i think the zonai (botw)/the barbarian people were simply insane
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lithi · 10 months
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The unspoken importance given to Farosh is driving me insane lol
The Hyrule compendium says Farosh is the “spirit of lightning” and that it “serves the Spring of Courage since ancient times”, it’s body being able to “cause lightning storms”.
Farosh can be found in both the surface and the depths, circling the Faron grasslands and the Gerudo desert.
There is the Dracozu lake, that gives into the spring of Courage and where you can find a piece of the charged outfit, that Rauru wears and that gives lightning powers to its wearer during thunderstorms, being obviously inspired by Farosh and “used in ancient rituals”. Link can also get the two other dragon outfits, but the charged outfit is the only that is given that much importance, through the quest with Tauro.
In the depths, behind the Wellspring of Courage’s waterfall, there is the Dracozu altar (the other two wellsprings don’t have altars), and just above, in the skies, you can find the Dragonhead island, which was hidden by a huge thunderstorm.
Then, there is the courage island, also shaped like a dragon, right above the Thundra plateau, where there is almost always a thunderstorm.
The two other challenge islands are the valor island and the bravery island, still dragon shaped and not wisdom and power themed at all (?).
The Zonai seemed to have their own equivalent of the triforce, kinda, with the imagery of the boar (power), the owl (wisdom), and the dragon (courage), and they seemed to give Farosh/courage/the figure of the dragon a great deal of importance as well (in the Typhlo ruins, the Thundra plateau etc etc).
The Zonai are also very obviously dragon people (most likely inspired by the Kirin, a chimerical creature from Chinese and Japanese mythology), and they’re the bearers of the secret stones, that can transform their wearers into, well, legit dragons.
So a part of me wonders if there is a link between Urbosa and Riju’s lightning powers and Farosh’s… And well, maybe the low-key Gerudo looking Ancient hero (eight heroine?) has something to do with it.
The south-west corner of the map, in the Gerudo desert, is also called the “dragon’s exile”, and right underneath, in the depths, you can find the huge dark skeleton.
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robot-gaming · 1 year
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For as much as people were theorizing about the Zonai's relation to TotK, I haven't seen many posts pointing out how there's a lot of very Zonai-related things in the new trailer.
For one, multiple Zonai structures are notably affected.
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Such as the North Lomai Labyrinth being a hundred miles in the air! I believe the three Lomai Labyrinths are one of the only things canonically attributed to the Zonai. Though, some people believe they were made by impersonating groups, but either way, there's still a connection there.
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The Typhlo Ruins aren't shrouded in a permanent darkness anymore, either. And since these share a lot of design elements and architectural details with the remains of ruins in the Faron region, these are also attributed to the Zonai.
But it isn't just structures! The Zonai are related a lot to design motifs involving Owls (wisdom), Boars (power), and Dragons (courage). And we do see a couple dragon motifs!
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There's one on this sick-ass weapon Link is using. It's kinda hard to see due to the dramatic lighting and fast motion, but the cylindrical part is actually coming out of a dragon's mouth.
ALSO! It has some letters from the wall-carvings from the other Direct Trailer back in October.
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The reason we don't recognize this language might be because this is Zonai script!
But there's another Dragon-motif, too! One that you might be a bit more familiar with.
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The front wheels of Link's equally sick-ass ride! I can't make out any more script on these, but if you compare them to other Zonai structures, you can tell this is definitely of the same architecture.
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At this point it's pretty damn definitive that the Zonai are gonna be related to the lore of this game somehow.
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adrift-in-thyme · 11 months
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Day 25: Assumed Dead (First & Everyone)
Ao3 link
Cw for blood and injury
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“Alright, even for me this dungeon is creepy,” Legend says, squinting into the gloom.
Wild nods in agreement. They’ve only been inside for a few minutes or so but already he can feel the hairs on the back of his neck raising. Something is off here, something is wrong. And no, it’s not the wall masters that catapult down toward their heads, or the redeads that line the hallways, though those are definitely disconcerting.
(As is Time’s mask that makes their haunting forms pirouette like the dancers Wild remembers performing in Castle Town before the calamity. He’ll add that to his list of “Things to Ask Twilight About Later.” Though from the look on the rancher’s face, he doesn’t have any more answers than Wild does.)
But this feeling that emanates from the cracks in closed doors and hovers in the rank air, it’s altogether different from the discomfort born of the other oddities and horrors this place harbors. It’s even different from the chill that had crept up his arms while traversing the Typhlo Ruins.
Because while nearly everything in here reeks of death and doom, there’s another presence, one Wild is surprised he can even detect. It’s faint, like the flutter of a barely beating heart, struggling to survive amongst the long deceased. And it’s not a malevolent presence at all. In fact, Wild feels strangely drawn to it, almost in the same way he felt drawn to his companions. Yet, it shouldn’t be here–it knows that, he knows that. It’s terribly unnatural, almost sickening.
The further they venture into the dungeon, the more certain Wild is that something warped and twisted has changed a fate for its own gain.
“Do you feel it too?” he mutters to Twilight when at last he can’t take the discomfort any longer.
Twilight turns from where he was gazing into the distance, a strange look in his eyes.
“I do,” he says, quietly, brows creased in a frown.
Wild shivers slightly. “I’ve never felt anything else like it. Have you?”
Twilight doesn’t answer for a long moment. His gaze wanders to where Time stands, discussing their next move with Four and Warriors.
“No. But I’ve felt something similar.” He looks back at Wild, eyes sharp, expression solemn. “It feels like a restless spirit.”
A restless spirit.
Wild ponders that as they continue forward. Obviously, Twilight has experience in that arena (another addition to his growing list of things to inquire about), but Wild has too. The Champions were all restless spirits after all. For a time, he was one too, disturbed and distraught even in his slumber by things he desperately needed to remedy. And still, this isn’t quite the same.
The Champions had yearned to finish their mission, and so had he (even if he hadn’t remembered at first). For some reason, he doesn’t get the feeling that this is unfinished business.
But he doesn’t bring it up again. There are other things to pay attention to after all, like the monsters that begin to attack from every direction. Besides, the cold, creeping dread has dulled a bit, whether from distraction or something far more concerning he isn’t sure. It makes it easier to function, though, so he’ll take what he can get.
Then, they find the cell.
It’s the last room in the dungeon, the one with the largest, most foreboding door and the lock to match the final key.
“The big bosses always hide out here,” Wind whispers as Time slides the key in and eases open the door. “But usually you’ll find a specific tool to deal with ‘em somewhere else in the dungeon. Weird that we didn’t.”
“Well, this dungeon doesn’t follow any rules,” Legend grumbles. “It’s all over the place.”
Wild can’t give much input on that front, but he definitely agrees that everything here is strange. And when they step inside, it only grows more so.
At first, he can’t even see his hand outstretched in front of him. But then the last hero enters the room and the door slams shut, torches flickering to life along the walls. The shadows stretch, driven back by their dismal glow, and Wild can make out the grime coating the ground and walls, the chains glittering dangerously along the far wall. And hanging from them, arms stretched upward, body slouched against the cold stone, is a man.
He raises his head when they enter, golden hair falling out of his face just enough that Wild can make out his eyes, bright and blue in the darkness. For a split second, they meet and that feeling grows a hundred times stronger.
“What the–” Legend mutters and Wild can’t help but wonder if he can feel it too.
Time steps forward. “Who are you?”
The man regards Time calmly, before letting his gaze roam the rest of the group. When he catches sight of the Master Sword strapped to Sky’s back, his expression changes just slightly, a break in his facade.
“You’re heroes.” His voice is hoarse from disuse, lips chapped and bloody.
“Yeah, and what’re you?” Legend retorts. “The final boss?”
The man looks at him for a moment, then lets out a snort of laughter. Wild starts at the unexpected sound.
“Do I look like the final boss?” His expression shifts again, quick as a flash, falling back into the grave solemnity of before. “But you should leave before he comes. He was expecting you.”
“You were the bate.” It’s Twilight now. He’s regarding the man with a guarded look, hand clenching and unclenching at his side.
Something flashes across the man’s face, come and gone faster than Wild can identify it. He flashes a bitter grin.
“Unfortunately, yes. If he hadn’t had need of such a thing I likely wouldn’t be here now. Though he’s attempted to find other uses for me in the meantime.”
Wild frowns. Several things aren’t adding up here–the story, his appearance and clothing (why does his armor look like a combination of Time’s and Warriors’?), his imprisonment, and now this. It feels as wrong as the rest of this dungeon has.
“What do you mean?” He asks.
The man’s gaze flicks to him, startling in its intensity, but before he can answer, Sky speaks up.
“He’s one of us.”
His voice is hushed and constricted with a mixture of disbelief and horror. The heroes turn almost as one to look at him, standing off to the side, the Master Sword in hand, angled toward the man. A faint glow of red emanates from the handle, and he quickly lowers it before it can sear into his skin.
Silence reigns in the room for a long moment, broken only by the agonizing sounds of the man’s ragged breathing.
“Is it true?” Time asks, at last, skewering the man with a piercing look.
The man meets it without hesitation. “It is. That sword was given to me by the goddess herself and I wielded it in my final battle.”
“Sorry–” Legend shakes his head, “–but it sounded like you said final battle.”
“Yes, that’s correct.” The man’s lips lift in the slightest of smirks, and Wild is struck by how similar he looks to Warriors in that moment. “I’m supposed to be dead.”
The statement hits the room with the force of a bomb. Wild takes an involuntary step back as everything begins to click, pieces to a puzzle he isn’t even sure he wants the answer to coming together to portray a dismal picture. But before it can become a clear picture a new voice emanates from the shadows, sending shivers down his spine.
“Hylia’s precious little hero speaks the truth. He is indeed supposed to be dead. I had need of him, however, so with just a bit of dark magic…I brought him back.”
The darkness swirls around and groups together, and the familiar form of the Shadow emerges from it. He grins, all sharp teeth and red eyes, as the heroes rush to pull out their weapons.
“It’s wonderful, really, that you’re all here. Too bad that you’re going to have to die.”
He unsheathes his sword, leaps forward, and the room erupts into chaos.
“Champion!” Time calls as Wild ducks beneath swinging blades, trying to help box the Shadow in. “Get him out!”
It takes a moment for him to realize he means the hero who is still slumped against the wall. It takes him even longer to realize that bars haven’t come down over the entrance as they normally do.
Strange.
“Got it!” He calls back, changing direction and rushing toward the man.
His head has fallen forward toward his chest and raises it when Wild approaches.
“So, is your name Link to?” He asks, ducking as a deku nut soars over his head.
The man nods, but his attention isn’t on niceties…or the oddities of having nine other people with his name.
“Your friends,” he says, voice fainter and more gravelly than ever. Whatever spurt of strength seeing the other heroes had provided him is quickly fading. “—You need to help them.”
Wild shakes his head, glancing over his wounds. At this proximity, they look much, much worse than they did from across the room. Old and new bruises pepper every bit of visible skin, blood coats large portions of his clothing and hair. One arm is at an unnatural angle, as though his captors broke it before locking his wrist in the shackle. And when Wild leans in, he can see the exhaustion evident in his eyes. It’s a wonder he’s even still conscious.
Yet, he’s still more worried about nine people he’s never even met before.
Oh yeah, he’s definitely a hero.
“They’ll be fine,” he says, desperately hoping even as he says it that he’s right about that. “Right now, I need to get you out of here.”
It takes some finagling–and a whole lot of yelling–but with the help of Warriors’ fire rod (or…really Legend’s fire rod) he manages to break the chains. The man sags against him, with a groan, and Wild has to shift to account for his weight. Then, they begin their limping progress toward the door.
And as they move forward with his rapidly deteriorating charge on his shoulder and the clash of weapons deafening in his ears, Wild has to admit that it’ll take a miracle to get them all out of here alive.
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chimpukampu · 2 years
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Once I get to play ToTK & reach the part where I can go to the "Surface", the first place that I will visit is Hateno
Idk if the quest will prompt me to go to Kakariko or find some wise guy. I just want to know the state of my home.
And to those why were saying that ToTK will kill BOTW, nah I don't think so. I, for one, will most likely replay BOTW just for the map references and lore hunting.
Like, the places where the Sheikah towers were erected in BOTW but vanished in ToTK? Maybe there's a dungeon quest in there or a mini one that would give me a heart/stamina vessel. How about the Springs? Typhlo Ruins? Satori mountain? Or those ruins in Faron with Zonai relics?
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ganonfan1995 · 10 months
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the way totk has me flip flopping between "whoa really cool!!! 1000/10 👏" to "idk kinda mid" is giving me whiplash.
totk spoilers and me sorta whining, but whining from a place of love.
AGAIN NO STORY ENDING SPOILIES PLEASE!! I'm still pecking away at the game.
There's so much cool shit, but some of the side quests and rewards feel like filler content to me.
I wish there were a bit more world-building put into the Zonai, especially since this game really wants to emphasize how integral they are to the world and the lore. What we do get is really cool stuff, but every opportunity to dig into their history is met with a brick wall. I don't love that. I really think the players' curiosity should be rewarded, and not stifled. It feels a bit like theory bait, and I get that LoZ games are often a bit loose with their setting and lore. But BotW was so concrete and explicit where it mattered, while leaving a sense of wonder where it didn't. Having the entire Imprisoning War revolve around the Zonai and the early Hyrulean kingdom feels like a very good reason to be explicit about some of the world-building... but yet it's sort of all shrouded in mystery and inconclusive storytelling.
At this point, I haven't finished the main plot yet, but I have a sense of the direction it's heading. These games are always presented from Link's perspective, but this game is doing something similar to what I disliked about Skyward Sword, which is giving Zelda a much cooler game that we don't get to play.
So far, I'm otherwise very pleased with this game, and I don't have any complaints about the gameplay loop. However, I can't shake off the feeling that some of the additional lore and world-building are a bit lacking in substance when there's absolutely no reason for it to be that way.
I cannot forgive the 8th heroine quest for the lack of meaningful lore and reward it provided. It felt as though it should have been completely cut from the game. It did nothing to contribute to the story or world-building, and by the end, it felt like a significant waste of my time.
Typhlo Ruins was a quest that I really enjoyed, but later on, I stumbled upon a cave with some more recent Hylian ruins. It seemed to suggest that the reward from the Typhlo quest was initially located in the modern ruins and then moved to the ancient ruins?!?! Like....that certainly felt like an oversight.
I really appreciate that they addressed some of the criticism about BotW's world feeling empty. However, I must admit that some of these side quests feel entirely unnecessary, t b h...
I wish there was a bit more to the quests that left me with unanswered questions and less context for quests that had obvious conclusions. Additionally, more context about the pre-Hyrule world would have been greatly appreciated. Like...please provide a solid foundation for the world I'm investing 200 hours in, instead of designing it to be endlessly debated on YouTube. I understand that's likely why they intentionally left it that way. However, it's contradictory to have the Zonai as a significant mystery while also making them the central focus of the game's plot and world-building.
Like, pwease, I want more!?!?!?!?
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ayameakuma · 1 year
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Legend of Zelda: Tears of the Kingdom Theory/Analysis/Rant?kinda
Since there is like 2 or so more months till Legend of Zelda: Tears of the Kingdom is out and, since I saw a lot of people debating the name/logo/what will be the story/involvement of the Zonai Tribe (*insert Zonai Swirl meme here*) I wanna put my own two cents in here, so here goes nothing:
First, the Logo:
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This thing made people on the internet (as far as I've seen) think this might be the end of the Zelda Timeline and take the 2 Dragons circling each other as confirmation that the timeline runs in a loop, an eternal samsara if you will.
I think that this isn't the case.
Usually, when it comes to the ouroboros symbol, the snake or dragon eats its own tail, and this doesn't seem to be the case here. The mouths of the 2 dragons are closed, and they appear to just chase after each other. In this case, instead of the symbol of a loop, the ouroboros might take onto the meaning of harmony.
Since there are two dragons there, it could mean two entities need to find harmony. This is also very much supported by this screenshot:
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Look behind the logo.
We see the new God? Entity? Creature? - whoever the hell that is together with who I assume is Zelda. It could imply that the two need to find a way to work in harmony to defeat Ganondorf. This is also mirrored by Link and his new arm since they also need to work in harmony to fulfill their role as the Hero. And, because Nintendo loves the number three, Zelda and Link themselves need to work together to solve whatever is happening in Tears of the Kingdom.
Again, this logo is more about harmony rather than a never-ending loop.
But, the main question I ask myself when I look at the logo is: Why dragons? Why is the logo depicted with dragons? And why two of them?
Well, the answer has to do with the Zonai, a barbaric (were they really?) tribe who is behind a lot of the old structures around Hyrule, as well as being, apparently, very technologically advanced if we are to think that the monsters from the trailers (blocky moster and the one that looked like a one eyed mechanical cyclops) and the weapons shown (flamethrower, homming arrows and the canon that shoots out balls of evergy) are made by them.
And yet, every piece of lore about them says that they are "barbarians" or a "barbaric tribe." I will go on with this later but remeber one thing: the history is always written by the ones that survive the wars or cataclysmic situations.
Either way, back on track, the Zonai Tribe had three types of animal like structures they probably worshiped because the animals represented the Triforce:
1. The Boar/Pig structures most likely represent the Triforce of Power. This could also allude to Ganon's monster forms as they, usually, resemble a pig or a boar. (Also, as a side note, in the Farore Region, where you find the most Zonai ruins, the boar/pig statues are either buried in the earth or broken, so it is most likely they haven't had the same faith in them compared to the other two)
2. The Owl, which represents the Triforce of Wisdom. The owl is a symbol of wisdom and spiritual awakening, as well as a very intelligent animal in and of itself, which fits the bill for the mascot Wisdom. The bearer of the Triforce of Wisdom is always the reincarnation of Goddess Hylia. (Funnily enough, Typhlo Ruins, the ruins that are always shrouded in darkness in BoTW are full of torches in the form of the Owl structures from the Zonai Tribe. And owls are nocturnal animals.)
3. The Dragon, which represents the Triforce of Courage. Yes, you read it correctly. The Dragon represents the Triforce of Courage, aka the Hero of Hyrule, Link. Rather than being an animal/creature that represents courage, in this case, I think it refers to those who can face a dragon without backing down being called courageous. You know, like in fairytales where the Hero faces against the evil dragon and defeats it. After all, having courage doesn't mean not fearing anything; rather, it's about doing something in spite of the fear you feel. (On top of that, since the Faron Region is said to be the place where the Zonai Tribe lived before, you can tell that they were the most likely to be followers of the Dragon, aka the representation of Courage; that leaves the Sheika Tribe as the followers of the Owl, Wisdom and the Yiga Tribe as the followers of the Boar/Pig, the Power.)
Now that we have established this, let's look again at the logo:
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Two green dragons chasing after each other in an attempt to create harmony... and everything in this logo is green, the color we associate with the Goddess of Courage Faroure. But, if Link, as the barer of the Triforce of Courage, is one of the green dragons, does this mean the other is the Goddess of Courage herself? Or is it someone else?
We will come back to this a bit later. For now, let's move on, onto the title:
Second, the Title:
We know that the producer of the Legend of Zelda Tears of the Kingdom, Eiji Aonuma, said that the title would be a huge spoiler. However, the way I see people look at it, they don't consider the title a spoiler, but the logo. Which, given the previous games in the franchise, it is a bit wrong to do.
Here are some examples:
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Legend of Zelda: Twilight Princess
The logo has the Wolf and the Fused Shadow silhouettes behind the text, but the title in itself alludes to, arguably the most important character in the game, Midna.
Legend of Zelda: Majora's Mask
The Logo has the Majora's Mask itself, but the title not only gives us the name of the Mask but also the name of the villain in that specific game.
Legend of Zelda: Skyward Sword
The Logo shows us the symbol that is now arguably the symbol of Hyrule itself, but the title tells us about a sword, which is later revealed to be the soon-to-become Master Sword that we know today.
As you can see, every single title does have something to do with the plot, and it is, in retrospect, a big spoiler. The Logos are a lot more vague about what they portray, especially since we don't know the names of the items shown before we play the games. (Who knew what the Fused Shadow was when they saw the silhouette in the logo?)
Regardless, when it comes to Tears of the Kingdom, things are indeed a bit vague. Since it was confirmed that "Tears" refers to actual teardrops, we can assume that it could have something to do with the Silent Realms in Skyward Sword where you will get Sacred Tears so you can forge the Master Sword. This makes a whole lot of sense when you see that in the Logo for Tears of the Kingdom, the Master Sword second half seems to be made of a green substance while the first half seems to be very damaged. (And we know that will most likely be a part of our quest from the trailers)
The problem I find with the title is the second part. "Kingdom." What Kingdom? We know this game happens at best, maybe 6 months after BoTW. Hyrule Kingdom is definitely not recreated overnight; nothing seems to have been worked on at all. So the question is "why call that a Kingdom?"
In BoTW, after you meet with the King at the Temple of Time at the beginning of the game, he says, "I was King Rhoam Bosphoramus Hyrule. I was... the last leader of Hyrule. A kingdom which no longer exists."
So, if the Hyrule Kingdom no longer exists following the Calamity from 100 years ago... why is it called a kingdom now? Just because Zelda is alive, that doesn't mean the Kingdom is back, especially since all the Hylians are scattered around Hyrule and the only parts of the Royal Family and the Knight order remaining are Zelda and Link.
To answer this question, I need you to think back to the two dragons on the logo. If one is Link, why couldn't the other one be Link too, but from 10,100 years ago, the Hero that sealed Calamity Ganon first alongside that time's Zelda.
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This is the tapestry that spoke of the first sealing of Calamity Ganon. This depiction of Link is very strange, though. Full of bluish-green around him, red hair and a golden arm that holds a sword.
Dosen't it remind you of this?
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It is a bit of a stretch, but if the developers went for minimalism, then the golden ornaments around the arm could be the reason why the Hero's arm is golden in the tapestry.
Also, before you say something about Zelda, look here, outside of the power of the Goddess and her hair, her hands and face are a similar color of red like that Hero's face, legs and OTHER ARM. Meaning only one of his arms is golden in color.
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Which brings me to the whole Harmony symbolism again. Link's arm is definently damaged beyond repair, so now he gets a new one, one that possibly belonged or was powered by the energy of the Hero from 10,100 years ago. So they need to find a balance and coexist to defeat Ganondorf.
So while the word "Tears" refers to what Link has to collect to repair the Master Sword this time, maybe the word "Kingdom" refers to the place where the green energy comes from initially aka the Kingdom of Hyrule from 10,100 years ago when they used, what is most likely, Zonai Magic to help defeat Calamity Ganon and seal him? This would certainly spoil a lot of the game if it is true, so maybe this is it.
But there are still some other mysteries I wanna touch on next:
The Zonai
As I said before, the Zonai Tribe is considered "barbaric" in nature, but there is a high chance they were behind the mechanics and weapons we have seen for Tears of the Kingdom so far. So why are they "barbaric"? Well, remember when I said, "History is written by the survivors"?
What if the Zonai were eliminated in that battle against Calamity Ganon? They could have lived in Hyrule for a whole millennia before that battle, which is how their structures are older than the Sheika Shrines and the like. There is also the fact that rather than being constructed for that time's hero, the Sheika Shrines we know in BoTW were made after the sealing of Calamity Ganon as tests for the future Hero who will have to seal Ganon again.
This way, we can confirm how Sheika Shrines ended up in Zonai made ruins (aka Typhlo Ruins). The shrines were erected after the fall of the Zonai. This means the Guardians and the 4 Divine Beats were constructed first.
But the question still remains: Why are the Zonai not mentioned in the History of Hyrule if they helped with the first Calamity Ganon?
Welp, there could be that the Zonai never really interacted with the people, thus making them seem "barbaric" and "unapproachable" for the Royal Family (of which we know has done some pretty stupid/dark stuff in past games) so they decided to not put them in the history books, thus they were forgotten.
And I can already hear you: "What about that time's Zelda and Link? Wouldn't they overule this or do something?"
You see, dead people can't complain, can they? We don't know if the Princess Zelda and the Link from that time were still alive after the sealing. For all we know, both could have died sealing Ganondorf underground (like we saw him the in trailers) and the King (cause, let's be honest, the kings of Hyrule have done some pretty shady or stupid stuff in the past) of that time decided to just go with making his daughter and the soldier that was with her into heroes in the Kingdom and let's the Zonai, a Tribe he couldn't control nor truly talk with, fade from the history.
Also, I said "soldier" and not "personal guard" like the legends about that time said about Link. Why? Welp, the tapestry.
Red hair Link... is not really likely right?
He is always blonde haired, at least in all the games we have right now. So why is he depicted with red hair, when Zelda has blonde hair in the Taspestry? Welp.
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The Barabrian set, specifically the Barbarian Helm.
Red hair is overshadowing the blonde hair of Link, so there is a possibility that the Hero of that time was wearing a Barbarian Armor Set in battle. But it's a bit strange since... well, this is the compendium description of the helmet.
"A helmet once worn by the warriors of an ancient warlike tribe from the Faron region."
Why would the Hero wear a warrior set that is solely worn by a Tribe of the Faron region? Maybe because he was part of it.
Think about it. The Zonai were followers of the Dragon that represented the Triforce of Courage to them. Wouldn't it make sense for the Hero to be born in this Tribe?
And since Link and Zelda of that time had to work together to seal Ganondorf, the Hyrule Royal Family of that time couldn't ignore the existence of the Hero. So, instead of making Link as a part of the Zonai Tribe like he was at the time, the Royal Family made him into the personal guard of the Princess in the story, while people could explain the tapestry as an armour set that existed long ago and was worn by the Hero in combat (when the events were still fresh in the minds of people) or worn paper in the current time of Breath of the Wild.
The Mysterious Figure
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This is the figure I meant.
Welp, she is definently not Zelda from 10,100 years ago, so maybe a Zonai depiction of Hylia. Cause well, she is apparently on a pedestal high in the sky, if those are clouds.
Also, notice that there are seven swirls around her. Maybe the tears we need to collect? Or maybe a depiction of the Seven Sages in Zelda? Who knows, but it is worth mentioning that this figure is seen intertwining hands with a depiction of Zelda behind the Logo.
The "Zelda" shown in the last trailer
This will be the last part of this long-ass rant/analysis/theory thingy I made so here we go.
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This may not be our Zelda. At least not this timeline's Zelda.
Look a bit at the dress she is wearing. The blocky symbols and that eye towards the bottom of the dress are not of Sheikan origin. Which most likely means it is from the Zonai Tribe. I can’t put any more images, but there is a new eye symbol that is present on a new shield. An eye that is looking up and has five droplets falling from it. Just like this eye symbol that has five tassels attached to it.
And, if you wanna argue that it could be Hylia, look at the figure from the drawing above. The clothing is extremely intricate and very well detailed, but you don't see an eye with five droplets or tassels hanging from it on the clothing, right? Even tho the other details are so clear on the figure.
So, either this is the Princess from 10,100 years ago who fought together with the soldier from the Zonai Tribe that became the Hero, or our Zelda gets a Zonai get up from somewhere, cause the background reminds me of the Time Gates from Skyward Sword.
At this point, we don't have a clue and this is PURE SPECULATION.
So, if you read till now, congratulations! Hope you enjoyed my zainy ideas and theories for Tears of the Kingdom.
Tell me if you agree or disagree with anything here cause I am curious about your opinion on his.
Hope to see you guys again soon! (I WILL TRY to be more active)
P.S: If anything from here becomes reality, I called it, and I am gonna be so proud of what my brain came up with at 3 a.m. in the morning.
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tigertaurus22 · 7 months
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Chapter 20: The Dark Forest is now up!
I can’t believe we’re already at our twentieth chapter. And it only took us a year and a quarter.
Everyone knows august is wildfire season.
My heart goes out to everyone who lost their homes in the recent fires, especially in and around the region where I live.
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Chapter 20 cover art
Featuring my interpretation of a corrupted Dinraal and attempt at drawing one of those sheikah ball-insert thingies
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mrzplays · 6 months
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I had forgotten all about this guy at Typhlo Ruins... He had previously asked me to check in with him later, while he supposedly was doing some research at the site... Turns out he had something of interest to share with me this time around, now that I have resolved a couple of the regional phenomena...
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ordon-shield · 11 months
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Why the Zonai Might Be Aliens
Do I have any actual proof for this theory? No, but I do have circumstantial evidence and I’m going to tell you all about it!
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First off, let’s start with some concept art from Breath of the Wild. While this may not seem that relevant, we already know that they’re reusing some of the concepts they originally came up with for Tears of the Kingdom — just look at this concept Link with his arm and broken Master Sword.
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This is relevant because more concept art shows Link, resembling his Breath of the Wild design much more now, watching a flying saucer attack Hyrule. An even earlier concept even shows him in a spacesuit!
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Moving on from concept art, we have the stone taluses. These stony enemies are heavily implied to have an extraterrestrial origin, due to the amount of pebblits found at the Gisa Crater in Tabantha. This confirms that not only does extraterrestrial life exist in the Zelda universe, it’s already present in the Hyrule we see in Breath of the Wild and Tears of the Kingdom.
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There’s a few clues that could point towards the Zonai themselves being aliens (or at least connected to them in some way). Throughout the trailers we’ve gotten for Tears of the Kingdom, we’ve seen many glyphs like these ones scattered across Hyrule. They happen to greatly resemble the Nazca Lines, which are known for being the focus of a conspiracy theory that claims they were used to communicate with aliens.
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Now, the Zelda series has had aliens before, just not in Hyrule. The aliens (or ‘ghosts’) of Termina played on the stereotype of aliens stealing castle and abducting people, leading to one of the most memorable sidequests in the game. If Nintendo is bringing aliens back… why not use the trope of the ancient alien civilisation?
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When we look at what little we know about the Zonai, a few interesting things stand out… they’re described as an ancient civilisation, that clearly once spread across Hyrule, but mysteriously disappeared, leaving behind only their architecture, and a few strange puzzles like the Typhlo Ruins and Thundra Plateau.
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What little we’ve seen of the Zonai in Tears of the Kingdom so far only supports this theory, as we see their technology creating anti-gravity, and even a rocket. We even have this glimpse of an unknown character who resembles no species we’ve seen in Hyrule before — much like the stone taluses, they seem to be new.
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In conclusion, are the Zonai aliens? To be honest, it seems a bit unlikely that they’ll be aliens specifically, but I wouldn’t be surprised if they were somewhat alien-adjacent, keeping some of the tropes, without actually being from space.
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tallyacestories · 3 months
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Chapters: 9/20
Words: 61,109
Chapter Nine Summary: Ghost, for all of his love of exploring and adventuring, was beginning to wish he could at least sleep in a warm bed for a few days before they were back on the road again. After getting lost in the darkness of the Typhlo Ruins, he's given that exact chance. But when that relaxation is cut short once more, he and Spirit ponder the reason for this journey in the first place.
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one-is-confused · 9 months
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TOTK Theories and Headcanons
Since playing TOTK some headcanons and theories have been brewing in my head and I just want to get it out
Theory 1 (Which turn out to be a collection of Theories) : Hyrule Kingdom was founded twice
Now I seen this theory before but I wanted to add some more stuff to it. So the reason why I think this is simple, IT MAKES SENSE. Because first of all, Rito. They only make an appearance in WW (Wind Waker) and BOTW/TOTK. So it is odd that the Rito exist in the founding era of Hyrule because the time Hyrule was founded was in SS (Skyward Sword). Or should I say it was first founded as the existence of Rito did not occur yet as SS is the First game in the Timeline, but we did see the Rito in the founding era of Hyrule during TOTK so the entire situations is weird.
But we all collectively agree that BOTW somehow manages to bring together the three timelines making it one again. Now I bring this up because if Hyrule Kingdom was founded a second time, why? Why was it founded again? Simple, the Great Flood. As in WW there was a Great Flood that drowned the continent of Hyrule. But since BOTW is at the end of all three timelines, what happen to the Great Flood since it no longer there?
This is just a guess but maybe it has to do something with the Zonai. Now hear me out what if, what if the Zonai got rid of the great flood as they are viewed to have some kind of god like powers. It also worth mentioning that the Zonai ruins in Faron. Along with the fact that these sets of ruins are much older then all of the other ruins and that they or someone else worship some type of Water Dragon (reference). So either the Zonai got rid of it or the Water Dragon did.
Since the Great Flood been removed Hyrule Kingdom needed to be founded again and most likely Hyrule Kingdom was not founded again until a very, very long time if you take the Zonai Ruins in account as these ruins are much older then the other Zonai structures.
And after some research into the Great Flood (this article) Hyrule was founded again after the defeat of Ganondorf in WW but Hyrule at that point is complete swallowed by water. But as I said earlier the flood manage to go away but it didn't specify if Hyrule Kingdom was founded again after WW as it only says that a new Hyrule was created on the water.
For more information here is a page, "Arrive of the Zonai" if you want to get more into the timeline of before the events of BOTW/TOTK or the timeline in general.
Theory 2 : Water Dragon
Talking about the Water Dragon makes me question does the Water Dragon exist ... maybe? I mean, the three main dragons (Dinraal, Farosh, and Naydra) all represent elements that we commonly see in the environment and in enemies like the Chuchu. As there are fire, ice, and electric Chuchus but there are water Chuchus but there is no water dragon. But maybe there once was in the past that is now either slumbering or dead. I don't know. I also want to mention that certain ores fused with a magic rod/staff does output fire (Ruby), ice (Sapphire), electric (Topaz), Light (if you are willing to include star fragments into the equation), and water (Opal).
Then again you could argue that there are no water keese and other water enemies beside the Lizalfos and the Octorok...... Yeah I don't know. Take this theory with a grain of rock salt.
Theory 3 (Is this a theory?) : BOTW/TOTK is at the end of all three timelines
I know I said this earlier but one, this makes sense, and two, in TOTK there are the outfits and weapons of the heroes from the other timelines. But oddly enough you can only find most of them in the Depths excluding the Fierce Deity set and Sword along with the Dusk Claymore which is in Typhlo Ruins. I bring this up because as I was exploring I came across something interesting in Sage Temple Cave. There is this small stone tablet that mentions there being a weapon stored here but it was decided to be move to Typhlo Ruins. The Weapon is the Dusk Claymore. But I do find it odd that the Dusk Bow is just on the side of the tallest pillar of Hyrule Castle. I mean it just laying there, its not even in a chest.
Now I know that there are other outfits that are not found in the Depths like the Awakening set but that makes you wonder where that thief found its original location. But why are most of them in the Depths to begin with, most of them are located in abandon mines.
And I not going to even mention how you get the Evil Spirit Armor set. Because that entire situation is a bit confusing, you can read Links thought on those quests by going to the list of finished quest and the end it just said that you are left with more questions then answer.
Theory 4 (this is something I have heard before) : The Three main dragons were once Zonai
To be honest I did not believe this when I first heard it. I was like aren't they spirits that decided to take the form of the dragon. And then I see the entry for the Light Dragon which also beings with "a spirit" but if you know the truth, you know. So at this point I decided to look at the dragons and then I saw it. That the manes of the dragons do resemble that of a Zonai, look at King Rauru hair and compare it to the dragons mane. And that they were most likely were once Zonai as Mineru did say that it is a forbidden act meaning it has occurred in the past.
Headcanon :
-- Zelda was mostly likely sent roughly about 20,000 into the past as it seems that Calamity Ganon took 10,000 years to form and since it appeared twice (I am not included that it was at bay for a century due to Zelda cause that don't count), it can be concluded that the imprisoning war took place 20,000 in the past
-- The title of the game Tears of the Kingdom is referring to the Light Dragons tears and you cannot convince me otherwise
-- Link and Zelda are at least in some type of relationship
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