So recently I have been on a huge tabletop RPG kick so I thought it would be fun to talk about Class 1-A playing their own tabletop game, both the characters they'd play and how they'd be as players. For the sake of this, I will be writing in the context of Dungeons and Dragons 5th Edition since that's the system myself and others would be the most familiar with.
Rikido Sato: Half Orc Life Cleric
Doesn't really get the game too much. Tends to forget the rules a lot and his own abilities. Just kind of picked a class at random. Is the king of bringing snacks and the like, all of which are homemade.
Mashirao Ojiro: Wood Elf Open Hand Monk
Pretty average in all respects as a player. Not too remarkable in all respects. Doesn't realized how bad the monk is until they started playing, but is too attached to the character and their concept.
Koji Koda: Firbolg Shepard Druid
Is only really here to hang out with his friends. Too shy to really do any roleplay with the rest of the gang, mostly doing small moments with his animals friends. Accidently made an overpowered build.
Minoru Mineta: Dhampir Phantom Rogue
Knows the rules, but is a power gamer. Uses the game more as a power fantasy to look as cool as possible at all times, even if it is dumb, though will quickly panic if anything goes slightly wrong.
Hanta Sero: Gith Horizon Walker Ranger
Really interested in all the lore and history of whatever the dungeon master came up with. The kind that dungeon masters either love or dread. Is the one constantly asking question and cracking the odd joke about it.
Toru Hagakure: Changeling Arcane Trickster Rogue
Super big into the roleplay of it all and is always excited. Mostly took Changeling so she'd have the excess to play as many roles as possible. Probably makes little masks to remind people who she currently is.
Yuga Aoyama: Aasimar Glory Paladin
Is insanely devoted to the role of the noble paladin, much to the detriment of everyone else. Likely says the line "But it's what my character would do more then any other player. Constantly hints at a backstory that nobody is biting on.
Mezo Shoji: Hobgoblin Gloomstalker Ranger
Not the biggest into roleplay, does fairly well with the actual gameplay. Plays the typically reserved ranged. Tried to tie his and Koda's backstory together to try and take some of the stress off of him in terms of roleplaying.
Kyoka Jiro: Half Elf Whispers Bard
Wasn't really sure about all of this before play and went with a bard because she liked the idea of playing music. It was a rocky start, but quickly got into it and started having fun. Will make custom songs and playlists for the party, as well ambient tracks and battle music.
Denki Kaminari: Air Genesi Storm Sorcerer
Wanted to try it out because it was popular. Went with something he thought was cool and did not expect it to be so complicated. Needs to be constantly handed the book and remined of the rules in order to make sure he gets it. The amount of math hurts his head.
Eijiro Kirishima: Goliath Giant Barbarian
Like Denki, wanted to get into because it was popular. Bakugou helped a lot with building the character. Has a lot of fun smashing stuff. Plays his role pretty well, even if his character doesn't go beyond the nice brute whose name is very close to Kirishima's own.
Mina Ashido: Satyr Glamour Bard
One of the students the most into the roleplaying. Is very light hearted and goofy about the whole thing. Can play a lot in bard stereotypes because she thinks it's funny. Another instigator, though mostly from her getting too into character at the worst of times.
Fumikage Tokoyami: Tiefling Fiend Warlock
Has been playing the game the longest and super familiar with all of it. Always makes characters he thinks are "cool", which means are super gothic and depress, both in class and in race. Does occasionally have Dark Shadow dress up and roleplay as his patron.
Ochako Uraraka: Fairy Zealot Barbarian
Ochako just wants to smash stuff. She has a lot of fun rolling dice and doing cool stuff with her friends, both good and bad. Likes playing the typically pixie before going nuts. Can be an instigator, but tends to backtrack when she realizes just how badly it goes wrong.
Tsuyu Asui: Halfling Moon Druid
Like Koda, is mostly here to have fun with friends. Often plays mediator both in and out of character. Does a good job with roleplaying thanks to how much she had to play pretend with her simplies. Always causes a riot whenever she becomes a dinosaur.
Shoto Todoroki: Hill Dwarf Fighter Champion
One of the worst players both in game and in roleplay. Played a character Izuku basically made for him. Is somehow still one of the best because he is constantly getting amazing rolls at the most critical moments, much to the frustration of Bakugou.
Katsuki Bakugo: Custom Lineage Chronurgy Wizard
Powergamer, no question. He knows the rules back and forth to make the most broken build possible. Acts like D&D is a game you can win, even when it comes to roleplaying. Not a full on murder hobo, but by far the biggest instigator in the group.
Tenya Iida: Warforged Devotion Paladin
Very much devoted to the rules, both in and out of the game. Gets confused when people say that he's doing a good job at playing a robot. Collects a lot of dice. One of the best Dungeon Masters of any of the students, though can be rather controlling at times.
Momo Yaoyorozu: High Elf Forge Cleric
A really good player with the rules though can be pretty awkward with the roleplay with how much she tries to get into it. One of the best DMs in the class. Makes custom miniatures for everyone in the party. Puts a lot of money to make the ultimate game room.
Izuku Midoriya: Variant Human Bladesinging Wizard
The perfect player. Knows the roles, but focuses more on making characters. Takes the most notes, pay attention, and makes sure everyone is having fun and feels included. Likely gets roped into the role of dungeon master more then anyone else because of these reasons.
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What do you think Class 1-A's action figures would look like in universe?
Non-quirk related question haha. What do you think class 1A's barbie-ken taglines would be? Not sure how to frame the question but for example for Tokoyami it could be, "This Ken is gothic" or for Ochako it could be, "This Barbie is on cloud nine" (due to her quirk)
I mean, I'm not sure if there is much to say on that. I feel like any taglines for actions figures would just be pretty generic, but I can talk about action figures.
Sato: Comes with a series of small snacks that you can feed him to cause him to bulk up and you pop open the stomach to get them back.
Koda: Just a simple figurine of him with a bunch of small animal models that you can play with as well. Comes with a button to play animal sounds.
Mineta: Orbs on the head are removable and the toy comes with arms that catapult the orbs forward. Possibly with a pointless target pad that no kid will use.
Sero: His tape dispensers can be pulled out like a rip cord, letting the action figure pull itself to whatever you put the doll on. Filling them with regular tape did not work well with test audiences.
Aoyama: Armor is made of a super reflective material that shimmers and has a flashlight in the belt to replicate his beam. Also comes with a lot of costume variants and accessories at Aoyama's instance.
Hakagure: Like Aoyama, her toy is very reflective, almost like a giant prism that gives off colorful lights when put up to any light. A stocking issue made it a hard to find collector's item for a time.
Ojiro: The tail can be curled up and then released, causing the action figure to fling forward. This curling can be used to make it hang on stuff as well. His tail also comes with "kung fu action grip", because of course it does.
Denki: Comes with a bunch of flashing lights and sounds for his electrical attacks. Has a swithcable head for his regular face and his low power face, much to Denki's chagrin. Batteries are not included for some reason.
Jiro: Definitely has some music aspect for it's main gimmick, like being able to use her jacks to plug your MP3 player into it to play music on it or having recordings of her songs on it when you press a button on it.
Kirsihima: Either has a bunch of plates on it that you can put on him to harden him up or you push a button to pop them out of the toy. Had issues in production because of how dangerous the hair spike was for kids.
Mina: Has an action figure with a lot articulation. It's main feature is a goo that comes with it that kids are suppose to put in and fire out of the toy. They fill it up by removing head and pouring the goo in, much to Mina's horror.
Shoji: The main feature would obviously be his arms. They'd either work like super stretchy arms or have a much of attachments that a kid could connect and stack on top of each other to add on whatever organs they want.
Iida: This figure with a set up buttons that can kick the legs forward, able to demolish any stack of cups that you happen to set up. He happens to be bundled a lot with overly complex, Ingeium themed cars, much to Iida's confusion.
Tsuyu: Has a lot of suckers on the hands and feet so you can stick it to surfaces. The tongue can be shoot out as well to grab onto stuff, kind of like those sticky hand toys. Yes, it is water proof and a popular bath toy for young children.
Tokoyami: Probabley has a standard figure with Dark Shadow with larger versions of it being sold separately. The parts of Dark Shadow can be removed and put onto Tokoyami for his armored form. It has a glow in the dark feature, without a doubt.
Shoto: Comes with fire and ice attachment to simulate shooting it out of his hands and feet. The scar was on the wrong side of a better part of it's run and it's occasionally bundled with Endeavor toys to help increase Enji's poor sales.
Momo: Her costume had to be changed on the figurine in order to be sold in stores. She comes with a massive amount of accessories to have her wield, along with little facts and tidbits about them. Momo demanded that her toy had some educational merits.
Katsuki: Probably has some spring power launcher in his arms that you can use to fire out plastic darts. Definitely has something that screams out catchphrases like "Die!" and "I'll kill you!" that would have to be rewrite and recorded several times to get them published.
Uraraka: Has a button that makes her hands glow like she does when she uses her powers along with has wench systems like Sero for her grapple hooks. Probably has a weird spin off line based around it, like Uraravity's Space Adventures featuring the Alien Queen Pinky.
Izuku: The most popular and with the most variations, though the standard ones glows with a button press, has spring shoots for the boots, and an spring in the hand to fire plastic air blasts. Sometimes comes out with special versions that come with other Quirks he had.
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