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atomic-chronoscaph · 1 month
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The Metropolis of Tomorrow - art by Hugh Ferriss (1929)
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The "I know a Guy" mechanic, but you can't just make up a new npc to help. Instead, you can once per session point at an established npc and say, "aw, shit, that's my ex."
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tokyostreetphoto · 6 months
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Cymmetry, Roppongi 六本木
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nestedneons · 1 month
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Victor duarte
Music on
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whereserpentswalk · 4 days
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People don't realize how liminal it is to be a time traveler. How you don't ever really feel like you're in the time you are. Even when you're in your own time, everything is off, your coat was something you bought in interwar France, the book you're reading on the train is from a bookstore you had to visit in Victorian London, even your necklace was given to you by a Neolithic shaman, from a culture the rest of the world can never know. You find yourself acting strange even when in the present, much less in the past you have to work in.
You remember meeting a eunuch in 10th century China, and having him be one of the only people smart and observant enough to realize you were from a diffrent time. You could talk honestly with him, though still you couldn't reveal too much about your time. And it was still so strange hearing him talk casually about work and mention plotting assassinations. You're not allowed to but you still visit him sometimes.
You remember that the few times you were allowed to tell someone everything it was tragic. You knew a young woman who lived in Pompeii, who you had gotten close to, a few days before she would inevitably die. On your last day there you looked into her eyes, knowing soon they'd be stone and ash, that the beauty of her hair would be washed away by burning magma. And you hugged her, and told her that you wanted her to be safe, and told her she was wonderful and that you wanted her to be comfortable and happy. And you let her tongue know the joy of 21st century chocolate, and her eyes see the beauty of animation, knowing she deserved to have those joys, knowing it wouldn't matter soon. And you hugged her the last time, and told her she deserved happiness. And when you left without taking her it was like you were killing her yourself.
You want to take home everyone you're attached to. There's a college student you befriended in eighteen fifties Boston. And you can't help but see him try to solve problems you know humanity is centuries away from solving. And you just want to tell him. And it's not just that, the way he talked about the books and plays he likes, his sense of humor. There's so many people you want him to meet.
You feel the same way about a young woman you met on a viking age longship. She tells stories to her fellow warriors and traders, stories that will never fully get written down, stories that she tells so uniquely and so well. She has so many great ideas. You want so dearly to take her to somewhere she can share her stories, or where she can take classes with other writers, where she can be somewhere safe instead of being out at sea. She'll talk about wanting to be able to do something, or meet people, and you know you're so close to being able to take her, but you never can, unless she accidently finds out way too much then you can't.
You remember the longship that you met that young storyteller on. You were there before, two years ago for you, ten years later for the people on it. The young woman who told you stories wasn't there ten years later, you had been told why then but you only realize now, her uncle, who ran the ship, had been one of the first people to convert to Christianity in his nation. He killed her, either for not converting or for sleeping with women, you're not sure, but he killed her, and bragged about it when you met him ten years later.
You talk to the storyteller on the longship, ask her about the myths you're there to ask her about, the myths that she loves to tell. You look into her eyes knowing it's probably less then a year until her uncle takes her life. You ask her if you think that those who die of murder go to Valhalla. She tells you she hopes not, she doesn't see Valhalla as a gift but as a duty, she hopes for herself to go to Hel, where she wouldn't have to fight anymore. You slip and admit you're talking about her, telling her that you hope that's where she goes when she's killed. You hope to yourself you'll be forced to take her to the twenty first century, you're tempted even to make it worse, you want to have ruined her enough to be able to save her.
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Welcome to the Office for the Preservation of Normalcy.
You probably came here from my post with all the posters. (Set 2 can be found here!) Welcome! You can find my shop to buy the posters here, as well as stickers and buttons.
However, there's more than just the posters. The OPN is a growing interactive fiction world, and if you look closely there might be some secrets to find. Check out the FAQ page about the blog and look over the tag directory, or peruse our socials.
Have some mysterious lights above your house that aren't following flight patterns? Ghosts that won't leave, even when you ask politely? Imps eating the contents of your fridge? Stuck in a time loop? Our friendly social media outreach man Norm and his intern Jenny are standing by to answer your questions!
(UPDATE: Asks are currently closed as I catch up!)
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leidensygdom · 22 hours
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I still have some Drowfight art around- And here's Siete for dbwuh (on bsky)! Drow and cyberpunk are like bread and butter (and Siete is actually in our setting I love him-)
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cultofthewyrm · 1 year
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Trouble in Paradise by jarvinart
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tygerland · 8 months
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probablybadrpgideas · 3 months
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A warforged merchant whose catchphrase is 'Insert cash, or select payment type'
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oldschoolfrp · 1 year
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"Built from a thousand kilometers of flesh and steel, it writhes in the passions of those who live in it. Everyone and everything is connected here; there are no accidents. Take a walk down any street and read the writing on the wall: 'Welcome to the Sprawl, chummer. Too bad you could make it.'" (Steve Venters cover art for Shadowrun supplement Sprawl Sites, FASA, 1990)
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nestedneons · 3 months
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By mimi_art
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whereserpentswalk · 5 months
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Imagine how it would feel to be in a post apocalyptic world but live in a place that's relatively unaffected. Like, society in breaking down but the specific place where you live is mostly still continuing life as normal.
Like imagine you live in the largest city in your country (somewhere like New York, Berlin or Tokyo), and you're hearing about a portal unleashing horrors throughout the world. But because you live in an important trade city, you're mostly safe. The place you live is where the troops are centered, and where the protections are.
Eventually when the apocalypse is in full swing you're city lives on as a city state. The government is slowly replaced with a more left leaning one that can better deal with a world without global trade. The millions of people living in your city still have the types of jobs they had pre apocalypse, there's still electricity, public transport is still running, movies are still made, universities and theaters are still open. You're safe along with millions of people but you know that a few miles from your apartment, past a massive stone wall that they had to build, is the end of the world.
You hear on the news how people live in most of the world. The warlords, the strange scavenger and raider cultures, the mutants, the horrors from beyond the known world. But it's all so far away from you, yet so very close.
There are jobs in your society that exit the city. Technically everyone is allowed to leave but nobody would really want to unless it's for work. There are people who leave the cities as warriors, as scientists, as ambassadors, and as traders, some see them as brave adventurers, but most would never want to fill their shoes.
Sometimes people from outside the city move there. They really do look like you'd expect people from the apocalypse to look like. Each major group from outside the walls has their own enclaves and neighborhoods. You wonder why culture changed so quickly.
You've only been outside the walls once since they were built. It was just to see what it was like, and you didn't go far. You thought you would die, but you didn't. You saw a light in the distance from the fire of an unknown tribe, and you saw the same world that exists within the walls, and that existed before them.
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sandman-kk · 2 months
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Kawasaki, Kanagawa. December 2023. 14938
(via 2024-02 - Sandman-KK)
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rootsinthefuture · 9 months
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