Steam has banned and is removing all games using blockchain, cryptocurrencies and NFTs from their platform.
The article has a dev claim it's because "NFTs have value" which is a very disingenuous way of explaining valve's stance. It's because games that allow nfts to be obtained allow for exchanging of in-game rewards for real life money, aka gambling.
For now this appears to only apply to games that allow the crypto and NFTs to be farmed thru gameplay (many MMOs published in the last two or so years have that built in), but it sets a precedent that I hope will result in a blanket ban of any publisher that gets involved with crypto/NFTs, because they always result in someone getting scammed.
Take a look at this nft. It apparently sold for $1.59 mln. What actually happened, however, was that Ethereum worth that amount of money at the time of sale was transferred from one anonymous wallet to another anonymous wallet, under the pretense of paying for a link to an image. We do not know who the holders of either wallet are. We do not know of they're two different people or the same person. We do not know the origin of the Ethereum being transferred. It could be all above board and legal, but we cannot know. That's why it's shady.
So if Jason still insists on using NFTs as part of CoG monetization, he may eventually lose the only advantage his publishing company has over publishing on itch.io.
Nfts and crypto are so connected with money laundering and scams, as I have pointed it out to him multiple times, it doesn't matter if his NFTs will be pure and unproblematic, because the entire system is so tainted it's a better choice for a storefront or bank to ban them altogether.
So if y'all were on the fence on wether you wanna transfer from choicescipt to something that doesn't have built in publishing on Steam, here you go. Choice of Games won't have it either, if they include any form of nft based monetization.
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I don't play video games, but I think the Half Life series is hilarious. Make two parts of a trilogy, end part 2 on a cliffhanger with a major character death, cancel part 3, 15 years later release a prequel (on a system nobody owns) that uses time travel magic to undo the ending of part 2, end the prequel with a flash forward cliffhanger of the now not dead character saying "oh just you wait, we're gonna have one hell of an adventure in part 3," and STILL make no plans to ever release part 3!
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