I gave myself a writing challenge and I am fascinated by it
So basically I put the robins in a randomizer to give them a new order/role (because I just...kinda wanted to see what would happen + I like role-reversal AUs) and got results that are giving me a fucking brain blast.
Stephanie, the first sidekick who defines the role
Tim, the sidekick who dies and comes back wrong
Dick, the sidekick who saves Batman from himself
Damian, the sidekick who was never supposed to be a sidekick but would go on to prove everyone wrong
Jason, the youngest sidekick who is still the Kid Wonder
...So this is fucking wild. I've got some ideas and several of these fit perfectly (Dick's role is pretty similar to his one in canon), but some of these are fucking INCREDIBLE to explore (Steph being the first Robin is something I never even considered but tbh I kinda love it).
I probably won't write a fic or anything because tbh I don't like publishing my writing that much, but I might expand this into a full AU and post about it. I might randomize other stuff too (ie, stuff that I cannot change vs stuff that I cannot keep the same) but this fucking rules as a starting point.
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Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
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genuine question but is there any fandom where a character is well written by the majority. im thinking about fandom culture and the spread of frustration when people dont write characters well but. honestly in all the fandoms ive been in there's only like, a Select number of authors who i trust to write Well, let alone write Well AND In Character. character analysis and writing and getting inside characters' heads are all separate skills (all of which are trained by roleplaying fyi can CONFIRM playing pretend with your friends is good for you). there's been more than once where I've disagreed with an interpretation that others agreed with, and then I turned out wrong. or i turned out right. like it doesnt matter WHO is right it just matters that differences in character analysis exist, so even if you DO write well AND write in character, your in character is still going to be someone else's out of character
there's this sort of. vibe. that to play in the sandbox you Need to be able to make a castle, and if you can't make a castle then you shouldn't bother, and it completely dismisses the idea that youre in that sandbox to PLAY in the first place. there's this Weight of disappointing someone if you can't build something that they like, but that forgets that you aren't there to build them a castle. like, be KIND. if you disagree with someone then please make an effort to do so kindly. i dont give a shit about fandom discourse but there is a reason kids get removed from sandboxes if they keep throwing sand in people's eyes. but if they don't like your misshapen sand pile, then youre not obligated to change it. even if you yourself end up hating that same sand pile later- youre not building a legacy. youre playing. and sometimes the result of that play is out of character drivel. theres a reason there are so many authors and so few who i like to consistently read and thats because everyone is Fucking Around in their hobby space.
hash tag brag or whatever but i can build castles. ive built several that im v proud of. ive also dug holes in the sand for fun and then tripped on them when trying to get up. I often dug a hole and then got up and fucking- whoops, its a castle now, and i didn't realize i'd made something to be proud of until after the fact. the whole time while creating shit i was Convinced it was bullshit that didn't make sense. and then other times i was Convinced it was bullshit and then i was Right and i can look back and go. huh. ew. but it doesn't matter what the end result was, because i had fun playing in the sandbox
this wasn't meant to turn into a ramble but i have Feelings about bad art and art that's badly perceived and how public perception can screw with your head and how making art youre proud of is fucking. it's so difficult!!! it's hard!! it's really fun, which is why i try to make it, but i promise you it is Okay to not tryhard creativity. even if you CAN, it's okay not to do it all the time. or ever, even. fuck around find out have fun etc
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Sorry-not-sorry I'm back on my normal 'Kevin and Argit were so small' bullshittery.
Because they fucking were. Kevin was twelve when Servantis tossed everybody, and Argit couldn't have been far off. They were middle school aged. 'Puberty would be starting about now if we weren't wandering the Null Void and therefor likely not eating near enough' aged.
A pair of children, with minimal education, no paperwork, no homes, no guardians. Wandering the Null Void and then the Milky Way, on their own. One a prime target for the slave trade, both prime targets for adults looking to take advantage of them (*coughcoughOttocoughcough*). With only as much security as they could provide themselves and each other. Only able to rely on themselves for the basic necessities of life.
And then this show has the audacity to try to tell me that they turned to crime due to poor morality. That they're money focused because they're just naturally greedy. That they don't trust people and look out for themselves because they're bad people that either will always be bad people or will only improve because of the power of Tennysons.
What options were there for them? What jobs are there in the Null Void? What jobs are there in the galaxy that'll hire barely-teens, if even that, with no paperwork or educations, that wouldn't ruin them as badly and pay worse than the crime they already had experience with? Will keep them fed and clothed and sheltered? When one of them already has a criminal record, for violent crimes at that? When there's nobody there to stop even the 'good' adults from taking advantage of them?
The show will sit there and tell you that Kevin's violent crimes were the result of a rough childhood, but he and Argit's non-violent ones? Totally on them, no excuse, wholly a matter of greed and not giving a shit about other people. Fucking bullshit. This is a pair of kids who had to grow up way too fast, up against an existence that saw at least one of them as easy profit, with nothing but themselves and each other, and no opportunities. They're a pair of traumatized kids who grabbed the opportunities available to them with both hands and were molded by the problems they faced.
Of course they're money-focused, unlike the Tennysons they don't and haven't had anybody making sure they had enough to get by. They've had to support themselves and live with the constant worry that something is going to go pear-shaped and they'll have nothing.
They spent years with anybody and everybody being a potential threat (even between the two of them, Argit's noting that Kevin's snapping while he worked for the Rooters was the worst he'd seen 'before or since' makes it quite clear he's seen him on and passed the edge at least as much if not more than we have), of course they're going to be slow to trust, quick to toss people aside, and unwilling to help their enemies without some sort of payout, they've been burned before.
Just- Damnit these two come from some shitty fucking situations, the effects they had on them are obvious if you bother to fucking look, and they both deserved better than the series just going "oh yeah they're assholes what do you expect they're criminals" and moving the fuck on. Like, for fuck's sake at least acknowledge that they're like this because life was a fucking lead pipe to the teeth to them! We know Kevin's situation was shit even before they met, we got to see it, but even if Argit had a perfectly good life beforehand (unlikely) the earliest we see him is being held captive for illegal experimentation purposes by law enforcement! These two have been through shit! At least acknowledge it!
Fuck, they could've replaced Color of Monkey with that, hitting on the differences between how Kevin and Argit adapted to their circumstances, give us upfront the Tennysons being a safety net that let Kevin heal (rather than just 'oh the Tennysons taught him morals because they're the Good People') while Argit's issues and lack of security kept him stagnant. It would go better with what we see of him over the course of OV leading up to the Rooters arc, and what we're shown in the Rooters arc. Give us him still being far from great or on the up-and-up but improving with the stability that comes with his 'hero' status, a repairing relationship with Kevin after that arc, and a flourishing, above-board business. Rather than backpedaling on any good the writers had thrown at him like they'd realized they were coming up against a cliff.
Shit that makes you want to get the writers by the shoulders and shake them mercilessly.
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