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inky-duchess · 6 months
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Fantasy Guide to Royal Children - Heirs and Spares
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The lives of Princesses and Princes are of interest to most fantasy writers, it's where many of our heroes, side characters and antagonists hail from. But what is there life like? Is it always ballgrowns and servants? Or something more?
A Strict Order of Precedence
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The first thing to know about royal children and siblings is that there's a very strict precedence of importance. Is it fair? No. But this is a system, it doesn't have to be fair. The heir comes first without argument. They are the most important child, they are always greeted first, they are the one to stand next to the monarch or their parents at occasions, they literally go first - and this doesn't change with age, if the heir is the youngest, they still have precedence over their siblings. After the heir, order of predence goes by age and the order effects the life of the children. For example, the older sister will marry begore any of her sisters. This order of deference will be so engrained in your character's life that they will believe it the norm and rarely question it, it probably won't spark any in-fighting.
Accommodation & Staff
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Royal children are usually raised one of two ways. Either they are raised at court, in the same Palace as their parents or they are raised away from court under the care of trusted servants. Being raised away from their parents isn't a sign of remoteness or dislike or terrible parenting, it was a way of break a child into the constraints of royal life while giving them freedom of scrunity or danger. Usually these children are raised in the countryside for their health, as cities are usually cesspits for disease. Their parents would come to visit them or allow them to visit them at court. Children raised at court are raised with a higher level of scrunity and attention. They will be in the public eye.
Royal children will always be surrounded by staff. There will be nurses to wash and dress them, nannies to discipline and direct them, guards to protect them and usually, a guardian known as a governess to run their household and care for their needs. Staff are not allowed to hit royal children and must obey their commands. Some royal children were very close to their staff:
Kat Ashley and Elizabeth I
Baroness Lehzen and Queen Victoria
Klementy Grigorievich Nagorny and the Tsarevich Alexei Nikolaevich
Lala Bill and Prince John
However, some royal children faced neglect from their staff. George VI was abused by his nanny, who would pinch him during important occasions, openly favour his elder brother over him and deny him food, which many have been a cause of his speech impediment. After the Russian Revolution, another of the Tsarevich's nannies proved less loyal than the other. Andrei Yeremeyevich Derevenko abandoned his charge, but not before ordering the boy around and insulting him.
Day to Day Life
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Royal children would be educated withing their home by tutors. They would usually take lessons all together (the heir may take other lessons). A royal child would recieve an education in languages, arithmetic, geography, etiquette, dancing, music, sports such as riding and literature. Sometimes they would even share lessons with the children of trusted nobles or their cousins. Only the heir will be taught statecraft and how to reign. There is no rhyme nor reason a spare would learn how to rule.
Some royal children are taught the value of their position. Many royal children will be raised strictly to adhere to their social standing and their place in it. Some children may be raised in isolation, kept from mingling and raised to think of themselves as higher than those around them. Some royal families preferred to raise their children as "normal" as possible. The last Romanov children slept in camp beds, with no pillows and we're expected to tidy their own rooms and help the servants. They didn't even use their proper titles, they were called by their names and given a tight monthly allowance to spend. Alexandra of Denmark and her sisters used to make their own clothes. Some royal children could even be encouraged to play with the children of servants and staff as well as nobility (Kolya Derevenko and Tsarevich Alexei Nikolaevich, Winifred Thomas and Prince John). Companionship was a great honour for noble and common child alike as sometimes, they would be invited to live or be educated alongside by the royal children.
Royal children will not undertake royal duties until they are of age. Younger children be be present for large scale events such as jubilees but would not be expected to partake in any duties themselves. When they are of age, they will usually be granted an annual allowance, be invited to social events, invited to be patrons of charities and participate in royal duties.
Heir Vs Spare
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Heirs have more responsibility, all the prestige, more power but they have less freedom, less room to explore their own lives and be expected to always be the epitome of perfect. Heirs will be given responsibilities in government, sitting in on state meetings or undertaking state duties.
Spares have little in the way of real power but have the ability to live less regimental lives and gave more agency in their personal lives. Spares may act as ambassadors to other nations or undertake state visits on behalf of the monarchy or even take positions in the army. Spares are encouraged to find positions to support themselves outside the family, either in a marriage or undertaking some service to the country. Spares who stay in the country, tend to act as unofficial advisers to their sibling when they become monarch.
All Grown Up
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When royal children grow up, there are usually certain expectations and limitations.
Heirs will be married quickly, the lineage must be secure. Heirs will usually marry either as part of a political alliance or marry somebody suitable - from a good family, the right background, and able to fit into a certain mould (i.e malleable, amiable and loyal). They will be expected to focus on the country, it's needs and support the monarch at all times. Their social circles will be scruntised, their every move will be noted and remarked upon. Heirs will never gave to worry about funding their lifestyle, the Crown is their job and it supports them.
Spares can marry or remain single if they choose, (but if the monarch instructs them go marry they must). Spares can travel, they can be idle, they can even persue amusements not permitted for the heir. Spares can win glory on the battlefield and mix with all sorts of people. That isn't to say spares are useless, spares often occupy very important spaces in society and government. Spares will usually take these positions not for just status but also for the pay. This is why spares are granted royal titles such as dukedoms (they can make money off the lands, be able to build a dynasty for themselves and their heirs and gain status).
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deoidesign · 10 months
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A general cane guide for writers and artists (from a cane user, writer, and artist!)
Disclaimer: Though I have been using a cane for 6 years, I am not a doctor, nor am I by any means an expert. This guide is true to my experience, but there are as many ways to use a cane as there are cane users!
This guide will not include: White canes for blindness, crutches, walkers, or wheelchairs as I have no personal experience with these.
This is meant to be a general guide to get you started and avoid some common mishaps/misconceptions in your writing, but you absolutely should continue to do your own research outside of this guide!
This is NOT a medical resource!!! And never tell a real person you think they're using a cane wrong!
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The biggest recurring problem I've seen is using the cane on the wrong side. The cane goes on the opposite side of the pain! If your character has even-sided pain or needs it for balance/weakness, then use the cane in the non-dominant hand to keep the dominant hand free. Some cane users also switch sides to give their arm a rest!
A cane takes about 20% of your weight off the opposite leg. It should fit within your natural gait and become something of an extension of your body. If you need more weight off than 20%, then crutches, a walker, or a wheelchair is needed.
Putting more pressure on the cane, using it on the wrong side, or having it at the wrong height can make it less effective, and can cause long term damage to your body from improper pressure and posture. (Hugh Laurie genuinely hurt his body from years of using a cane wrong on House!)
(some people elect to use a cane wrong for their personal situation despite this, everyone is different!)
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(an animated GIF of a cane matching the natural walking gait. It turns red when pressure is placed on it.)
When going up and down stairs, there is an ideal standard: You want to use the handrail and the cane at the same time, or prioritize the handrail if it's only on one side. When going up stairs you lead with your good leg and follow with the cane and hurt leg together. When going down stairs you lead with the cane and the bad leg and follow with the good leg!
Realistically though, many people don't move out of the way for cane users to access the railing, many stairs don't have railings, and many are wet, rusty, or generally not ideal to grip.
In these cases, if you have a friend nearby, holding on to them is a good idea. Or, take it one step at a time carefully if you're alone.
Now we come to a very common mistake I see... Using fashion canes for medical use!
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(These are 4 broad shapes, but there is INCREDIBLE variation in cane handles. Research heavily what will be best for your character's specific needs!)
The handle is the contact point for all the weight you're putting on your cane, and that pressure is being put onto your hand, wrist, and shoulder. So the shape is very important for long term use!
Knob handles (and very decorative handles) are not used for medical use for this reason. It adds extra stress to the body and can damage your hand to put constant pressure onto these painful shapes.
The weight of a cane is also incredibly important, as a heavier cane will cause wear on your body much faster. When you're using it all day, it gets heavy fast! If your character struggles with weakness, then they won't want a heavy cane if they can help it!
This is also part of why sword canes aren't usually very viable for medical use (along with them usually being knob handles) is that swords are extra weight!
However, a small knife or perhaps a retractable blade hidden within the base might be viable even for weak characters.
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Bases have a lot of variability as well, and the modern standard is generally adjustable bases. Adjustable canes are very handy if your character regularly changes shoe height, for instance (gotta keep the height at your hip!)
Canes help on most terrain with their standard base and structure. But for some terrain, you might want a different base, or to forego the cane entirely! This article covers it pretty well.
Many cane users decorate their canes! Stickers are incredibly common, and painting canes is relatively common as well! You'll also see people replacing the standard wrist strap with a personalized one, or even adding a small charm to the ring the strap connects to. (nothing too large, or it gets annoying as the cane is swinging around everywhere)
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(my canes, for reference)
If your character uses a cane full time, then they might also have multiple canes that look different aesthetically to match their outfits!
When it comes to practical things outside of the cane, you reasonably only have one hand available while it's being used. Many people will hook their cane onto their arm or let it dangle on the strap (if they have one) while using their cane arm, but it's often significantly less convenient than 2 hands. But, if you need 2 hands, then it's either setting the cane down or letting it hang!
For this reason, optimizing one handed use is ideal! Keeping bags/items on the side of your free hand helps keep your items accessible.
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When sitting, the cane either leans against a wall or table, goes under the chair, or hooks onto the back of the chair. (It often falls when hanging off of a chair, in my experience)
When getting up, the user will either use their cane to help them balance/support as they stand, or get up and then grab their cane. This depends on what it's being used for (balance vs pain when walking, for instance!)
That's everything I can think of for now. Thank you for reading my long-but-absolutely-not-comprehensive list of things to keep in mind when writing or drawing a cane user!
Happy disability pride month! Go forth and make more characters use canes!!!
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thehmn · 11 months
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Just read a perfectly fine fanfiction that took place in Germany but something that stood out to me was a chapter where the characters walk across a field and is approached by the farmer yelling at them to get off his land.
I’ve come across this plot point a few times and I feel like it’s worth telling writers that most of Europe has some version of Right To Roam. The laws aren’t the same in every country but generally you’re allowed to walk and rest on private property like fields and forests so long as you don’t destroy crops or leave trash, but not gardens or fenced in areas. Depending on the country you also have the right to pick mushrooms, berries, nuts and other edible things in forests but without chopping trees down or breaking branches. The owner of the land might put up a sign asking you to follow certain guidelines like no horses or keeping your dog on a leash but but there’s no real repercussions to not following the rules besides the owner eventually fencing the area off so people can’t enjoy it anymore.
I’ve personally walked around on a field while the farmer was harvesting potatoes with his big ass machine and collected the leftovers while my dog was trotting calmly besides me and he looked straight at me and didn’t care one bit because Denmark also has an old tradition of letting people collect what’s left as a form of charity (for my fellow Danes, that’s what “rev vi marken let, det er gammel ret, fuglen og den fattige skal også være mæt” means in the song Marken Er Mejet) This is just a tradition and not a law however so it depends on the farmer.
The very north of Europe like Norway and Sweden even give people the right to put up tents and camp on other people’s private land (except gardens and such). Again, the laws vary from country to country but as a rule of thumb you have more right to roam the further north you go and less the further south but if you want to write in a specific country look up the laws there.
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writers-potion · 27 days
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Words to Use Instead Of...
Beautiful
stunning
gorgeous
breath-taking
lovely
jaw-dropping
pretty
glowing
dazzling
exquisite
angelic
radiant
ravishing
excellent
ideal
sightly
wonderful
elegant
bewitching
captivating
mesmerizing
enthralling
magnetic
impressive
tasteful
charming
desirable
enchanting
Interesting
stricking
unusual
appealing
absorbing
srresting
gripping
riveting
alluring
amusing
exceptional
fascinating
impressive
provocative
prepossessing
exotic
readable
refreshing
entrancing
exceptional
Good
honest
upright
dutiful
enthical
pure
guiltless
lily-white
reputable
righteous
tractable
obedient
incorrupt
respectable
honorable
inculpable
irreprehensible
praiseworthy
well-behaved
uncorrupted
irreproachable
Awesome
wondrous
amazing
out-of-this-world
phenomenal
remarkable
stunning
fascinating
astounding
awe-inspiring
extraordinary
impressive
incredible
mind-blowing
mind-boggling
miraculous
stupendous
Cute
endeaing
adorable
lovable
sweet
lovely
appealing
engaging
delightful
darling charming
enchanting
attractive
bonny
cutesy
adorbs
dear
twee
Shy
modest
sel-effacing
sheepish
timid
way
reserved
unassured
skittish
chary
coy
hesitant
humble
introverted
unsocial
bashful
awkward
apprehensive
If you like my blog, buy me a coffee☕ and find me on instagram! 📸
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cripplecharacters · 1 month
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Where to Start Your Research When Writing a Disabled Character
[large text: Where to Start Your Research When Writing a Disabled Character]
So you have decided that you want to make a disabled character! Awesome. But what's next? What information should you decide on at the early phrase of making the character?
This post will only talk about the disability part of the character creation process. Obviously, a disabled character needs a personality, interests, and backstory as every other one. But by including their disability early in the process, you can actually get it to have a deeper effect on the character - disability shouldn't be their whole life, but it should impact it. That's what disabilities do.
If you don't know what disability you would want to give them in the first place;
[large text: If you don't know what disability you would want to give them in the first place;]
Start broad. Is it sensory, mobility related, cognitive, developmental, autoimmune, neurodegenerative; maybe multiple of these, or maybe something else completely? Pick one and see what disabilities it encompasses; see if anything works for your character. Or...
If you have a specific symptom or aid in mind, see what could cause them. Don't assume or guess; not every wheelchair user is vaguely paralyzed below the waist with no other symptoms, not everyone with extensive scarring got it via physical trauma. Or...
Consider which disabilities are common in real life. Cerebral palsy, muscular dystrophy, stroke, cataracts, diabetes, intellectual disability, neuropathy, multiple sclerosis, epilepsy, thyroid disorders, autism, dwarfism, arthritis, cancers, brain damage, just to name a few.
Decide what specific type of condition they will have. If you're thinking about them having albinism, will it be ocular, oculocutaneous, or one of the rare syndrome-types? If you want to give them spinal muscular atrophy, which of the many possible onsets will they have? If they have Ehlers-Danlos Syndrome, which one out of the 13 different types do they have? Is their amputation below, or above the knee (it's a major difference)? Not all conditions will have subtypes, but it's worth looking into to not be surprised later. This will help you with further research.
If you're really struggling with figuring out what exact disability would make sense for your character, you can send an ask. Just make sure that you have tried the above and put actual specifics in your ask to give us something to work with. You can also check out our "disabled character ideas" tag.
Here are some ideas for a character using crutches.
Here are some ideas for a character with a facial difference (obligatory link: what is a facial difference?).
If you already know what disability your character is going to have;
[large text: If you already know what disability your character is going to have;]
Start by reading about the onset and cause of the condition. It could be acquired, congenital, progressive, potentially multiple of these. They could be caused by an illness, trauma, or something else entirely. Is your character a congenital amputee, or is it acquired? If acquired - how recently? Has it been a week, or 10 years? What caused them to become disabled - did they have meningitis, or was it an accident? Again, check what your options are - there are going to be more diverse than you expect.
Read about the symptoms. Do not assume or guess what they are. You will almost definitely discover something new. Example: a lot of people making a character with albinism don't realize that it has other symptoms than just lack of melanin, like nystagmus, visual impairment, and photophobia. Decide what your character experiences, to what degree, how frequently, and what do they do (or don't do) to deal with it.
Don't give your character only the most "acceptable" symptoms of their disability and ignore everything else. Example: many writers will omit the topic of incontinence in their para- and tetraplegic characters, even though it's extremely common. Don't shy away from aspects of disability that aren't romanticized.
Don't just... make them abled "because magic". If they're Deaf, don't give them some ability that will make them into an essentially hearing person. Don't give your blind character some "cheat" so that they can see, give them a cane. Don't give an amputee prosthetics that work better than meat limbs. To have a disabled character you need to have a character that's actually disabled. There's no way around it.
Think about complications your character could experience within the story. If your character wears their prosthetic a lot, they might start to experience skin breakdown or pain. Someone who uses a wheelchair a lot has a risk of pressure sores. Glowing and Flickering Fantasy Item might cause problems for someone photophobic or photosensitive. What do they do when that happens, or how do they prevent that from happening?
Look out for comorbidities. It's rare for disabled people to only have one medical condition and nothing else. Disabilities like to show up in pairs. Or dozens.
If relevant, consider mobility aids, assistive devices, and disability aids. Wheelchairs, canes, rollators, braces, AAC, walkers, nasal cannulas, crutches, white canes, feeding tubes, braillers, ostomy bags, insulin pumps, service dogs, trach tubes, hearing aids, orthoses, splints... the list is basically endless, and there's a lot of everyday things that might count as a disability aid as well - even just a hat could be one for someone whose disability requires them to stay out of the sun. Make sure that it's actually based on symptoms, not just your assumptions - most blind people don't wear sunglasses, not all people with SCI use a wheelchair, upper limb prosthetics aren't nearly as useful as you think. Decide which ones your character could have, how often they would use them, and if they switch between different aids.
Basically all of the above aids will have subtypes or variants. There is a lot of options. Does your character use an active manual wheelchair, a powerchair, or a generic hospital wheelchair? Are they using high-, or low-tech AAC? What would be available to them? Does it change over the course of their story, or their life in general?
If relevant, think about what treatment your character might receive. Do they need medication? Physical therapy? Occupational therapy? Orientation and mobility training? Speech therapy? Do they have access to it, and why or why not?
What is your character's support system? Do they have a carer; if yes, then what do they help your character with and what kind of relationship do they have? Is your character happy about it or not at all?
How did their life change after becoming disabled? If your character goes from being an extreme athlete to suddenly being a full-time wheelchair user, it will have an effect - are they going to stop doing sports at all, are they going to just do extreme wheelchair sports now, or are they going to try out wheelchair table tennis instead? Do they know and respect their new limitations? Did they have to get a different job or had to make their house accessible? Do they have support in this transition, or are they on their own - do they wish they had that support?
What about *other* characters? Your character isn't going to be the only disabled person in existence. Do they know other disabled people? Do they have a community? If your character manages their disability with something that's only available to them, what about all the other people with the same disability?
What is the society that your character lives in like? Is the architecture accessible? How do they treat disabled people? Are abled characters knowledgeable about disabilities? How many people speak the local sign language(s)? Are accessible bathrooms common, or does your character have to go home every few hours? Is there access to prosthetists and ocularists, or what do they do when their prosthetic leg or eye requires the routine check-up?
Know the tropes. If a burn survivor character is an evil mask-wearer, if a powerchair user is a constantly rude and ungrateful to everyone villain, if an amputee is a genius mechanic who fixes their own prosthetics, you have A Trope. Not all tropes are made equal; some are actively harmful to real people, while others are just annoying or boring by the nature of having been done to death. During the character creation process, research what tropes might apply and just try to trace your logic. Does your blind character see the future because it's a common superpower in their world, or are you doing the ancient "Blind Seer" trope?
Remember, that not all of the above questions will come up in your writing, but to know which ones won't you need to know the answers to them first. Even if you don't decide to explicitly name your character's condition, you will be aware of what they might function like. You will be able to add more depth to your character if you decide that they have T6 spina bifida, rather than if you made them into an ambiguous wheelchair user with ambiguous symptoms and ambiguous needs. Embrace research as part of your process and your characters will be better representation, sure, but they will also make more sense and seem more like actual people; same with the world that they are a part of.
This post exists to help you establish the basics of your character's disability so that you can do research on your own and answer some of the most common ("what are symptoms of x?") questions by yourself. If you have these things already established, it will also be easier for us to answer any possible questions you might have - e.g. "what would a character with complete high-level paraplegia do in a world where the modern kind of wheelchair has not been invented yet?" is much more concise than just "how do I write a character with paralysis?" - I think it's more helpful for askers as well; a vague answer won't be much help, I think.
I hope that this post is helpful!
Mod Sasza
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sas-soulwriter · 6 months
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What to give a fuck about,while writing your first draft!
I`ve posted a list about things you don´t need to give a fuck about while writing your first draft. Here are things you NEED TO CARE about! (in my opinion)
Your Authentic Voice: Don't let the fear of judgment or comparison stifle your unique voice. I know it´s hard,but try to write from your heart, and don't worry about perfection in the first draft. Let your authenticity shine through your words.
Your Story, Your Way: It's your narrative, your world, and your characters. Don't let external expectations or trends dictate how your story should unfold. Write the story you want to tell.
Progress Over Perfection: Your first draft is not the final product; it's the raw material for your masterpiece. Give a fuck about making progress, not achieving perfection. Embrace imperfections and understand that editing comes later.
Consistency and Routine: Discipline matters. Make a commitment to your writing routine and stick to it.
Feedback and Growth: While it's essential to protect your creative space during the first draft, be open to constructive feedback later on. Giving a f*ck about growth means you're willing to learn from others and improve your work.
Self-Compassion: Mistakes, writer's block, and self-doubt are all part of the process. Give a f*ck about being kind to yourself. Don't beat yourself up if the words don't flow perfectly every time. Keep pushing forward and remember that writing is a journey.
Remember, the first draft is your canvas, your playground. Don't bog yourself down with unnecessary worries.
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slayingfiction · 3 months
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List of 400+ Dialogue Tags
Below is a full (but not exhaustive) and updated list of dialogue tags. Dialogue tags are a widely debated topic for writers, some saying you should only use said, others arguing the opposite. You will get no opinion for me—only a list to use as you wish :D
Some words may differ in categories based on context.
Expressing Agreement or Confirmation
Acknowledged, Admitted, Affirmed, Agreed, Apologized, Confirmed, Conceded, Gibed, Professed, Reassured, Verified, Vouched
Initiating or Continuing Conversation
Added, Began, Chimed In, Commented, Continued, Conversed, Discussed, Elaborated, Greeted, Interjected, Offered, Proposed, Remarked, Went On
Making a Declaration or Announcement
Announced, Attested, Declared, Decreed, Emphasized, Enunciated, Proclaimed, Revealed, Stated, Voiced
Formal or Deliberate Communication
Chanted, Concurred, Observed, Postulated, Preached, Put Forth, Reasoned, Surmised, Testified
Indirect Communication 
Digressed, Hinted, Implied, Insinuated 
Providing Information, Explanation or Speculation
Alleged, Articulated, Asserted, Clarified, Doubted, Equivocated, Explained, Guessed, Imparted, Informed, Lectured, Noted, Predicted, Quoted, Recited, Reported, Theorized
Expressing Doubt or Uncertainty
Doubted, Faltered, Guessed, Hesitated, Pondered, Questioned, Speculated, Wondered, Ventured
Seeking or Giving Advice
Advised, Coaxed, Proposed, Recommended, Remonstrated, Suggested, Supposed, Urged
Animalistic
Barked, Croaked, Growled, Hissed, Hooted, Howled, Hummed, Roared, Snarled 
Expressing Discontent or Frustration
Complained, Fretted, Grumbled, Protested, Ranted
Demonstrating Authority or Command
Avowed, Commanded, Crowed, Decided, Demanded, Dictated, Directed, Insisted, Instructed, Maintained, Ordered, Pressed, Proclaimed, Reprimanded
Displaying Confidence or Assertiveness
Asserted, Assured, Boasted, Bragged, Claimed, Piped Up, Pledged, Spoke Up, Told, Vowed
Exhibiting Anger or Aggression
Accused, Bristled, Challenged, Cursed, Erupted, Exasperated, Fumed, Groaned, Huffed, Raged, Seethed, Snapped, Spat, Stormed, Swore, Threatened, Whinged
Displaying Sadness or Despair
Anguished, Bawled, Bemoaned, Blubbered, Cried, Despaired, Grieved, Lamented, Mourned, Sobbed, Wept, Whimpered, Worried
Persuasiveness 
Appealed, Begged, Cajoled, Convinced, Persuaded, Petitioned, Pleaded, Prayed
Conveying Fear or Worry
Cautioned, Entreated, Gasped, Quaked, Shuddered, Stressed, Trembled, Warned
Softly or Quietly
Breathed, Called, Crooned, Murmured, Mumbled, Muttered, Sighed, Whispered
Loudly or Forcefully
Bellowed, Boomed, Cried Out, Hollered, Screamed, Screeched, Shouted, Shrieked, Thundered, Wailed, Whooped, Yelled
Demonstrating Disgust or Disdain
Cringed, Gagged, Griped, Groused, Rasped, Scowled, Sneered, Snorted
Expressing Mockery, Disrespect or Sarcasm
Dared, Imitated, Insulted, Jeered, Mimicked, Mocked, Ribbed, Ridiculed, Scoffed, Snickered, Taunted 
Doing Annoyingly
Gloated, Goaded, Nagged, Pestered, Provoked, Sassed, Tattled
Emotional or Expressive Communication
Grunted, Mewled, Panted, Quavered, Sniffled, Snivelled, Squawked, Whined, Yowled
Showing Empathy or Comfort
Comforted, Consoled, Empathized, Soothed, Sympathized
Indicating Thoughtfulness or Reflection
Contemplated, Echoed, Mused, Pondered, Recalled, Reflected, Remembered, Reminded, Reminisced, Retorted, Reiterated
Expressing Humour or Amusement
Cackled, Chirped, Chuckled, Giggled, Guffawed, Jested, Joked, Laughed, Quipped
Revealing Information
Confessed, Confided, Divulged, Disclosed, Expressed, Hinted, Revealed, Shared, Spilled, Uttered
In a Flirtatious Way
Bantered, Cooed, Flirted, Joshed, Moaned, Purred, Teased
Demonstrating Surprise or Astonishment
Gasped, Marvelled, Yelped
Indicating Hesitation or Reluctance
Faltered, Hesitated, Stammered, Stuttered
Engaging in a Dispute or Argument
Argued, Bargained, Bickered, Contended, Debated, Disputed, Negotiates, Objected, Rebutted, Shot Back
Showing Enthusiasm or Excitement
Beamed, Blurted, Cheered, Exclaimed, Gushed, Raved, Rejoiced, Sang, Squealed, Trumpeted
Expressing Approval or Praise
Applauded, Complimented, Encouraged, Exhorted, Extolled, Lauded, Praised
Speaking in a Continuous or Repetitive Manner
Babbled, Chattered, Jabbered, Rambled, Rattled On, Repeated
Questions and Answers
Answered, Asked, Cross-examined, Inquired, Implored, Probed. Prodded, Prompted, Queried, Questioned, Quizzed, Requested
Expressing Criticism or Disagreement
Challenged, Chastised, Chided, Condemned, Corrected, Countered, Criticized, Deflected, Demurred, Denounced, Scolded
Negative or Deceptive Communication
Denied, Droned, Exaggerated, Interrupted, Lied
Finishing the Conversation 
Concluded, Finished, Thanked
Neutral or Miscellaneous
Admired, Consented, Foretold, Invited, Mentioned, Mouthed, Pointed Out, Replied, Said, Sputtered, Volunteered
Don’t forget our Grand Opening Giveaway starts February 1st/24 on Tumblr, Instagram and slayingfiction.com! You don’t want to miss it!
Happy Writing!
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2soulscollide · 4 months
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free resources to write a novel in 2024
hello hello! it's me, rach!
as the new year approaches, many of us set goals and resolutions - myself included. one of my goals for 2024 is to write a novel (I've been procrastinating on this for quite a long time now). i assume that some of you might have the same goal, that's why I'm writing this post today.
over 2023 i've been releasing some freebies for authors just like me, so I thought I could compile my favorites in this post. hope you find this useful :)
1) the writer's workbook
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this workbook has over 60 exercises to help you develop characters, scenarios, etc. if you're ever stuck, I'm pretty sure this workbook will be your best friend.
2) author's corner (notion template)
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this is the most downloaded freebie in my shop! it is a notion dashboard with everything you need to organize your writing and has some templates included (like scrivener)!!
3) another notion template
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this one has two themes you can choose from: cottage-core and dark academia. they're very similar to the previous template, but this one is more recent and I added some new features. feel free to explore both and pick the one you like the most.
4) the author's journal
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this is a cute printable with 20 pages that will help you stay on track and manage your social media accounts as a writer who shares their work online. you can also register what you're currently writing and your personal research and resources.
5) plan your book printable
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this is a 6-page printable for you to fill out and plan your book easily and effectively.
6) excel sheet to organize tasks & word-count
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this is a simple excel sheet, but it is very effective for keeping track of your tasks & word-count of your novels. also, it is 100% customizable to your liking!
that's all for now! feel free to explore my gumroad shop where I have plenty of freebies to grab! also, don't forget to subscribe so that you never miss any opportunity to get a goodie for free :)
hope this post was useful!
have a nice day,
rach
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joseefinwrites · 1 month
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Ultimate "Know Your Character Inside Out" Template
The ultimate template for creating a character, without losing your mind, while you're at it.
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Character Background Template ... (open)
1. Name:
2. Age:
3. Gender & Pronouns:
4. Physical Appearance:
   - Hair color:
   - Eye color:
   - Height:
   - Build:
   - Distinguishing features (scars, tattoos, etc.):
5. Background and Upbringing:
   - Where were they born and raised?
   - What was their family structure like (parents, siblings)?
   - Describe their childhood environment and upbringing.
   - Were there any significant events or traumas in their past?
6. Education and Skills:
   - What level of education did they receive?
   - Did they excel in any particular subjects or skills?
   - Have they pursued any additional training or education since then?
7. Personality Traits:
   - Describe their personality in a few words.
   - What are their strengths and weaknesses?
   - How do they typically react under stress or pressure?
8. Motivations and Goals:
   - What are their short-term and long-term goals?
   - What drives them to pursue these goals?
   - Are there any fears or insecurities that motivate or hinder them?
9. Relationships:
   - Who are the most important people in their life?
   - How do they interact with family, friends, and acquaintances?
   - Do they have any romantic interests or significant relationships?
10. Past Experiences:
    - Have they faced any major challenges or setbacks in the past?
    - How have these experiences shaped their beliefs and values?
    - Have they experienced any significant losses or tragedies?
11. Worldview and Beliefs:
    - What are their core beliefs and values?
    - How do they view the world around them?
    - Are there any cultural, religious, or philosophical influences in their life?
12. Inner Conflict:
    - What internal struggles do they face?
    - Are there any unresolved issues from their past that continue to affect them?
    - How do these inner conflicts impact their decisions and actions?
13. Connection to Outer Conflict/Plot:
    - How does their personal journey intersect with the main plot or external conflict?
    - What stakes are involved for the character in the larger story?
    - How do their goals and motivations align (or conflict) with the central conflict?
 
(Shorter) Knowing Your Character Inside Out Checklist
Personality Traits:
   - Introverted/Extroverted
   - Optimistic/Pessimistic
   - Assertive/Passive
   - Empathetic/Self-centered
   - Logical/Emotional
   - Adventurous/Cautious
   - Honest/Dishonest
   - Ambitious/Content
Beliefs and Values:
   - Religious beliefs (if any)
   - Moral code
   - Political beliefs
   - Views on relationships
   - Attitude towards authority
Fears and Insecurities:
   - Common fears (spiders, heights, etc.)
   - Deep-seated insecurities (failure, rejection, etc.)
   - Traumatic experiences (if applicable)
Desires and Goals:
   - Short-term goals
   - Long-term aspirations
   - What motivates them to pursue these goals?
Strengths:
   - Intellectual strengths
   - Physical abilities
   - Emotional resilience
   - Social skills
   - Unique talents or abilities
Weaknesses:
   - Personal flaws
   - Areas of vulnerability
   - Bad habits
   - Limiting beliefs
Backstory:
    - Family background
    - Childhood experiences
    - Significant life events that shaped their identity
    - Education and career path
    - Previous relationships
-Josie
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nakajimeow · 1 year
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USEFUL WEBSITES FOR WRITERS
Writing With Color: Helps with writing about culture, ethnicity, and religion. Overall, it gives advice on how to write about diversity.
Name Generator: As the name says, it helps you build names for your characters. Very useful if you cannot think of names for your characters!
KathySteinemann: The 'archive.pdf' section helps you with synonyms in case you struggle to find the right word for your sentences (also to avoid using redundant words).
Spwickstrom: Similar to the previous one, this one provides grammar tips. Extremely helpful when finding phrases, verbs, conjunctions, adjectives, and so on.
Servicescape: The perfect website if you're experiencing writer's block. It provides writing prompts. It helps you spark creativity when it comes to writing.
reblog to help other writers !!
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septembercfawkes · 11 months
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I hate to say this, and like, rain on everyone’s parade, but after scrolling past three posts about it on a writing tag …
If you are looking up synonyms to exchange words out in your story with the purpose of sounding smarter, more sophisticated, or complicated to your reader, you are probably abusing the thesaurus.
Now, if you *want* to do this, I mean, you can write whatever or however you want! But I just want you to know that this is frowned upon if you are trying to write at a professional level.
I have an old article on this somewhere …
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If you want to look at the original article…
https://www.septembercfawkes.com/2018/08/how-to-use-thesaurus-properly.html
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inky-duchess · 7 months
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Fantasy Guide to Creating Your Own Language
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When writer's set out to world-build, language has a huge role in creating new cultures and lending a sense of realism to your efforts. A world and people just feel more real when language is involved. As the old Irish proverb says "tír gan teanga, tír gan anam”. A country without a language, is a country without a soul. So how can we create one?
Do Your Homework
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First things off, you should start by studying languages. Nobody is asking you to get fluent but it's important to understand the basic mechanics of language. You will start to see certain tricks to language, how verbs are conjugated and how gender effects certain words. It will be easier to make up your own when you know these tricks. For example, in Irish one doesn't scold but "gives out to" - "a thabhairt amach". In German, numbers are arranged differently to the English with the smallest digit arranged before the tens for example 21 - Einsundzwanzig. By immersing yourself in an array of different languages (I recommend finding ones close to how you want your language to sound), you can gain the tools necessary for creating a believable language.
Keep it Simple
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Nobody expects you to pull a Tolkien or channel the powers of David J. Peterson (hail bisa vala). You're not writing a dictionary of your con-lang. You will probably use only a handful of words in your story. Don't over complicate things. A reader will not be fluent in your con-lang and if they have to continually search for the meaning of words they will likely loose patience.
Start Small
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When you're learning a language, you always start with the basics. You do the exact same when writing one. Start with introductions, the names of simple objects, simple verbs (to be, to do, to have for example) and most importantly your pronouns (you will use these more than any other word, which is why I always start with them). Simple everyday phrases should always be taken care of first. Build your foundation and work your way up, this is a marathon not a race.
Music to the Ears
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If your creating a new language, you're more than likely doing it phonetically. Sound is important to language and especially a con-lang because you want to trick your reader into thinking of a real language when reading the words on the page. I suggest sitting down and actually speak your words aloud, get the feel of them on the tongue to work out the spelling. Spellings shouldn't be too complicated, as I said before the readers aren't fluent and you want to make it easier for them to try it out themselves.
Also when you're creating the con-lang, it's important to figure out how it sounds to an unsuspecting ear. If a character is walking down a street and hears a conversation in a strange language, they will likely describe to the reader what it sounds like. It might be guttural or soft, it might be bursque or flowery. It's always interesting to compare how different languages flow in the ear.
Writing in Your Language
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Now that you've written your language and created some words, you will want to incoperate them into your story. The way most writers do this is by italicising them. As a reader, I generally prefer authors not to go too overboard with their con-lang. Swathes of con-lang words might intrigue a reader but it can leave them confused as well. It is better to feed con-lang to your readers bit by bit. In most published works writer's tend to use words here and there but there are few whole sentences. For example in A Game Of Thrones by George RR Martin, has actually only a handful of short sentences in Dothraki despite the language being prevalent throughout the book. Daenerys Targaryen pronounces that "Khalakka dothrae mr’anha!"/"A prince rides inside me!" and it's one of the only sentence we actually see in actual Dothraki.
There's also nothing stopping you from just saying a language has been spoken. If you're not comfortable writing out the words, then don't make yourself. A simple dialogue tag can do the trick just fine.
Know your Words
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I do recommend keeping an actual record of your words. Make a dictionary if you want or a simple list of words you need. This is one of the most entertaining aspects of world building, have fun with it, go mad if you like. Also here's a short list of questions you can ask yourself about language in general which might help your juices flow.
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novlr · 9 months
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A Quick Guide to Colour Symbolism
Colour symbolism has been a long-standing part of the writers' craft. Colours can hold different meanings across various cultures, but here are some common examples of some colours and their associated imagery.
🍎 Red: Love, lust, anger, danger, violence, passion
💎 Blue: Tranquillity, calm, peace, sadness, isolation
🥬 Green: Jealousy, rebirth, growth, greed, renewal
♠️ Black: Death, sadness, loss, grief, evil, depression
🎀 Pink: Sweetness, love, kindness, innocence
🍊 Orange: Joy, creativity, energy, excitement
🌼 Yellow: Joy, cowardice, innocence, optimism
🏳️ White: Innocence, faith, peace, purity, mourning
🐴 Brown: Stability, comfort, predictability, boredom
💟 Purple: Royalty, bravery, virtue, luxury, spirituality
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howtofightwrite · 26 days
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Have you read GRRM books? He claims swords needed to be “especially designed for women’s hands” how true is this?
About as true as all of those, “girl guns.” Because, as you know, a woman cannot hold a Glock unless it's pink or sky blue. Which is to say, not even remotely true.
You might get a situation where a child would be unable to operate a weapon designed for adults because the grip is too cumbersome, but even this is going to be something of an outlier. Even years later the Nicholas Cage's line from Lord of War (2005) sticks with me, when describing the AK he narrates, “...so simple a child could use it, and they do.”
Just like basically any other common grip you encounter in your daily life, from screwdrivers to steering-wheels and cell phones, selling smaller, or more colorful ones, is strictly a marketing gimick.
Now, is a legitimate context, but it doesn't really have anything to do with the wielder's sex. If they had the money, the time, and the desire for a perfect grip, they might commission a smith to produce a grip specifically for their hand. Though, the only place I've ever come across this was in competitive fencing. I have seen cases where someone modifies their blade's grip with tape or other materials to better fit their hand, or the addition of a leather (usually shagreen) wrap over their grip, but even that is somewhat unusual. (Shagreen is leather from a shark or ray, and it grips the skin, making it easier to hold, especially when wet.)
Ironically, girl guns do illustrate the one case where have some weight: Weapons as fashion accessories.
I know I've complained about weapons (particularly handguns) as fashion accessories in previous posts, but the truth is that using weapons like this is not new behavior. In the early modern era, one of the ways the rising middle class liked to display their status was with a sidearm. (In this case, referring to a sidesword or, later, a rapier.) I've looked specifically into women carrying sidearms at that point in history, but it really would not surprise me in the least if they did, and if there were, that at least some of those swords were specifically designed to be more delicate and, “feminine,” per their owner's tastes. (Though, to be fair, a more delicate grip on a rapier would be fairly impressive, as the grips tend to be pretty thin.) This is a case where you might want to look into it further, if it really catches your interest, but I've never really run this down before.
If you're still dubious, feel free to wander into nearly any HEMA event, and you'll have a better than average chance of a woman being willing to prove this idea false with a Zweihander, that may in fact be taller than she is. (Historically, Zwiehanders could be over 2 meters long, and chances extremely good that you're shorter than 2 meters.)
I know I'm regurgitating previous posts here, but it really is worth remembering that swords are much lighter than people think. Zweihanders are some of the heaviest battlefield swords from history, and even the heaviest examples weigh less than 9lbs. Women in HEMA can, and do, use them effectively. Swords aren't about being big and heavy, they're about being a (in this case) seven foot long razor blade.
Since we're on the Zweihander specifically (and this may also apply for some of the other greatswords, such as the Scottish Claymore), this is a case where you might have a custom weapon forged for you. However, in this case, that's more about the right blade length, then worrying about the grip being too thick or too thin. Ideally, you want the blade length to match your height (roughly), this is because of the drills with the weapon itself, though you could adjust to a longer blade if that's what you had.
Now, to be clear, the idea of someone, particularly a noble, having a blade custom forged for them specifically isn't strange. That's something that did happen, both at the noble's request, and also as diplomatic gifts from other nations. Examples of the latter resulted in beautiful art pieces that you would never take into battle.
If you had a situation where you couldn't use a sword because the grip was too large (for, whatever reason), there are ways to fix that. In an ideal situation, you could simply pop off the pommel and grip, and then replace the grip with one that was a better fit to your hand. If the tang itself was the problem (this is the metal core of the grip, and is part of the blade, which the pommel attaches to), you might be able to shave (or file) down the tang, and then replace the grip with a new one, fitted to the now smaller tang. I'm not particularly wild about modifying the tang directly, simply because there is a (minor) risk of reducing the structural integrity of the sword in the process. Though, replacing the grip (especially on a sword with a threaded pommel) is very doable, and unless someone, somehow, screws up catastrophically, it should be a pretty trivial modification. (Again, replacing a sword's original grip with a new shagreen grip does make a lot of sense if the owner wants that improved grip.)
But, to the original question, it's not really a thing.
-Starke
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writers-potion · 29 days
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Scenes: The Basics🏕️
The Four Chords of a Scene
The scene is a fictional unit that comprises of the following:
Two major chords: Action + Reaction
Two minor chords: Setup + Deepening (be kept to minimum)
A "beat" is a smaller unit within a scene. You can think of this as a paragraph.
1. Action
Action happens when a character does something in order to attain his main objective. In a given scene, he has a scene purpose.
This can include: yelling, shutting the door, fighting, crying, pulling someone back, hugging....basically when your character does something or the other to alleviate the pain or take part in conflict.
2. Reaction
A reaction scene is how a Lead character feels emotionally when something happens to him.
A literary novel may feel like a lot of reaction scens because they are generally more about the interior life of a character.
Reaction is often done in "beats" where the character moves from (1) questioning himself, then (2) providing self-justification to (3) being angry beyond reason, etc.
You can put a "reaction beat" (not a whole scene!) in the middle of action so we know how the character is feeling.
3. Setup
These are things that must occur in order for subsequent scenes to make sense.
All novels need a certain amount of setup to show who the Lead is, what he does and why.
Build in some problem, however slight, to the setup scene. It can be just an alarm ringing or door suddenly opening - something that brings immediacy.
4. Deepening
Deepening is to novel as spice is to food.
This is what you mix to deepen the reader's understanding of character or setting. Make it fresh, drop it in strategically.
Deepening chords are interesting/shocking/fun and kind of in line with the overall theme, but they don't serve a particular purpose.
If you like my blog, buy me a coffee☕ and find me on instagram! 📸
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ask-the-prose · 9 months
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Do Your Research
This phrase is regularly thrown around writeblr and for good reason. It's important to research what you are writing about to know what to include, what can be fudged, and how to depict whatever you're writing. I see "do your research" most thrown around by well-meaning and highly traditionally educated writers. It's solid advice, after all!
But how do you research?
For those writers who don't already have the research skills necessary to write something comfortably already downloaded into your brain, I put this guide together for you.
Where do I even start?
It's a daunting task, research. But the best place to start is with the most basic, stupidest question you can think of. I'm going to talk about something that I already know a lot about: fighting.
When researching fight scenes, a great way to start is to look up what different weapons are. There are tons out there! So ask the stupid questions. What is a sword? What is a gun? How heavy are they?
Google and Wikipedia can help you a lot with these basic-level questions. They aren't great sources for academic articles, but remember, this is fiction. It doesn't need to be perfect, and it doesn't need to be 100% accurate if you don't want it to be. But knowing what is true to life will help you write well. Just like knowing the rules of writing will help you break them.
You may find in your basic research sweep that you have a lot more specific questions. Write them all down. It doesn't matter if they seem obvious. Write them down because they will be useful later.
How To Use Wikipedia Correctly
Wikipedia is a testament to cooperative human knowledge. It's also easy to edit by anonymous users, which means there is a lot of room for inaccuracies and misleading information. Wikipedia is usually pretty good about flagging when a source is needed or when misleading language is obvious, but Wikipedia itself isn't always the most accurate or in-depth source.
Wikipedia is, however, an excellent collection of sources. When I'm researching a subject that I know nothing about, say Norse mythology, a good starting point is the Wikipedia page for Odin. You'll get a little background on Odin's name and Germanic roots, a little backstory on some of the stories, where they appear, and how they are told.
When you read one of the sentences, and it sparks a new question, write the question down, and then click on the superscript number. This will take you directly to the linked source for the stated fact. Click through to that source. Now you have the source where the claim was made. This source may not be a primary source, but a secondary source can still lead you to new discoveries and details that will help you.
By "source-hopping," you can find your way across the internet to different pieces of information more reliably. This information may repeat itself, but you will also find new sources and new avenues of information that can be just as useful.
You mean I don't need a library?
Use your library. Libraries in many parts of the US are free to join, and they have a wealth of information that can be easily downloaded online or accessed via hardcopy books.
You don't, however, need to read every source in the library for any given topic, and you certainly don't need to read the whole book. Academic books are different from fiction. Often their chapters are divided by topic and concept and not by chronological events like a history textbook.
For example, one of my favorite academic books about legislative policy and how policy is passed in the US, by John Kingdon, discusses multiple concepts. These concepts build off one another, but ultimately if you want to know about one specific concept, you can skip to that chapter. This is common in sociological academic books as well.
Going off of my Norse Mythology example in the last section, a book detailing the Norse deities and the stories connected to them will include chapters on each member of the major pantheon. But if I only care about Odin, I can focus on just the chapters about Odin.
Academic Articles and How To Read Them
I know you all know how to read. But learning how to read academic articles and books is a skill unto itself. It's one I didn't quite fully grasp until grad school. Learn to skim. When looking at articles published in journals that include original research, they tend to follow a set structure, and the order in which you read them is not obvious. At all.
Start with the abstract. This is a summary of the paper that will include, in about half a page to a page, the research question, hypothesis, methods/analysis, and conclusions. This abstract will help you determine if the answer to your question is even in this article. Are they asking the right question?
Next, read the research question and hypothesis. The hypothesis will include details about the theory and why the researcher thinks what they think. The literature review will go into much more depth about theories, what other people have done and said, and how that ties into the research of the present article. You don't need to read that just yet.
Skim the methods and analysis section. Look at every data table and graph included and try to find patterns yourself. You don't need to read every word of this section, especially if you don't understand a lot of the words and jargon used. Some key points to consider are: qualitative vs. quantitative data, sample size, confounding factors, and results.
(Some definitions for those of you who are unfamiliar with these terms. Qualitative data is data that cannot be quantified into a number. These are usually stories and anecdotes. Quantitative data is data that can be transferred into a numerical representation. You can't graph qualitative data (directly), but you can graph quantitative data. Sample size is the number of people or things counted (n when used in academic articles). Your sample size can indicate how generalizable your conclusions are. So pay attention. Did the author interview 300 subjects? Or 30? There will be a difference. A confounding factor is a factor that may affect the working theory. An example of a theory would be "increasing LGBTQ resources in a neighborhood would decrease LGBTQ hate crimes in that area." A confounding factor would be "increased reporting of hate crimes in the area." The theory, including the confounding factor, would look like "increasing LGBTQ resources in a neighborhood would increase the reporting of hate crimes in the area, which increases the number of hate crimes measured in that area." The confounding factor changes the outcome because it is a factor not considered in the original theory. When looking at research, see if you can think of anything that may change the theory based on how that factor interacts with the broader concept. Finally, the results are different from the conclusions. The results tell you what the methods spit out. Analysis tells you what the results say, and conclusions tell you what generalizations can be made based on the analysis.)
Next, read the conclusion section. This section will tell you what general conclusions can be made from the information found in the paper. This will tell you what the author found in their research.
Finally, once you've done all that, go back to the literature review section. You don't have to read it necessarily, but reading it will give you an idea of what is in each sourced paper. Take note of the authors and papers sourced in the literature review and repeat the process on those papers. You will get a wide variety of expert opinions on whatever concept or niche you're researching.
Starting to notice a pattern?
My research methods may not necessarily work for everybody, but they are pretty standard practice. You may notice that throughout this guide, I've told you to "source-hop" or follow the sources cited in whatever source you find first. This is incredibly important. You need to know who people are citing when they make claims.
This guide focused on secondary sources for most of the guide. Primary sources are slightly different. Primary sources require understanding the person who created the source, who they were, and their motivations. You also may need to do a little digging into what certain words or phrases meant at the time it was written based on what you are researching. The Prose Edda, for example, is a telling of the Norse mythology stories written by an Icelandic historian in the 13th century. If you do not speak the language spoken in Iceland in 1232, you probably won't be able to read anything close to the original document. In fact, the document was lost for about 300 years. Now there are translations, and those translations are as close to the primary source you can get on Norse Mythology. But even then, you are reading through several veils of translation. Take these things into account when analyzing primary documents.
Research Takes Practice
You won't get everything you need to know immediately. And researching subjects you have no background knowledge of can be daunting, confusing, and frustrating. It takes practice. I learned how to research through higher formal education. But you don't need a degree to write, so why should you need a degree to collect information? I genuinely hope this guide helps others peel away some of the confusion and frustration so they can collect knowledge as voraciously as I do.
– Indy
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