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#xhorhas
undead-knick-knack · 11 months
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The Mighty Nein's Xhorhaus probably brought down the neighborhood's property value
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andreacecelia · 3 months
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The Shadowhand
"The Bright Queen nods towards you and glances over towards one of the nearby male drow figures sitting to the right of the dais. Very handsome, head held high, looking down upon this with a curious glance. A similar mantle to what you noticed Lythir wearing, but much more elaborate. You can see the robes that he's wearing that pretty much entirely obscure the body. They just fall, they go entirely around the mantle and close in the front so it's this beautiful, draped, deep purple and black robe that completely obfuscates the body. "
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the-kaedageist · 9 months
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The first Xhorhas episode of campaign 2 is fascinating because the Mighty Nein are clearly expecting it to be an awful place filled with bad people. Knowing the home they discover within it, this arc is a masterful way of showing the power of dehumanizing propaganda.
They constantly refer to the people they encounter as “the bad guys” even to their faces (especially the Kryn) and barely seem to consider the idea that the people there will be just like people anywhere else. They’re reluctant to help fellow travelers, they hold a lot of ignorant prejudice based on what they heard back in the Empire, and it’s hard not to almost wince at the things they say, knowing the actual culture they’re about to encounter.
This is an experience the audience has alongside them, which also makes it notable. I don’t remember these comments from my first watch; this is insight that I’ve only gained upon rewatching these episodes and realizing exactly how little the Nein understood about the Dynasty, and exactly where all of that information had come from. 
Given where they end up, I had genuinely forgotten that propaganda was all they’d known of the Dynasty before they made the snap decision to go through that tunnel and change the course of the campaign. I’m excited to watch this shift in perspectives happen with the wisdom of hindsight as I continue my rewatch!
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sea-buns · 10 months
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I look at all this incredible art of the Mighty Nein, and the legacy of c2 that lives in Exandria and the hearts of critters, and the fascinating lore of Xhorhas.
And then I remember.
These bumblefucks saw a glow-in-the-dark paperweight that they assumed would kill them at any moment and called dibs the moment it looked like the empire would get it instead. And then carried around this powerful religious artifact for 43 episodes. Diving to the bottom of the ocean and enraging an entire city of pirates, all with the subject of an incredibly devastating and ongoing war in their back pockets THE ENTIRE TIME
and then essek became their lift driver and the rest is history
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kmackatie · 8 months
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Completed some of The Mighty Nein colouring book recently. These are a lot of fun to do!
Hot Tub Shenanigans lines by @caitmayart
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darikbelochka · 2 months
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half of the mighty nein is wearing gloves higher than elbow on the xhorhasian designs so essek has long gloves now
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thechekhov · 9 months
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I have a question about the map you made for Essek's house, how do the stairs work? I can't figure out how they connect to each other or which direction they go.
Oh, fair enough. I did not make that very clear.
If you overlay the maps on top of one another you should actually see the places where the stairs overlap. What I forgot to add was arrows for which way is up. But basically:
Arrows (→) indicate when a stairs is going UP and the letters indicate a linked staircase.
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So for example, Floor 1 we have the 3 towers. There is the Spiral staircase (A) in the Greeting Room which goes up to the (A) spiral staircase in the Library. The O staircase in the Kitchen leads to the O staircase on the second floor of the Domicile Tower, the Closet. The E staircase in Storage leads up to a (hidden) E staircase in the Alchemical Lab.
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On Level 2, in the Alchemical Lab we have the E staircase hidden underneath the I staircase (which goes up to the Arcane Ritual Chamber). The Domicile Tower and the Closet has two staircases. O comes up from the kitchen and lets out there. U leads further up to Level 3. In the Library, the spiral staircase continues up to the Gardens.
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On Level 3 we have the I staircase in the Arcane Ritual Chamber. The U staircase in the Bathing chamber from Level 2, and the Y staircase that leads up to the Bedroom Study.
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And these last two are kinda self explanatory I think.
In general, I would greatly recommend either downloading the free PDF that explains all this in more detail...
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Is this not the perfect representation of Essek?
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blackmosscupcakes · 10 months
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Sometimes I just like to think about what would have happened if Molly had lived long enough to go to Xhorhas. He'd have liked it quite a lot in general, I think, but then I consider his reaction to the Xhorhaus, and I feel like he would have FUCKING HATED IT. A home that stays in one place and is in the middle of a city (in the rich people part, no less) and was given to them BY the government, who are obviously spying on them the whole time? It's like his absolute nightmare. It would have been like trying to bring a feral cat into your house. It would have been fucking hilarious.
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panderp123 · 5 months
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Good NPCs (will do one on villains after)
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masterqwertster · 11 months
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Question: Does anyone in Vasselheim know about Luxon Beacons?
Like, are they aware Xhorhas has a whole religion based on a proto-god that is believed to have created the primordial titans? Aware of the artifacts believed to be pieces of this proto-god that are used to create a local reincarnation cycle?
Have the Temples ever had their people come back with a strange dodecahedron artifact that can bend reality? Not to mention that this artifact is neither wholly divine nor wholly arcane, but a secret third thing inbetween the two that also encompasses the two.
What kind of head scratching, world redefining debate would a Beacon among the High Temples cause? Because the idea that there is/was something that outstripped the gods in creative power (assuming titan creation is correct) definitely upsets things. Especially when you consider how hard they've worked to cover up the god eater that exists at a similarly higher level. (I kind of think the Luxon is either an opposite creator to Predathos's destruction, or the Luxon is of an even higher yet magnitude)
I'm honestly curious how the higher echelons of Vasselheim and the Temples in general would take it.
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scattergoriesofevil · 2 months
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The new moonscape on Ruidus reminds me so much of the Mighty Nein entering Xhorhas. I loved Xhorhas so much, especially that it was a place with a city of perpetual night, where the classic DND monsters could just be.
Ruidus is very exciting. Such a new and different place! Such tension with alliances and factions and dread. New people and plants and animals. This whole place will flare sooner than later and WHAT HAPPENS THEN.
I was checking to see how long the Mighty Nein were in Xhorhas before the audience with the Bright Queen and it was only about 3-4 days? How. How was it that fast.
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sea-buns · 8 months
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Every waking moment I wanna know what magic seals got fucked up in Xhorhas SO BAD!!!
The live show cannot come soon enough. What crazy-ass time-convincts are running around, and is the Bright Queen wishing her little Shadowhand was there to clean it all up?
I'd like to think that the Dynasty all believes him to be this very conniving, incredibly powerful traitor.
When in reality, he's in a room at the Chateau, papers scattered and crumpled all over, having not tranced in days, throwing his hands up as he turns to a similarly disheveled Caleb like
"I have no fucking idea what the fuck is happening what the fUCK IS HAPPENING–"
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aeoris4lovers · 11 months
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i know bazzoxan is supposed to be a place that most people fled because of the demons, but personally, i choose to imagine that it's still way more populated than it should be because its residents are equal parts infuriatingly stubborn and batshit fucking insane. just think about it:
people from elsewhere in xhorhas having the same visceral reaction to headlines about bazzoxan residents that we have to the words "florida man," and dynasty parents threatening to send their kids to bazzoxan when they misbehave.
locals telling visitors dropbear-style stories about the demons they might encounter (which absolutely do not actually exist) just to freak them out, because why deny the rumors that the town is constantly overrun with demons when they could have fun with leaning into it instead?
religious leaders and worshipers who openly give placatory offerings to betrayer gods and demon lords alongside the luxon and other gods/beings without persecution or even judgment, because no one's going to argue over the philosophy of it when the utility is so clear.
on that note, a general tolerance for religious deviations that most members of the dynasty would call heresy and mock or punish, because being so far from the seat of the theocracy and so deeply embroiled in a conflict that no amount of faith will solve makes it difficult to care much about how others choose (or refuse) to worship.
an abundance of abyssal tiefling children and low-level warlocks in pacts with demons, because in a place where demonic presence is so concentrated near where people are living, of course more of those people will be touched by it.
teenagers sneaking past the guards and into betrayer's rise to drink or smoke or make out or stay the night on a dare or leave graffiti or haze a newcomer to their group or just try to fuck with the demons the way kids at a sleepover might play with a ouija board.
wild conspiracy theories circulating about what's really down in betrayer's rise and what caused it, from "the demons aren't real at all" to "they were intentionally unleashed by a spy posing as one of the original miners to sabotage the town" to "the empire planted them to use up military resources".
extreme circumstances leading to more extremist sentiments weaving through the town – survivalists who insist on preparing for a catastrophic incursion exponentially more deadly than even the worst so far and zealots who claim that one such grand incursion will kickstart an apocalypse of calamity-level proportions, secessionists who insist the town should leave the dynasty entirely and insurrectionists who encourage more drastic action against a political hierarchy that they feel has failed to properly address the gravity of the town's situation.
legends and ghost stories about what happens to people who go down into the tunnels – how they might be trapped or transformed by it, or what the demons might use them for – that are used to scare children into not running off alone or told around fires just for the thrill of the fear.
numerous research outposts from knowledge-seeking groups across exandria, most with research groups at least a dozen scholars strong living there year-round to do their work, and at least one relatively high-level wizard there to study the abyssal magic out of personal interest, all of whom are given protection on their trips into the tunnels in return for presenting their findings (and any solutions those findings reveal) to the military.
tons of drow who finally figured out sunscreen and sunglasses and other sun protection, because everyone knows none of the rich wizard fucks in rosohna are going to bother giving them the safety of constant darkness and the town's own mages have far bigger things to spend their arcane reserves on than the sun.
a general sense of casual disinterest and disregard for the brewing war and the politics of dynasty vs empire in general because they live on the defensive side of a very different fight, which is far more real and urgent than a bunch of powerful people's bickering as far as they're concerned.
streets decorated and full of music and laughter on festival days, with all the games and food and other pleasures you would expect anywhere else, including on festival days that only they celebrate, like the anniversaries of famous victories against the demons or improvised events thrown together with the sole purpose of lifting the townspeople’s spirits in harder times.
cuisine specific to the town, known for unique features like its much heavier incorporation of sun-grown crops than most kryn food and its utilization of enough spices to make even demon flesh taste good (a feat that many people living elsewhere would think is impossible, but when you have more access to abyssal corpses than livestock, you learn to make it work).
despite its lack of a true inn (because frankly, very few people ever think to visit), the town having a variety of places to eat and drink and shop and relax and be entertained, because no one needs leisure more than people who live their entire lives on the brink of very immediate mortal peril.
logically, of course it would make sense for people to flee when they realized how dangerous bazzoxan truly is, but are people ever really logical when it comes to their home? how many would truly be willing to leave after devoting themselves to building something there, and how many would insist on staying and adapting and eventually outlasting the demonic presence there?
canon bazzoxan may be a village populated largely by a skeleton crew of military personnel and the people who keep them alive, but the bazzoxan in my heart is a fully populated and improbably lively town full of people with the balls of steel required to live in an abyssal hot spot for the rest of their lives.
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theartofhellebarde · 1 year
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Bazzoxan - Battle at the Temple Gate
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The fight between Beau and the monk drow ( I have no idea if this is the correct spelling ) was one the best fight ever and it's a tavern brawl I can't believe it.
Also, peak gay energy, can you both make out after kicking the shit out of each other, this shit was seriously gayer than Nami VS Kalifa in op and that MEAN SOMETHING!
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