Where I justify my controversial Bioshock Infinite shipping prefs.
I wrote this longass thoughtpost in a reblog a couple of days ago, but wanted to hear fellow fans’ thoughts in reply, so here it is in its own post.
So, I was so conflicted about these two (YOU KNOW WHO I’M TALKING ABOUT), but I feel like this was the intended reaction by the writers/Ken Levine; to totally screw with the players’ heads in every which way possible with this game - both ship/story-wise.
I can sympathize with him too. As one who has dabbled in writing/producing scripts, a writer’s aim, more often than not, is to elicit a reaction/evoke emotion from the audience. And I will say, the more stunned and “WHAT THE FUCK, NAAAAW THAT DID NOT JUST HAPPEN OMG” the reaction is, the more satisfying it is for the creator. There is no greater reward than producing something thought-provoking and unforgettable as a creative. So, so satisfying. I just know Levine must have been cackling in his lair when thousands of dudes that wanted to bone Liz vicariously through Booker vomitted on themselves at the end.
That said, I believe he intended for the masses to ship this romantically up until the reveal.
What she means: In Howl’s Moving Castle Sophie goes back in time and witnesses Howl making his original deal with Calcifer thus discovering the way to break Howl’s curse and before she leaves she tells Howl to find her in the future and if you recall to the beginning of the movie Howl saves Sophie from some highly questionable and rapey soldiers and tells her “there you are sweetheart, sorry I’m late, I’ve been looking everywhere for you” because he took what she told him as a child to heart and has been looking for her ever since and if that’s not the tightest shit ever I don’t know what is