In this Blender Football Tutorial, you will learn how to model an American Football, apply an image texture for the football leather and add a decal to the surface of the football.
In this Blender Cape Animation Tutorial you will learn how to add a basic cape to your 3d Character and create realistic physics for the cape. This is all done through Blender Cloth Simulation.
This Blender Physics Tutorial will demonstrate how to apply cloth physics to a 3D mesh, pin a 3D cloth to a vertex group, parent the cape to the 3D Character. As an optional step, we use a shrink wrap modifier to create the collar of the cape. This is an alternative to using the sewing cloth physics which can get complicated.
This Blender Tutorial uses lower quality steps in the baking simulation. Be sure to up those values to obtain a better result. Also feel free to change other cloth values in order to get interesting results for the cape.
If you are interested in bring Daz Studio characters into Blender 3D, here is a playlist of some tutorials: https://www.youtube.com/playlist?list=PLLOAIDS7149fpfag6MU73SQfIS7foU0B6
Here is a Node Wrangler tip for quickly setting up realistic materials with image textures:
https://youtu.be/DIRZIz-eQps
Learn how to move characters from Daz to Blender 2.8 Cycles or Eevee. This is an update to an earlier tutorial that was based on Blender 2.79: https://youtu.be/g0haZU74UgA
How To Import Daz Studio Character Into Blender 3D (Cycles) (FBX format) - Tutorial
Here is a playlist on the subject of Daz to Blender: https://www.youtube.com/playlist?list=PLLOAIDS7149fpfag6MU73SQfIS7foU0B6
Blender Wheel Rotation Tutorial - Animation Along Path
Working in Blender and wondering how to make your wheel roll along a path or bezier curve? Wheel animation in blender can be done is several different ways, but it's particularly tricky for doing so across a predetermined path. In this Blender Wheel Animation tutorial, we discuss how to make a wheel (or any 3D Object) rotate/spin while following a predefined path. This may be useful for wheels on a moving vehicle, a spinning object flying through the air, or something way more imaginative.
Blender Thanos Portal Effect Tutorial - Teleport Your 3D Characters
Have you wondered how to make Thanos Portal effect in Blender? In this Blender Thanos Portal Effect Tutorial, we will be creating a circular cloud effect inspired by the Space Stone Portal Effect used by Thanos in the movie, Avengers: Infinity War. The portal effect will mostly consist of a physics smoke simulation and a lightning object particle system. We will make use of the Blender Cycles Engine rather than the Eevee Engine in Blender 2.8. This is due to Cycles providing a better resolution smoke simulation compared to the Eevee Engine using similar settings. Also it appears easier to have a 3D Object (character) to appear to be in the middle of the smoke, where in Eevee, it almost always appears to be in front of the smoke.
Siege Starscream Unboxing And Stop Motion Animation
Watch the Transformers War For Cybertron Voyager Class Siege Starscream Unboxing. Stay tuned til the end for a bit of Stop Motion. This Voyager Class Starscream most closely resembles his Cybertronian Jet mode from the Generation 1 Cartoon. Kind of a Tri Fighter plane. Also for comparison, we have the Masterpiece version, Classics Deluxe version, Siege Shockwave, and Siege Megatron. In his robot form, he mostly resembles his Masterpiece figure. His jet form is not a shellformer as some initially feared. This is a well designed and articulated figure and I'm excited to see the rest of the Seekers.
In this Blender 2.8 Tutorial we will look at the workflow for creating and moving a 3D Character from Adobe Fuse to Mixamo to Blender. There will be 3 examples, one with a generic character sent to Mixamo without a rig, one generic character with a rig, then to Blender, and another created in Adobe Fuse and uploaded to Mixamo.