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wearepaladin · 53 minutes ago
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A laundry list of ways paladins can swear their oaths
The warrior knelt in the ashes of a thousand men. Young men sacrificed for a measly mile. He drew their innocent blood across his face in two lines and swore it would never happen again.
A long night's vigil. He meditated on a rough carpet, surrounded by incense and holy writings. From sunset to sunrise he would not eat, drink, or sleep until his god spoke the tenents.
The acolyte stood before the dragon. In order to don the plate, one must survive the heat of dragon fire with only faith for armor.
For years he trained under The Master. Now only one final test remained. Together, Master and Aprentice will journey up the mountain to the ancient proving ground. Only one Master will return.
When The Order found her, she was cradling her father's corpse in the ruined husk of her family home. And when The Order trained her, they saw fire burn in her eyes. And at last she found her quarry, and destroyed what cowered her.
You have always know you were destined for greatness. So when your god called you to crusade against their enemies, you donned sword and shield without a second thought.
She bears the weight of her clan upon her back. They're all counting on her to complete her quest, to save them from extinction. Reluctant as she may be, she must see her burden through.
For years he watched evil prevail in the land. Until at last he could bear it no more, so he struck it down and ate its heart in the marketplace. And was thus forever marked.
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wearepaladin · an hour ago
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Something I've been wondering for a while; in Elder Scrolls Online, during a quest Mannimarco tries to betray Molag Bal, fails, and is dragged into Coldharber.
later on, during the final assault on Coldharber you find Mannimarco chained to a torture table and given the option to free him. Would a paladin free him and allow him the opportunity to essentially run free in Tamriel and cause problems (as he does in one of the earlier games) or would they leave him to the "mercy" of Molag Bal, knowing that even the tamest torment the Daedra Prince could inflict would easily eclipse anything even the most cruel, debased mortal minds could ever even think of?
Honestly if the game allowed it I would have just killed him. Mannimarco’s list of crimes, both in that storyline and in the past and future lore, are horrifically extensive.
But if those were the only two options, then I would have to have left him. Virtue ethics, when you can’t think of a virtuous solution, a humane solution to deal with an evil person, ranging from imprisonment after a trial of his peers to a swift death, then you have to go with the path of least harm, which is leaving Mannimarco, who would have and has done comparable evils and worse if freed, to suffer the consequences of his own actions.
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wearepaladin · 2 hours ago
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“How to Commit the Perfect Murder" was an old game in heaven. I always chose the icicle: the weapon melts away.”  - Alice Sebold, The Lovely Bones
This behemoth of an ice club had been growing on the back patio for a few days. We named it Ivan, and it became a part of the family. Unfortunately, Ivan started to melt yesterday, so we gave it a proper sendoff and took some photos to remember it by. :)
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wearepaladin · 2 hours ago
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THERE IS A LIGHT AND IT NEVER GOES OUT:
I. "I Still Don't Know Your Name" by Maria Eugenia Bravo, (August, 1991) translated by Dinah Livingstone | II. The Perks of Being a Wallflower (2012) dir. Stephen Chbosky | III. "Goodbye" by Bob Hicok | IV. La Femme Rousse (2015) by Julie Pieffer | V. "Thank You When I'm an Axe" from Bute: Poems by Emily Skaja | VI. Dare Alla Luce by Amy Friend | VI. "Anthem" from The Future (1992) by Leonard Cohen | VIII. Carol (2015) dir. Todd Haynes | IX. "Daguerreotype in Old Age" (1976) by Margaret Atwood | X. Egon Schiele | XI. Paris 9:21 pm (2015) by Leonardo Pucci | XII. Fruit of Life by Megan Reiker | XIII. Vincent Van Gogh
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wearepaladin · 4 hours ago
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your alien game sounds like a blast. i’ve been wanting to play it more but haven’t gotten a chance :’(
If you’re curious to join the next act, I can send you our discord link.
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wearepaladin · 8 hours ago
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Hi, I don't know if you've heard of the young superhero ttrpg Masks but I wanted to ask for your opinion. My character was a relatively normal young adult who, by victim of chance, was granted incredible powers but at the cost of being changed to look like a monster. He wants to use his new powers for good, but finds the isolation and fear from normal people rather disheartening. What would be your wisdom for a young hero who finds themselves shunned by those he wants to protect?
First impressions are almost always wrong, and everyone often finds them broken if time is take to show the person beneath. And what we know as monsters have always been due to their actions, same as heroes. And by continuing to protect others, you will one day find yourself awaited by those who know you as their protector because that is who you’ve always been.
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wearepaladin · 18 hours ago
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If you’re curious, either to read the story of the first arc, or be up to date if you decide to join, please jump below to know what happened during the Elysium Arc. Please let me know if it sparks your interest at all.
We begin our story aboard The Atreus, an old school M-Class Lockmart CM 88B Bison starfreighter, or Nostromo Class if you will, on under independent ownership. The Atreus is transporting both cargo and passengers to Elysium, a newly constructed self sustaining space resort, manned entirely by androids at the behest of Hyperdyne Systems, the premier android designers in the universe, and a subsidiary of Weyland-Yutani. (Atleast in the canon timeline @Game Mother (Wendy) is free to alter and correct anything I'm saying.) The Atreus consists of the following NPC's, Captain Lionel Kane, his adopted daughter and XO Del Kane, and passenger Bale, an android designer enroute to Elysium to inspect the facility, accompanied by one of the androids that are designed in her likeness (they also go by Bale, which doesn't help when determining which is which). The PC's introduced thus far are my own E. Shahruhk, an Officer serving on he Atreus and long time sailor (imagine a slightly older looking Riz Ahmed), Pilot Fiona O'Neill, played by @Fiona O'Neill (Quinn) , and Doctor Janson, played by @Dr. Jannsen (vorpy).
Everyone wakes up from Hypersleep and after having breakfast and coffee, we arrive at Elysium, which, strangely, despite having no signs of surface damage and appearing fully functional, is not responding to hails. Deciding to investigate, a volunteer crew of our three plucky PC's + Executive officer Del Kane take a shuttle to investigate. No responses despite a closer look, but the station appears to be lacking several escape pods, and a dark figure was seen darting through the viewports. When the shuttle docks in the main hanger, it is taken onto a conveyor system that pulls it further into the station. We are then contacted by Uriel, who introduces itself as the AI in charge of Elysium and its Android staff. Uriel gives a very odd but circulated introduction, and when questioned on what's happened, appears to show discomfort and awareness, but is unable to answer questions unless we dock further in. The shuttle is then taken to a landing zone and when the crew disembarks, the conveyor system attempts to take the shuttle away, but thanks to a successful Heavy Machinery roll by Shahruhk, the shuttle remains in place. The crew looks then to see that an ominous message has been carved into a wall, informing us that we have likely been trapped here.  And that is where we ended the session.
After arriving and passing through customs, they encountered their first station resident, Security Officer Adam Smith. Adam proved a helplful android, and with some persuasion, told us all he knew, and that the other Smiths has been sent down to investigate s disturbance of some kind. After giving us worker passes, we went further in to discover our first true indication of the danger plaguing the station. Another android, this one nearly dissembled in a display of violence, left with a preprogramed message by a guest aboard the station, a marine named Holt. Holt's message indicated there was some unknown hostile on the station, of which she knew little beyond that it was violent and appeared to avoid cold areas. She and other survivors had retreated to some kind of cold storage in the station depths. It was at this point that Del, the XO that had accompanied our crew decided to call upon the Atreus and inform Captain Kane what was going on.
Del (played by Katee Sackhoff in my brain) discovered that no coms were going out, and it was then that we realized that the station was in a com blackout, and that was likely why we received no response when first hailing Elysium. After a discussion, it was decided that we had three priorities, find/rescue survivors, end the blackout and restore communications, and deal with whatever creature had taken Elysium as its hunting ground.
This proved more easily said than done, as the crew went down in the depths of the station searching for survivors, they instead found the monster, a huge, monstrous entity that melded with near perfect ease in the shadows. Fleeing for their lives, they managed to succeed largely due to the initiative and crack shot of @Fiona O'Neill (Quinn) who led the party to safety and prevented the slaying or abduction of their crewmates. The last thing said after the inhuman creature had been denied its prize was by @Dr. Jannsen (vorpy) 's Doc Janssen, who witnessed the creature briefly as it punched through wrought iron steel. With a voice that shook with recognition, fear, and unexpected reverence, Doctor Jannsen said "There are angels aboard this station"
After the events of their first contact with the alien species known as xenomorph XX121, the team discovered within their locked down saferoom was another hardy species capable of surviving hostile environments, and known for unique and dangerous demeanor. They met...an Australian
Dr.Bruce Mallia, played by @Patmundo (Bruce) , proved to be a survivor of the events that had catapulted the station to its current state, a xenobiologist who by fortuen of a raffle, ended up being the right man in the wrong place. With his eyewitness account, and experiences shared by @Dr. Jannsen (vorpy) , who had encountered these life forms while being  once part of an as of yet unnamed organization that called the creatures angels, who proved parasitic, requiring hosts in order to propagate. Further detail was provided by none other than Uriel, when the station AI finally made contact through a reactor terminal.
Uriel provided some much needed clarification on what had happened prior to the Atreus' arrival. Namely, a Weyland Yutani team had met on the station, brining with them an alien biohazard with them. An egg that had been previously kept in a cold stasis, until Uriel claimed they had deliberately sabotaged the container, prompting the egg to open and the parasitic lifeform to open and find a host. In the ensuing chaos, the leader of the Weyland Yutani team, a Dr. Sada Alam as we would later learn, decided to use the station as a petri dish, allowing the situation to degenerate to the point that the initial xenomorph to molt into a queen, and enough of the humans residents on the station to be used in the creation of a "contained" xenomorph hive.
Uriel, stating that it desired to be a "neutral" agent in this endeavor, helpfully informed us that there was likely a WY ship hidden outside the confines of Elysium, one that had likely captured the Atreus, and was keeping the station's situation a secret to lure in potential visitors or rescuers in order to provide more prey for the alien life forms to feed and reproduce from. Uriel's own stated goals were less apparently insidious: it wanted to see what the xenos would do if there were no other life forms present. Thus it was willing to assist us in finding other survivors and evacuating the station, though not to the extent of harming the xenos deliberately, or threatening the station to remove the infection.
The team, after some scouting to reduce risk of discovery, found the cold storage room where the survivors led by Ex Marine Eileen Holt, an older doctor named Johnson, a suited man named Tom, and a family of three, Ashwin, Divya, Shaila. Of the six, Tom quickly drew the attention of the rescue crew, given his appearance and Holt's open suspicion of him. After being sweated to the point of nearly oxidizing entirely by Bruce and Shahruhk, Tom revealed his role as a WY logistics officer, what he'd witnessed, and the name of the senior officials involved in this fiasco, primarily Dr. Alam. 
Then, after harvesting some industrial coolant to potentially use later, the team evacuated the survivors,. Stopping in a kitchen to gather some supplies, primarily flame accelerants that were patched together to make a pair of molotov cocktails and a very simple flamethrower.
This proved prescient, as unfortunately, when the crew returned to attempting to sneak their way the elevator that had brought them to the sublevels of Elysium, they proved less successful on the second attempt. Or perhaps, the aliens had always been aware but were only now making their move, as they seemed to be charging from multiple directions
A careful analysis of the labyrinthian paths available to them, Doctor Jannsen realized a terrible truth: The Aliens were deliberately herding them back to the Hive, ensuring capture and certain doom. With that revelation, combat proved inevitable, but the recent weaponization of the ancient tool of flame proved effective against the chitinous horde, cutting off those behind the party, and immobilizing the one that they had to run past in order to escape.
The crew exited the service tunnels, with Elias Shahruhk stopping to lock the door behind them. Given his previous failure to stop an alien from nearly disembowling him last time he tried this, and this time against what appeared to be the entire hoard, the risk was great. Terrified but focused, Shahruhk succeeded critically, not only locking the door, but doing so swiftly and effectively, making the door impossible to open short of tearing it off its girders (SIX SUCCESSES). With that, the party was able to get back to the elevator and return to the stations core.
The Aliens proved determined however, and whether by eventually tearing the door down or finding other means to scale the stations pathways, or simply they were always spread out across Elysium. The horde still in pursuit, the party still had to deal with with their vanguard, only to be rescued by Adam Smith, who charged the horde with a shock stick in in hand.
With that, things seem like smooth sailing for the crew of Atreus and their rescued friends, only to find the that getting their ship out of dock required someone to stay behind to force the system to convey their shuttle out. Del, the 2nd officer of the Atreus and the crew's companion for this adventure, volunteered with one final revelation: She was an Android, and had the best chance of surviving the station if left behind until rescue.
The Shuttle was successfully evacuated, only to be swiftly captured by a Weyland Yutani Ship that had been silently watching events from behind the scenes. The crew was taken into custody, and separated from the survivors. We then entered a negotiation with the chief Wey-Yu official on site, Dr. Sada Alam. In return for their silence, and entering a contract to enforce that along with never returning to the quarantine zone, the crew would be allowed to leave the Elysium zone along with the survivors along with the promise that if she still lived, Del Kane would be rescued and returned to them.  The Atreus was allowed to leave the system, but the fate of Del is still unknown. Our last image of her as the screen darkens is her space suit discarded, the white hydraulic fluid of an android spattered across the discarded suit.
Later tonight I’m going to post a summary of the game so far, but I recently finished the first arc of an Alien The RPG game, and it was delightfully terrifying. We’re looking for more victi-players to join, and if you’re the type to enjoy tense scifi horror and suspense.
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wearepaladin · 22 hours ago
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Dark fashion.
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wearepaladin · 22 hours ago
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The Rose Knight
Sketch of my drow paladin, Areel! I plan on finishing this one, but I honestly like it as a Sketch too. Linearting armor is always a bit of a burden! Anyways, it’s been a hot while since I drew him, but Areel is just a guy on a path to redemption currently. Started out as a baddie-of-sorts in my campaign, and now he’s trying his best to make up for, uh, his many years as an inquisitor of Vyrthae, the Lady of Thorns
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wearepaladin · 22 hours ago
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Miles Johnson
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wearepaladin · 22 hours ago
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An iconic photo taken in Germany in 1931. On the back of the picture, the rabbi’s wife wrote, “Our light will outlast their flag.” One of the bravest pictures ever taken.
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wearepaladin · 22 hours ago
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Nadaar, Selfless Paladin
Artist: Aaron Miller TCG Player Link Scryfall Link EDHREC Link
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wearepaladin · 22 hours ago
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Secret Aasimar... none of the rest of my group know yet :D
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wearepaladin · 22 hours ago
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wearepaladin · 22 hours ago
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Halo in THE BOOK OF BOBA FETT | Return of the Mandalorian
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wearepaladin · 22 hours ago
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Help I followed u because I wanted to make a Paladin character and now I cannot stop looking at Ur content bruh
Glad you like it.
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wearepaladin · 22 hours ago
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Hi, you have a nice blog! I’m hoping for some advice if you have it. I have a Paladin who is not super good at asking for help or trying to commune with her god and the DM has been trying to push her to rely on her god more and try to commune with him (which the god has spoken to her before), but in a role playing sense, I don’t really know how to do that. I was wondering if you might have some tips that could help?
Hmm. Prayer is the simplest and most complex answer. Prayer, after all, takes many forms. Thoughts aimed at the heavens, rituals to invoke a manifestation, dreams to travel the throne rooms of the gods. To speak and, more importantly, to listen, are key. You might never get a voice in your ear, but the world tends to change ever so slightly. Messages in the voices of others, words written down by ancients years ago, the shape of stars and clouds.
All you need is that willingness to reach out and listen.
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