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windyskyes · 1 year
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Writing advice from my uni teachers:
If your dialog feels flat, rewrite the scene pretending the characters cannot at any cost say exactly what they mean. No one says “I’m mad” but they can say it in 100 other ways.
Wrote a chapter but you dislike it? Rewrite it again from memory. That way you’re only remembering the main parts and can fill in extra details. My teacher who was a playwright literally writes every single script twice because of this.
Don’t overuse metaphors, or they lose their potency. Limit yourself.
Before you write your novel, write a page of anything from your characters POV so you can get their voice right. Do this for every main character introduced.
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windyskyes · 2 years
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YALL GO FOLLOW FANE’S PATREON HER ART SLAPSSSS
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🔗Patreon Link in HERE🔗
💯👌Ever wanted more content?👌💯
Ever wondered why I don't post often? (I wonder that all the time)
I finally have a base where there will be consistent content on Patreon along with offers that will let you guys have a say in what gets produced! Along with a few cool other tidbits (such as discounts on art, voting on up and coming pieces, an abundance of WIPs 👀👀) Subscribe to my Patreon and get that and SO MUCH MORE!
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windyskyes · 2 years
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Try and guess what my favourite part of the art process is~
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Commissions are open! Though going fast, DM me if you’re interested, my commissions page is pinned on my Twitter!
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windyskyes · 2 years
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AAAAAAAAA 😍😍😍😍
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Commissioned by @/v.mays.1 on Instagram for their up and coming fic! I'll be sure to post the link here when it's up!
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If you want to commission me, my page in pinned on my Twitter! DM me anywhere!
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windyskyes · 2 years
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If you're reading this...
go write three sentences on your current writing project.
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windyskyes · 2 years
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The Wandering Village is a colony management sim where you build a settlement on the back of a massive wandering colossus!
Read More & Sign Up For The Beta (Steam)
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windyskyes · 2 years
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Ten Things I Learned from Ursula K. Le Guin, Karen Joy Fowler
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windyskyes · 2 years
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Here's my contribution to the Spread the Love challenge animation collab. Had a lot of fun with this one. I'll be sharing a process video of this soon.
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windyskyes · 2 years
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it is not an evil thing to look at yourself with kindness. your life was never meant to be a punishment
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windyskyes · 2 years
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Gif version of the animation I did with the chara designs of Drag on All for One.
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windyskyes · 2 years
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Why do people stop commenting on fics if they’re more than a week or two old? Please comment on old fics. Tell me you like my one shot from 2014. Tell me you like my old multi-chap I finished in 2016 that I spent a year writing. I will be fucking thrilled.
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windyskyes · 2 years
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Art by Daniel Conway
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windyskyes · 2 years
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Oh almighty napkin arm with googly eyes, I humble peregrin dare come forth with a request... could you make some character design breakdowns for some more realistic characters? Like your power ranger fanart? I tried to break them down on my own, but I'm not sure I did it that well... it's incredibly useful and interesting... Keep being awesome, and thanks for how you already helped me anyway!
Thanks for the patience, had to mull this one over. The more complex a design gets, the more difficult it is to break down. Basic character design tips may not be enough…so let’s delve into:
Character Design Tips Part 2!
Before we start, it’ll help to read my last character design post, where I laid out four concepts: shapes, silhouettes, colors, and inspiration. In this post, I aim to build on and rephrase these in a way that hopefully makes it easier to apply them. I’ll be drawing examples from my Power Rangers (2017) fanart to illustrate my points.
(Disclaimers:)
(Ideally, you should already be comfortable with drawing people. If not, look into figure drawing, gesture drawing, etc.)
(Whereas my previous tips were more tried and true, the tips here are more my own thoughts, so they may be half-formed.)
(Again, these are not rules. They’re just tips to add to your toolbox; the more tools you have, the more versatile you’ll become.)
Without further ado, let’s start!
Based off what we know about shapes, silhouettes, colors and inspiration, I want to cover: lines and angles, external and internal silhouettes, values, and references.
1. Shapes => Lines and Angles
Last time, I laid out three basic shapes:round, box, and triangle.
Problem: limiting yourself to these 3 shapes can be useful and fun for simpler designs, but they may be too simple or look out of place on more complex designs.
Solution: let’s go to the next level! Instead of shapes, shift your thinking to lines and angles!
Lines can be curved, straight, or diagonal.Angles can range from obtuse to acute angles.Follow your intuition: what feeling do you get from each line or angle?If I follow my own intuition, I see that:
curved lines = natural, soft
straight lines = balanced, grounded
diagonal lines = off-balance, in motion
obtuse angles = broad, relaxed
right angles = rigid, unnatural
acute angles = slim, dynamic
If this sounds familiar, you’re right! It’s just the shapes all over again: 
curved lines make round shapes
straight lines with obtuse/right angles make boxy shapes
diagonal lines with acute angles make triangular shapes
But lo! Since we broke the shapes into their smaller components, it’s much more flexible! Now we can use lines and angles for more complex designs:
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2. Silhouette => External and Internal Silhouettes
Last time, I explained the silhouette test: if you black out the figure, it should still be readable.
Problem: blacking out the figure only tests the outline of the design, i.e. the external silhouette. But what about the inside of the design?
Solution: block in the figure and test for the internal silhouette! 
If you want not just an interesting outline, but an interesting costume, block in the major components of your design to see if it has a readable internal silhouette. This test can help you avoid boring or cluttered costumes and makes your design stand out. If your internal silhouette is too empty, try adding props or designs. If it’s too busy, simplify it.
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3. Colors => Values
Last time, I talked about the 60-30-10 and 70-30 rules for color.
Problem: those rules work on the assumption that you’re only using 2 to 3 colors. But what if I want to use more colors?
Solution: good news! The same idea applies if you split your palette into 3 major values: shadows, midtones, and highlights.
Balance your palette by converting your colors to grayscale and applying the 60-30-10 rule to the values. This is related to the idea of silhouettes; if you get a nice internal silhouette, you’ll probably end up with a nicely balanced set of palette values, and vice versa.
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(Fun fact! You can split your palette in different ways. In a watercolor tutorial, Miyazaki splits the palette into bright, dark, black, green 1, green 2, blue 1, and blue 2.)
4. Inspiration => References
“Good artists copy, great artists steal!” -Picasso
Problem: Coming up with something 100% original is tedious and doesn’t always give great results. It saps the inspiration right out of you!
Solution: It’s a lot easier to steal ideas from references!
Note: don’t just copy, steal! Cherry-pick/massage the aspects of the reference you find the most appealing and work them into your design. Ditch anything that you don’t care about. Make it your own! Make it something you can put your own name on! Below is the reference image I used for my designs:
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And below is my fanart:
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That’s it for now! Thanks for reading! If you guys want to see any other topics, feel free to ask and I can try my hand at it.
If you want to see my previous character design tips, click here.If you want to see the full-size Power Rangers fanart lineup, click here.If you want to see other character designs I’ve done, click here.
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windyskyes · 2 years
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YO ANIME JESUS HAPPY BIRTHDAY
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windyskyes · 2 years
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windyskyes · 2 years
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this might be a spoiler for nwh so read at your own risk
but i absolutely love how peter parker is like a safe space for otto octavius, and how he has this like soft spot for peter.
in spider-man 2, he instantly takes to peter and is like happy to talk with him even though he’s just met this kid and has heard some bad thing about him. and it’s a sweet exchange to see otto like genuinely enjoy talking to peter as if they’ve known each other years. and him also giving him life advice is so sweet and it really builds that relationship between peter and otto.
and that part where harry tells otto that he can find spider-man through peter parker, for a second otto has this look like’s he conflicted about it, but of course the arms take over and he quickly gets over it but it was that hesitation that shows that soft spot.
and of course, the scene where peter reveals his identity to otto. the moment peter takes off that mask, otto like snapped out of whatever crazed fit he was in and just stared, because it was like he couldn’t he was fighting peter parker, this kid that he held in such high regard. like that little smile he had when he realized peter wasn’t lazy, he just had other things he focused on. and then once the arms took over, he ended breaking that conditioning for peter. all it took for him to take his arms back under his control was for peter to talk through to him and that moment really showed how much he values peter. he decided to sacrifice himself only after peter talked to him. if it wasn’t for peter, he wouldn’t of been able to see the value of taking down his machine for the betterment of everyone else. and so i think this carries over into his otto treated the other peter (tom holland’s peter) once he was cured.
of course, he was in a crazed fit when he first appeared on the bridge because the arms took back over and he didn’t have his peter there to talk to him down. the arms made him vengeful for his failed project, and he was mad for having that taken away from him. he wasn’t in the right state of mind, rightfully so after traveling to a difference universe than his own.
he’s a little standoffish towards this peter as he doesn’t know him, and so far all he knows about this peter is that he’s spider-man and he‘s just trying to push otto back into his universe. but when he sees that peter is trying to cure them so they don’t go back to their universes to succumb because of their ailment’s, you can kind of sense otto trusting him a little more and not being as standoffish towards him. of course he’s still skeptical but he’s not as bratty towards him as he could be.
but i think that peter parker soft spot really becomes evident when peter puts the new chip in his neck that gives him complete control over himself. he instantly gains this appreciation for this peter, and is clearly already starting to value this peter like he valued his own version of peter, and it’s a very sweet switch. you can tell he see’s the same things he saw in his own peter, especially because this peter worked to build something that cured otto of this curse that has been ruining his life for who knows how long, and so he can see the same selflessness that his own peter is known for as well.
and this switch is also evident when otto comes to the statue of liberty and instantly is on peter’s side and fighting to defeat these villains. he doesn’t even second guess what he’s doing, and just instantly helps peter. it speaks volumes of how much he values peter parker, no matter what version of him it is.
and finally, the moment he see’s his peter is when the soft spot is so insanely evident. he smiles so bright, even brighter than when he literally got cured of being controlled by 4 bionic arms. and it’s literally just because he got to see his peter again. it’s such a soft smile that was filled with so much affection. and the line “you’re all grown up” really pulled on my heart strings :(((.
anyways, conclusion, otto octavius has the biggest soft spot for peter parker :)))
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windyskyes · 2 years
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the way ivan aivazovsky looks at the sea…i think…i think that’s what love looks like.
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