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#me: let's try and figure out how id even *draw* foxy
lavenoon · 1 year
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Here's Accidentally Undercover Foxy!
So. Foxy. Foxy’s a bit of a recluse, but is living right across the street from Y/N and Sun and Moon. He’s worked with Fez for over 20 years - like most other animatronic agents Fez employs, he was commissioned by them and chose to work his debt off with them. He of course had that adjustment period all animatronics get, time to get used to life, but Fez had their fingers in it from the start. So, he worked off his debt, and by then he already had his friends at Fez, and, well... He just continued working there.
He’s done well enough as a secret agent, in the group set-up of star agents with Freddy, Chica, and Bonnie. His focus was more on stealth, sneaky fox and all. Ended up developing a bit of a pirate shtick to make things more fun bc well, work that job 20 years and if you didn’t have a gimmick from the start, you’ll regret it after the first decade. Everything gets boring after a while. He did start out with all limbs and eyes intact though, no incentive for Fez to create a disabled animatronic. Packs a mean bite, too, and otherwise opts for knives and making a mess for the clean-up crew. 
With experience did come a good bit of jadedness though. He started questioning orders more and more often, noticing hypocrisy or inconsistencies. It started more or less negligibly, Fez didn’t worry too much, but slowly his doubt started to spread. He shared them with Freddy, Chica, and Bonnie - who told him to keep his head down and not do anything rash. Well, he didn’t do anything *rash*, but over time his transgressions started to rack up and become a thorn in the higher ups’ sides. 
So they decided to get rid of him. 
His last mission was a trap. Not in a way that anyone could prove their involvement, but Fez willfully withheld vital information, and caused him to slip up. A tragic accident, really. In an attempt to evade capture he managed to hide out in a space too small for his body. He made it fit - desperation does that to people. 
Locked in an uncomfortable position with hostile agents scouring the building for him, he felt his battery run out slowly, waiting for the requested backup that would never come. When he came to after a recharge, it was after being found by the enemy, and he fought his way out.
The entire ordeal cost him his hand and eye, and when he returned to Fez he was met with disdain over the fact that he was still alive. 
Things happened quickly then. 
Fez promptly fired him, the official reason being the botched mission, though they never amended the previously shared information “Foxy was killed in action” to the rest of the agency. Mainly Freddy, Chica, and Bonnie - who never learned that their friend isn’t actually dead. Fez made it clear that his time in the city was limited - if he’d be seen by anyone and thus make more trouble for management, there’d be hell to pay.
What meager funds Foxy was left with wasn’t enough for a move and repairs (now that he had to pay for them himself), so he leaned into the pirate gimmick and got a hook and an eyepatch, as well as a seething hatred for Abra Fez. All his questioning, all his doubt - justified, and he couldn’t even do anything about it. 
He moved to a city far away, into a quiet neighborhood. With the neighbors he’s gained a bit of a reputation due to his reclusiveness combined with his appearance. The eyepatch and hook only enhance the missing teeth among many mismatched ones, as well as more than enough scars. 
Foxy becomes “that” neighbor - the one others whisper about behind their hands, or sneak glances at when they think he doesn’t see. The one people try to keep their kids away from, though they love him for his rough demeanor and regularly ask if he’s a real pirate (which he of course confirms). Sometimes he’s feeling soft and sneaks in an affectionate nickname of sorts - of course on brand, maybe a “scallywag” or “scamp”, and the kids love that, too. Sometimes he leaves "treasures" lying about his place, a challenge for the kids - if they get to grab the little trinkets without being caught, they get to keep them - otherwise they get to be chased by a pirate (all in good fun). He's not the fastest anymore, and he doesn't really try, so the kids always get away, but the thrill is exciting to them. Foxy just enjoys the shenanigans.
He works odd jobs, sometimes multiple at a time, sometimes none for a while. After spending all his life with Fez, he’s now experimenting, though he tries to stay away from people. 
Of course he’s known about the branch of The Agency(tm) in town, he’s banked on it even - knowing that Fez respects them enough to stay away. It grants him some peace, though old habits die hard and he’s keeping an eye on them, too. 
Once, the agency approached him, though he shooed them away with a nice smile and the promise that if they dared to insinuate again that he’d be stupid enough to fall for the same scam twice just because it has a different name this time around, he wouldn’t be that nice the next time. They left him alone after that. 
When Y/N moved in, he didn’t particularly care. Neither did they - the bite-happy pirate neighbor who apparently hates people (except the kids) (as Y/N is so helpfully warned by other folks when they move in) is a distant “he sounds cool, but better stay clear for now", apart from a few superficial (but actually friendly) interactions.
When they get recruited, he notices it pretty quickly. He’s seen it all before, noticed them bringing in the soundproofing for their workshop, the shady packages, late nights and torn up clothes. The bruises, and wounds, too, as training progresses and Y/N starts working. 
But he meant what he said and has no interest in getting involved again - if Fez threw him away after he’s spent nearly his entire life working for them, he’s not going to become a target for an agency that he doesn’t even have history with. They’d do away with him even faster than Fez, and he’s quite content as is, and doesn’t particularly want to move again. 
And then two other agents move in. 
And Y/N only knows of one, and apparently not even that he’s an agent, too. 
What little glimpses he catches, he becomes torn between enjoying his personal soap opera and bashing his head against the wall in frustration (that's why he needs his emotional support mug. It prevents him from doing something stupid because he doesn't want to break it). Often enough he considers just telling them - though he always talks himself out of it, in the end. It’s too much, too much responsibility, too much to explain, too much baggage involved. Fez’ treatment hurt him more than he was aware of, and watching the idiot trio dance around each other makes the old wound hurt again. 
Things change when he catches a glimpse of Moon dragging himself home, carrying his own arm. 
That’s way too familiar. In the end, he’s too busy fighting old demons, and by the time he’s finally considering stepping in, Y/N is already hightailing back home and being not at all subtle about breaking into their tenants place. 
That stings, too, because he feels betrayed by his friends, who never even knew he was in trouble until they were told he’s dead. He knows it’s not their fault either, but the sting of betrayal doesn’t care about logic. 
But there’s also relief, because maybe he’s grown attached to these idiots, and he’s also feeling just that little bit of pride. There’s some fools, who may be oblivious to a fault, but at least they care about each other more than they care about their work. They look out for each other, and are willing to break those rules to protect each other. 
And maybe he realizes he’s just a tiny bit lonely, too. They give him a lot to think about, and he may or may not reconsider his stance on reaching out to them…
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