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#(which you'd think they'd know given season of dawn and season of the lost but. Apparently Not.)
spartanlocke · 1 year
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Lightfall spoilers below
I am once again wishing everyone who complained that the Traveler “stole our kill” during the Red War a very stubbed toe.
Thanks to all the bitching and moaning for what was a very fitting and impactful moment in Destiny’s story, Bungie has become convinced that the Guardian must always be the one to kill the bad guy, otherwise players might feel that they were “robbed.” And we can’t have that, now can we?
Ever since Caiatl was introduced as a character she was driven by her desire to kill her father, she said over and over again that she would be the one to kill Calus, so we all thought she would, because Bungie seemed to be building up to it and it’s fitting for her.
Instead she stays behind and we just shoot Calus to death.
Calus was defined by his desire for power. His endless hunger for everything. Something that the Witness nurtured into a imperishable need to be the end. He is hedonistic, yes, but he was cunning and powerful and had the killcount to prove it. He didn’t just laze around and let everyone else do the work for him, even though his subjects did help, he conceived the plan, moved the pieces, and got his hands dirty. Not only does lore not from his biased PoV confirm this, but see it ourselves when he was introduced as literal raid boss, fighting the Guardians to see if they can prove their strength. He fights Ca’our in Spire of Stars, he uses his run-down robots to kill intruders, he murders hundreds of his own subjects to feed the Egregore; he’s literally a one-man army fueled by megalomania.
But he doubts the Witness, doubts that it will fulfill his desire to be the very last at the end, so what does that say about his motives, his desires, which come to conflict with the Witness’s?
...Apparently it says he just sleeps through the whole campaign until the Witness yells at him to get back to work, then we just shoot him to death.
All those years of buildup and carefully constructed characterization, thrown away because players told Bungie that our Guardian needs to always land the final blow.
Anyway, hope y’all are happy, Bungie gave you want you wanted!
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UPDATE: OKKKK got all that out of my system, feel better now.
Despite that I will say that all in all, I like Lightfall! There were a lot of things it could’ve done better but overall I really enjoyed the experience! Strand is tricky to master but I am really enjoying it, the environment and music are 11/10 as always, and the Cloudstriders (Nimbus my beloved) continue to be a very intriguing addition to the story and I love the entire concept of the CloudArk and allowing the citizens to be part of the patrol zones without actually being there. I’m a bit disappointed we still don’t know what the Veil is but it’s normal for Bungie to reveal things in bits and pieces rather than all at once. Also like the foreshadowing Nezarec is getting, feels a bit on-the-nose but I find it preferable compared to how Rhulk just appeared out of nowhere (no shade though VotD definitely made up for that)
Some people are saying the campaign felt like a filler and while I can kinda see it, I can also see why Bungie would’ve done that. The whole reason we're getting The Final Shape is because Bungie realized three expansions was not enough to conclude all the plot threads they were building, so they had to include another expansion to make room. Lightfall‘s conclusion allows them to temporarily Vault the Witness allow the Witness to exit the stage so they can focus on concluding the stories of Xivu Arath, Mara Sov and Clovis Bray before finally taking on the Witness in The Finale Shape.
...I just hope Bungie does them more justice than they did Calus and Caiatl.
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