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#I'm actually surprised after how bad the backlash was the first time that they've kept this model
thatfanfictionchick · 6 months
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I like WHB, okay. I also have several points that I strongly dislike. The biggest is how they have decided to carry out rate-up banners for L cards.
Now WHB has several types of currency. The gachas use Greater(gold) keys and Lesser(red) keys. Oddly, the Greater keys are used in the standard gacha where you easily obtain low level devils and items, and the Lesser keys are used in the premium gacha where you have a higher chance of obtaining high level devils and items.
Then there are red guilty gems, another currency, that you can use to trade for keys and other items. But you can't exactly buy red gems: you have to buy blue guilty gems then exchange them 1:1 for red gems, which you then trade. You'll get a handful of red gems with most blue gem purchases.
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Now, regular gacha pulls cost 5 keys for 1x or 50 keys for 10x. Premium pulls are 3 keys for 1x or 30 for 10x.
But for some reason L-card rate-up banners cost at least ten times as much as the regular gacha.
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A single pull costs 50 and a ten pull is 500. And that's not even the worst of it!
As you can see, L-card rate-up banners don't use any of the already in-game currencies. So those keys? Mean nothing. The guilty gems? Mean nothing. No, instead these banners use Solomon's Seals. And there is only one way of obtaining the seals.
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You have to purchase them with money. There is no other way to get them. The seals themselves are already a bizarre choice, because in every other gacha game I've ever played there is some form of gem that is the premium currency and that is what is used for events like this. You can't even exchange the gems for the seals, which is, to put it bluntly, pretty fucked.
But wait! There's more!
The cheapest set to purchase for Solomon's Seals costs $7.99(+tax). Given the fact that you have to use these seals in the banner and you have to buy them because they cannot be obtained any other way and they cannot be used for anything else, I would expect to get like, 1-3 ten-pulls for 8 bucks.
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One ten-pull being the minimum, since there's a chance you'll have to do 22 of them to get one card! So if $8 gets you 1 ten-pull, and you end up doing 22 pulls for one card, there's a possibility you could end up spending $176(tax not included)! Now obviously the math changes if you spring for more expensive packages, which would make the most sense to do since the amount of seals you get increases.
But no. Noooooo no no no no.
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Eight bucks gets you four single pulls. Four. Not a ten pull! Not even half a ten pull! And why the fuck would they math it like that??
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$65 dollars only gets you 44 pulls. The insanity is real, my dudes.
Anyway the point is the way PrettyBusy has chosen to do some of these things is asinine. This, the way they fumbled handling the changes to the reward system, the way they changed the exchange amounts for critical leveling items with no notice, the insane battle-to-story stage ratio that makes the game an unpleasant grind to advance in, my continued bitterness that they told us they'd give us items to skip the battle stages and still haven't delivered.....
'What in Hell is Bad' is essentially pay-to-play. It's barely hanging onto free-to-play status on account of a toe getting jammed in the rocks when they tried to dive to the whales. I remain here on horny power alone.
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