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#Places they also fail to get into: Mayor's office. Vlad's bigass house. Fentonworks
faeriekit · 9 months
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New In Town (dp x dc)
ALRIGHT! 👏🏽 A prompt. (Or, well. A premise.) I’m schtealing a lot of worldbuilding from @mediumsizedpidegon‘s post here so bear with me please.
The Bats, however they catch wind of Amity, catch wind of Amity Park. Of course they do. Amity Park has a very distinct presence— Or, well, a lack of a presence. It may have an abundance of documented weirdness online, from folk stories to abandoned livestreams to concerning details in expats’ online blogs.
But there is no online evidence of Amity Park that leaves Amity Park.
So. What is a family of detectives to do when confronted with the need to gather physical evidence? Road Trip, baby!🏄🏽‍♂️🚗🚞🚡
Everyone hops in the car/Batplane and makes their way to Amity Park; they make hotel reservations, ring up the only reasonably rich enough people to even touch their social circle (the Manson family, and Vlad Masters, apparently), make an itinerary for all the documented tourist stops to hit up while in town off the town website, and prepare themselves for whatever dimensional weirdness is causing a complete tech blackout on the town and an inability to be found by satellite.
They get about ten feet into Amity proper when they meet the first local.
His name is Danny. He’s nice! Affable. He looks a lot like any other Wayne sibling, actually, if a little on the younger side. He notices it’s their first time in town. Do they need any help getting around?
Best way to get information is to ingratiate with a local, so...sure, why not? They get a free tour guide, Danny gets to show off his town; they see all the sights, like the local burger joint, the school, the Manson home, the town hall, the city proper. They’re having a clothing swap in the temple parking lot, actually. You should go check it out!
For whatever reason, it’s all...Punk? Goth? There’s a couple of lolita dressed tossed in, and some crocheted things. Everyone has a trunk out their car, eyeliner, and at least two piercings in their face; everyone here seems to know each other on a personal level. Well, small towns are small towns. Whatever.
Danny isn’t deterred by their reactions. If they want, there’s the movie in park tonight! If not, they can catch dinner, though; their hotel restaurant closes at 8pm sharp. (He just...knows this off the top of his head?)
They split up. Some of the family people watch at the restaurant. Everyone is...weirdly courteous to them. A little standoffish. But not at the Wayne name, just at...them being there.
The people at the park find out they’re watching The Night of the Living Dead. This would be much more normal if the park wasn’t also clearly the cemetery, in the middle of July? Which is. Why? It’s not even for any holiday or special time of the year? It’s just...clearly a movie night in the summer? There are little kids here, playing among the gravestones while their parents set out blankets and snacks. Why is this considered a family event??
Well. At least Jason has fun.
Everyone goes to bed and reconvenes in the morning. When they wake up and roll out for the day, Danny manages to find them again, this time with two new friends, bright and chipper in the morning. There’s a farmer’s market today! Everyone’s worked really hard on this week’s harvest; don’t they want to see?
...Sure?
And the longer they’re in Amity Park, the more they begin to realize how convenient it is, that they’re ferried around so easily; that there’s immediately a local who takes a liking to them, that there’s always something else to do; how suspicious it is that no data can get in or out of Amity now that they’re in it, or how they can’t seem to get close to any of the more suspicious parts of town they want to infiltrate. The town is entirely closed to outside influences. The fashion trends are strange and foreign. They only eat things grown in the area, by people they know, and it’s all sort of...green. Everyone knows everyone. Everyone knows where to go. Who to talk to. The superstitions— make no wishes, step on no cracks, wear no large jewelry, cross no shadows of any person (living or dead, apparently), speak to no one without full view of their eyes. 
But nothing seems dangerous— not until a few of them try to investigate Axiom Labs, a subsidiary of the otherwise national Dalvco company, and are met to the face with a blaster that uses tech they’ve never seen, by a red fighter in an ultra-synthetic suit.
Overnight, the extremely polite and welcoming town becomes a hostile entity to fight their way out of.
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