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#but maybe I'll write more about the lotus mandala on his inner robe
pocketseizure · 1 year
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TofK Ganondorf Design Notes
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The character design for the Ganondorf who appears in Tears of the Kingdom is extremely interesting. This is just speculation, but I don’t think he’s dressed like a villain.
The golden ornaments on Ganondorf’s topknot, chest, arms, and ankles reference the common portrayal of Fudō Myōō, one of the most widely venerated deities in Japanese Buddhism. Fudō was originally a minor Hindu deity called Acalanātha, who is an avatar of the wrath of Shiva, the god who destroys so that new life may emerge.
Like Fudō, Ganondorf wears long hair bound into a topknot, golden sandals, and loose pants gathered at the knee. These are sartorial traces of Fudō’s South Asian origins, and they serve to connect Ganondorf to the Gerudo of Ocarina of Time and Breath of the Wild, whose designs are inspired by various cultures along the ancient Silk Road.
Fudō was especially venerated by the warriors of Japan’s medieval period, so perhaps it’s fitting that Ganondorf’s costume alludes to the dress of medieval warlords. His robe, with its embroidered hem, crimson lining, and golden sleeve weights, would have been extremely expensive to create and would only be worn by a wealthy domain lord.
The matte black of Ganondorf’s outer robe is an indicator of high rank, as is its colorful interior. Toward the end of the medieval period, black robes were sewn with gorgeous inner linings in order to demonstrate wealth, power, and prestige. To me, Ganondorf’s robe reads as something that would be worn by Oda Nobunaga, one of Japan’s most notorious warlords.
What’s interesting about Ganondorf’s design is that he doesn’t come off as a deity or a warlord. A god would have no need for such a sumptuous robe, while a lord would not reveal his skin or wear sandals. I’m strongly reminded of the sort of rōnin famously played by Toshiro Mifune in The Seven Samurai, a skilled but aging warrior who retains his dignity despite his debased circumstances.
Ganondorf’s lower torso is wrapped in a haramaki to reinforce his core strength, and his right arm is bare so he can wield his sword without impediment. These are both very human touches, as is the cloth covering his shins and soles so that his skin doesn’t chafe. A more godlike character would not need these concessions, and a more aristocratic character would not bother with them.
In previous games, Ganondorf was covered from chin to toe in ornate armor or belted robes, signifying a lack of openness and vulnerability. Meanwhile, the Ganondorf of Tears of the Kingdom literally bares his chest as he reveals a number of contradictions. He is ornamented yet barefoot, and his regal black robe has been peeled back to showcase a bright lotus pattern.
Even despite his stern frown and clenched fists, I don’t feel that Ganondorf is visually coded as a villain… or, at least, he doesn’t seem completely inhuman.
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