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#im so scared tumblr has done something rlly weird with my list so we'll see how the formatting goes..........
thedragonagelesbian · 10 months
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Luc Surana D&D Character Sheet
this felt like a mistake. but, like, a very fun mistake. a cute mistake. the kind of mistake that might bat its eyelashes at you and give you a VERY disarming smile to convince you that it is, in fact, a REALLY good idea
...so, in that regard, it’s quite like luc himself
@hexblooddruid​ (sorry this is a long one i have a lot to say)
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Some notes:
i decided to go shadar-kai for subrace for Maximum edgy goth elf vibes and free short-range teleport
i adore the lyceum scholar background, it felt much more appropriate than sage with a feature specifically about getting access to libraries & arcane resources, as well as the option to take persuasion proficiency. how else was my boy supposed to get his silver tongue?
speaking of, i also did something i didn’t do for cyrus or dru which is i took a first level feat: skill expert, grabbing proficiency in intimidation and expertise in persuasion. given that backgrounds having feats is all but codified for oned&d i didn’t feel too bad about this.
the really fun stuff tho is in this weird fucking triple class: base wizard, druid for all the rest of his levels (litany against making the level 20 build today), and the worst most pointless blood hunter dip ever.
this was by far the hardest dragon age character to port to d&d by sheer virtue of the fact that the magic systems, especially the part of the magic system that luc specializes in in dragon age, aren’t compatible. spirit magic and blood magic, the core of luc’s builds and things that are DIRECTLY adjacent to each other in dragon age, aren’t even things in base d&d
it was easy enough to pick necromancy wizard as a base, since that checks at least the animate dead box, but i also knew i didn’t want that to JUST be a wizard since... a huge part of his arc is precisely that he doesn’t do circle magic well. (also i hate to say it but thats simply too much modularity im not going thru all those spells)
when i set out, i even thought i was going to make him a charisma caster-- maybe a spirit bard or a wild magic sorcerer or even a fiend warlock. but none of the flavor or abilities felt quite right for where luc draws his power from, which is the interplay between life & death, spirit & matter, the fade & the physical world
...and then i remembered. the unpublished unearthed arcana circle of twilight (aka death) druid.
i dont think luc thinks of himself as particularly wise, but you need some kind of wherewithal to deal with spirits as often as he does, and the additional necromancy flavor is perfect, AND i can get healing spells through the druid spell list (and charm person. have we talked about how weird it is that charm person is on the druid spell list)
that just left the blood magic bit of things.
there are a lot of classes that make for good one-level dips, whether for mechanics or flavor or both. cleric. warlock. sorcerer. fighter. yknow what doesnt make for a good one-level dip??? fucking blood hunter. you dont even get a fighting style at level 1.
but luc can’t not have blood magic. he’s not luc if he doesn’t have a  troubling apathetic streak toward self-destruction, and blood hunters are rather grey warden-esque, aren’t they? a monster to fight a monster, a dangerous joining ritual shrouded in secrecy...
(and you know armor & shield proficiency never hurt for a base wizard...)
coming together, then, the three classes create a really exciting parallel to his narrative arc: beginning with wizard in the circle, joining the grey wardens and taking the blood hunter dip, and finally meeting morrigan and experimenting with other, more intuitive forms of magic from there
popping in vital sacrifice for extra blood magic and tough for extra blood, and then i realized that both necromancer & twilight druid have heal-on-kill abilities. to regenerate the blood. i don’t know how this would actually play in-game, i worry it may be too situational or rely too much on fighting crowds of low level enemies (all the more ironic for luc lacking AoE spells both in d&d and in dragon age) BUT. conceptually. i think it’s fucking delightful.
the other hard thing was picking spells bc. again. spirit spells don’t exist and i tried not to take elemental spells for my damage spells. in addition to the wizard spells featured (which skew more toward entropy than spirit tbh but what can i do at this point), the notable druid spells are charm person, hold person, moonbeam, and wither and bloom, and when he gets to level 5, dispel magic.
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