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brightblueflare · 3 months
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So I’m guessing this au is the one where Rusty joins and creates skyclan… does that mean Rusty becomes firestar of skyclan?
Rusty is barely of apprentice age when he runs off to rebuild SkyClan.
While he did have a paw in their resurrection, it was Skywatcher who did the job of teaching the ways of the Clan to those that wanted to join.
Rusty is more of a "new member for a dying Clan" than a founder, since SkyClan hasn't completely disappeared from memory.
Leafstar is good at mediating and keeping cats together, so she's the one to become SkyClan's first leader after their resurrection.
It's possible for him to become leader at the end of the AU, though, if Leafstar dies/retires.
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brightblueflare · 3 months
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Character for Waspwhisker is something that's been on my mind a lot lately. He's not deputy in this AU (if I take Sharpclaw out of the position in the latter books, Petalnose will replace him), but he deserves to be more than Just Some Guy.
He doesn't take over as Head of Construction, that honor goes to Rose (one of the cats Firestar asks to join SkyClan, but declines in canon; here she's a prominent SkyClan member), but I still want to do something special with him.
So, how about using the "afraid of his own shadow" plotline?
I don't know if I'm making him live with the abusive human bastard that trapped Petalnose or not, but either way dude's been through a lot. A housecat whose human died, forced to become a stray, going hungry and getting into fights with other cats for the scarce food there is. A tom taking in two weak, lonely kittens because he doesn't want them to die. A cat who needs help, and has no one give it to him until SkyClan.
*pats Waspwhisker's head* this anxious boy can fit so much trauma in him.
Among other things, he's terrified of heights. Which is hilariously sad in SkyClan, where cats leap really high and hunt in the trees, where apprentices learn to jump and climb before they even take a look at the territory.
But there's something he's really good at: cars and roads. Or rather, he knows how to identify them, and how much of a threat they possess. The average SkyClan cat knows more than the average Forest Four cat, but Waspwhisker takes it a step further.
He knows the difference between roads, streets and highways. He knows that streets are usually safe to cross, that roads are more dangerous but crossable long as you're careful, and that you must never cross a highway if you value your life.
Waspwhisker knows that bicycles aren't an immediate threat, he knows that motorcycles are more loud than dangerous, and that cars usually stop to avoid running over cats.
And, perhaps more surprisingly, he has figured out some traffic signals. He knows the blinding green light means "go ahead", that the orange one means "proceed with caution" and that the red one is a sign to stop. He knows the stop signal, and the places where cars don't usually park.
Imagine this: a two-people-bike? "Waspwhisker help!" A car parked on the sidewalk? "What is this, Waspwhisker?" *accidentally activates car alarm*
Or even better, Waspwhisker as the guide for apprentices when they have to go to town for trading, stealing from humans or whatever reason. He's there to tell them where and when it's safe to cross, and how to avoid getting in trouble with the humans.
He's the City Safety Guy, lmao
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brightblueflare · 3 months
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Realistically, neutering should've been Something in SkyClan.
Many members were housecats at some point, and their owners either took them to the vet or were incredibly irresponsible. It seems unlikely that so many people were idiotic enough to not have them neutered/spayed, so that leaves the second option.
Then, if we look at this logically, many cats in SkyClan should have NO BALLS. They shouldn't be spawning kittens left and right!
I don't actually care that much for realism, I'm a fantasy-obsessed freak thank you very much. If neutering/spaying hadn't been mentioned in the series, I wouldn't have given it a second thought.
But it was, only once. It served as motivation for Firestar to join the ThunderClan, and then it was never brought up again. For me, consistent writing is important, and I consider neutering a very real concern SkyClan cats should have.
So, since it should be present (and it serves as a good plot point if you know how to use it), I'm adding it to the Blazing Sky AU.
A short list of neutered/spayed cats is under the cut.
Maybe tw for genital mutilation, since this is basically what it is for sentient cats?
Macgyver. Born and raised a housecat, he definitely was neutered.
On that same note, Harveymoon was too. His mother was one of those purebred cats, but she had an affair with a random, say a dark tabby, tom and her kittens ended up not being purebred. He and his littermates were given to good people who would take care of them.
Ebonyclaw was spayed. Her humans were responsible and took her to the vet as soon as she turned six months old.
Waspwhisker was neutered, but he encountered two abandoned runt kittens and definitely went "well, I have kittens now I guess". That's how he ended up as a queen (rank, actually gender neutral).
Rose (from Firestar's Quest) was spayed.
So was her littermate, Lily.
Cora, a transmolly, was neutered. The kittens she's raising are actually her sister's, who, even if she didn't raise them, wanted to know where her kittens were.
Patchfoot was always a loner, but he was TNR'd.
Echosong was spayed as well.
Billystorm remains a daylight warrior, but he wasn't neutered for Reasons I'll Explain In His Own Post, because man deserves it.
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brightblueflare · 3 months
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BLAZING SKY AU: Forest Four Culture
One of the (many) things that bother me about canon is how, in spite of the characters rejecting TigerClan in the basis of "there have always been four Clans in the forest (*sad SkyClan noises intensify*)", there's no real reason for the Clans to stay separate.
It's always "we live in X, we hunt X and we are X", nothing about the ways the Clans are different except for stereotypes played straight. WindClan used to have tunnels and loners visiting them every once in a while, but don't worry! It's all forgotten now!
(*muffled screaming of the naive reader that thought something could be interesting about this series*)
Don't get me started on SkyClan, I don't want to get angry.
So, for my Blazing Sky AU, in spite of the fact that the Forest Four don't show up until like, second book, and that's only WindClan (+Sandstorm and Dustpelt/Graystripe, still thinking about it), I'm gonna grab them and put everything that occurs to me about them.
*pats Clans on the head* These blorbos can fit so much culture in them.
Canon? What's that? Food? Nope, never heard of it. Original books? What are you talking about?
(More under the cut!)
ThunderClan
BSk's cats, like real life cats, are primarily crepuscular. However, ThunderClanners lean more towards diurnal. In no small part, this is to avoid owls, since those are the major birds of prey they can find in their territory. However, most of the animals they hunt sleep during the night, and are only active during the day; that definitely plays a factor in their sleep schedule.
They are very... heteronormative might not be the word, since they do not care if cats are in same-sex relationships, or if they're trans; but they believe all cats that can have them should have at least one litter, and can be very pushy about it. Also, they're expected to find mates, regardless of gender (amatonormativity). Cats like Mousefur and Ivypool Wouldn't Have A Good Time.
Aside from RiverClan, ThunderClan is the most strict with and protective of Queen's Rights, in spite of their original opposition of them during Oakstar's Reign. This has a cultural reason: while sires don't have to be revealed, if they are known, they are expected to raise those kittens, which can be uncomfortable if there's been a major break-up or if you only helped your friend have kittens. Cats like Spiderleg are heavily looked down upon.
After SkyClan's exile, they are the most xenophobic Clan. Cats like Thistleclaw and Tigerstar usually come from ThunderClan for a reason. However, half-Clan kittens are much more tolerated after what happened to Mapleshade. If Graystripe were to be revealed as the sire of Featherkit and Stormkit, he would be shunned, but his kittens would be accepted and taught to be loyal ThunderClan warriors... maybe a little too enthusiastically.
Very ableist. Just like in the canon books, disabled cats are pushed into the seer's den (Cinderpelt with her twisted leg, Jayfeather being blind, Briarlight with her paralyzed back legs and Alderheart with severe anxiety) or expected to retire (Longtail after being blinded, and the fear that Brightheart wouldn't become a warrior). At any rate, this ableism explains why other Clans have disabled cats as deputies (Deadfoot) and leaders (Crookedstar and Brokenstar), while ThunderClan doesn't even let them become warriors.
In spite of their name, ThunderClan values silence. They live in a forest where everything makes noise, so being quiet is a sign of a good stalker and hunter.
Just like other Clancats (except those from SkyClan), ThunderClanners worship StarClan. However, other thing they believe in is that the deceased have to be buried, preferably next to a tree. This comes from the belief that the forest gives its cats life, and that it must be returned. This is exclusive for them.
The most exigent with work and providing for the Clan. That's not to say they don't value free time, but they believe you must have done something before that.
Parents (mothers in particular) do the majority of the kitten-raising, and tend to be overlooked for positions of power, like Bluestar with her kittens, and having to give them up in order to become deputy. They are patriarchal, which is rare for cat societies.
They usually name kittens after plants (Ex. Fern, Leaf, Bracken, Holly...), animals found in their territory (Squirrel, Mouse...) and the Great Clans (Lion and Tiger in particular, Leopard- is more of a RiverClan thing, but there are cases in ThunderClan such as Leopardfoot).
Celebrations are rare. This is part of them not wanting to be "lazy". But they have one, roughly during the spring equinox, celebrating the "rebirth" of the forest, and one around the beginning of the winter, where they thank the forest for all it has provided.
They value battle, even above the other Clans, and believe every cat has to fight. Therefore, seers aren't as respected as other Clans believe they should be.
They're the Clan where the "take care of the elders as thanks for all they did for the Clan" tradition started. They take pride in this, and take the Prey's Privilege law very seriously.
Scars are considered a sign of survival and strength, and that's desirable for their battle-obsessed culture. They also like colorful pelts, particularly in odd patterns, short fur that can't hide scars, and big cats. Brightheart would be very close to their ideal of beauty.
I tried to make ThunderClan resemble the canon Clans and accidentally made it suck a lot, oops. I'm keeping it though, I like it when societies suck on purpose.
ShadowClan
Just like ThunderClan is diurnal, they are nocturnal. The most awake and active Clan during Gatherings. It unnerves the other Clans a lot (they find it funny).
They're the Clan that respects Queen's Rights the least. If the sire isn't named, they consider it free to speculate. However, they're more lax about half-Clan relationships and kittens. Long as you hunt and fight for your Clan, who cares if you visit your otherClan "friend" every once in a while, or if you're a little bit too affectionate towards a rival warrior during Gatherings; friendliness and peace is all the Gathering's about.
Expect them to name half-Clan kittens in a very otherClan way. Ex. A half-ThunderClan kitten being named "Fern" or "(red)Squirrel". This can be meant as a taunt. "Yes, this cat is half-Clan, yes they're the kitten of your Clanmate. See how they fight for us".
The least xenophobic Clan aside from SkyClan. They usually have the sentiment that "if you made half-Clan cats, former rogues and kittypets disappear, there'd be no one left in ShadowClan". Even cats like Brokenstar don't give two rat-tails about your ancestry, just what you can provide for ShadowClan.
Very much not ableist, specially towards blind cats. They live in a territory where not even sighted warriors can see very much, and the more developed senses of scent and hearing blind cats usually have is very beneficial.
Very pious, worship StarClan and often invoke their ancestors for blessings. They boast about it. They have similar beliefs about the forest to ThunderClan. But for them it's much more tradition than actual, religious belief.
Kittens are raised communally by the queens, and sires aren't expected to be involved with raising the kittens, however it's considered highly beneficial. ShadowClan considers the ability to raise kittens a sign of guiding capabilities. Those who have raised litters into adulthood have more chances of being chosen as deputies, both toms and mollies, but lean more towards picking mollies.
They usually name kittens after what they can find on their territory (Marsh, Smoke, Bog...) other predators (Fox, Badger, Hawk, Eagle, Talon...) and trees, particularly rowans, because they're the only Clan that can use their berries.
Celebrations aren't typical, but not as rare as in ThunderClan. They, for example, celebrate the new moon, as a time for healing and rebirth, alongside the start-of-winter ceremony to thank the forest for what it has provided, and the spring equinox for the growth of the forest and the return of prey.
Dark humor? You bet. Harsh, usually considered insensitive and even sadistic by the other Clans. Their favorite joke is to state something dark, maybe even cruel, matter of factly, and have others give more and more absurd responses; the first to laugh loses.
Beauty standards? What's that?- ShadowClanners don't give a crap about how you look. Size? Don't care. Pelt colors? Preferably dark, but anyways not a big deal. Scars? Look cool, what else do you want me to say? Eyes? You can see, right? Good for you; wait, you can't see? No biggie, neither can we in this place.
ShadowClan isn't exigent about mates, you can have kittens and then move on with your lives, stay together and share a nest but have no kittens, have multiple mates or simply Have Friends. They Don't Care, it doesn't matter to them.
Am I projecting on random ShadowClan cats? Yes, probably. No, I regret nothing.
WindClan
Respect Queen's Rights, but are very strict about half-Clan relationships and kittens. They are seen as traitors and "mistakes", and many times they are openly scorned. However, they do welcome cats who want to join WindClan to be with their mate.
Quite xenophobic, but surprisingly accepting of outsiders that want to join the Clan. A remnant of the times when they welcomed travelers temporarily. However, they're very scornful of deserters and cats in half-Clan relationships that don't offer their mate to join WindClan.
A bit ableist, but nothing in comparison to ThunderClan and RiverClan. Still, blind and deaf cats do not have a fun time in this Clan. Cats with limps, or with broken feet like Deadfoot or Cinderpelt are... pitied, for a lack of better word.
Very pious, because of their closeness to the Mothermouth, and proud of it too. Their beliefs aside from SkyClan center around the wind and the earth. It was believed tunnelers should be buried, and that moor runners were better left in the open to feed the earth in their deaths as it fed them during life. This ended with the death of tunneling (thanks Heatherstar).
Kittens are raised communally, everyone collaborates, regardless of gender. Everyone is expected to lend a paw in guiding the little ones on the path to adulthood.
Usually, they name kittens after what they can find on their moor (Hill, Cloud, Tor, Mud, Fly, Stone, Thrush, Heather, Breeze, Hare, Rabbit...). Unlike other Clans, they don't tend to use the Great Cats for names.
Many, simple celebrations. The coming of spring, the summer solstice to pray for the stars to rise again, the fall equinox to celebrate the return of the stars, the winter solstice to thank the earth for all it has provided, the middle of fall where there's a feast (to gain weight before the hardest season)... And many superstitious beliefs, like how kittens born under the full moon are fortunate.
They have a lot of songs, mostly related to their myths and folklore. They are very musical.
They like brown and orange pelts, since they are easy to camouflage. They also love scars.
RiverClan
The Queen's Rights Clan. The law originated here, and its cats take it very seriously. Most of them are, too, very lax about known half-Clan cats. Blood purity that ThunderClan is obsessed with means nothing to RiverClan, it's just alien to them.
Very accepting of Clancats changing allegiance and joining their Clan, but very hostile towards outsiders. Graystripe and Silverstream's kittens would have better luck in RiverClan than, say, Hawkfrost and Mothwing.
Ableist. Very. However, they're also the Clan with more disabled cats, deaf and hard of hearing cats in particular. Life isn't fun for them.
They're much more chill about religion than the other Clans. Aside from the obligatory prayers and celebrations, there isn't much they do in tribute to StarClan. However, they do thank the river for what it has provided.
Kitten raising is communal. Much more than in other Clans. It doesn't matter if you're their parent, their sire/dam, their kin or just a random Clanmate. You. Raise. The Kittens.
Usually, they name their kittens after the river or other bodies of water (Stream, Moss, Lake, Misty, Stone, Reed, Rain, Drizzle, Storm...), fish (Carp, Trout, Minnow...), insects (Dragon{fly}, Moth...), birds (Swan, Duck...) and leopards.
They only have one major celebration, led by the seer, where they give thanks to the river for feeding them during the year, and promise to only hunt on land while it recovers during the winter, while its surface is frozen.
RiverClanners love decoration. If something's necessary, might as well be pretty. They collect shells, feathers, flowers and pretty rocks to decorate their dens' walls or to put on their nests. Giving someone a flower is a sign of trust and appreciation.
They love slick pelts, odd and multicolored patterns and eye colors like green or blue, since amber and yellow are considered common and boring. Like all the other Clans, they like scars, particularly those in the face, the neck or the stomach.
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brightblueflare · 3 months
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BLAZING SKY AU: LIST OF RENAMES
Previous name (origin) → Rename (reason)
I usually avoid AU's that change the names of well known characters, and renaming them myself, since I find tend to find it confusing.
However, one of the things that bothers me the most is the name repetition. No canon, I most definitely do not want two Tigerstar's.
For this AU, I will change the names of as few characters as possible, while trying to avoid repetition. For example, if there are two characters named Brownfur, one of them will have a name change, and become Brownpelt.
Previous name (origin) → Rename (reason)
Princess (Firestar's sister) → Creekshine (joins a Clan)
Smudge (Into the Wild) → Smudgespot (joins a Clan)
Oliver (Princess' mate) → Icestorm (joins a Clan)
Rainfur (SkC) → Rainbloom (conflict)
Frecklewish (SkC) → Frecklewing (conflict)
Mintfur (SkC) → Mintbloom (conflict)
Duskpaw (Hawkwing's Journey) → Sunpaw (worldbuilding)
Cloudmist → Dawnmist (to avoid repetition of prefixes)
Hillkit (Missing Kits) → Hillrunner (save)
Downkit (Missing Kits) → Downwind (save)
Mosspaw (ShC) → Mossclaw (Brokenstar)
Violetpaw (ShC) → Violetthorn (Brokenstar)
Dawnpaw (ShC) → Dawnstrike (Brokenstar)
Mintkit (ShC) → Mintpool (save/Brokenstar)
Blossomkit (ShC) → Blossomfrost (save/Brokenstar)
Stumpytail → Stumptail (wouldn't get mamed for an injury he was born with)
Tornear → Torear (very minor injury to be named after)
Swankit (Missing Kits) → Swansong (save)
This is a draft, so it's possible names will be added, but it's the general idea.
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brightblueflare · 3 months
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BLAZING SKY AU: SkyClan Allegiances [DRAFT]
(At the end of the rewritten Into the Wild)
Leader (head of the Clan, makes the final decision if the Clan is split):
Leafstar
Deputy (second in command, becomes leader if current leader dies, retires or is exiled):
Sharpclaw
Seer (spiritual guide for the Clan, leads rituals and contacts with the SkyClan ancestors):
Smudgespot
Medic (healer, guides the Clan on the physical plane):
Echosong
Frecklewing (prev.Frecklewish)
Educator (teaches the kittens the basics about history, glyphs, tail language and the warrior code):
Creekshine
Warriors
Head of Fighting (third in command during battle, makes sure all apprentices know the basics of self-defense):
Fireheart
Head of Hunting (leads hunting patrols, makes sure all the Clans has enough food to survive)
Patchfoot
Head of Construction (head of the construction patrol; builds safe dens and makes items to trade):
Petalnose
Hunters:
Sparrowpelt
Squirrelpaw
Bouncepaw
Billystorm
Icestorm
Constructors
Macgyver
Leafpaw*
Tinypaw
Rose
Protectors (fighters, defend and mark the borders):
Cloudpaw
Ebonyclaw
Mintpaw
Scouts (alert the Clan of danger, be it intruders, predators or disasters like floods):
Macgyver
Sagepaw
Rockpaw
Chaperone (permanent queen, stays in the nursery raising the kittens)
Clovertail
Queens (cats expecting or nursing kittens):
Cora (a constructor; mother of Dawnkit (prev. Cloudkit, Cloudmist), Pebblekit and Breezekit)
Cherrytail (a protector; mother of Sunkit (prev. Duskkit, Duskpaw), Hawkkit and Blossomkit)
Waspwhisker (a constructor; father of Birdkit and Brightkit)
*May change her name to Fernpaw to avoid repetition.
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brightblueflare · 3 months
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The idea of an exiled Clan, that, no matter what its members do, slowly falls apart fascinates me.
The sheer potential for storytelling. The exploration of the characters' grief for the lost home, their fury at the other Clans' betrayal, the fear and desperation as the rats, floods, predators, hunger and sickness bring down their numbers one by one... Sky, the last member, completely alone, trying to keep the traditions and customs of the doomed SkyClan alive, but knowing his time's running out and that, when he dies, so will his Clan...
Then, all of a sudden, there's hope. Cats want to join the new SkyClan, his neighbors begin to be curious about his beliefs and traditions, there's now someone keeping him company. Skywatcher lived alone for most of his life, but now he has cats who love him or, at least, appreciate him. And, more symbolically, his name. For most of his life, his name was Sky, a reminder of what he never had, the last member of a forgotten Clan. But now, it's Skywatcher, rare as the -watcher suffix is, it's a Clan name, he has a Clan, SkyClan is alive.
Plus, the little detail that "Skywatcher" can mean looking at the sky, literally, or it can mean... watching over SkyClan, like a newly named warrior does on their vigil.
But, no matter how much I love SkyClan, I don't like Firestar's Quest.
The Firestar of this book is great. He's back to his shenanigans of defying StarClan to do the right thing and he even admits he misses his humans. I think the way he teaches Sparrowpelt and Cherrytail is a nice contrast to the way he teaches Cloudtail in Rising Storm. He's much more patient, and tries to give them good reasons for why they shouldn't do something (like bullying Sky, he gives them good examples of why Sky doesn't deserve their mockery).
But aside from that, this book is awful.
Firestar doesn't get over Spottedleaf, and Sandstorm has to resign herself to her husband still not being over his childhood crush on her fucking aunt (Redtail, Sandstorm's father, is littermates with Spottedleaf). The towncats don't have culture, the threat SkyClan faces is nothing anyone couldn't have solved (which actually can fall under the White Savior trope), Firestar learns nothing (I was partial to him realizing he can have a paw in both worlds, because there's no explanation to why he can't, so why can't that law be a method of control?), and the whole book stinks of colonialism.
There's nothing being replaced, like what the colonizers told themselves. They're bringing culture, instead of destroying the culture that already exists to replace it with their own.
Maybe I'm looking too much into things, but point is I don't like it.
(Details for the AU under the cut)
So, for the Blazing Sky AU, I'm gonna make a list of the things I want to change.
SkyClan isn't forgotten. The Forest Four remember and justify their exile, and the cats that live close to the gorge remember the "cats with cool names" that used to be their neighbors. This is important.
Rainfur, now Rainbloom to avoid conflict with the TC Rainfur from Goosefeather's Curse (and because we need more boys with flower/plant names), is named in honor of SkyClan and the cats from the gorge. His mother gave him a Clan name knowingly and on purpose. It's unknown wether she did it because she liked the names, or because someone important to her was a cat from the gorge. Either way, it's likely Rainbloom doesn't have SkyClan blood.
Echosong has SkyClan blood, but here she has training as a medic before she joins SkyClan. She's asked to join by someone, maybe Princess/Creekshine or Petalnose, instead of being guided there by dreams.
In general, many members of Modern SkyClan have Ancient SkyClan ancestry. Most, however, do not, or at least one that isn't known. This is something I want to make sure is clear. A Clan is a community, and the message is more powerful if not everyone has SkyClan blood, and instead came together to take care of each other, regardless of background, because that's what a community is for.
SkyClan diverges a lot from the Forest Four. Their ancestors followed a different, older version of the warrior code, and Modern SkyClan will add, remove and edit laws as they see fit.
Everything the members of the new Clan learn about Ancient SkyClan will be through Skywatcher, or a relative of theirs.
The cats have holidays and parties. There must be more to life than hunting and patrolling, or else there's no point in becoming part of a Clan.
The cats from town have different accents and some words differ a lot, but generally understand each other. However, the Clans have a different language due to their isolation.
Terms are changed. Seasons, cars, roads and the like are referred to by their human names, medicine cats are seers (and medics after the role splits in two in SkyClan). The Clans still use greenleaf, leafbare and the like, to point out the use of different languages.
The kitty xenophobia is called out, Daylight warriors are back, and Ancient SkyClan blood isn't necessary to join Modern SkyClan.
More varied familial relationships without neglecting friendships.
The cats outside the Clans have civilization and culture.
Queer cats, queer relationships and disabled characters my beloved.
The rats stay, I can't remove something so silly and funny and forgive myself for it, but they are getting significantly overhauled.
More or less, this is everything I'm changing about Firestar's Quest (aside from the obvious of Rusty/Firestar being younger and joining SkyClan instead of ThunderClan and Princess, Oliver and Smudge being there). I'll get into the details in another post.
I should probably explain the rats, instead of acting like everyone knows what's gonna happen...
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brightblueflare · 3 months
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I've been Having Thoughts about Petalnose for a while.
In canon she doesn't matter, she's just a random background queen (like many of the female characters, now that I think about it), which I think is a shame because she has a lot of potential!
The first time we hear of her is in Firestar's Quest, when Rainfur (SkC) comes to ask for help to rescue her from her abusive Twoleg. She spends a while in SkyClan, chillin', before The Rats Attack.
Then her mate dies, and she has to raise two children alone.
That alone could have been fascinating. We could have seen a traumatized widow trying to raise her children right, we could have seen SkyClan taking care of the kittens and learning how to be a community, we could've good family drama, in this series.
Then, when word gets out that the abusive Twoleg keeps mistreating cats, and my fascination with her simply grew. How would she, a heavily traumatized abuse victim, react when other people need help to escape from the Twoleg that used to be her abuser?
But that's thrown out the window. The plot point of being nervous and afraid of the abusive bastard goes to a tom and her abuse is never mentioned again.
I refuse to give the authors props for remembering she was abused, remembering the arc of the character you're writing should be the bare fucking minimum if you want to tell a story. But she didn't have an arc, from what I've seen the fandom hardly remembers her, and the development of going from abuse survivor that's afraid of their own shadow to Clan deputy goes to another character.
So, she's getting blorborified in the Blazing Sky AU.
Her character arc is still in drafts, but the basic idea is to grab her backstory and elaborate on it.
Canon says she's kind and motherly, but I feel like, if written like that, she blends a lot into Clovertail. So I'm changing it, and portraying her as I always wished she was in the books.
The story about the abusive human is something I'm keeping, but I want to expand on the consequences his mistreatment had on her. After being rescued by the newly reformed SkyClan, she's looking around nervously, wide-eyed and terrified. She's born and raised a housecat, she's never seen so many cats together before, she's only ever gone out of her home to see Rainbloom (prev. Rainfur) and her kittenhood friend Echo, and those times grew rarer as the human grew crueler.
But they're being nice to her. They offer to carry her kittens, they make sure she and her kittens are healthy, and she's given a place in their camp for as long as she wants it while the others bring her and Sage and Mint food.
At first she doesn't trust them, and refuses to let anyone see the kittens or even enter the den if Rainbloom isn't present. They respect her wishes. Clovertail even moves her nest to give her space. Rainbloom stays with her, since he isn't really a member of SkyClan and feels uneasy around the group of cats.
Slowly she begins to open up. I don't have them planned, but I want to write scenes about her interactions with the Clan, how she gets to know them, learns about the Clan, and how she begins to think of them as her friends.
She definitely befriends Clovertail during her stay. Clovertail is kind, but also confident. Sometimes she rambles, but Petal likes how it fills the silence. Plus, Clovertail's three kittens are bundles of energy that seem to adore Sage and Mint.
When she and Rainbloom choose to become SkyClan cats, everyone is happy. They have come to love her, and are thrilled to know she's staying. That's what she likes the most about SkyClan: the community, the loyalty and love all these cats feel towards each other.
She has the choice to leave. She chooses to stay.
*shakes Petalnose* I don't know man, I just think she's neat.
I'll probably do a character summary for her eventually.
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brightblueflare · 3 months
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SkyClan's Cultural Evolution
My intention was to made a post with the cultural differences of the Clans. However, Modern SkyClan is so different from Ancient SkyClan I had to separate them, because they are entirely different cultures and societies. Comparing Modern SkyClan to Ancient SkyClan is like comparing, say, Medieval France with Modern Japan. Then, inspiration hit me like a truck, and I wondered, "how did SkyClan change so much?". From its founding to their exile, to their disbandment to their rebirth, SkyClan has changed, a lot. Their exile, disbandment and resurrection have historical consequences, for them and the Forest Four.
So, here's the post about SkyClan's Cultural Evolution.
As a result of having spent a long time away from the Forest Four, SkyClan is very different from the other Clans in terms of structure, traditions and faith. The Clan founded by Clear Sky at the beginning of DotC is vastly dissimilar to the SkyClan reformed by Fireheart in the modern age. Cats from Ancient StarClan view the reformed SkyClan as a completely different Clan from the one they belonged to, and viceversa.
Ancient SkyClan/Before the Skyfall:
The most militaristic of the clans, by a long shot. Most of the warriors specialized in fighting, with only the occasional "camp cat" focused on construction or 'cooking'.
All apprentices were taught fighting before anything else, even before choosing between warrior or seer apprenticeship.
SkyClan cats learned to climb at a young age, and their back-legs were very strong. They could go from one side of their territory to the other without touching the ground, just jumping from tree to tree.
Before the destruction of the forest, SkyClan apprentices and warriors slept in the branches of a tree. Leaving the kittens' den behind and sleeping on a branch for the first time was considered a huge step of development and growth.
Their favorite battle tactic, Sky Drop, consisted of jumping on the enemy from the trees.
Extremely xenophobic. We can count the number of outsiders to join Ancient SkyClan with the fingers of one hand, and they were only accepted after proving their strength in battle and climbing skills.
Heavily influenced by Clear Sky's mindset, they valued strength and power, above all things except Clan loyalty. They were also very ableist.
However, the only thing that rivaled their fierceness and desire for battle was their piousness. They often thanked StarClan for their prey and their trees, did the first tasks of warriors such as visiting the Moonstone and sitting vigil even before they were codified, and prayed to their ancestors before and after battle.
Ancient SkyClan/After the Skyfall (before disbandment):
Very similar, but without the religious part. After the Last Gathering, when the light of the full moon wasn't blocked by the clouds and the ancestors they had honored so much manifested aproval of their exile, SkyClan furiously renounced StarClan as a collective, and began honoring their ancestors only.
Up in the stars, the SkyClan ancestors disvowed of StarClan, and followed their descendants into foreign territory. However, what they couldn't imagine was the horrible fate that awaited them.
This was the first step on the creation of Skypelt, the pantheon for the SkyClan ancestors.
Sleeping in trees wasn't done anymore. The caves of the gorge offered safety from the merciless weather of the winter, and many found it warm to sleep beside their Clanmates.
Cats of the Gorge/Before the Resurrection (after disbandment)
SkyClan spread, as loners and housecats, all around the human town and the nearby territories. However, a group of former warriors remained in the gorge. This group and their descendants formed a coalition of cats united by common beliefs and kinship.
This is where Skywatcher is born, many seasons later.
Like the Clans, they have two-parts names, but theirs are given at birth and aren't always consistent those of the Forest Four (Ex: Cindersmoke, Lowbranch, Houndscry, etc). They were often alliterate and poetic, with odd prefixes and suffixes.
The parents/primary caretakers of the kittens collectively trained them in hunting, fighting and finding other resources, like medicinal herbs and construction materials.
Due to towncats' influence, the moon counting age system was dropped, and instead they counted seasons. They put emphasis on winter, the hardest season. So a cat's age was counted by the number of winters they had survived. Ex: "Theoricalfur has seven winters under their pelt."
Once a kitten was two seasons old, they began a transition period from kittenhood to adulthood, receiving hunting and fighting lessons from the adults around the cliffs of the gorge. They called this the Time of Growing.
When a not-kitten had survived a full season cycle, they were taken by the seer to the Whispering Cave, where they would contact their ancestors for the first time, and for many, their last until they became an ancestor themself.
All the cats lived in the gorge and surrounding areas, but they did not share a camp. Meals were still eaten together, but more as friends and acquaintances than Clanmates.
In fact, the cats of the gorge didn't consider or refer to themselves as a Clan. They referred to each other as "Kin", nothing more.
They honored and paid tribute to their ancestors, but they didn't have a strict belief on what happened after death.
Full moons were somber moments. Spent awake but in silence, almost sitting vigil for someone (or something) they never met.
Speaking of sitting vigil, a superstition was born out of the ancient tradition: that if a cat fell asleep the night another died, they wouldn't wake up again.
A couple cats acted as healers, and traveled through the gorge offering their services to the kin that didn't live in the gorge, and also aided the housecats and unaffiliated loners who needed help. This was the point where the seer role was split in two.
The healer rank didn't have a name for a long time, and they were referred to simply as healers. However, different groups lived nearby and influenced the cats of the gorge, and one of their terms for healing cats, medic, was adopted.
The power of the leader was reduced, and only served as the final authority to make decisions when the group was split. Matters were settled with another custom taken from outside influence: casting stones.
The group of the gorge was small, there never were more than 20 cats living there.
Modern SkyClan/After the Resurrection:
In general, Modern SkyClan is a more structured version of the cats of the gorge.
Clan members live together in a central camp, but do not sleep by rank. A newly made warrior can still sleep with their still-apprentice friends, for example.
After completing their warrior ceremony, all cats must go to the Whispering Cave to contact their ancestors just like the cats of the gorge did. They're accompanied by their mentor and someone else of their own choosing, usually relatives and friends. This is the replacement for sitting vigil after reaching warriorhood.
They are far more diplomatic than militaristic. A complete turn-around from Ancient StarClan. This is the change their ancestors have the hardest time stomaching.
Known for being very accommodating, and for taking care of their sick and injured. The best Clan to live in for disabled cats.
Very skilled crafters, rivaled only by ShadowClan. However, their style varies a lot from the Forest Four, in grand part because of their exile and physical separation of the territories. Their friendly relationship with outsiders has allowed them to trade goods with housecats and loners. Mostly, they receive toys, human medicine and cloth, and give food, weird rocks, feathers and other things that can be found in their territory.
Local housecats and loners can become daylight warriors, fighting and providing for the Clan during the day and leaving to their humans during the night. They mostly do this to find the companionship of other cats, but looking for adventure is a common reason as well. Since they know the locals, they usually act as the main traders.
They're bilingual. They speak Townmeow and Clanmeow, but their separation from the Forest Four has given them a heavy foreign accent, and some words are completely different. The most conservative cats from the Forest Four mock their pronunciation when they want to offend them.
They follow an older version of the warrior code, and have edited and added laws as they see fit. Therefore, SkyClan culture and law is completely alien to cats from the Forest Four.
Casting stones remains a practice, with the leader only having the final authority to make decisions when the Clan is split.
The least xenophobic Clan, very open-minded and likely to allow outsiders to join their ranks. Don't take kindly to the derogatory comments about "kittypets" by the most xenophobic of the Forest Four.
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brightblueflare · 3 months
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WARRIOR CODE REDUX: Forest Four
Code 1. Do not hunt or trespass on another Clan's territory — Law of the Land
The canonical rule, now made the first because borders were the first thing established in DotC.
The creation of this rule is exactly the same way it was in canon: Clear Sky was being Clear Sky, and invented borders to make life difficult for the cats of the moor.
Code 2. A true warrior does not need to kill to win their battles — Law of Honor
Another canon rule, now shuffled to be created right after the First Battle. In the Blazing Sky AU, it shook most cats to the core, I mean, they had to make a mass grave they couldn't dig in A DAY. A law was made, the Law of Honor, so that no massacre like the one that happened that day in Fivetrees (canon Fourtrees) would ever happen again.
Code 3. Defend your Clan, even with your life.— Law of Loyalty
The story about Cloudberry and Ryewhisker remains unchanged. However, many cats have willingly gone to the Dark Forest in protest for this law, at least four, including Cloudberry and Ryewhisker themselves.
Code 4. The weak of the Clan are fed first — Prey Priority/Privilege
The story from CotC is removed. This is an extension of the Law of Loyalty. Warriors must provide for their Clan, and the weakest need food. There's nothing deeper than that.
Code 5. Respect prey, StarClan sent it — StarClan's Grace
A minor change: wasting food is sacrilegious, thanking StarClan for the prey is explicitly a prayer.
This was made for a reason: individual warriors may not understand that, if you hunt too much, you won't have any more prey, but this law exists so they don't overhunt.
Code 6. A kitten must be at least six moons old to become an apprentice — Six Moon Rule
Also known as Daisytail's Law, the story remains the same as in canon. Daisytail's son was made an apprentice young because the leader wanted child soldiers, she Didn't Like That, and the rest is history.
Canon!Brokenstar actually loopholes the hell out of this one. It says nothing about early warriors.
(My Brokenstar doesn't do that for Pragmatic Villany Reasons. I find his child soldiers horrifying but ultimately stupid. Small, weak kittens killed in battle don't become grown, powerful warriors, after all.)
Code 7. Deputy Must Mentor/Deputy Becomes Leader/Deputy's Appointed Before Moonhigh — Code of the Deputy
All canon, made into one big law to avoid redundancy. The origin story for these rules is the same: succession crisis in ShadowClan, messy conflict, false sign, and the law is created.
Code 8. Borders must be patrolled and marked daily — Right of Challenge
Instead of being a senseless law, it's part of the Forest Four's Battle Culture.
Borders are set, and Clans can challenge them as they please. Cats that refuse to fight are cowards, Clans that can't defend their territory don't deserve it. Battle! Culture!
Code 9. A warrior rejects the soft life of a kittypet* — Law of the Wild
Big change! No longer made in response to Pinestar's defection! Instead, Flystar (SkyClan leader before Cloudstar) codified an already-strong feeling, born out of his warriors defecting to become housecats while the rest of his Clan starved.
This is the last law added before SkyClan's exile, and the last one Modern SkyClan shares with the Forest Four.
(Kittypet is a slur in this AU)
Code 10. Seers must never take a mate or have kittens, and place their Clan above all else — Seer's Vow
Now a corruption of a vow, which originally had the intention of making seers value medicine and healing ABOVE their Clan. Added to discredit and hurt Larkstripe, the seer that protested the most against SkyClan's exile. Before that, there was only a gentle taboo.
Code 11. Gatherings are a time of peace, fighting is forbidden — Full Moon Truce
Added in response to Ripplestar's rebellion, as a way to prevent a battle like that from happening again. Before that, it was tradition but not codified yet.
Code 12. Apprentice Must Visit the Moonstone/Warriors Must Sit Vigil — The First Tasks
Another law created to encourage obedience, although in a much softer way than the Seer's Vow or the Law of Loyalty. Before that, both were tradition but not compulsory.
Code 13. The Leader's Word is Law — Leader's Rights.
The big bad one. Also named Dalestar's Commandment. The last law added in response to Ripplestar's rebellion.
Code 14. Kittens Must Be Protected/Queens Don't Have To Reveal The Father — Kittens Protection Law/Queen's Rights
After the drowning of Mapleshade's kittens, StarClan was furious, and summoned Darkstar (RC) and Oakstar (TC) to the Moonstone, damned all the lives they'd lost, and ordered: "Make sure this doesn't happen again, or you're next, StarClan OUT."
Oakstar Did Not Listen, and started the Crusades. But Darkstar did, and correctly realized that protecting the kittens would mean nothing if the mother had to reveal who the father was. So, Queen's Rights (to remain silent) was added as a law.
Also named Darkstar's Commandment.
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brightblueflare · 3 months
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WARRIOR CODE REDUX: Modern SkyClan
Code 1. Do not hunt on another's territory — Law of the Land
The canonical rule, now made the first because borders were the first thing established in DotC.
The creation of this rule is exactly the same way it was in canon: Clear Sky was being Clear Sky, and invented borders to make life difficult for the cats of the moor.
Originally included not trespassing on another Clan's territory, and excluded other groups, but both were abolished with the inclusion of Daylight Warriors, interactions with outsiders and trading.
Code 2. A true warrior does not need to kill to win their battles — Law of Honor
Another canon rule, now shuffled to be created right after the First Battle. In the Blazing Sky AU, it shook most cats to the core, I mean, they had to make a mass grave they couldn't dig in A DAY. A law was made, the Law of Honor, so that no massacre like the one that happened that day in Fivetrees (canon Fourtrees) would ever happen again.
Code 3. Defend your Clan, even with your life.— Law of Loyalty
The story about Cloudberry and Ryewhisker remains unchanged. However, many cats have willingly gone to the Dark Forest in protest for this law, at least four, including Cloudberry and Ryewhisker themselves.
Code 4. The weak of the Clan are fed first — Prey Priority/Privilege
The story from CotC is removed. This is an extension of the Law of Loyalty. Warriors must provide for their Clan, and the weakest need food. There's nothing deeper than that.
Code 5. Respect prey, Skypelt sent it — Skypelt's Blessing
A minor change: wasting food is sacrilegious, thanking Skypelt for the prey is explicitly a prayer.
This was made for a reason: individual warriors may not understand that, if you hunt too much, you won't have any more prey, but this law exists so they don't overhunt.
SkyClan didn't change the law, only the name, to emphasize that they honor their ancestors, former SkyClan members that followed them into exile. This was done to show how much they value their independence and their different culture from that of the Forest Four.
Code 6. A kitten must be at least six moons old to become an apprentice — Six Moon Rule
Also known as Daisytail's Law, the story remains the same as in canon. Daisytail's son was made an apprentice young because the leader wanted child soldiers, she Didn't Like That, and the rest is history.
Canon!Brokenstar actually loopholes the hell out of this one. It says nothing about early warriors.
(My Brokenstar doesn't do that for Pragmatic Villany Reasons. I find his child soldiers horrifying but ultimately stupid. Small, weak kittens killed in battle don't become grown, powerful warriors, after all.)
Code 7. Deputy Must Mentor/Deputy Becomes Leader/Deputy's Appointed Before Moonhigh — Code of the Deputy
All canon, made into one big law to avoid redundancy. The origin story for these rules is the same: succession crisis in ShadowClan, messy conflict, false sign, and the law is created.
Code 8. Borders must be patrolled and marked — Right of Challenge
Unlike the Forest Four, for SkyClan this is a tradition, not a law. Marking the borders is a sign of independence, one of the things they value the most about themselves.
Code 9. Medics Must Value Medicine And Healing Above All Else — Medic's Vow
The original vow, that was corrupted after Ripplestar's rebellion. However, since SkyClan's position of seer has been divided in two, seer and medic, the term seer was changed for their healer cat term of medic.
Many of the laws that came afterwards are SkyClan exclusive, due to their long separation and different culture.
Code 10. Full Moons are a time of Remembrance, Don't Speak, Don't Sleep Until the Moon has Fallen — Full Moon Vigil
A mix of the old traditions of sitting vigil after receiving a warrior name and the truce of the Gathering. SkyClan does this, both in honor of their ancestors and in memory of Skywatcher, who did this every full moon of his long life.
The only exceptions are young kittens, who don't fully understand the meaning of the tradition and need their sleep.
Code 11. Apprentices Ready to Become a Warriors Must Travel to The Whispering Cave to Contact Skypelt — Warrior's Pilgrim
Another tradition to show SkyClan's piousness and respect for their ancestors. Their own version of traveling to the Moonstone.
Code 12. The Clan Must Be Consulted/Leader Can Be Punished/Casting Stones is Compulsory for Big Decisions— Clan's Rights
A very big law. The first part was one of the first to be added to their warrior code, and the second and third were extended belief (2nd) and tradition (3rd) that were codified and added to this law later on.
Code 13. When in Unclaimed Territory Bother No Cat/When in Another's Territory, Show Respect— Sun's Light
Politeness is very important for SkyClan cats. And, if they demand respect from visitors when in their territory, they must offer the same curtesy. Name comes from towncats' belief in the Sun God.
Code 14. In Order to Become Full-time Members of the Clan, Cats Must Pass A Trial — Moon's Light
Similar to what ASC has done. Named Moon's Light because trials are done during the night, to make the distinction between full-time members and Daylight Warriors.
Code 15. A Warrior Must Help Their Allies in Times of Need — Law of the Gorge
When the gorge floods, or food is scarce, every cat is a friend. If they need help, help them.
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brightblueflare · 3 months
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BLAZING SKY AU TIMELINE
1850's - early 1900's - The Clans are formed, and the warrior code is created and expanded.
Summer, 1914 - Flystar's Reign starts.
Spring, 1919 - The destruction of SkyClan's forest begins.
Early Fall, 1919 - The Law of the Wild is added to the warrior code.
Late Fall, 1919 - Flystar dies, and Cloudstar succeeds him.
Early Winter, 1919 - SkyClan attempts to retake a patch of the forest that now belongs to ThunderClan. War breaks out, and the starving SkyClan cats, despite their persistence, are no match for well-fed, healthy ThunderClan warriors. In the future, this event is known as Cloudstar's Last Stand.
Mid Winter, 1919 - SkyClan has now lost most of their territory, and Cloudstar opts for the diplomatic route and asks the other leaders for help during the Gathering. However, none of them are willing to help. SkyClan leaves the forest. Only Birdflight, Cloudstar's mate, and their kittens Spottedkit and Gorsekit remain behind, taken in by ShadowClan. SkyClan swears to never look to the stars again.
Late Winter, early 1920 - Larkstripe (WC), Molepelt (ShC) and the other seers protest SkyClan's exile. Larkstripe, fully supported by Molepelt, goes on strike.
Early Spring, 1920 - Swiftstar's (WC) successor, Dalestar, separates Larkstripe from her kitten, Ripplekit, in an attempt to break the strike and discredit her for having a kitten, frowned upon but not yet forbidden by the law. This is the codification of the Seer's Vow. Birdflight nurses and raises Ripplekit in ShadowClan.
Mid Spring, 1920 - SkyClan reaches the gorge.
Fall, 1927 - Dawnstar passes, and her new deputy Ripplemoon becomes Ripplestar. On his first Gathering as leader, he stated that something had to be done about SkyClan. Either the Clans would give up their territory willingly or Ripplestar would make room. Start of Ripplestar's Riot.
Late Summer, 1928 - Gorseclaw betrays Ripplestar, and the Battle of the Full Moon takes place. Clanmates fight each other, littermates shed each other's blood, Gorseclaw kills Spottedpelt, and ultimately, StarClan themselves made the fifth oak, the symbol of SkyClan, fall on Ripplestar. The fall of the tree killed him, and put and end to his rebellion. Three laws are added to the warrior code, to ensure a riot like his never happens again. Gorseclaw joins ThunderClan.
Summer, 1932 - SkyClan disbands. Only a small number of cats remained in the gorge. A network was created to maintain the former Clan connected. This is called Spiderstar's Plan.
Spring, 1935 - Late Fall, 1940 - Redstar's and Cloudstar's descendants and their allies face each other in the ThunderClan Civil War for their Clan's leadership. The result is the death of many warriors, and Flarestar's, granddaughter of Redstar, victory.
Spring, 1942 - The cats of the gorge start receiving outside influence from towncats and travelers. The seer role is split in two.
Late Summer, 1942 - Formation of the Skybloods within ThunderClan.
Winter, 1950 - Amberheart, descendant of Cloudstar, is chosen as Flarestar's third deputy. Her descendants (Oakstar, Pinestar and Tigerstar) would rule ThunderClan for many seasons to come.
Summer, 1953 - Amberstar becomes the first Skyblood leader of ThunderClan.
Spring, 1963 - Froststar of ThunderClan takes Sunningrocks. Applestar of RiverClan fights her on it.
Winter, 1975 - Mapleshade's Vengeance takes place. Furious at Mapleshade's kittens exile, Darkstar of RiverClan suggests a new law: Queen's Rights, or the Kitten Protection Law.
"Mapleshade may have brought them to the river, but it was your foolishness, your short-sightedness and your cruelty that put them in that situation in the first place, Oakstar. No kitten should die for the crime of being born."
Early Spring, 1976 - Oakstar launches Crusades and attacks the towncats. Houndstar from ShadowClan joins in.
Winter, 1980 - BloodClan is formed in response to the Crusades. Towncats start fighting back against the Forest Clans.
Early Spring, 1981 - Houndstar falls back, and agrees to codify Darkstar's proposed law. Three kittens dead is, after all, a great loss.
Fall, 1982 - Heatherstar from WindClan ends tunneling and starts the WindClan-ShadowClan War.
Summer, 1984 - Pinestar's Choice begins.
Summer, 1986 - The Great Hunger in ThunderClan takes place.
Fall, 1989 - Yellowfang's Secret and Tallstar's Revenge begin.
Winter, 1991 - Pinestar becomes leader and ends the Crusades.
Spring, 1994 - Bluestar's Prophecy and Crookedstar's Promise begin.
Winter, 1996 - BloodClan's leader is killed, and Pinestar leaves both to find the peace of being a housecat and to aid BloodClan during their political crisis. Sunstar becomes leader of ThunderClan.
Spring, 1997 - Tallstar becomes leader of WindClan.
Summer, 2001 - Bluestar becomes ThunderClan's leader, and Crookedstar RiverClan's.
Fall, 2001 - Raggedstar dies, and Brokenstar becomes leader of ShadowClan.
Early Spring, 2003 - Into the Gorge begins.
And that's the timeline before the AU kicks in. Rusty/Firestar starting his journey on 2003 sounds about right.
CHANGES
Birdflight and her kittens take shelter in ShadowClan, not ThunderClan, after Molepelt, ShadowClan's seer, offers them a place in the Clan. Dawnstar is the least adamant that SkyClan leaves the forest, and considering Redstar's attitude and the previous battles (which in this AU is total war) with SkyClan, it seems unlikely for him to take Birdflight and her kittens in. Plus, ThunderClan can't be the "good guys" Clan like in canon, and MisunderstoodClan deserves good things from time to time.
The Law of the Wild (the "warriors reject the soft life of kittypets" rule) wasn't created because of Pinestar's defection, but because Flystar was tired of his warriors leaving the Clan to live comfortably while the rest of them starved.
The Seer's Vow is made maliciously. Dalestar (prev. Darkstar, CotC) argues that Larkstripe (prev. Larkwing) is breaking her vow by having a kitten. However, back then, while taboo, it wasn't forbidden by the law. This was made to discredit and hurt her, and to control the seers.
Ripplestar (CotC) isn't fighting for power, but to free territory for SkyClan to come back to. He's also Birdflight's adopted son.
The three laws that were added were the Leader's Rights (to not be questioned), the First Tasks (visiting the Moonstone as an apprentice at least once, and sitting vigil after obtaining a warrior name), which were tradition but not codified yet, and the Full Moon Truce (no fighting at Gatherings)
Time was added between Cloudstar's Journey (and Ripplestar's Riot) and Mapleshade's Vengeance. This was done simply to add more drama related to SkyClan's exile and the descendants that stayed in the forest.
The "a queen can choose not to name her kittens' father" rule that was forgotten after the first arc in canon is made into a consistent law. Done in response to Mapleshade's kittens being exiled because of their parentage, and hotly debated even decades after its creation. Watch out for those that argue against it.
Heatherstar starts a war with ShadowClan to conquer a part of their territory she was interested in, and ended tunneling (a harmless/defensive tradition) so her Clan could focus more on fighting on the offensive.
BloodClan is formed earlier, in response to the Clans' raids. They're also a neutral entity, not pure evil.
SkyClan hasn't been forgotten by the Forest Four, but their exile is treated as justified and deserved.
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